Kaileigh2005-08-11 01:34:41
So I'm motoring along on my turtle with my pet following looking for the whirlpool.
The Great Starry Sea.
You see exits leading north, southeast, and southwest.
2612h, 4782m, 4358e, 10p esSix-se
The Great Starry Sea.
You see exits leading northeast, south, and northwest.
2612h, 4782m, 4358e, 10p esSix-s
There's water ahead of you. You'll have to swim in that direction to make it
through.
2612h, 4782m, 4358e, 10p esSix-se
There is no exit in that direction.
2612h, 4782m, 4358e, 10p esSix-l
The Great Starry Sea.
The ocean stretches out from horizon to horizon, endlessly and forever. Its
waters are deep dark blue, and contain within it motes of tiny stars that
twinkle and sparkle in the great waves. The sky is a panorama of clouds
coloured in rich hues of varying luminescent pigments that move and bleed into
each other. Though there is no sun, the light from the glowing sea itself and
the luminous clouds overhead create an effulgent brightness.
You see exits leading northeast, south, and northwest.
2612h, 4782m, 4358e, 10p esSix-s
There's water ahead of you. You'll have to swim in that direction to make it
through.
2612h, 4782m, 4358e, 10p esSix-ent
The following beings are in your entourage:
The following players are in your entourage:
2612h, 4782m, 4358e, 10p esSix-l
2612h, 4782m, 4358e, 10p esSix-gl nw
The Great Starry Sea.
Xian-zi, the Kirin stands here, head held high. A dragon turtle rests here, an
air of majesty on its features.
You see exits leading north, southeast, and southwest.
2612h, 4782m, 4358e, 10p sSix-
You have recovered equilibrium.
2612h, 4782m, 4358e, 10p esSix-swim nw
You begin to steadily swim northwest.
The Great Starry Sea.
You see exits leading north, southeast, and southwest.
2612h, 4782m, 4358e, 10p esSix-se
The Great Starry Sea.
You see exits leading northeast, south, and northwest.
2612h, 4782m, 4358e, 10p esSix-s
There's water ahead of you. You'll have to swim in that direction to make it
through.
2612h, 4782m, 4358e, 10p esSix-se
There is no exit in that direction.
2612h, 4782m, 4358e, 10p esSix-l
The Great Starry Sea.
The ocean stretches out from horizon to horizon, endlessly and forever. Its
waters are deep dark blue, and contain within it motes of tiny stars that
twinkle and sparkle in the great waves. The sky is a panorama of clouds
coloured in rich hues of varying luminescent pigments that move and bleed into
each other. Though there is no sun, the light from the glowing sea itself and
the luminous clouds overhead create an effulgent brightness.
You see exits leading northeast, south, and northwest.
2612h, 4782m, 4358e, 10p esSix-s
There's water ahead of you. You'll have to swim in that direction to make it
through.
2612h, 4782m, 4358e, 10p esSix-ent
The following beings are in your entourage:
The following players are in your entourage:
2612h, 4782m, 4358e, 10p esSix-l
2612h, 4782m, 4358e, 10p esSix-gl nw
The Great Starry Sea.
Xian-zi, the Kirin stands here, head held high. A dragon turtle rests here, an
air of majesty on its features.
You see exits leading north, southeast, and southwest.
2612h, 4782m, 4358e, 10p sSix-
You have recovered equilibrium.
2612h, 4782m, 4358e, 10p esSix-swim nw
You begin to steadily swim northwest.
Unknown2005-08-11 03:38:14
That's been happening for a while now. I bugged it a while ago too. *whistle*
Joli2005-08-11 04:04:21
Yeah, I spent a bit of time searching for my turtle on the mystic river one day..
Unknown2005-08-11 12:33:42
You can just summon it again - it should come at no power cost. Angels did, anyway.
Niara2005-08-11 15:51:23
Still the ents shouldn't just disappear, or?
Tsakar2005-08-12 10:58:28
QUOTE(Ye of Little Faith @ Aug 11 2005, 05:33 AM)
You can just summon it again - it should come at no power cost. Angels did, anyway.
165034
Mageish entities usually cost power every time they're summoned, though only 1 power instead of 10 if they're summoned from their respective plane (ethereal for druids, earth/water for geo/aquamancers), which is why I personally learned up to whistle in riding