Mapmaking

by Richter

Back to Mechanic's Corner.

Richter2005-08-09 18:06:02
Check this mapper out.

This is something I came across the other day, and had some fun with it last night. It's far from perfect, but I've already created an area from it. biggrin.gif

If anyone else has good links for mappers, post 'em here. I'll pin this topic.
Unknown2005-08-09 18:26:53
That's a nice little tool. I'll definitely be looking at it more closely later and I'm looking forward to his new work.

I started doing a search for similar tools, and I came across a picture (not a screenshot) of a really cool 3D map built by some students as a class project.

I'm most interested in finding a third party, freeware (preferably open source) mapping tool that works well with MUSHclient. I would build one, if I had the time for it, and I'd even make it compatible with zMUD's maps.
Unknown2005-08-10 20:27:14
I was thinking if it might be somehow possible to write a kind of proxy plugin for zmud for Mushclient to connect to, so you can have zMud run in the background with only the map window visible, let zMud do the mapping and everything else goes through Mushclient. Which would probably mean Mush would lose a chunk of its speediness though. hmm. Or, probably simpler, an external proxy app that both zMud and Mush connect to and which just relays everything to both of them.

Wish I had more time so I could try that...
Unknown2005-08-12 22:07:40
I use IMTS for all my mapping needs. Written by a player in Imperian, but fits Lusternia just as well.
Ialie2005-08-12 23:29:01
AWESOME RICHTER! THIS IS GREAT!
Richter2005-08-12 23:46:27
Click the link in my signature if you want to see what I did with it. Note that I used mspaint to add the words and colors.
Unknown2005-08-13 05:55:18
I don't suppose it would work with MUSH client?. Nice map btw Richter.
Ialie2005-08-13 07:34:58
user posted image


This is starhaven, I went ahead and did this without four rooms because I meant to reform them later
Richter2005-11-16 20:55:59
Bump. This thing is kinda fun, I'm eventually going to have a manse map project, with all of them in little bubbles, like the current map of astral.
Karrack2006-04-01 22:00:37
ya, is this mush compatible?
Richter2006-04-02 20:31:41
Not that I know of. It's just an independent mapmaker.
Unknown2006-04-16 09:22:53
Does anyone know of a MUD mapper program that works on Mac OS X or as a plugin to an OSX MUD client?
pullhair.gif
goddarn windows only zmud mapper...
Unknown2006-05-07 19:21:45
IPB Image

As appropriate from a newb, its the newton caverns tongue.gif
Rauros2006-08-29 16:41:26
QUOTE(Ytraelux @ Apr 16 2006, 05:22 AM) 279676

Does anyone know of a MUD mapper program that works on Mac OS X or as a plugin to an OSX MUD client?
pullhair.gif
goddarn windows only zmud mapper...

comfort.gif bananasword.gif
Unknown2006-08-29 16:52:45
QUOTE(Rauros @ Aug 29 2006, 05:41 PM) 325496

comfort.gif bananasword.gif


Thanks, but what's with the sworddance?
Rauros2006-08-29 16:57:17
Because when I was looking for the comfort emote, I caught a glimpse of the banana and thought it would be really cool to stick into a post. Just one of those random emotes I like to throw around.
Unknown2006-08-29 18:45:39
QUOTE(Rauros @ Aug 29 2006, 05:57 PM) 325503

Because when I was looking for the comfort emote, I caught a glimpse of the banana and thought it would be really cool to stick into a post. Just one of those random emotes I like to throw around.


...
K.
Richter2006-08-29 20:40:58
Check out the newest version of my map in my signature!

By the way, has anyone found a better one so far?
Simimi2007-08-22 18:32:34
lmts mapper or jlmapper on Sourceforge.
Gartinua2008-01-26 13:35:00
Is the map data files that things like IMTS (which I think is just mudbot) pretty common? I've also seen binary versions of those files but I'm steering clear of them as the code that interprets it is pretty evil.

The reason I ask is I've built an interpreter of the non-binary IMTS map files and was curious if these are what most people use. About the only documentation is the code itself, which fortunately is licensed under GPL so that won't cause problems. If there are other file types I might have a crack at seeing if I can get them loaded in.

I also hear about people using proxies. My intention is to use a shim module that punts the text across to the mapper. That way any client can write a simple shim and use the mapper. I suppose you could even have a proxy that did that. My mud client is kildclient and I think it will take me an hour or so to write the plugin.

Also, how is the auto-pathing in IMTS? I was going to rewrite it but was curious how good it is. Does it travel over areas? That is if your source and destination rooms are in different areas does it do the job properly?

My random smiley is blackeye.gif because I probably look like that after coding.