Wound Damage

by Daevos

Back to Common Grounds.

Daevos2005-07-20 22:44:36
After hearing repeatedly from Thorgal about the supposed imbalance in wounding, ie fullplate offering too much protection in relation to the protection of armour at the lower end. I have decided to test it, and allow you all to evaluate the results. Personally I would not mind if the gap between fullplate protection and leather was shortened a bit. But I also think that skills like Puer and Deepheal should be weakened.

Test Dummy - Me
Relevant Skills:
Transcendent Resilience

Armor:
Leather Vest - Cutting Defense: 38 Blunt Defense: 31
Chainmail Shirt - Cutting Defense: 51 Blunt Defense: 40
Enchanted Robes - Cutting Defense: 56 Blunt Defense: 39
Field Plate - Cutting Defense: 72 Blunt Defense: 85
Full Plate - Cutting Defense: 101 Blunt Defense: 113

Attacker - Terenas
Relevant Skills:
Transcendent Blademaster

Stats:
Strength - 15
Dexterity - 16

Weapon:
Rapier - Damage: 62 Precision: 176 Speed: Unknown(He wouldnt tell me)

Fullplate Test

You slip into a blackened suit of full plate armour.
With a focused look, Terenas strikes at you with a baleful rapier of darkened steel. The blade bounces off your sternum, delivering only a shallow puncture.
You remove a blackened suit of full plate armour.

Wound Damage: 5

Fieldplate Test

You slip into a suit of blackened iron warrior field plate.
With a focused look, Terenas strikes at you with a baleful rapier of darkened steel. The blade bounces off your sternum, delivering only a shallow puncture.
You remove a suit of blackened iron warrior field plate.

Wound Damage: 8

Enchanted Robes Test

You slip into shadowy runic robes.
With a focused look, Terenas strikes at you with a baleful rapier of darkened steel. The blade bounces off your sternum, delivering only a shallow puncture.
You remove shadowy runic robes.

Wound Damage: 9

Chainmail Shirt Test

You slip into a blackened chain mail shirt.
With a focused look, Terenas strikes at you with a baleful rapier of darkened steel. Terenas strikes into your chest and blood foams up from your mouth.
You remove a blackened chain mail shirt.

Wound Damage: 10

Leather Vest Test

You slip into a leather vest.
With a focused look, Terenas strikes at you with a baleful rapier of darkened steel. The blade bounces off your sternum, delivering only a shallow puncture.
You remove a leather vest.

Wound Damage: 11

Armorless Test

With a focused look, Terenas strikes at you with a baleful rapier of darkened steel. Terenas strikes into your chest and blood foams up from your mouth.

Wound Damage: 15
Thorgal2005-07-21 00:28:09
Fullplate reduces wounding by 66.6%..

I say soften the amount of wounding armour reduces, so weak armour like robes and leather protects more, fieldplate and fullplate less.
Daganev2005-07-21 00:30:43
whats the reduction in health damage?
Thorgal2005-07-21 00:36:05
I think armour reduces damage in percentage by half of the armour stat. So a 100/100 fullplate would reduce 50% physical damage.
Daganev2005-07-21 00:40:08
meh, I'm surprised its not hte same for wounding then.
Terenas2005-07-21 01:19:04
Cutting Wound
Difference Difference

Full/Field
29 3
Field/Robes
16 1
Robes/Chainmail
5 1
Chainmail/Leather
13 1
Full/No Armor
101 15

Looking at the difference in cutting compared to wounding. The huge difference between fullplate and fieldplate, 29 cutting, accounted for 3 wounding difference. That averages out to 9.67 points of cutting per 1 wounding reduced. The difference between fieldplate and robes, 16 points of cutting accounted for 1 point of reduction, but the difference of 5 and 13 points also only accounted for 1 point of wounding reduction.

It does seem that full plate protects a great deal of wounding compared to all other armors. But seeing as any of those armor has any other restrictions besides being able to wear that armor, compared to fullplate as only accessible to Trans Forger. Hence why a suit of fullplate should provide superior wounding protection and damage protection far surpassing others. I do agree that all other armor should get increased wounding protection however, especially the 16 cutting difference between a fieldplate and robes still only accounted for 1 wounding reduction.

Edit- Stupid forums editing. Just use your imagination. ranting.gif
Unknown2005-07-21 05:41:54
Perhaps the other armors should be brought up in protection, but fullplate and fieldplate should not be reduced. 5 wounding in a fullplate can still add up quick with a good pair of rapiers/scimitars. Do it any other way and then broadswords will be doing good wounding plus damage. Besides, that's why we have lunge, hey? Meh to that!
Thorgal2005-07-21 10:53:56
Pureblade and axelord don't have lunge.

And wounding against fullplate and fieldplate is rediculously low, 5 wounds is nothing, you'd have to hit 6 times to give more wounds than applying health will heal, and puer will just negate the effort of 20 minutes combat in a few seconds.

Puer heals 45 wounds in 2 seconds equilibrium, deepheal heals all wounds at once, I don't think the low amount of 5 wounds can be justified by anything.
Unknown2005-07-21 11:06:15
Yea, but puer totally messes up your mana and is only 2 seconds for those with +1 eq. If wounding was that bad, Knights would not be killing people.
Thorgal2005-07-21 13:29:00
500 mana and 2 seconds equilibrium loss (normal equilibrium, it's even faster for lvl1-3 equilibrium), to heal 45 deepwounds...is a tiny price, if you do 5 wounds per jab, there is no way in hell you're ever going to get a ritualist's limbs messed up.
Unknown2005-07-21 16:09:11
Shake. I've 2 second time on it with +1 eq. I checked. In any case, 500 mana is a big price to pay. I already have to use 800 for heresy, 1000 for trueheal, 60 for each clot, it's not like I can do all this forever.
Terenas2005-07-21 16:09:49
Thorgal, that is why many of us wants Puer to be downgraded, including some ur'Guards such as Daevos. At its current stage it is insanely rediculous. I could spend half a minute to a minute getting Alger's head down to critical, only to have him bring it up to full with 2 puer and one health application in less than 10 seconds.

I honestly think it should take a bit longer than a measly 2 seconds and should heal half as much, but should costs only 250 mana instead.

Anyway, that's not the point of this thread. Who said axelord and pureblade do only 5 wounding? Syntobis, who isn't even Trans Pureblade yet, hits me for 8 wounding per strike with his claymore. I'm not saying it is that great, but it will hopefully get balanced out soon by Roark I hope.
Terenas2005-07-21 16:11:26
QUOTE(Rafael Lenu @ Jul 21 2005, 04:09 PM)
Shake. I've 2 second time on it with +1 eq. I checked. In any case, 500 mana is a big price to pay. I already have to use 800 for heresy, 1000 for trueheal, 60 for each clot, it's not like I can do all this forever.
155537


So what about those Celestine or Nihilist with oodles of mana? Being able to actively cure wounding is more than rediculous, but being able to heal 40+ wounding every 2 bloody seconds, come on. And that's not taking health vials into consideration. You're able to heal wound 3-5 times faster than someone without puer. doh.gif
Unknown2005-07-21 16:11:50
Well, the ur'Guard have putre to make up for all the extra damage they take. Paladins have numen, sure, but 4p for 30 seconds just isn't comparable to the constant defence putre is taht allows them to sacrifice healing sips for applications if they so desire. You won't get that judgement out of me, I take actual damage from blades.

QUOTE(terenas @ Jul 21 2005, 10:11 AM)
So what about those Celestine or Nihilist with oodles of mana? Being able to actively cure wounding is more than rediculous, but being able to heal 40+ wounding every 2 bloody seconds, come on. And that's not taking health vials into consideration. You're able to heal wound 3-5 times faster than someone without puer.  doh.gif
155540



They don't have as much health nor as good armor, save for Nihilists - see PUTREFACTION, as Knights and thus not comparable. I can kill most Celestines with just pinleg/rending, probably all but Ceres or Amaru, so lets not go over the edge thinking puer makes them invulnerable to wounds. I -know- they take outstanding wounding from me.
Thorgal2005-07-21 17:51:55
Possible change to puer (it's a novice skill):

- 150 mana cost instead of 500.
- 4 second base equilibrium instead of 2.
- heals 20 wounds instead of 45.

This will still make ritualists on defence mostly invulnerable to wounding, but at least they can't attack meanwhile that easily, as a nihilist or celestine I'd often puer, attack, puer, attack, puer, attack, since the equilibrium is so silly short with normal eq, and rediculous with faster eq.
Unknown2005-07-21 19:13:36
Uhh.. You can hit me twice in 4 seconds and that's basically just a waste of 150 mana because with the high precision weapons can reach, you'll have done another 20 wounding, if not close to that, by then. Go away and stop messing with my skills.

Edit:
And, you didn't puer/attack at all fighting me in our spar.

If you think it being a novice skill is something that is a problem, raise it in the skillset. Take it up to to Master or into both of the secondary skillsets necro/sacra. Or, hell, lets get cool and give it to just Sacrament users and take it from ur'Guard because putre -rocks-.

Also, wounding rocks. I dunnah care what yarr say. You people want to upgrade this stuff and downgrade ways to cure it? Bah. It's really nice as it is, perhaps you just need to accept it was never meant to be as good as you'd like it? wink.gif

As for Daevos' tests of armours, which I didn't think to respond to before, you get what you pay for.
Leather vest - leather 6.
fullplate - steel 150 gold 50 leather 20 cloth 5.

I better tank very well paying that much more. What's the next question, some archetypes can only wear leather and they want better armor? Yea, well, go another archetype that can wear better armor, yea? Makes sense to me.
Unknown2005-07-21 21:10:46
QUOTE(Rafael Lenu @ Jul 21 2005, 07:13 PM)
Or, hell, lets get cool and give it to just Sacrament users and take it from ur'Guard because putre -rocks-.
155630


Yeah, yeah, all that matters is that -you- have it. I see how it is. glare.gif
Kariol2005-07-21 21:12:35
QUOTE(Rafael Lenu @ Jul 21 2005, 07:13 PM)
Yea, well, go another archetype that can wear better armor, yea? Makes sense to me.
155630



laugh.gif doh.gif
Unknown2005-07-22 01:18:08
QUOTE(Kashim @ Jul 21 2005, 03:10 PM)
Yeah, yeah, all that matters is that -you- have it. I see how it is.  glare.gif
155661



No, that's just my biasism, I really don't think they should change anything about puer or deepheal. Except that I think someone said they can be done impaled/pinlegged, that should be changed.
Icarus2005-07-22 02:23:46
QUOTE(Rafael Lenu @ Jul 22 2005, 09:18 AM)
No, that's just my biasism, I really don't think they should change anything about puer or deepheal. Except that I think someone said they can be done impaled/pinlegged, that should be changed.
155753



Yeah Yeah, you are just saying it because - YOU - can impale and pinleg. What about the poor bonecrushers and axelords out there? tongue.gif

Speaking for those without Puer, I think it is too good and Thorgal's suggestion seems reasonable. I do agree with you though, Raf, that Fullplate should offer a lot more protection than Leather. Armour is just one of many means to protect against a warrior and it should stay the way it is. sleep.gif