Malicia2005-07-15 21:07:15
How..was I whining? Grr
Eiru2005-07-15 21:08:55
Not you, you aren't the one that said it was against the rules.
Malicia2005-07-15 21:11:55
teehee
Devris2005-07-15 21:42:55
QUOTE(Gwylifar @ Jul 15 2005, 03:49 PM)
I don't have a problem with someone who wants to be here 22 hours a day and not sleep, but I do have a problem with someone calling someone who's not logged in to come log in because of a fight or influence, because I'm really keen on that whole "roleplaying" thing, and there's no in-character way to do it, so you can't do it. It's precisely the same to let yourself do something your character has no reason to do because of OOC knowledge, when it's you helping out an RL friend's character, or you choosing to do something because of a rumor you heard about a quest change, or because someone told you OOC that something was happening in the game you couldn't know IC. It's a slippery slope and it's, as much as people try to pretend otherwise, against the rules. That remains just as true when those rules are hard to enforce.
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So I guess that means you will never create a combat system for you character either, eh? Cause I mean, if you think it's OOC to contact someone to show up for influencing, then truly you must think it is OOC to set up an automatic healing system for your character?
I have no problem with someone calling someone via OOC communication to show up, as that is usually what happens in any game when something big is going on. I do the same thing for events, that if something big happens IG, I make sure people who may not be around to see it have the opportunity to participate. There have been several times when people tell me to log since a village has gone up, and I just ignore it and continue what I'm doing. I point to my prior posting on opposing quests where I said some people analyze other people's actions WAY too much. Let me ask this, How is it against the rules? It is not done in game...so therefore is not constrained by the rules. It would be the same as if I insulted you on my web blog (if I had one), as you could not take IC action against me. Same as the forum, you can't take IC action against me for anything said here...why?...because it is not in the game!
I missed the rule that said you are not allowed to contact anyone via AIM, or tell them of something happening IG in an OOC manner. In fact, I would think that would be ENCOURAGED as the more people on the game, the better business is for the governing company.
Daganev2005-07-15 23:55:21
Remember... from an IC perspective your Charachter is still there, just not being very influential to the fate of the the Basin at that moment.
If you really want to Roleplay it propperly, you would not do any fighting for villages untill after you made sure that all the major combatants are logged in and ready.
I really can NOT understand the logic that says.. "its not fair for people to not be active except when cool stuff is going on"
If you really want to Roleplay it propperly, you would not do any fighting for villages untill after you made sure that all the major combatants are logged in and ready.
I really can NOT understand the logic that says.. "its not fair for people to not be active except when cool stuff is going on"
Gwylifar2005-07-16 00:34:00
Which part of reflexive healing is the part where I use OOC information my character can't know, to determine IC actions, Devris?
It's all right, I know no one else cares. I remember last time I was nearly the only defender of roleplaying. It got called "whining" then too, just as inappropriately, to save someone else having to actually answer the argument. I don't care. I have no problem being in the minority, so long as I happen to also be right.
This is roleplaying: you do what your character would do based on who he is and what he knows. When you break that, you're not roleplaying. Build as many layers of excuses around that fact as it takes to blind yourself to it and have fun. Some part of you will always wonder if you could have won a fair fight, though.
It's all right, I know no one else cares. I remember last time I was nearly the only defender of roleplaying. It got called "whining" then too, just as inappropriately, to save someone else having to actually answer the argument. I don't care. I have no problem being in the minority, so long as I happen to also be right.
This is roleplaying: you do what your character would do based on who he is and what he knows. When you break that, you're not roleplaying. Build as many layers of excuses around that fact as it takes to blind yourself to it and have fun. Some part of you will always wonder if you could have won a fair fight, though.
Daganev2005-07-16 00:37:14
Why would your charachter not help influence a village when it revolts? How would your charachter not know that its revolting when its very public information?
Thats the part I'm not getting...
Thats the part I'm not getting...
Revan2005-07-16 00:40:25
Why are we caring? That's what I want to know. If you want to call your friends when a village revolts, go for it. Who the hell is stopping you?
Sylphas2005-07-16 04:26:11
Sanity? I am not going to back down on this. I don't care if it's not against rules, or anything really, I just think it's utterly bullcrap.
People should not have to sacrifice extreme amounts of time simply to make anything remotely balanced.
People should not have to sacrifice extreme amounts of time simply to make anything remotely balanced.
Rhysus2005-07-16 04:36:10
Yeah. Plus it can really hurt the player. I mean, I know at least one Magnagoran who's stopped playing in large part because they were fed up with being contacted over and over again OOC and made to feel like s t if they didn't feel like logging in for influencing or something. At that point it stops being about the game and having fun.
Acrune2005-07-16 04:46:55
Yeah, as far as I'm concerned, be lame like that all you want, because it will bite you in the arse eventually. Once your real life is impacted in such a way as regularly getting a notable amount less sleep, thats just a new level of sad.
Devris2005-07-16 08:42:03
Are you all insane?
If you don't want to influence, DON'T LOG ON!!! It's quite simple, and there have been a few villages that as a Mag, I didn't help on. You know how much grief I got for it...none. It's a choice. Guess what, if someone has your AIM contact, then it is by CHOICE that you gave it to them. No one has my AIM and therefore no one can contact me OOC...so you only have yourself to blame if you gave out OOC contact information for you.
As far as it being unfair...why? I would understand you making that claim if a village went up...the game processed sides weren't equal...and then stopped influencing until everyone logged in. That would be horribly OOC, but me contacting someone over AIM or something else has NOTHING to do with the game. It's like anything else in life, you call people when something fun is going on (party, movie, etc.) If they choose to get no sleep to help out, then again, it is their choice. Recruit these people to your side then.
The point being, we have now reached the point where we are bitching about nothing. It went from game mechanics in most rants to people spend too much time in this game? How dare anyone say how much time someone should spend in a game. Some people simply love this game, others play it very little. My time has fluctuated greatly, went from 40 hours a week to about 10 now. But, I would be personally insulted if someone who has no governing influence over my life is insulting me for playing this game a ton if I did. Can I insult you for going to work, or going to the movies, or reading a book? No, since that is a dumb argument.
Please find something better to try and point to as the reason you think it is unbalanced.
Edit: And Mag is not the only one who calls out to their people, so please stop trying to pin it there. I recall one the last two villages was demesned by a Celestian...who wasn't there when the village went up. Lo and Behold, that person, whom I had never seen on at that time of day, suddenly logged on. MIRACLES HAPPEN!
If you don't want to influence, DON'T LOG ON!!! It's quite simple, and there have been a few villages that as a Mag, I didn't help on. You know how much grief I got for it...none. It's a choice. Guess what, if someone has your AIM contact, then it is by CHOICE that you gave it to them. No one has my AIM and therefore no one can contact me OOC...so you only have yourself to blame if you gave out OOC contact information for you.
As far as it being unfair...why? I would understand you making that claim if a village went up...the game processed sides weren't equal...and then stopped influencing until everyone logged in. That would be horribly OOC, but me contacting someone over AIM or something else has NOTHING to do with the game. It's like anything else in life, you call people when something fun is going on (party, movie, etc.) If they choose to get no sleep to help out, then again, it is their choice. Recruit these people to your side then.
The point being, we have now reached the point where we are bitching about nothing. It went from game mechanics in most rants to people spend too much time in this game? How dare anyone say how much time someone should spend in a game. Some people simply love this game, others play it very little. My time has fluctuated greatly, went from 40 hours a week to about 10 now. But, I would be personally insulted if someone who has no governing influence over my life is insulting me for playing this game a ton if I did. Can I insult you for going to work, or going to the movies, or reading a book? No, since that is a dumb argument.
Please find something better to try and point to as the reason you think it is unbalanced.
Edit: And Mag is not the only one who calls out to their people, so please stop trying to pin it there. I recall one the last two villages was demesned by a Celestian...who wasn't there when the village went up. Lo and Behold, that person, whom I had never seen on at that time of day, suddenly logged on. MIRACLES HAPPEN!
Unknown2005-07-16 09:06:28
Devris, the mouth of logic. I agree with him completely... I can't believe people are complaining about this. Jeez, who cares? Its a friggin' game.
Unknown2005-07-16 09:33:41
It's not supposed to be simply a game. If you want a game, then you have other such MMORPGs like WoW or some stuff like that. This is supposed to be a roleplaying environment. People acting on information handed to them OOC should be discouraged. It's probably against the rules, but even then only in a very tenuous way, and even then it cannot be prevented or enforced.
The game, strangely enough, is not about winning. I can understand wanting to call your friends for a cool event that's happening, but influencing tends to be more of a chore than a fun event (although I am open for the possibility I might be in the minority on that one, it's my opinion).
My point doesn't require the act of contacting other city mates for influencing to be against the rules. I am simply saying I am uncomfortable with the concept. I do not like it, I do not want to hear of it being done, I will utterly refuse to touch Lusternia if people contact me about it.
(It is also behind one of the only reasons I dislike the ooc IRC chat room, it encourages people to talk about what is actually happening, so news of open villages spreads fast. News spreads fast, and I think it's a shame on this case, but the room is cool enough that I enjoy it despite my misgivings)
Try to "win" less, and play the conflict more. The way I see it, if the Lusternian administration wanted everyone to turn up, they would publish the village revolt times. Since they don't, and make efforts to have them randomised to some degree, one can assume they want to avoid mass piling in of people. Winning isn't everything.
Don't hate me for my opinion, don't tell me it's just a fricking game, I'm sharing a viewpoint.
The game, strangely enough, is not about winning. I can understand wanting to call your friends for a cool event that's happening, but influencing tends to be more of a chore than a fun event (although I am open for the possibility I might be in the minority on that one, it's my opinion).
My point doesn't require the act of contacting other city mates for influencing to be against the rules. I am simply saying I am uncomfortable with the concept. I do not like it, I do not want to hear of it being done, I will utterly refuse to touch Lusternia if people contact me about it.
(It is also behind one of the only reasons I dislike the ooc IRC chat room, it encourages people to talk about what is actually happening, so news of open villages spreads fast. News spreads fast, and I think it's a shame on this case, but the room is cool enough that I enjoy it despite my misgivings)
Try to "win" less, and play the conflict more. The way I see it, if the Lusternian administration wanted everyone to turn up, they would publish the village revolt times. Since they don't, and make efforts to have them randomised to some degree, one can assume they want to avoid mass piling in of people. Winning isn't everything.
Don't hate me for my opinion, don't tell me it's just a fricking game, I'm sharing a viewpoint.
Alger2005-07-16 14:29:26
I and a lot of other people actually think influencing is fun... well now for me its a lot more boring since it moved from intense to mild action but i still enjoy it to a certain degree. Eiru even hopes a village revolts everyday... psycho boy.
I suggest those of you who think people are waking up other people to do a chore and say its just a bloody game, step back for a second and look at yourselves because it seems to me as though you're the ones who are being forced to do something you dont want to do. When I'm busy and get contacted on aim i just say i'm busy or i cant stay and thats the end of it. I think you people fail to realize that most of the Magnagorans consider each other as friends on an ooc level. What is the difference between asking a friend to give you a wake up call so you can watch that late night movie from asking him to wake you up so you can go influence... I dont think theres much difference in it really save for what they're waking you up for. As for rhysus' friend, im having doubts about the credibility of that. Not that rhysus is lying just that this information seems to be exaggerated and over-dramatisized at one point or the other.
It being a break of character? thats a long shot... Gwylifars definition of roleplay; you do what your character would do based on who he is and what he knows. Now using aim is ooc, but so is logging on you character. The only action that calling results to is logging in to your character. Once the person comes in they ask whats going on and so they're given a brief while he defs up. Asking whats going on is ic, the brief is ic and resulting action is the influencing which is also ic. So the character is still acting based on what the character knows, any knowledge attained ooc are left ooc and doesnt really affect any in-character views or actions... unless you think logging on to your character is ic...
As for daevos' sleeping habits... thats really his business isnt it... though we do ask him to sleep more and for what its worth he has been sleeping a lot more lately.
I suggest those of you who think people are waking up other people to do a chore and say its just a bloody game, step back for a second and look at yourselves because it seems to me as though you're the ones who are being forced to do something you dont want to do. When I'm busy and get contacted on aim i just say i'm busy or i cant stay and thats the end of it. I think you people fail to realize that most of the Magnagorans consider each other as friends on an ooc level. What is the difference between asking a friend to give you a wake up call so you can watch that late night movie from asking him to wake you up so you can go influence... I dont think theres much difference in it really save for what they're waking you up for. As for rhysus' friend, im having doubts about the credibility of that. Not that rhysus is lying just that this information seems to be exaggerated and over-dramatisized at one point or the other.
It being a break of character? thats a long shot... Gwylifars definition of roleplay; you do what your character would do based on who he is and what he knows. Now using aim is ooc, but so is logging on you character. The only action that calling results to is logging in to your character. Once the person comes in they ask whats going on and so they're given a brief while he defs up. Asking whats going on is ic, the brief is ic and resulting action is the influencing which is also ic. So the character is still acting based on what the character knows, any knowledge attained ooc are left ooc and doesnt really affect any in-character views or actions... unless you think logging on to your character is ic...
As for daevos' sleeping habits... thats really his business isnt it... though we do ask him to sleep more and for what its worth he has been sleeping a lot more lately.
Unknown2005-07-16 15:06:48
QUOTE(Alger @ Jul 16 2005, 03:29 PM)
Not that rhysus is lying just that this information seems to be exaggerated and over-dramatisized at one point or the other.
152977
Actually the person in question is my friend too and has pasted me logs about it and got quite upset. I know you weren't to know this and I'm not judging you for it, I just wanted to add a little clarification. This person said they felt hounded into having to be there. *shrugs*
My stance on all this is I don't like it. I can't do anything about it. In my eyes, its against the spirit of the game and I'm not going to drop to those tactics so that we can 'win' back. But then again these things are only low in my opinion. Everyone has things they won't do for their own reasons. I can't criticise you for doing what you think is right. I'd prefer it people played the game more with what was directly in front of you, using the resources only in the game itself. Reaching for aim/irc to alter the passage of something in-game shouldn't happen, but it does. That's life, it seems.
Unknown2005-07-16 16:12:08
QUOTE(Gwylifar @ Jul 15 2005, 08:49 PM)
I don't have a problem with someone who wants to be here 22 hours a day and not sleep, but I do have a problem with someone calling someone who's not logged in to come log in because of a fight or influence, because I'm really keen on that whole "roleplaying" thing, and there's no in-character way to do it, so you can't do it. It's precisely the same to let yourself do something your character has no reason to do because of OOC knowledge, when it's you helping out an RL friend's character, or you choosing to do something because of a rumor you heard about a quest change, or because someone told you OOC that something was happening in the game you couldn't know IC. It's a slippery slope and it's, as much as people try to pretend otherwise, against the rules. That remains just as true when those rules are hard to enforce.
When you have to break the rules to win, you are admitting defeat. You're just choosing to play some other game you can win because you can't win this one.
When you have to break the rules to win, you are admitting defeat. You're just choosing to play some other game you can win because you can't win this one.
152815
It must be your own set of rules, as there are no Lusternian rules about talking OOG about what happens IG. There are no rules about using ooc knowledge in game too. Unless I just couldn't find it.
Sylphas2005-07-16 16:15:08
I suppose this is just one of those things that people are never, ever going to agree on in the least. One side thinks the other side is a bunch of powergaming assholes, and that side thinks the other is full of whining crybabies. *sigh*
Unknown2005-07-16 18:01:27
Angel, it -is- just a freakin' game. I'm a gamer and I play all sorts of games. Not only do I enjoy my RTS games on my PC, but I play my third and first person shooters on my XBox. Every Friday I pick up my Demon: The Fallen handbook (by White Wolf) and I go Storytell an RPG. I even used to work at a game store itself (Game Crazy).
Don't you tell me what a damn game is, I know much better than you apparently. This -is- a game, and I like to go by my Demon game example.
All of my players/friends go home and talk about the game constantly. They talk to me about it, they talk to each other about it, plotting etc. What am I supposed to do? Tell them they can't communicate about the game until next Friday? Hell no! Someone wants to implement a plan, they come to me and talk about it OOC. Apparently sometimes they OOC plot behind my back to trip me up and make things interesting.
Do I tell them they can't?
No .
Guess why? 'Cause it is just a game. Here, let's see what the professional game publisher 'White Wolf' has to say about this...
For a game that is supposed to be all atmosphere, since it is an RPG itself, they sure are pretty blatant about making sure you know it is a GAME. Lusternia is -just- a game, and games don't have to be about winning or losing. And as Alger mentioned, lots of Mags are friends with each other.
Friends playing a game. There is a goal in influencing, and that goal is to control the city. If you want to "call up your friends for a bout of influencing in Lusternia" I don't see why not. They're friends, its a game, the two go hand in hand.
Don't you tell me what a damn game is, I know much better than you apparently. This -is- a game, and I like to go by my Demon game example.
All of my players/friends go home and talk about the game constantly. They talk to me about it, they talk to each other about it, plotting etc. What am I supposed to do? Tell them they can't communicate about the game until next Friday? Hell no! Someone wants to implement a plan, they come to me and talk about it OOC. Apparently sometimes they OOC plot behind my back to trip me up and make things interesting.
Do I tell them they can't?
No .
Guess why? 'Cause it is just a game. Here, let's see what the professional game publisher 'White Wolf' has to say about this...
QUOTE
Demon: The Fallen is a game. Like a board game, you play it around a table with friends. The difference here is that there is no board, and there may not even be any pieces. It's still a game, though. It is not real life. Monsters are the products of our imaginations- they are not real. You are not a demon. It's that simple. If you can't distinguish reality from fantasy, put this book down and walk away. For everyone else, have fun.
For a game that is supposed to be all atmosphere, since it is an RPG itself, they sure are pretty blatant about making sure you know it is a GAME. Lusternia is -just- a game, and games don't have to be about winning or losing. And as Alger mentioned, lots of Mags are friends with each other.
Friends playing a game. There is a goal in influencing, and that goal is to control the city. If you want to "call up your friends for a bout of influencing in Lusternia" I don't see why not. They're friends, its a game, the two go hand in hand.
Rhysus2005-07-16 23:12:54
Mm, no. I disagree. Lusternia is a world. If you view it as a game, I find it unfortunate that you are playing here, because it lessens the world for the rest of us. Are there gameable elements? Certainly. But they constitute one aspect of the world that is Lusternia in the same context that war and the stock market constitute gameable aspects of real life.