Puer and probably Deepheal

by Daevos

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Anumi2005-06-30 19:50:26
As a person who's never taken Healing in Lusternia, nor any other realm, I ask, when isn't Healing best equipped to handle afflictions? My understanding is that it allows you to instantly cure any affliction (barring something like stupidity blocking the command going through) at the cost of ego to heal yourself or mana for another. That sounds pretty decent, as affliction healing methods go.
Ceres2005-06-30 19:59:39
300 mana per affliction.
Shryke2005-06-30 20:10:24
wait, it doesn't take EQ?!?!?
Nayl2005-06-30 20:17:42
That... is correct, my young padawan.
Shiri2005-06-30 23:30:27
Actually, it takes, but does not use up, eq.
Narsrim2005-06-30 23:31:15
QUOTE(Shiri @ Jun 30 2005, 07:30 PM)
Actually, it takes, but does not use up, eq.
147411



In other words, it -requires- equilibrium to cast but does /not use/ equilibrium.
Shryke2005-07-01 00:01:38
I can also understand english Nars... by the way do you use RoA client still (Narsrim)?
Gwylifar2005-07-01 02:31:52
I think the most unambiguous way is to use the words "require" and "consume". "Use" is too multipurpose. It requires but does not consume equilibrium. See what I mean?
Torak2005-07-01 02:43:35
It uses equilibrium and takes quite the bit of mana. If you put a hurting in someone enough that they need to puer, while you rend then you can drop their mana quite low and have nothing to worry about because they won't keep it up for long.
Murphy2005-07-01 02:46:21
not only that, if fighting a warrior with surge, puer takes 500 mana, see him puer twice, start with the amissio to make em drop surge
Aajen2005-07-01 03:40:18
QUOTE
Who are you better than? Alger? Aajen? I feel for you.


Tsk tsk, why insult someone you've never had any interaction with at all?

Regardless, I'm going to have to say that while I don't think puer should be able to be done while prone etc etc, but the amount of wounds it heals shouldn't be reduced, should either stay the same or even be increased. Why? because if you are able to run away, you should be able to use puer. But if you can't run away (based on what afflictions you have), no puer for you. And, if it heals about 43 limb damage, you get at LEAST two hits in before they regain equilibrium, and very few weapons in use do less than 5 wound damage, thus they only actually get 33 healed AND their offense is stopped for some time. Seems like a fair trade in my opinion.
Murphy2005-07-01 03:44:25
i thik it need to be reduces by about 5-10 wounding, but yeh doing it while prone or impaled is both bad and wrong
Ceres2005-07-01 08:18:03
QUOTE(Aajen @ Jul 1 2005, 03:40 AM)
Tsk tsk, why insult someone you've never had any interaction with at all?

Regardless, I'm going to have to say that while I don't think puer should be able to be done while prone etc etc, but the amount of wounds it heals shouldn't be reduced, should either stay the same or even be increased. Why? because if you are able to run away, you should be able to use puer. But if you can't run away (based on what afflictions you have), no puer for you. And, if it heals about 43 limb damage, you get at LEAST two hits in before they regain equilibrium, and very few weapons in use do less than 5 wound damage, thus they only actually get 33 healed AND their offense is stopped for some time. Seems like a fair trade in my opinion.
147560


It wasn't intended as an insult to you.

Just Murphy.
QUOTE(Murphy @ Jul 1 2005, 03:44 AM)
doing it while prone or impaled is both bad and wrong
147562


Same as puella
celahir2005-07-01 08:42:48
The problem with these ideas is that Lusternia would become too much like achaea, since in Achaea knights are based on venoms and damage with body wounds not being as effective as on Lusternia. While on Lusternia knights are based on body wounds with venoms being an add on.
Murphy2005-07-01 10:43:01
QUOTE(Ceres @ Jul 1 2005, 06:18 PM)
Same as puella
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i agree, puella shouldn't be able to be done prone either. See Ceres, isn't it much more rewarding when we contribute something useful to a discussion, rather than just verbal sniping each other? Lets have some more of that
Thorgal2005-07-01 12:04:08
Just as a reminder:

2874h, 4460m, 4220e, 10p ex-
With a focused look, Murphy strikes at you with Urlach's Fury. You are hit on
the right thigh for a minor bruise.
1913h, 4460m, 4220e, 10p ex-
With a focused look, Murphy strikes at you with Orclachmar's Wrath. Your right
leg is elegantly striked and swept out from under you, knocking you to the
ground.
A prickly stinging overcomes your body, fading away into numbness.
1052h, 4460m, 4220e, 10p exp-

That was at daytime... i.e. he had 3 strength less than at night.
Murphy2005-07-01 12:19:05
erm, no thorgal. I wasn't a lich, hence i had 18 str.

edit: Hurrah hurrah venoms work again
Shiri2005-07-01 12:21:45
2 strength less than at night. Argument weakened: Very little.
Murphy2005-07-01 12:26:43
I've found strength isn't linear when it comes to damage.

the difference between 12 str and 14 str is MASSIVE compared to 18 str and 20 str, just so you know for your own calculations, thats what its been in my experience
Ceres2005-07-01 12:42:07
Differences:

10-12 = Little
12-14 = Some
14-16 = Lots
16-18 = Huge