Unknown2005-08-13 22:26:16
Seeing as the Faethorn conflict seems to cause so much grief, I've been pondering on ways to change things. A lot of people have said they'd like to see less taint vs light and more cities vs commune action. Well, I frequently say it and people nod so I assume that's it *smirk*
Anyway...
I was thinking, what if we gave Glomdoring and Serenwilde something they both don't want to happen, so they have a common ground to work on?
Stage One would be for the Serens to start raiding Nil and the Glommies to raid Celestia, getting all the cherubs and imps and turning them into fae. As far as I am aware, that'd mean no more cherubs and imps on their respective cosmic planes.
Stage Two, that'd prompt the Nihilists and Celestines to call for their cities to get to work on Faethorn and get them "their" imps and cherubs back, by killing/stealing (?) fae from Ethereal, something neither the Moondancers nor the Shadowdancers want. My estimation is that the Serenwilde would have a tough time trying to keep the Magnagorans from getting their fae, as would Glomdoring with Celest if both cities really wanted them.
In consequence that'd lead to Stage Three, both communes settle their conflicts over Faethorn for a while realizing that it's more important to keep the fae alive than to decide who controls them.
Now, I realize that this isn't necessarily how it HAS to work out from an IC perspective. However, there seems to be a fairly large OOC concensus that the Faethorn conflict shouldn't remain as it is, so I propose this as a RP-consistent way to do it. If that makes sense to anyone.
Please comment, feel free to point out any errors in my line of thought, etc. Do you like the suggestion, should we do it, would it be rotten annoying and stupid and should I burn in hell for it?
Anyway...
I was thinking, what if we gave Glomdoring and Serenwilde something they both don't want to happen, so they have a common ground to work on?
Stage One would be for the Serens to start raiding Nil and the Glommies to raid Celestia, getting all the cherubs and imps and turning them into fae. As far as I am aware, that'd mean no more cherubs and imps on their respective cosmic planes.
Stage Two, that'd prompt the Nihilists and Celestines to call for their cities to get to work on Faethorn and get them "their" imps and cherubs back, by killing/stealing (?) fae from Ethereal, something neither the Moondancers nor the Shadowdancers want. My estimation is that the Serenwilde would have a tough time trying to keep the Magnagorans from getting their fae, as would Glomdoring with Celest if both cities really wanted them.
In consequence that'd lead to Stage Three, both communes settle their conflicts over Faethorn for a while realizing that it's more important to keep the fae alive than to decide who controls them.
Now, I realize that this isn't necessarily how it HAS to work out from an IC perspective. However, there seems to be a fairly large OOC concensus that the Faethorn conflict shouldn't remain as it is, so I propose this as a RP-consistent way to do it. If that makes sense to anyone.
Please comment, feel free to point out any errors in my line of thought, etc. Do you like the suggestion, should we do it, would it be rotten annoying and stupid and should I burn in hell for it?
Unknown2005-08-13 22:33:55
It would be interesting to see how this would play out. I think the Moondancers would still have an intense difficulty with shadowbound fae. At any rate this is the first idea that holds merit towards turning conflict from taint vs non-taint to city vs commune, and I do like that.
Unknown2005-08-13 22:37:01
Aye, it'd not completely eradicate the problems between the two communes which I think would make it ever more interesting, having a sort of uneasy cooporation out of necessity instead of a "snuggle love let's go beat up cityfolk" one.
And, as I said, it'd be about realizing that it's more important to both sides to ensure the fae stay fae than decide who holds sway over them. I'm fairly certain that it'd have some effects on the wiccans in the long run if there were no more fae in Faethorn, where would they get theirs to summon from?
And, as I said, it'd be about realizing that it's more important to both sides to ensure the fae stay fae than decide who holds sway over them. I'm fairly certain that it'd have some effects on the wiccans in the long run if there were no more fae in Faethorn, where would they get theirs to summon from?
Unknown2005-08-13 22:43:15
Yeah, I don't understand why they never take those imps and cherubs. Would give them a bit more common ground, I think.
It wouldn't, however, help the conflict level. Instead of Glom and Mag and Serenwilde beating the crap out of each other you'll just have Glom and Seren constantly fighting off Magnagorans and Celestians trying to get their imps/cherubs back.
It wouldn't, however, help the conflict level. Instead of Glom and Mag and Serenwilde beating the crap out of each other you'll just have Glom and Seren constantly fighting off Magnagorans and Celestians trying to get their imps/cherubs back.
Ashteru2005-08-13 22:45:11
Well, it certainly would be fun to fight against Ashs friends for once.
And I REALLY would like to fight together with some from Glom, although only ooc.
But if it's somehow made good, then, well, there would be no problem with me, and as I said, it certainly would be fun. Imagine the Drama, the action...Hollywood!
And I REALLY would like to fight together with some from Glom, although only ooc.
But if it's somehow made good, then, well, there would be no problem with me, and as I said, it certainly would be fun. Imagine the Drama, the action...Hollywood!
Unknown2005-08-13 22:49:55
QUOTE(Ashteru @ Aug 13 2005, 10:45 PM)
Well, it certainly would be fun to fight against Ashs friends for once.
And I REALLY would like to fight together with some from Glom, although only ooc.
But if it's somehow made good, then, well, there would be no problem with me, and as I said, it certainly would be fun. Imagine the Drama, the action...Hollywood!
And I REALLY would like to fight together with some from Glom, although only ooc.
But if it's somehow made good, then, well, there would be no problem with me, and as I said, it certainly would be fun. Imagine the Drama, the action...Hollywood!
166214
Moondancers back-to-back with Ebonguard, Blacktalons and Serenguard side by side... their differences set aside as the rapacious armies of the cities set upon them from all sides. No longer concerned with who holds Faethorn, only that it not be reduced to rubble at the greedy hands of civilazation.
Unknown2005-08-13 22:55:32
I think it'd be a very interesting change of things from an OOC perspective, I also think it'd be easier for Serenwilde and Glomdoring to keep the cities out of Ethereal than keeping eachother out of Faethorn, thus limiting the conflict a bit.
It's by no means a perfect solution, I know, but I think it'd be a good way to address a number of complaints made not only in the recent weeks but also over a longer period of time, as the ultra-heavy Taint VS Non-Taint axis conflict focus has been subject of heated debate pretty much ever since the Glomdoring commune began to form, even back to times when Glomdoring was just the Crow quest, essentially.
It's by no means a perfect solution, I know, but I think it'd be a good way to address a number of complaints made not only in the recent weeks but also over a longer period of time, as the ultra-heavy Taint VS Non-Taint axis conflict focus has been subject of heated debate pretty much ever since the Glomdoring commune began to form, even back to times when Glomdoring was just the Crow quest, essentially.
Azoth2005-08-14 00:14:56
Actually, with the recent addition of saplings, it would make it quite a bit easier for allied Serenwilde and Glomdoring to keep the cities out. So perhaps it would decrease conflict to some degree.
Shiri2005-08-14 01:31:22
It's a lot harder to raid Nil than to raid Faethorn, simply because if you're enemied you can't get there without a cubix. (Unless they removed the capability to put guards at the Megalith at some point.)
Also, forced city vs. commune conflict isn't really any better than commune vs. commune conflict, is it?
Just being devil's advocate 'cause this kinda sounds like a good idea, but I don't know if it'd work.
Also, forced city vs. commune conflict isn't really any better than commune vs. commune conflict, is it?
Just being devil's advocate 'cause this kinda sounds like a good idea, but I don't know if it'd work.
Joli2005-08-14 01:35:27
But then Sylphas and I wouldn't be able to get married...
and also.. I agree with Shiri. It would suck if one day all of you just decided "hey.. let's go and with Mag and Celest." You'd need an event to happen before you guys could just suddenly become allies...
and also.. I agree with Shiri. It would suck if one day all of you just decided "hey.. let's go and with Mag and Celest." You'd need an event to happen before you guys could just suddenly become allies...
Anarias2005-08-14 01:39:48
I would much much rather the conflict be commune vs. city over light vs. taint. Good vs. evil, which is what the light/taint issue is all about despite how you may dress it up, is just a little bit of a turnoff a lot of times.
Unknown2005-08-14 01:50:25
But see... while communes could find a common base for alliance, New Celest and Magnagora will never ally! I can't see that happen even facing civilization's destruction, really. Well, MAYBE some forced agreement...
Daevos2005-08-14 02:21:51
With the recent changes to Faethorn, such a conflict would be totally unfair for the cities.
Shiri2005-08-14 02:31:56
QUOTE(Daevos @ Aug 14 2005, 03:21 AM)
With the recent changes to Faethorn, such a conflict would be totally unfair for the cities.
166289
Not so much. We can't even -get- to your damn places without a cubix. The only way we can prevent you getting to ours (without your having a cubix) is to use up 20 power every hour to distort the gates, which cuts -us- off too.
Alger2005-08-14 04:47:11
yes you can. I go to celestia without a cubix alot and there are what 25-30 guards there. Hell id rather go through celestia to get to the water plane than to go through faethorn.
Shiri2005-08-14 04:49:35
QUOTE(Alger @ Aug 14 2005, 05:47 AM)
yes you can. I go to celestia without a cubix alot and there are what 25-30 guards there. Hell id rather go through celestia to get to the water plane than to go through faethorn.
166334
How'd you pull that off? I know if I was enemy and tried to transverse, I'd die instantly. Guards don't vanish. By comparison there are times of day when you shouldn't be scared of Faethorn simply because there's no Druids around (who will help.)
Corr2005-08-14 06:11:22
Cities can convert Fae to Demons/Cherubs but Communes can't convert demon/Cherubs to Fae? Why not?
Shiri2005-08-14 06:13:21
We can convert imps/cherubs to Fae, I think, but we have to kill them.
EDIT: Putting other angels/demons in there doesn't work, by the way. They just produce grey essence.
EDIT: Putting other angels/demons in there doesn't work, by the way. They just produce grey essence.
Corr2005-08-14 06:20:49
Wouldn't it make sense to try to get those glom people to start working on killing angels to gather fae instead of hurting the ones on Faethorn?
Unknown2005-08-14 07:58:44
Maybe the cities could do a quest that weakens Maeve's Sylvan forests so they can meld again? Or, maybe the forest would automatically be weakened as more and more fae vanish from the plane?