Jadryga2005-08-06 05:40:31
QUOTE(Shiri @ Aug 6 2005, 01:29 PM)
You missed Gwylifar's extremely helpful post. Which points out that you only need -two- (2) monolith sigils. And no flames. That's like 4 iron per deforestation team.
162268
Again, find the costs out before you speak.
Monos are not just 2 iron each.
Shiri2005-08-06 05:40:35
QUOTE(Jadryga @ Aug 6 2005, 06:39 AM)
Gregori, to quote you with a slight difference, you may like to waste your gold and resources, but we do not.
It only takes one unenemied Celestian enchanter going through the villages when we're not looking, to undo all the monoliths, and cost us a heavy bundle again.
It only takes one unenemied Celestian enchanter going through the villages when we're not looking, to undo all the monoliths, and cost us a heavy bundle again.
162271
Sounds like US with those EYE SIGILS you insist we have all over the place for lichdom to not be overpowered.
EDIT: Oh, you're right. 4 iron, 4 platinum, 4 silver, 4 something else per raiding squad. That's still not a lot. You know those can last for like 120 months, right?
Gregori2005-08-06 05:41:46
The Wisp is cancelled by the Monolith so it doesn't matter how big the demesne is, doesn't matter how much time it takes, doesn't matter how many wispers there are. Wisp fails when you stand on a monolith. As for the flowing to you and killing you. Most Druids are not going to do it as most druids can't tank a stiff breeze. Anyone else who flows to you sort of kills the whole concept of a wisp trap as the reason we stand in a group is because we are "wisp trapping". The reason for this is because for some strange reason some of you listen to us when we tell you how to use a monolith sigil and some of you do not. Those who do not are obvious. They are the dead ones.
Edited for bad spelling and grammer
Edited for bad spelling and grammer
Jadryga2005-08-06 05:50:19
Heh, Nej, someone earlier already gave a viable tactic around our throwing monoliths. Just have someone run around the demesne to pick em up. Even if we kill the person, we don't get our monos back.
Gregori, you say that wisp traps are cancelled by monoliths, so I gave you an alternative. To take the offensive, rather than ambush. Besides, you're saying druids can't tank a stiff breeze. But, druids can't wisp, so who stands in a wisp trap? Moondancers. I'm sure there will be a few Serenguard too. Unless you're saying that Moondancers can't tank stiff breezes either, I don't really see a problem. One moondancer hits me for 1k+. 3 moondancers and 1 serenguard + demesne effects = dead or running Jad.
Gregori, you say that wisp traps are cancelled by monoliths, so I gave you an alternative. To take the offensive, rather than ambush. Besides, you're saying druids can't tank a stiff breeze. But, druids can't wisp, so who stands in a wisp trap? Moondancers. I'm sure there will be a few Serenguard too. Unless you're saying that Moondancers can't tank stiff breezes either, I don't really see a problem. One moondancer hits me for 1k+. 3 moondancers and 1 serenguard + demesne effects = dead or running Jad.
Elryn2005-08-06 14:22:38
Why is this point still being debated? Obviously wisp and demesne summon are different - demesne summon is more difficult to pull off but more difficult to avoid.
Sure, I liked it when wisp went through monoliths and not shields, but I accept the current form gives cities a pleasant certainty if they choose to avoid it and restricts a little of the freedom of movement of the communes. A monolith and that pentagram thing and its possible to block wisp -and- flow, 100%.
What does this worn out topic have to do with saplings and fires though? You try to break a mage demesne, you have to deal with a blockage then forcecast. You now try to break a druid demesne and you have to deal with a blockage then forcecast. It seems fair to me.
Is the angst because some people have never had to worry about realitychecking before? And they're finding it unpleasant?
Sure, I liked it when wisp went through monoliths and not shields, but I accept the current form gives cities a pleasant certainty if they choose to avoid it and restricts a little of the freedom of movement of the communes. A monolith and that pentagram thing and its possible to block wisp -and- flow, 100%.
What does this worn out topic have to do with saplings and fires though? You try to break a mage demesne, you have to deal with a blockage then forcecast. You now try to break a druid demesne and you have to deal with a blockage then forcecast. It seems fair to me.
Is the angst because some people have never had to worry about realitychecking before? And they're finding it unpleasant?
Jadryga2005-08-06 14:44:09
I was merely suggesting an alternative, which is not better than the current version, chop, it was actually worse, since it's time consuming.
To be honest, demesne breaking was a secondary point to my suggestion, since, like I said, it's worse than chop. The only benefit is that it doesn't require an axe.
What I found interesting was the potential for quiet, covert sabotage, in the form of a forest fire, which would have been interesting RP as well as get rid of saplings in the process.
I don't know how it turned into a My Demesne Is Suckier Than Yours topic, although it might have started when Seren players became rather defensive over their demesnes.
Gregori suggested overgrowth, in retaliation and to be, as he himself puts it, a $m@rt @$$, but I like the idea, since it's fair. It could be that in the same amount of time, thorny overgrowth covers the area, and entangles and causes bleeding to anyone who walks through.
It would be interesting.
To be honest, demesne breaking was a secondary point to my suggestion, since, like I said, it's worse than chop. The only benefit is that it doesn't require an axe.
What I found interesting was the potential for quiet, covert sabotage, in the form of a forest fire, which would have been interesting RP as well as get rid of saplings in the process.
I don't know how it turned into a My Demesne Is Suckier Than Yours topic, although it might have started when Seren players became rather defensive over their demesnes.
Gregori suggested overgrowth, in retaliation and to be, as he himself puts it, a $m@rt @$$, but I like the idea, since it's fair. It could be that in the same amount of time, thorny overgrowth covers the area, and entangles and causes bleeding to anyone who walks through.
It would be interesting.
Unknown2005-08-06 17:20:55
Magnagora has absolutely 0 right to complain about saplings.
Glomdoring, in utter and complete disregard for their role-play as a nature commune, is mulching saplings for Magnagora to meld the Faethorn. Mulch is 100% of the time 100% of the trees, irrelevant of the stage.
Glomdoring, in utter and complete disregard for their role-play as a nature commune, is mulching saplings for Magnagora to meld the Faethorn. Mulch is 100% of the time 100% of the trees, irrelevant of the stage.
Sylphas2005-08-06 17:29:39
WTF? They have a druid, but instead of melding, they have their bitches do it for them?
Unknown2005-08-06 20:45:32
QUOTE(Sylphas @ Aug 6 2005, 12:29 PM)
WTF? They have a druid, but instead of melding, they have their bitches do it for them?Â
162456
You're VERY mistaken.
The bitches mulch, not meld.
Jadryga2005-08-06 22:10:22
Going to refrain from making inappropriate comments about Serenwilde, Celest and bitches.
Insult away.
Insult away.
Gwylifar2005-08-06 23:07:09
QUOTE(Jadryga @ Aug 6 2005, 01:34 AM)
Gwylifar, it's more time consuming than you make it out to be.
162269
I didn't say a word about how long it took. So tell me, dying is really that much faster, is that what you're suggesting?
Perhaps you can remember this argument next time you suggest we use eye sigils in all directions to make it so one of you actually has to pay for your aggression once in a while.
Jadryga2005-08-06 23:34:39
What I actually meant, was that you make it sound much, much easier than it actually is. I suggested you try it out as well. If you can do it, then so can we. Test, then reply, please.
Your side suggested putting flamed monoliths all over the place.
If it really is a common Seren practice, as Gregori hinted, stating that Seren usually pays through the nose for them, I don't see why flamed eye sigils, which are significantly cheaper comm-wise, are so hard for you to put down either.
Your side suggested putting flamed monoliths all over the place.
If it really is a common Seren practice, as Gregori hinted, stating that Seren usually pays through the nose for them, I don't see why flamed eye sigils, which are significantly cheaper comm-wise, are so hard for you to put down either.
Jadryga2005-08-06 23:40:22
Aggression wise, to be honest, it's pot calling the kettle black.
The day Serenwilde promotes peace and cooperation to all, rather than the death and destruction of the Taint, is the day I say you are all justified in calling us bloodthirsty, murderous arses.
Cleansing, or no, aggression is aggression.
The day Serenwilde promotes peace and cooperation to all, rather than the death and destruction of the Taint, is the day I say you are all justified in calling us bloodthirsty, murderous arses.
Cleansing, or no, aggression is aggression.
Elryn2005-08-06 23:43:16
So flamed monoliths cost gold. Does anyone disagree? No?
Right, so if you want to use them, use them. If not, don't.
Move on.
Right, so if you want to use them, use them. If not, don't.
Move on.
Jadryga2005-08-06 23:45:22
Not quite sure where that statement came from, but alright.
Gwylifar2005-08-06 23:47:27
I haven't really tried it because for no clearly stated reason I wasn't given a method to block geomancer summons, no method at all, any, at all, any, none. If I could have done the monolith-flinging thing I would have, no problem. Easy for you to complain that it's "so hard" (that is, takes a single alias and two sigils) when you can. Try what it's like when you don't even have the choice.
As for aggression, do you mean me, or my ex-communemates? For me, I never raided or did any offensive actions at all. For my commune-mates, I never said they never were aggressive -- I said they usually have to pay for it. It'd be nice if everyone did. Funny how the people who don't have to pay for it always fill up their cart with it more than everyone else, isn't it? It amazes me people still actually debate whether that has some impact.
As for aggression, do you mean me, or my ex-communemates? For me, I never raided or did any offensive actions at all. For my commune-mates, I never said they never were aggressive -- I said they usually have to pay for it. It'd be nice if everyone did. Funny how the people who don't have to pay for it always fill up their cart with it more than everyone else, isn't it? It amazes me people still actually debate whether that has some impact.
Jadryga2005-08-06 23:56:05
About the mono-flinging thing... if I was running around Magnagora flinging monos about, I could say yes, it's easy. But if I'm running around in a druid demesne flinging monos about, trying to get chops in in the process, with a bunch of people trying to wisp me, one person picking up stray monos, and maybe a few more flowing to me to kill me, I'd have a tough time.
Jadryga2005-08-06 23:58:30
QUOTE(Gwylifar @ Aug 7 2005, 07:07 AM)
I didn't say a word about how long it took. So tell me, dying is really that much faster, is that what you're suggesting?
Perhaps you can remember this argument next time you suggest we use eye sigils in all directions to make it so one of you actually has to pay for your aggression once in a while.
Perhaps you can remember this argument next time you suggest we use eye sigils in all directions to make it so one of you actually has to pay for your aggression once in a while.
162681
Unless you were meaning a couple of individuals, which you conveniently did not state, that sounds suspiciously like generalization to me. The way you phrased it seemed to generalize Magnagorans, which I assume you are referring to. Therefore I replied in a general tone.
Elryn2005-08-07 00:01:04
QUOTE(Jadryga @ Aug 7 2005, 09:56 AM)
About the mono-flinging thing... if I was running around Magnagora flinging monos about, I could say yes, it's easy. But if I'm running around in a druid demesne flinging monos about, trying to get chops in in the process, with a bunch of people trying to wisp me, one person picking up stray monos, and maybe a few more flowing to me to kill me, I'd have a tough time.
162722
Hmm, being in an enemy demesne is supposed to be easy now?
Jadryga2005-08-07 00:07:10
That is my point.
Because being in an enemy demesne is not easy, flinging monoliths while in an enemy demesne is not easy either, and slows you down tons, making you more vulnerable, since you have to spend more time in it.
Thank you.
Because being in an enemy demesne is not easy, flinging monoliths while in an enemy demesne is not easy either, and slows you down tons, making you more vulnerable, since you have to spend more time in it.
Thank you.