Blademaster and Bonecrusher

by Murphy

Back to Ideas.

Alger2005-07-01 05:09:30
and thats why you're missing the point nej. We're not saying that its not completely useless there will be a couple scenarios where adrenaline might be useful. But in general you will want sipping to be your main cure for aeon, with adrenalines numerous disadvantages you will not want to rely on it.
Icarus2005-07-01 08:56:25
So much for knights only. tongue.gif

Anyway, speaking as a bonecrusher, I dont think we need any upgrades in wound afflictions. But instead, I really hope that the jab afflictions are fixed and that would be enough for me.

As for balancing blademasters, just improve the effectiveness of chervil and clot and may be reduce wounding a little so you cant get legpinned in two combos.

Murphy2005-07-01 10:40:45
See icarus has it right, FIXING the current bonecrusher afflictions, and maybe a small tweak to burstorgans regarding something or other, to make it more useful than just a simple regen cure, would be enough to fix it.

I've come to this conclusion, after having a lot of spars with the othger top knights in the realm. Even if it were fixed as per the ab files, that would be a start!
Shiri2005-07-01 10:44:18
QUOTE(Murphy @ Jul 1 2005, 11:40 AM)
See icarus has it right, FIXING the current bonecrusher afflictions, and maybe a small tweak to burstorgans regarding something or other, to make it more useful than just a simple regen cure, would be enough to fix it.

I've come to this conclusion, after having a lot of spars with the othger top knights in the realm. Even if it were fixed as per the ab files, that would be a start!
147672



Sounds fair.
Daevos2005-07-01 11:38:54
On that note, slitthroat should be a jab like its ab says too.


Bodypart: Head
Minimum Wound State: Heavy
Maneuver: Jab, one-handed sword
Slitting the throat causes tremendous bleeding as well as preventing the capability to eat or speak.
Murphy2005-07-01 12:21:15
Agreed daevos! I thought it was a jab
Ceres2005-07-01 12:34:33
Slit doesn't sound very jabby to me
Xenthos2005-07-01 12:41:03
It's not really all that slashy either, unless you manage to back away far enough that only the very tip of the blade touches their neck. Any closer with that kind of a swing and you'd take their whole head off...

A jab would work if you just jabbed through that part of their neck with a pointy blade, just like a slash works if you're... um, very careful.
Terenas2005-07-02 22:51:37
Actually, Slitthroat is doable by a jab, Ixion has done it with lunge (which counts as a jab). If you want to talk about afflictions that don't make sense, why should LegTendon be doable with a jab? Damn it, I want it done with a swing so it won't mess up my pinleg-whoring.

Though I agree with letting Concussion and Blackeye be doable via jab, I don't think Burstorgans or Bashbrain be allowed to. They are instantkills, and thus should be harder to achieve. Why should Blademasters have to use swings to get Behead or Disembowel (the BM equivalent of instantkills) while you can do it easier with jabs, and not to mention crushes?

Fix Concussion and Blackeye, lower wounding due to weapon precision, but please do not make Burstorgans or Bashbrain achievable via jabs.
Athalas2005-07-02 23:18:47
I agree about leg tendon, when fighting Marsu on ethereal I was only able to keep him held with pinleg for a short bit before I started getting leg tendon. That allowed him to get away easily.
Alger2005-07-05 05:34:15
Do not mess with legtendon! Legtendon > pinleg... pinleg whores... dont mess with my skills!
Terenas2005-07-05 06:28:35
If we change LegTendon to a swing affliction, then what's the problem? I mean besides that you can't do it anymore with lunges. tongue.gif
Alger2005-07-05 06:58:12
because i like doing them with jabs o.O

I know lets make pinleg a swing affliction instead! Well name it ~hackknee~! *You hack (weapon) into (dude) wedging it into (his|her) knee making her unable to do anything but scream in pain (of course like pinleg that doesnt really mean much)* HOW ABOUT THAT INSTEAD!
Thorgal2005-07-05 17:09:59
I like legtendon too, it's fine as it is in my opinion.
Daevos2005-07-05 18:38:41
Well, I think legtendon does need to be changed. The cure actually to be specific. it should be a delayed cure, instead of instant.
Murphy2005-07-06 17:32:28
I believe ANYTHING that prevents you standing, should make your prone when its given.

Smashleg, magleleg legtendon, ALL of those affs would put you on the deck as soon as you got them realistically, and it wouldn't put gae balance out either.

honestly, NOONE is going to be standing after i pulverise their leg into a bloody stump. ot maybe make them fall over on their next attack
Terenas2005-07-07 04:18:36
Mangle Leg > Legtendon namely because Mangleleg is not an instant cure like Legtendon, in addition to the fact that you also have to apply mending to cure Mangleleg as well. Do you honestly not see how rediculous it would be for you to be able to knock someone proned with Smash Leg, Mangle Leg as well as Knockdown? You have enough hinderance abilities as it is with Wind and Knockdown, whereas as we get Impale/Pinleg and Severtendon. Bonecrushers do not need better changes, you need your current afflictions fixed so they can be given with jabs, not your afflictions to do more than they already are.
Murphy2005-07-07 13:31:37
Legtendon should be raised to a regen-mending cure as well, i've publically supported that previously.

smashleg making someone prone, takes them like half a second to a secon extra to cure and get back on balance. I'm not asking for stun or anything, just, to be made prone. Maybe prone should ONLY happen on mangleled. Lets not forget terenas, if someone can heal well enough, no amount of mangled legs is going to kill the, from me.

However, pinleg and rendwhoring on the otherhand, is effective.

But, if you're proposing some more affliction be made to jab instead of swing, in lieu of my sauggestion then I'm all for it, go the jabs!

Which afflictions would you make jabs?
Shiri2005-07-07 13:38:10
Just a note, but if legtendon was a regen-mending thing, no one would ever be able to get up, because the speed of the cure is ridiculously slow and you can't parry or (by reccomendation, anyway) dodge while prone, so after like 3 combos you be permanently pinlegged and legtendoned/manglelegged and never be able to get up. (Rebounding barely hinders them at all, remember.)
Murphy2005-07-07 13:44:50
Shiri, what you're talking about there is a wound lock, its dificulty to pull off is similair to keeping someone aeonlocked and sleeped with hexes...its difficult to do to the good healers, but easy enough if someone doesn't heal their legs at all.

Mangle-leg is also a swing, so you have a good chance to miss, plus a good chance if you hit their leg it wont mangle it anyway.

Solution? Get off java and use zmud with a good system, or design one.

Also, your point about 3 combos being permenantly manglelegged is very VERY grossly innacurate, i suggest more testing or looking over some logs