Nayl2005-08-23 16:06:04
It's in Druidry.
Before we get anything decent.
Before we get anything decent.
Ashteru2005-08-23 17:38:30
QUOTE(Narsrim @ Aug 23 2005, 03:08 PM)
Anyone who would request protection scrolls against Fae or Angels or Demons is smoking crack.
QUOTE
The fact of the matter is that they only hit in one room and if we had dissolve too, they would be utterly useless since we could just attack/dissolve just like mages/druids. The difference for them is that protection is good against them in rooms they are not present.
Okay, but WHAT is the difference from mages/druids and guardians/wiccans then?
Both have to fight in the same room, because the guardian/wiccan to give damage, and druids/mages to keep your aura dissolved.
QUOTE
When was the last time an archdemon tracked you down and attacked without the Nihilist. It just doesn't happen.
171183
They don't chase me down, but they still attack if the User of them leaves the room, and if they are set to follow me, well, then they DO track me down and attack in some way...
Unknown2005-08-23 17:38:40
QUOTE(Ashteru @ Aug 23 2005, 02:28 PM)
The entourage is hindering me, I mean, if it's the demon that gives anorexia/asthma or the fae that put me to sleep while I get aeoned by the Moondancer, it doesn't matter.
The point is, they couldn't hit me if I wouldn't have to get there to dissolve.
EDIT: Is it true that we aren't allowed to kill Fae in the arena? What's that? Another enforcement of the Moondancers to dominate us?
The point is, they couldn't hit me if I wouldn't have to get there to dissolve.
EDIT: Is it true that we aren't allowed to kill Fae in the arena? What's that? Another enforcement of the Moondancers to dominate us?
171168
Demons don't have asthma.
And their 'death' in the arena makes them go asleep, so I have to dismiss him, resummon, reinvest (I think) and set to kill again. 5 power and 2 eq rounds.
QUOTE(Narsrim @ Aug 23 2005, 03:08 PM)
Anyone who would request protection scrolls against Fae or Angels or Demons is smoking crack. The fact of the matter is that they only hit in one room and if we had dissolve too, they would be utterly useless since we could just attack/dissolve just like mages/druids. The difference for them is that protection is good against them in rooms they are not present.
When was the last time an archdemon tracked you down and attacked without the Nihilist. It just doesn't happen.
When was the last time an archdemon tracked you down and attacked without the Nihilist. It just doesn't happen.
171183
tell demon Alright, you are going to bug Ashteru while I'm gone. Track him down and afflict him with anorexia/asthma.
Btw, can we get scrolls protecting from deepwounds?
Ashteru2005-08-23 17:41:31
Okay, whatever else Yrael did to afflict me with asthma, but the point is that he is able to because I can't attack from afar.
EDIT: Added some words.
EDIT: Added some words.
Corr2005-08-23 17:43:27
I think it would be nice if the protection scrolls helped against fae also.
You can just stick in a skill to disolve that scroll also.
Gives us bookbinders more things to sell!
You can just stick in a skill to disolve that scroll also.
Gives us bookbinders more things to sell!
Unknown2005-08-23 17:45:14
QUOTE(Ashteru @ Aug 23 2005, 05:41 PM)
Okay, whatever else Yrael did to afflict me with asthma, but the point is that he is able to.
171246
That could've been sting (random) or hexes. He's a hexer I think.
Unknown2005-08-23 17:46:42
QUOTE(Corr @ Aug 23 2005, 05:43 PM)
I think it would be nice if the protection scrolls helped against fae also.
You can just stick in a skill to disolve that scroll also.
Gives us bookbinders more things to sell!
You can just stick in a skill to disolve that scroll also.
Gives us bookbinders more things to sell!
171247
Like I said, only if we get protection scrolls for deepwounds too.
Ashteru2005-08-23 17:53:07
QUOTE(Shiri @ Aug 23 2005, 02:46 PM)
Not just cudgel, either, most of your moves (especially as a dreamweaver) are eq based. Runists probably have bad luck there. Anyway, if you're that, why would you dissolve and then flee? Are you going to try and kill them or not? The shields are there to stop you from hitting an entire army without even being there, and what you just said doesn't hinder you in solo combat, since the person will be losing eq every time they do it (and then a delay for the shield.)
171174
Oh yeah, wanted to comment on the killing line. Sure, I want to kill them, but I want to kill them how I was supposed to kill them. At least one room away.
Add to that that I can't sap them if they don't come into the trees.
And for them to come into the trees, I have either a: Go down to them and evoke nullify/dissolve or b: go down there, nullify and raise cudgel.
Both things don't assure that they aren't stepping down again before I was even able to climb after them.
Ashteru2005-08-23 18:01:57
QUOTE(Kashim @ Aug 23 2005, 05:46 PM)
Like I said, only if we get protection scrolls for deepwounds too.
171251
But why? Warriros only deal damage/afflictions for themselves, they don't have any help like Mages/Druids or Guardians/Wiccans.
As I said, the possibly best thing would be to just remove protection scrolls.
Sylphas2005-08-23 19:09:35
Druids were NOT overpowered in group combat. Protection scrolls make our demesne absolutely worthless. Dissolve works in solo combat, even if it makes it even harder to kill as a druid then it already was, but there is -no- way to dissolve a group and not die.
Geomancers lose barely anything from protection, aquas get hit a bit harder, but druids get raped. Treelife and storm is laughable.
Geomancers lose barely anything from protection, aquas get hit a bit harder, but druids get raped. Treelife and storm is laughable.
Unknown2005-08-23 19:19:44
QUOTE(Ashteru @ Aug 23 2005, 06:01 PM)
But why? Warriros only deal damage/afflictions for themselves, they don't have any help like Mages/Druids or Guardians/Wiccans.
As I said, the possibly best thing would be to just remove protection scrolls.
As I said, the possibly best thing would be to just remove protection scrolls.
171253
Huh? What do you mean for themselves...
Warriors don't have a demesne or ents to help them, but it's balanced that way.
Demon is an important part of my offence, not just some fancy add-on.
It also attacks only one enemy. See, if I had a mystic power allowing me to deal those afflictions instead of a demon, would you also opt for a scroll blocking them? So why not create a scroll for blocking telepathy? Because it's similar, except I have a demon which can be killed.
The difference with a demesne is that it attacks everyone. My demon can only attack one person, your demesne can attack 20 at once.
Ashteru2005-08-23 19:23:48
If anyone of those 20 doesn't have protection up. Otherwise it only attacks the one I have dissolved.
And, well...my demesne IS my offense.
And, well...my demesne IS my offense.
Unknown2005-08-23 19:31:09
And I'm not arguing that, only the idea of anti-ents scrolls.
Ashteru2005-08-23 19:36:08
Yeah, as I said, it would be probably better to just remove protection scrolls...
Terenas2005-08-23 22:26:42
Don't forget Protection scrolls aren't working right now at all against Geomancer's demesne. So it's actually only Druids and Aquas that are screwed at the moment.
Unknown2005-08-23 22:29:11
I don't understand what demesnes are supposed to be used for.
We create a sprawling demesne, but then we only get to use it if we are fighting melee against a single attacker. Why bother with the demesne in the first place? We could just forest (for all the important skills) then call single effects if we want to waste our time.
I thought the -point- of demesnes was area defense/offense.
I say get rid of demesnes.
We create a sprawling demesne, but then we only get to use it if we are fighting melee against a single attacker. Why bother with the demesne in the first place? We could just forest (for all the important skills) then call single effects if we want to waste our time.
I thought the -point- of demesnes was area defense/offense.
I say get rid of demesnes.
Shorlen2005-08-23 23:08:03
Protection scrolls against fae/demons/angels is a very dumb idea. Why? Beause it will do nothing. Period. People fight *with* their ents, ents aren't ranged weapons. Dissolve takes NOTHING to do. You just have to BE there.
THe biggest problem with Protection scrolls right now is that it doesn't seem like the blocked abilities are of the same strength. The three abilities of Druidry that are blocked are the demesne's main way of harming others, really - swarm (paralysis), pollen (ashtma), and spores (random afflictions). The three abilities blocked for Aquamancy are rather powerful too, though not as much so - jellyfish (stun), needlerain (stripping), and stillwater (drowning). The three abilities blocked for Geomancers, however, are not very strong at all, certainly not their strongest. Poison (vomiting), Sickening (no regen), and Duststorm (just the blindness part of it). People were complaining about the poison, yes - but the other two are the weakest part of a geomancer demesne, as far as I can tell. If paralysis and stun were blocked for druids and aquamancers, why wasn't stun blocked for geomancers too? That makes no sense. What about knockdown and limb breaking, to go along with drowning and spores?
It seems as if Geomancer demesnes were barely effected by protection scrolls - it just makes their enemies pay less for food. They can go about their usual fighting without even bothering to dissolve, and not take much penalty. Druids, however, absolutely need to dissolve to fight, as do aquamancers.
Now, my opinion is slightly uninformed, as I don't fight much, and by nature biased, since I fight with druids and against geomancers. Does anyone of unbiased opinion agree with my assessment? Or can someone correct what I've overlooked?
THe biggest problem with Protection scrolls right now is that it doesn't seem like the blocked abilities are of the same strength. The three abilities of Druidry that are blocked are the demesne's main way of harming others, really - swarm (paralysis), pollen (ashtma), and spores (random afflictions). The three abilities blocked for Aquamancy are rather powerful too, though not as much so - jellyfish (stun), needlerain (stripping), and stillwater (drowning). The three abilities blocked for Geomancers, however, are not very strong at all, certainly not their strongest. Poison (vomiting), Sickening (no regen), and Duststorm (just the blindness part of it). People were complaining about the poison, yes - but the other two are the weakest part of a geomancer demesne, as far as I can tell. If paralysis and stun were blocked for druids and aquamancers, why wasn't stun blocked for geomancers too? That makes no sense. What about knockdown and limb breaking, to go along with drowning and spores?
It seems as if Geomancer demesnes were barely effected by protection scrolls - it just makes their enemies pay less for food. They can go about their usual fighting without even bothering to dissolve, and not take much penalty. Druids, however, absolutely need to dissolve to fight, as do aquamancers.
Now, my opinion is slightly uninformed, as I don't fight much, and by nature biased, since I fight with druids and against geomancers. Does anyone of unbiased opinion agree with my assessment? Or can someone correct what I've overlooked?
Unknown2005-08-23 23:17:21
Poison is the strongest part of a geomancer demesne.
It was a guaranteed win over a certain amount of time. Protection scrolls blocking that is not insignificant... though I don't know too much about the other effects blocked in Geomancers and Aquamancers demesnes.
I just think it was a bizarre thing to do. Didn't shield already stop most demesne effects?
Thank goodness I don't bother with demesne fighting anymore. It was annoying enough before this fun little addition.
It was a guaranteed win over a certain amount of time. Protection scrolls blocking that is not insignificant... though I don't know too much about the other effects blocked in Geomancers and Aquamancers demesnes.
I just think it was a bizarre thing to do. Didn't shield already stop most demesne effects?
Thank goodness I don't bother with demesne fighting anymore. It was annoying enough before this fun little addition.
Sylphas2005-08-23 23:23:16
Poison was great, but it can be disabled by orange and food. It's very nice to have, but it's not their main way of killing you. For druids, we have lost EVERY affliction we can give. Treelife and storm will hit you, and if you're stupid and hang out in the trees, treebane, thorns, and a squirrels. Assuming you have levitation, you'll only be hit with bleeding in my demesne, if you have protection up.
Geomancers, on the other hand, still have stun, limb breaking, and massive damage. Aquas got hit hard too, not quite sure how much though.
Geomancers, on the other hand, still have stun, limb breaking, and massive damage. Aquas got hit hard too, not quite sure how much though.
Unknown2005-08-23 23:55:27
Maybe we're gonna get new demesne abilities! And they'll be so uber-powerful on their own that there is no way to survive them AND other afflictions, no matter how minor.