Olan2005-07-18 20:36:09
OK, after trying it out on my own:
Cleave does work on mobiles. However, you have to specify a body part, which is weird, and doesn't appear to matter. Its just the code doesn't like it if you don't try to cleave a specific area.
Against mobiles at least, it does not appear to do damage. BUT it also doesn't take balance or eq.
4235h, 2225m, 2456e, 10p elrxkdb-
You raze an orc brave's magical shield with a dragon-hilted claymore.
You detect nothing here by that name.
4235h, 2225m, 2456e, 10p elrxkdb-
You swing a dragon-hilted claymore at an orc brave. You cut him, opening up
deep lacerations.
The final blow proves too much for an orc brave, who expires, pitifully.
You have slain an orc brave.
An orc brave coughs finally and mutters about "big'uns" before laying still.
You suddenly scoop up the corpse of an orc brave.
4235h, 2225m, 2456e, 10p elrkdb-
Unless this is a bug, which is certainly possible.
Cleave does work on mobiles. However, you have to specify a body part, which is weird, and doesn't appear to matter. Its just the code doesn't like it if you don't try to cleave a specific area.
Against mobiles at least, it does not appear to do damage. BUT it also doesn't take balance or eq.
CODE
4235h, 2225m, 2456e, 10p elrxkdb-
You raze an orc brave's magical shield with a dragon-hilted claymore.
You detect nothing here by that name.
4235h, 2225m, 2456e, 10p elrxkdb-
You swing a dragon-hilted claymore at an orc brave. You cut him, opening up
deep lacerations.
The final blow proves too much for an orc brave, who expires, pitifully.
You have slain an orc brave.
An orc brave coughs finally and mutters about "big'uns" before laying still.
You suddenly scoop up the corpse of an orc brave.
4235h, 2225m, 2456e, 10p elrkdb-
Unless this is a bug, which is certainly possible.
Daganev2005-07-18 20:47:43
QUOTE(SuperFrog @ Jul 18 2005, 12:12 PM)
thats always kinda bothered me about the Ebonguard you won't give them steel but razor sharp wood...i would hurt myself with the wood as much as the steel if not more due to splinters.
154070
Its not razor sharp wood... is like those wodden practice swords I read about in 3 rings written by that master Japanese duelist. He would duel with wooden swords instead of his katanas so that the metal wouldn't dull.
Unknown2005-07-18 20:59:38
QUOTE(daganev @ Jul 18 2005, 08:47 PM)
Its not razor sharp wood... is like those wodden practice swords I read about in 3 rings written by that master Japanese duelist. He would duel with wooden swords instead of his katanas so that the metal wouldn't dull.
154080
This wooden shortsword shines lightly, its heavily sanded and polished
surface reflecting light like glass. The edge has been carefully honed
to a razor-sharpness, an obvious sign that it was intended for battle
rather than practice. A small insignia, a minute carving of a sword
crossed with a tree branch, lies just above the sword's hand guard,
which is a small, circular piece of lightly blackened wood. The hilt has
been carefully wrapped in thin black leather to allow for ease of
gripping, although it is still not the most comfortable weapon to hold.
It has 142 months of usefulness left.
It weighs about 10 pounds.
It bears the distinctive mark of Lomdomian Treeripper, of the Ebonguard.
Sylphas2005-07-18 22:48:24
Heh. Good luck getting wood sharp, let alone razor-sharp. And then try hitting something with a wooden edge, and see how long that edge lasts. Silly sword designs.
Navaryn2005-07-19 00:06:21
As far as bashing goes, i think they should increase the damage Axelords and Pureblades do against denizens. I know that it would take me forever to kill a spectre on Spectre Isle. When I was fighting Spectre Emperors as a Bonecrusher, I could stand my ground and defeat it without running and the spectre would only have time to shield once or twice before dying but now it takes me twice more time to kill it and it sometimes shield up to five times in a row . Oh well, everything else in that skill is awesome
Daganev2005-07-19 00:08:54
QUOTE(SuperFrog @ Jul 18 2005, 12:59 PM)
This wooden shortsword shines lightly, its heavily sanded and polished
surface reflecting light like glass. The edge has been carefully honed
to a razor-sharpness, an obvious sign that it was intended for battle
rather than practice. A small insignia, a minute carving of a sword
crossed with a tree branch, lies just above the sword's hand guard,
which is a small, circular piece of lightly blackened wood. The hilt has
been carefully wrapped in thin black leather to allow for ease of
gripping, although it is still not the most comfortable weapon to hold.
It has 142 months of usefulness left.
It weighs about 10 pounds.
It bears the distinctive mark of Lomdomian Treeripper, of the Ebonguard.
surface reflecting light like glass. The edge has been carefully honed
to a razor-sharpness, an obvious sign that it was intended for battle
rather than practice. A small insignia, a minute carving of a sword
crossed with a tree branch, lies just above the sword's hand guard,
which is a small, circular piece of lightly blackened wood. The hilt has
been carefully wrapped in thin black leather to allow for ease of
gripping, although it is still not the most comfortable weapon to hold.
It has 142 months of usefulness left.
It weighs about 10 pounds.
It bears the distinctive mark of Lomdomian Treeripper, of the Ebonguard.
154086
Is that the description of the wooden practice sword?
cause "obvious sign that it was intened for battle rather than practice" is odd on a "wooden practice sword"
Unknown2005-07-19 00:17:55
No, there's both a wooden practice sword and a razor-edged wooden shortsword.
Aleron2005-07-19 00:36:36
I've seen a few Ebonguard novices running around with those razor-edged wooden shortswords
Shamarah2005-07-19 00:37:19
Razor-edged wood. Ahahahaha. That's practically an oxymoron. Except it's not.
Unknown2005-07-19 04:00:09
QUOTE(daganev @ Jul 19 2005, 12:08 AM)
Is that the description of the wooden practice sword?
cause "obvious sign that it was intened for battle rather than practice" is odd on a "wooden practice sword"
cause "obvious sign that it was intened for battle rather than practice" is odd on a "wooden practice sword"
154210
Yea thats the exact description of the sword my ebonguard novice got.
Kharvik2005-07-19 07:21:25
Claymores arent so great for bashing. As a pureblade I personally am still using my scimitars to bash and with them its loads faster with more critical hits.
Ceren2005-07-19 07:57:38
Except each critical hit is worth only half as much as a claymore critical
Aleron2005-07-19 08:06:38
I actually find bashing with a claymore better.
I have no OOC credits, so, I can't really bash solo without eating up health potions and whoring shield, and so I bash with an aquamancer who reflects me.. since I don't double swing, it makes reflections even better than they were. Also, I go through less endurance.. and since it takes me so many swings to kill things, that is a HUGE help.
So, yeah... as a non-credit-wielding knight.. I much prefer the claymore.
I have no OOC credits, so, I can't really bash solo without eating up health potions and whoring shield, and so I bash with an aquamancer who reflects me.. since I don't double swing, it makes reflections even better than they were. Also, I go through less endurance.. and since it takes me so many swings to kill things, that is a HUGE help.
So, yeah... as a non-credit-wielding knight.. I much prefer the claymore.
Roark2005-07-19 11:28:26
QUOTE(Kharvik @ Jul 19 2005, 03:21 AM)
Claymores arent so great for bashing. As a pureblade I personally am still using my scimitars to bash and with them its loads faster with more critical hits.
154395
The two swords on average will have the exact same speed. Neither will give more criticals as a percentage of hits. Perhaps it is due to there not being a wide selection of claymores (especially masterwork) that you see better speed in the scimitars you have. You may see more criticals with the scimitar because you hit more often, but really the only thing that counts are the percent of hits that are critical, which should be the same for all weapons.
Xenthos2005-07-19 17:29:56
QUOTE(Aleron @ Jul 19 2005, 04:06 AM)
I actually find bashing with a claymore better.
I have no OOC credits, so, I can't really bash solo without eating up health potions and whoring shield, and so I bash with an aquamancer who reflects me.. since I don't double swing, it makes reflections even better than they were. Also, I go through less endurance.. and since it takes me so many swings to kill things, that is a HUGE help.
So, yeah... as a non-credit-wielding knight.. I much prefer the claymore.
I have no OOC credits, so, I can't really bash solo without eating up health potions and whoring shield, and so I bash with an aquamancer who reflects me.. since I don't double swing, it makes reflections even better than they were. Also, I go through less endurance.. and since it takes me so many swings to kill things, that is a HUGE help.
So, yeah... as a non-credit-wielding knight.. I much prefer the claymore.
154410
Yeah, I tear through endurance so quickly with a pair of rapiers now... ugh! I've been thinking that might be the benefit to a two-handed blade, same damage but can fight a lot longer.
Edit: I don't have this problem on astral, mainly due to stopping between every few kills to link, I think. On prime, all the creatures are already there, so attacking them as you see them = bye bye endurance.
Daganev2005-07-19 18:42:45
If your above level 80, I think 2 weapons makes more sense from a Crit hit point of a view.
Even if your hitting for half damage, your still getting your damage muliplied by 8 or 16 more often per hour since your have more numbers to get the same percentage.
But for everyone else who doesn't have the pendants and are low level, seems to make sense that one is better than 2.
Even if your hitting for half damage, your still getting your damage muliplied by 8 or 16 more often per hour since your have more numbers to get the same percentage.
But for everyone else who doesn't have the pendants and are low level, seems to make sense that one is better than 2.
Thorgal2005-07-19 20:13:23
As a sidenote, for two-handers forging runes and weaponsaura should add 20 to damage and precision, instead of only 10. Just like they add 20 total for one handed weapons.
Daganev2005-07-19 20:16:45
well forging runes cost 1 coal each... so you would have to make it cost 2 coal also
Olan2005-07-19 20:22:00
I also think 2 handed weapons should cost more to forge. Like, say, roughly twice as much as a one handed weapon.
Thorgal2005-07-19 20:24:40
They already do.