Possible skill for Glomdoring

by Akraasiel

Back to Ideas.

Akraasiel2005-06-30 09:31:42
A skill in Crow, Flock, wherein for 10 power (like lich) your form divides into a flock of crows upon death (also putting you in the sky above where you died). Twelve seconds later the flock will land in whichever room you are above, and merge together once more. No experience loss, but causes a random single point stat reduction for 12 hours after its use. No limit on uses per month.

A skill in Night, Darkstep, which allows one to slip into the space between the edges of shadows, similar to ghost, for 2 power, lasting 15 seconds, during which one can also DARKSTEP and travel between the shadows to anyone outside at night, as well as move while out of phase. This skill would only be usable between dusk and dawn.
Suhnaye2005-06-30 09:54:45
The Lich-ish things been suggested before *shrug*

The Darkstep skill just looks cool though... A little overpowered if its for any night... maybe require 2 power, and only usable durring the New Moon when Night is at her most powerfull... That would make it a scary as hell skill that would kind of compete against rage...

New moon, EVERYONE who Glomdoring is pissed at gets indoors, or else, a group of shadows might suddenly darkstep right to you slaughtering you mercilessly! And then darkstep out... Maybe make it a coven skill that takes all those in the coven with the caster at a cost of 1 power each...

Great RP skill

Make it go through Mono's as well... so people would have to get indoors, power cost would need to be higher though... 8 to cast, 2 to follow the caster in the coven, and a minumum of 5 people in the coven... Making it so it wouldn't be used by just one person out to beat up a rival, but would have to be agreed upon by the entire coven first...
Unknown2005-06-30 12:23:13
Why does Darkstep remind me of Lasombra immediately? tongue.gif
It's cool idea though, moving through shadows. I always wanted to play Lasombra just because of Obtenebration.
Unknown2005-06-30 12:54:30
Actually instead of adding a new skill, why not change Nightkiss, to Wraith, where it's like Lich, and we can still Nightkiss through it, to cast, it costs 10 power, and area has to have 5 shadows in it, and maybe have Darkstep as a skill for it was well?
Sylphas2005-06-30 16:21:52
If Crow gets those, I want to see Stag get some seriously cool stuff too.

Besides that, those look like fun.
Unknown2005-06-30 23:00:47
Stag has cool stuff tongue.gif

I agree the way Akraasiel suggested this Darkstep skill initially might be a tad overpowered, maybe make the part that allows you to travel to a target directly only available during new moon, and otherwise allow people to turn into an equivalent of ghost, maybe with a larger drain or power cost...

How about making it so staying in this shadow form will keep draining a shadow from your cauldron every 20 seconds you remain shadowed, if you run out you return to corporeal form?
Narsrim2005-06-30 23:22:38
I have an idea. Let's take all the best resurrection skills, give them a coat of paint, and make them Crow/Night skills. Oh wait, that's stupid. No. Hell no.
Akraasiel2005-07-01 02:12:11
Hmm, instead of the lichesque skill... Bloodsacrifice, 5 power, requires a willing participant. The blacktalon druid bloodsacrifices the victim who must either AGREE to it, or be bound, prone, and at half health for it to occur instantly, to ressurect another dead person. Those returned to life via blood sacrifice would recieve +1 con, +1 int. (meh, maybe some other stat arrangement).

Or possibly make it chasmesque, a timed, fatal, rezz skill.
Cwin2005-07-01 02:18:11
Instead of ressing the target, let the death TRULY aid Glom.

Dark Offering: 10 power. During the New Moon, you may offer yourself to to the spirits of Glomdoring completely, strength, body, and soul, for the suffering of your enemies. Should you then die on the same night at the hands of an enemy, the lost portion of your soul (read: the exp from your death) is given to the commune instead of the victor, empowering the Ravenwood tree and the Drums, while your body is sacrificed immediately to the divine patron. Nothing is left of you for your enemies to gain.

Sacrificing yourself, however, takes a heavy toll, leaving you weak until the morning, though it's a small price ot pay for the power you have given.



In other words, if a commune enemy kills you while you are affected by the skill you still die but the nexus and the drums grows in power (not sure how much, perhaps 1 power for every % exp the enemy would've gained?) along with a (hopfully) nice sized offering. It's a one shot deal, though: your stats take a heavy hit until the morning comes.

Thus, instead of people just charging in not worrying about dying, you'll have Suicide squads charging in on New Moon to not only do as much damage as possible but also add more nexus power to boot (you still lose the exp, but oh well. If it adds 40 power then I bet Glom with GF for it).

Nice alternative? I can see this either being an individual thing, or having a Coven that gives it to everyone in the same room.
Jasper2005-07-01 02:21:44
While all of these ideas are find and dandy - with some of them bordering the ideas that are described here. Why is it that the Druids have the skill to raise someone? The Blood Sacrifice can easily be placed as a Night skill too, and it would make a tad more sense being that it is the skills that Guardians and Wiccans hold that raise others - along with the warriors who have the same skill as Guardians and Wiccans.
Shryke2005-07-01 07:36:22
didn't exactly read all the posts... but if crow was given a rezz/lich like skill they would be WAAAy overpowered, as no other mages/druids get it... it's gotta stay in night
Unknown2005-07-01 09:07:46
Uhhh, even if both Night and Crow got it, we'd probably still be just as effective as the other organizations, mainly since we have such a small player base. sad.gif
Anumi2005-07-01 14:06:28
Boy howdy, it sure would be stupid. I've always hated game balance. Phooey! Phooey I say!
Akraasiel2005-07-01 20:36:01
Hmm, replace toadcurse with Blood Sacrifice for Shadowdancers, require the same conditions as toadcurse, but have the effects result in a kill for the one Blood Sacrificing the other, and the creation of a Dark Soul, which would enter the body of the Shadowdancer. Allow then to collect more than one DarkSoul at once (like how karma worked for occies) and have a skill in Night which uses one of the darksouls youve collected to ressurect a target person.

That might work a little better.
Unknown2005-07-02 08:01:27
Well though it'd be cool, couldn't we sorta have the skill to gain them lower and have the rezzing skill at trans isntead of Toadcurse. Like since the Sprites are aligned with Serenwilde, we could have in place of that the ability to gain souls and such.