Faethorn champions

by Shorlen

Back to Common Grounds.

Estarra2005-08-13 20:02:30
QUOTE(Temporary_Guido @ Aug 13 2005, 12:47 PM)
Also:

Make grace of innocence not work on the outer planes. After all, the divine have said many times that those planes are meant to be free, open PK.

Bam. One aspect of the problem, solved.
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Have you been reading the envoys board? angry.gif
Corr2005-08-13 20:22:46
If the administration get involved in changing things for this, I will be very dissapointed in the administration.

I have not seen large groups of poeple from Glomdoring complaining that they have to sit at the archway bored out of their mind. If BOTH sides are making the same complaints, then sure, the administartion should do something, like in regards to grace and innoncence. However, if only one side is complaining about something that has NOTHING To do with game mechanics, then I see no reason why the administration should get invovled.
Sylphas2005-08-13 20:29:22
Ethelon has been complaining about innocence/grace for a long while now.
Corr2005-08-13 20:32:01
QUOTE(Corr @ Aug 13 2005, 08:22 PM)
If the administration get involved in changing things for this, I will be very dissapointed in the administration.

I have not seen large groups of poeple from Glomdoring complaining that they have to sit at the archway bored out of their mind.  If BOTH sides are making the same complaints, then sure, the administartion should do something, like in regards to grace and innoncence. However, if only one side is complaining about something that has NOTHING To do with game mechanics, then I see no reason why the administration should get invovled.
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Please read posts more carefully.
Unknown2005-08-13 20:55:42
See my suggestion Here
Xenthos2005-08-13 21:05:48
Corr, as it stands, Glomdoring doesn't really care about sitting on Ethereal. The only issue we have is Narsrim raiding us (Grrr...), other than that we don't really have to sit up there keeping an eye out. Why? We don't own Faethorn, we just raid it occasionally. At this point in time, Serenwilde is the only one who has to *defend* it, which means they have to sit up there for hours and hours at a time.

That's why you don't see Glomdoring complaining about it, and things would change if we owned Faethorn and had to actually spend any time at all defending it.
Shayle2005-08-13 21:32:05
I'm not one to usually post to forums, and I will admit that at first, I was quite annoyed with the using of novices for gaining advantage. In fact, for purposes of raiding/demesne breaking etc....I still think the practice is rather sketchy.

However, after some thought about the quest apect of Faethorn, I realized that an opportunity to solve an issue we have with novices was right in front of me. Too often, novices are sent off to Newton to bash/quest and left to their own devices. As much as these places have to offer, they are -not- the only learning a novice has access to, and I find that even with all they have to do, most of them -want- to learn more about the conflict of the world.

Let's face it. The conflict, though draining, is exciting. For someone new in this world, hoping to find adventure, they -want- to be involved. They -want- to help and feel useful. The Faethorn quest provides a way to be involved with the commune, gives these novices a sense of purpose beyond saving the finks, gives them experience, karma, gold, and incentive to grow, AND makes them feel like they are -doing- somehing.

No one is being "ordered" to do the quest. No one is being forced. The Faethorn quest has been pointed out as an alternative to the Newton/weeviling tasks along with commodity questing. The results have been fantastic. The novices in the Shadowdancer guild have never been so enthusiastic. I am positive their experience in the realms is more fun for them, and I know that they are way more likely to stick around.

I'll not mention the horrid treatment they have received. I knew, and the novices were aware beforehand, it was to be expected.
Ashteru2005-08-13 21:39:32
QUOTE(Shayle @ Aug 13 2005, 09:32 PM)
I'll not mention the horrid treatment they have received.  I knew, and the novices were aware beforehand, it was to be expected.
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I'll not comment any other part of that post, but this one just got me to go huh.gif .
What did you expect, that we let them just walk around and gather the honeycombs?
That we even GIVE them to them, would you be happy then? I mean...one Novice ISSUED Shorlen. I don't think anyone NEW would know what ISSUEING means.
Or, of course, you trained them in doing three things.
1) The Faethorn quest
2) How to use every method of escaping
and
3) How to demoralise us the best way possible.

If that's what you intended, then, well, good job! You are perfect teachers.

Otherwise you are teaching them how to make the world less fun for all others.
Shayle2005-08-13 21:43:57
She issued for being spammed repeatly, which was crashing her client. I explained issueing to her, as I believe spamming isn't legal.

And no, as I said, I didn't expect they'd have an easy time of it, which is why I made them aware beforehand of potential problems, and gave them logical solutions to those possible issues. It does get a bit overwhelming to be wisped as a novice, I imagine.
Ashteru2005-08-13 21:49:32
Well, Shorlen wouldn't have spammed her if she wouldn't have run around Faethorn graced. See? ALL the evil in Lusternia comes from innocent ones on other planes! ninja.gif

And if the big boys of Glom can't handle walking through a masterfull set-up demesne (Mine. ninja.gif ), and they just send their novices in to do the dirty work, well, then I can only pity them. (Note, I pity the Characters, not the players).

And conveniently, the worst novice was a trill so that we weren't able to wall him in.
A fluke? Nuhu, I don't think so. waggle.gif
Shayle2005-08-13 21:53:45
I'm sorry to be the one to break the conspiracy theory, but quite honestly, she's a real novice. biggrin.gif

And she's having fun to boot. Imagine that.
Xenthos2005-08-13 21:57:49
QUOTE(Ashteru @ Aug 13 2005, 05:49 PM)
And if the big boys of Glom can't handle walking through a masterfull set-up demesne (Mine. ninja.gif )
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I dunno, I don't seem to mind wandering around your demesne too much. It's quite relaxing, actually, a lot less damage than trying to get through Gregori's. I still wander in to say hi to him occasionally, though. wink.gif
Ashteru2005-08-13 22:02:24
QUOTE(Xenthos @ Aug 13 2005, 09:57 PM)
I dunno, I don't seem to mind wandering around your demesne too much.  It's quite relaxing, actually, a lot less damage than trying to get through Gregori's.  I still wander in to say hi to him occasionally, though.
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*mutter* You just wait when I got my creddies. tongue.gif


QUOTE
I'm sorry to be the one to break the conspiracy theory, but quite honestly, she's a real novice.

And she's having fun to boot. Imagine that.


Okay, I MIGHT have fun doing that too. unsure.gif
But still, ISSUING someone for trying to get her out is a bit too much, sorry.

And she doesn't seem like a real novice. Damn those sneaky things. ninja.gif
Terenas2005-08-13 22:04:54
QUOTE(Estarra @ Aug 13 2005, 08:02 PM)
Have you been reading the envoys board?  angry.gif
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I don't think Guido can read the Envoys board. biggrin.gif

PS- Don't hurt me.
Unknown2005-08-13 22:29:53
QUOTE(Estarra @ Aug 13 2005, 08:02 PM)
Have you been reading the envoys board?  angry.gif
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Can't only envoys read the envoy board? If so, I'm not one, sooo... huh.gif
Unknown2005-08-13 22:32:54
On another note, I thought of another thing that might help to lessen conflict. This might have already been suggested, I don't know, but this so-called envoy board is invisible to me.

Continue allowing Fae to be caught and either freed or enslaved, but only have their capture affect the creation of champions during the time when the battle is nearing. When the battle is still far off you can bring in as many Fae as you want and it won't cause any champions to spawn, although it will still give power, ect.
Cwin2005-08-13 23:21:57
QUOTE(Temporary_Guido @ Aug 13 2005, 02:04 PM)
Also, Faethorn is our Jerusalem.
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You know, that realy does show the whole issue. Serenwilde doesn't just want Glom to take Faethorn, they don't want any Glommy inside it AT ALL. Even if you make the fae capturing do absolutly nothing for both sides, the mere fact that fae CAN be captured is enough. The mere fact that something in Faethorn can be damaged AT ALL, even if it's just the little fae girl possibly being killed, is enough.

That's why none of these changes are slowing the conflict. It's not about power, or gain, or comms, or whatever for Serenwilde.

Glomdoring is similar for a different reason: survival. They are the smallest of the nations and desperately need power, resources, ext. Binding the fae not only means an ally in shadows but also a chance at power and in reducing the power of their much bigger enemy. It's not their only reason, owning Faethorn is another step towards "the world is Glomdoring" but it's only a step and can be put aside if required. For power, though, there realy isn't another choice: Faethorn means more strength for Glomdoring and, through the elemental portals, provides access to more strength.

This is why the situation is what it is. If Glomdoring had Faethorn, I don't believe they would be as fanatical about protecting it: Seren would find chances to convert fae over without more than a quick PK attempt and a grumble from Glom, but it would be war if Seren tried to block Gloms from entering. It's also why Mag was considered a viable option: The place can suffer for a little while so long as the ends work for Glom's benifit.

No, that's not Player > RP. That IS Glomdoring's RP; to grow, to get powerful, and to take over.

The result? Serenwilde cannot, WILL NOT let ANY harm fall on Faethorn, even if it hurts. Even if Faethorn took power AWAY from the commune and gave nothing else it would still be protected. Thus the guards, and the zero policy stance.

Glomdoring, meanwhile, must grow.. MUST GROW, both to achive their goal and for basic survival (let's face it, right now they aren't exactly able to stand on their own too well, though it sounds like they are getting better). Faethorn is key to that growth and, thus cannot be ignored. Guards slaughtering you endlessly? Sick of the war? Want to just give up? There is nothing but Glomdoring!*

Changing the champions or how the fae are taken or how the sides gain from Faethorn or any of that won't reduce the conflict. In fact, I believe only two things will truly change things now (one, the other, or both happening):

1. Serenwilde no longer being able to or needing protect Faethorn, either through Mauve not letting them (permapeace), the fae no longer being endangered (that 'wild fae only showing occasionaly' idea) or through them not having the strength or resources to do so (imagine if Faethorn were 5 times bigger and could not be demesned). The result would be Serenwilde reducing the guard level since it would be ineffective or senseless: either it won't stop Glomdoring or Glomdoring can't take fae to begin with.

2. Glomdoring finding another, perhaps better, source of power. This would result in Glomdoring being able to give up on Faethorn and focusing on that other source. Remember, it's not about the fae to them, it's about Glomdoring. It won't stop them for wanting Faethorn, but it will be a side issue now, something to do 'when the time is right'. With Glomdoring gaining from elsewhere, Serenwilde can finaly calm down a little (not all the way: Glom will still attack if they can) but the pressure will be off.


Personaly, I'd prefer the latter, perhaps have Glom go against a city instead (Celest probably). In the least, it will mean Glom can target the one with the smaller guard. It would have to be something as potentialy powerful as Faethorn. Still, either might do the trick. We just have to realize Faethorn is NOT something that can be ignored and neither side can be said to be 'doing things wrong'.
Laysus2005-08-13 23:55:15
QUOTE(Estarra @ Aug 13 2005, 06:10 PM)
I understand why you'd want fae (for power), but its really irrelevant how many champions you have until they start preparing for battle.
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Yes, but it takes time to raise champions, needing 10 fae each, and the wilde liking to have the full 20 up. So every time they kill one, it's another 10 fae needed, etc. etc.

The less we start with, the more trouble we have getting enough ready for the battle.
Shorlen2005-08-14 00:32:47
QUOTE(Ashteru @ Aug 13 2005, 05:49 PM)
stuff
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Ash, stop defending me when I'm wrong tongue.gif

I snapped. I had no right to do such a thing, certainly not to a novice. The spam attack was an OOC one born of OOC frustration that had been building up for weeks. I was not acting or reacting rationally, nor in character.

I'm sorry to those I harmed.
Shikari2005-08-14 00:48:03
Having read Cwin's post, there are a few things that need to be questioned.

Perhaps the major comment which I wish to make is that your comments are a fair summation of events and deal with the concerns which were raised prior to the negotiated peace.

The problem in Faethorn is not just a 'we want this place' type conflict, like the villages, or a 'we want the power' conflict, like the Sea quests.

It is a problem in terms of how the two sides view each other.

Serenwilde has basically said, all along, that the Taint is bad and needs to be destroyed. As such, they've sought to destroy/reverse/change the Glomdoring forest area constantly since the players entered the game. The Glomdoring's members obviously don't want that to happen.

So. From these roots, you get conflict. Add to that constant raiding, and you get animosity. Add to that incessant taunting, completely unacceptable behaviour (in some instances, I am quite amazed the Administration haven't been notified by issues), and so on, by both sides involved, and you get hatred.

That hatred is why negotiated peace doesn't seem to be a possibility. Even if we added another area, even if we did take out Faethorn entirely, there would still be fighting and such, because you can't just turn off that hatred.