Shiri2005-08-14 07:10:08
QUOTE(Estarra @ Aug 14 2005, 08:08 AM)
Won't Seren and Glom continue to fight over them though? As it is now, the champions don't matter but there still seems to be much conflict so I'm doubtful that champions not spawning will change anything.
166368
You're right, we would. As long as it's a good power source Glomdoring will be after it, and as long as Glomdoring is after it we're after stopping them.
Corr2005-08-14 10:06:02
Someone mentioned that Glomdoring wants to be able to access the elemental planes and that Serenwilde stops them from doing even that. I don't see how changing the quests will stop conflict there when one group is so adamant on not letting the other group step foot into the area.
Thorgal2005-08-14 10:23:31
So according to these posts, Serenwilde always wants Faethorn under their influence, but they don't want to fight for it constantly.. and their reasoning is purely an RP one, because they think Faethorn is a permanent ally to Serenwilde, and never wants anything to do with Glomdoring, right?
Simple solution: have the wild fae and queen Maeve declare that they henceforth, would be happy to serve under both communes, be it enlisted by Moon or bound by Night.
That way roleplay can't be used as an excuse to constantly wage war amoungst eachother, and the conflict will only grow more intense when Faethorn is near to the point where it changes alignment.
Simple solution: have the wild fae and queen Maeve declare that they henceforth, would be happy to serve under both communes, be it enlisted by Moon or bound by Night.
That way roleplay can't be used as an excuse to constantly wage war amoungst eachother, and the conflict will only grow more intense when Faethorn is near to the point where it changes alignment.
Shiri2005-08-14 10:25:59
QUOTE(Thorgal @ Aug 14 2005, 11:23 AM)
So according to these posts, Serenwilde always wants Faethorn under their influence, but they don't want to fight for it constantly.. and their reasoning is purely an RP one, because they think Faethorn is a permanent ally to Serenwilde, and never wants anything to do with Glomdoring, right?
Simple solution: have the wild fae and queen Maeve declare that they henceforth, would be happy to serve under both communes, be it enlisted by Moon or bound by Night.
That way roleplay can't be used as an excuse to constantly wage war amoungst eachother.
Simple solution: have the wild fae and queen Maeve declare that they henceforth, would be happy to serve under both communes, be it enlisted by Moon or bound by Night.
That way roleplay can't be used as an excuse to constantly wage war amoungst eachother.
166405
Also, the Shadowdancer Fae would have to not be bound in shadows, they would have to be there willingly. Otherwise that wouldn't make much sense.
Thorgal2005-08-14 10:28:39
Doesn't matter if the wild fae declare that they don't mind being bound in shadows.
Shiri2005-08-14 10:32:03
QUOTE(Thorgal @ Aug 14 2005, 11:28 AM)
Doesn't matter if the wild fae declare that they don't mind being bound in shadows.
166407
Well, that's just weird. If they didn't mind being summoned by night they wouldn't -have- to be bound.
But that's minor. That will probably address the underlying problem, if in a kind of sad way, because I don't know what us Moondancers are supposed to do with our RP. (Guess you cityfolk better start trying to capture the Fae again.)
Thorgal2005-08-14 10:53:24
See? That is the problem, and nothing else, the moondancers want to lay the hate on everyone approaching their precious fae, they want to keep them for themself, declare them as their property.
This is not RP, this is using a single aspect of some shadowed part of history to claim the fae as your property, everything can be roleplayed, but you'll have to roleplay yourself, the only thing that stands in the way of lessened conflict is roleplay, not game mechanics.
I bet even if Estarra would declare that the fae don't mind being in service of either Moon or Night, you'd accuse Her of "bad" roleplay. Because they're your fae, and no one elses.
This is not RP, this is using a single aspect of some shadowed part of history to claim the fae as your property, everything can be roleplayed, but you'll have to roleplay yourself, the only thing that stands in the way of lessened conflict is roleplay, not game mechanics.
I bet even if Estarra would declare that the fae don't mind being in service of either Moon or Night, you'd accuse Her of "bad" roleplay. Because they're your fae, and no one elses.
Unknown2005-08-14 10:54:53
Lommy has been arguing for a while that the fae need to be bound in shadows because the tainted forest is too hostile an environment for their natural forms to survive, and Mother Night's touch protects them from the harmful effects of the remaining taint.
He's also argued that even though the summoning procedure seems rather painful for the fae, none of them has ever complained about helping the Shadowdancers, they still giggle and beam like the Faethorn or Moon fae when you cuddle them.
At that point whoever he is talking with usually draws the "The pixies came to us and told us they don't like Night" smackdown card *smirk*
Hmm. I'd like to see the fae act more like their Monarch, yes. Otherwise I don't have much hope for the communes to ever be anything but enemies, even with my suggestion made about communes VS city axis focus on the ideas forum.
He's also argued that even though the summoning procedure seems rather painful for the fae, none of them has ever complained about helping the Shadowdancers, they still giggle and beam like the Faethorn or Moon fae when you cuddle them.
At that point whoever he is talking with usually draws the "The pixies came to us and told us they don't like Night" smackdown card *smirk*
Hmm. I'd like to see the fae act more like their Monarch, yes. Otherwise I don't have much hope for the communes to ever be anything but enemies, even with my suggestion made about communes VS city axis focus on the ideas forum.
Shiri2005-08-14 11:00:11
QUOTE(Thorgal @ Aug 14 2005, 11:53 AM)
See? That is the problem, and nothing else, the moondancers want to lay the hate on everyone approaching their precious fae, they want to keep them for themself, declare them as their property.
This is not RP, this is using a single aspect of some shadowed part of history to claim the fae as your property, everything can be roleplayed, but you'll have to roleplay yourself, the only thing that stands in the way of lessened conflict is roleplay, not game mechanics.
I bet even if Estarra would declare that the fae don't mind being in service of either Moon or Night, you'd accuse Her of "bad" roleplay. Because they're your fae, and no one elses.
This is not RP, this is using a single aspect of some shadowed part of history to claim the fae as your property, everything can be roleplayed, but you'll have to roleplay yourself, the only thing that stands in the way of lessened conflict is roleplay, not game mechanics.
I bet even if Estarra would declare that the fae don't mind being in service of either Moon or Night, you'd accuse Her of "bad" roleplay. Because they're your fae, and no one elses.
166410
First - you're about right, although it's less "property" and more "protecting them."
Second - uh, no, it is RP. Protecting the Fae is the whole point of the Moondancers, really. Sorry.
Third - even if I did accuse Her of "bad" roleplay (which arguably it isn't, it just completely changes the foundation of an organisation which has justifiably devoted itself to its given cause), I think I'd rather have to make a new roleplay start than keep seeing all my friends be so messed up over this issue.
I'm agreeing that this is a good idea for want of anything else likely to fix the underlying problem here, in case you didn't get that.
Thorgal2005-08-14 11:50:53
Where does it say that the whole point of the moondancer guild is to protect the wild fae of Faethorn?
Thorgal2005-08-14 12:39:05
There is only one reason for this conflict, which the next quote will illustrate:
What Serenwilde wants, is to own faethorn permanently, and never have to fight for it, because they believe it exists solely for them.
Exactly, Thorgal.
Shiri2005-08-14 12:42:36
QUOTE(Thorgal @ Aug 14 2005, 01:39 PM)
There is only one reason for this conflict, which the next quote will illustrate:
What Serenwilde wants, is to own faethorn permanently, and never have to fight for it, because they believe it exists solely for them.
Exactly, Thorgal.
166420
There are more reasons than that. This is one of them.
Tsuki2005-08-14 12:53:54
QUOTE(Thorgal @ Aug 14 2005, 07:50 AM)
Where does it say that the whole point of the moondancer guild is to protect the wild fae of Faethorn?
166417
A few things that indicate it. I like this one the best
Security position title:
She holds the position of a Protector of the Fae in the Moondancers.
Thorgal2005-08-14 13:10:28
Position names are player-chosen.
Shiri2005-08-14 13:12:58
QUOTE(Thorgal @ Aug 14 2005, 02:10 PM)
Position names are player-chosen.
166424
You sure?
Gregori2005-08-14 13:48:55
Position names are not player chosen. It was not until recently that Guildrank names could even be changed. Ellindel was the first to heal the Fae. Ellindel subsequently formed the first wiccan Coven. Ellindel was from Serenwilde, or at the least made her home there. Are we following the logic leaps here, or do you need it told to you in smaller words?
The Moondancers have always protected the fae. Regardless of the history behind it, it is the current RP, and where it says that it is their duty to protect the wild Fae is in their RP. That is all the reason they need for it. Based off their history their RP revolved around defending Ethereal, and protecting the Fae. Enough said.
I mean I understand how hard it is for organisation jumpers, whose idea of RP is finding a valid excuse for why they dislike their current org, to realise that some people have real RP involved in what they do and they build around that and it grows, but do try and realise that some people actually devote themselves to the rp they build and don't throw it away at the drop of a hat because something changed. This is what makes the Moondancers the strongest RP guild in Lusternia. The Ur'Guard coming in a very close second. They both have their guild RP so well defined that they have a unique identity and people want to be part of it.
The Moondancers have always protected the fae. Regardless of the history behind it, it is the current RP, and where it says that it is their duty to protect the wild Fae is in their RP. That is all the reason they need for it. Based off their history their RP revolved around defending Ethereal, and protecting the Fae. Enough said.
I mean I understand how hard it is for organisation jumpers, whose idea of RP is finding a valid excuse for why they dislike their current org, to realise that some people have real RP involved in what they do and they build around that and it grows, but do try and realise that some people actually devote themselves to the rp they build and don't throw it away at the drop of a hat because something changed. This is what makes the Moondancers the strongest RP guild in Lusternia. The Ur'Guard coming in a very close second. They both have their guild RP so well defined that they have a unique identity and people want to be part of it.
Thorgal2005-08-14 13:54:19
So far the moondancers had Faethorn all for themselves, then Glomdoring came, and now Faethorn links to the shadowdancers exactly as much as it links to the moondancers.
The moondancers are interwoven with ethereal serenwilde, and the shadowdancers are interwoven with the ethereal glomdoring, Faethorn is nothing more but the neutral ground between those two.
Your roleplay fit before Glomdoring came, now that glomdoring exists, it has as much right to Faethorn as Serenwilde, and if your self-proclaimed roleplay clashes with that and causes escalating conflict, it's time you change it.
(I mean come on, if someone shows their head in Faethorn, doing nothing, you kill that person immediately and say he was raiding...even if it is under Moon's influence, it is NOT your property!)
* Nil aligns to the nihilists.
* Celestia aligns to the celestines.
* Ethglom aligns to the shadowdancers.
* Ethwilde aligns to the moondancers.
Where the hell do you see Faethorn in this picture? Faethorn links to serenwilde exactly as much as it links to Glomdoring.
The moondancers are interwoven with ethereal serenwilde, and the shadowdancers are interwoven with the ethereal glomdoring, Faethorn is nothing more but the neutral ground between those two.
Your roleplay fit before Glomdoring came, now that glomdoring exists, it has as much right to Faethorn as Serenwilde, and if your self-proclaimed roleplay clashes with that and causes escalating conflict, it's time you change it.
(I mean come on, if someone shows their head in Faethorn, doing nothing, you kill that person immediately and say he was raiding...even if it is under Moon's influence, it is NOT your property!)
* Nil aligns to the nihilists.
* Celestia aligns to the celestines.
* Ethglom aligns to the shadowdancers.
* Ethwilde aligns to the moondancers.
Where the hell do you see Faethorn in this picture? Faethorn links to serenwilde exactly as much as it links to Glomdoring.
Gregori2005-08-14 14:00:20
Apparently the whole, having RP that remains consistent is lost on you. Just because Glomdoring comes and they are tied to Faethorn, does not mean the Moondancers change their RP. Moon and Night hate each other. The only thing Glomdoring coming does, is furthers Moondancer RP. It gives them something to be even more fanatical about.
Try and drop your preconceived notions that RP is based on which side of the bed you woke up on today and whether or not you feel like being "bad" or "good" today. Individual RP well you can lay claim to whatever you wish. Guild RP is a set course, once you start walking down the course and you see the guild following behind you, you don't suddenly stop and turn around yell "Psyche!"
Try and drop your preconceived notions that RP is based on which side of the bed you woke up on today and whether or not you feel like being "bad" or "good" today. Individual RP well you can lay claim to whatever you wish. Guild RP is a set course, once you start walking down the course and you see the guild following behind you, you don't suddenly stop and turn around yell "Psyche!"
Thorgal2005-08-14 14:01:40
I don't give a flying fart whether or not you want to keep using your roleplay as an excuse to kill everyone on Faethorn, if it's the cause for neverending conflict, it needs to change.
Gregori2005-08-14 14:03:54
I have yet to see Faethorn link to Glomdoring period. It has always been loyal to Serenwilde, and the reason for that is simple. Serenwilde is willing to fight to protect the Fae. Is it taxing and tiring, certainly. Do people complain about conflict alot more than they should, god yes. We chose our road to walk on, and now we want to complain that there is potholes in it.
Although, seriously, I think the biggest complaint of late is the Novice and Grace thing, but that is being addressed.
Although, seriously, I think the biggest complaint of late is the Novice and Grace thing, but that is being addressed.