Terenas2005-08-24 00:01:06
QUOTE(Sylphas @ Aug 23 2005, 11:23 PM)
Poison was great, but it can be disabled by orange and food. It's very nice to have, but it's not their main way of killing you.Â
171351
Firstly, not everyone has orange, which doesn't actually negates you from getting hungry, it just stops the damage and side effects of starving to death. And even if you were quaffing down a rediculous amount of foods, you will still get hungry again pretty damn fast.
Murphy2005-08-24 01:19:52
ok without reading this thread, I have a justification you all should listen to.
Protection scrolls are there to balance demenses, in the fact that if you wander into an uber'demesne with a protection scroll up, you don't get smacked down from afar with the mage just sitting on his ass.
To have his demesne hit you, he has to enter the room to negate the scroll, which basically stops a mage demesning up, and hiding while the warriors and guardians fight backed up by a demesne.
Protection scrolls are there to balance demenses, in the fact that if you wander into an uber'demesne with a protection scroll up, you don't get smacked down from afar with the mage just sitting on his ass.
To have his demesne hit you, he has to enter the room to negate the scroll, which basically stops a mage demesning up, and hiding while the warriors and guardians fight backed up by a demesne.
Sylphas2005-08-24 03:35:19
1. nature flow murphy
2. dissolve murphy
3. die, demesne stops working
The strongest demesnes are barely effected, the weakest demesnes are totally neutered. It's insane.
2. dissolve murphy
3. die, demesne stops working
The strongest demesnes are barely effected, the weakest demesnes are totally neutered. It's insane.
Sylphas2005-08-24 03:45:08
Also, that's the whole POINT of a demesne, Murphy. If I can't fight from range, I damn well better get some upgrades, because that's what we're MADE to do. We are the ranged archetype. If you don't like that, petition Estarra to scrap demesnes entirely and give us something that isn't going to get nerfed into uselessness.
Unknown2005-08-24 03:51:42
I wonder... what about a Scroll of Confusion that increases your close-combat techniques temporarily. For every additional person in a room above 2, the wearer receives a bonus of +10% to weaponry dodging. In essence, amidst the chaos of multiple combatants, this spell allows you to confuse the attacker with illusory movements and feints. There is no way to lose the spell apart from it wearing off naturally after around 10 minutes.
I think this would be reasonable because warriors in melee combat are overpowered when combined with any other assistance, and it doesn't affect combat against a single opponent at all.
I think this would be reasonable because warriors in melee combat are overpowered when combined with any other assistance, and it doesn't affect combat against a single opponent at all.
Eyod2005-08-24 04:25:38
or make the scrolls like reflection, the aura breaking after
taking so many hits from the demesne.
taking so many hits from the demesne.
Murphy2005-08-24 05:20:39
QUOTE(Sylphas @ Aug 24 2005, 01:35 PM)
1. nature flow murphy
2. dissolve murphy
3. die, demesne stops working
The strongest demesnes are barely effected, the weakest demesnes are totally neutered. It's insane.
2. dissolve murphy
3. die, demesne stops working
The strongest demesnes are barely effected, the weakest demesnes are totally neutered. It's insane.
171505
Your ability to control a HUGE area, as well as allow people to wisp coupled with your effects hitting everything in the local area, this is a nice little balance to demesnes I believe.
you can come in a team, or walk in ALONE, then dissolve me and run, its a short eq I believe. you can then web,hinder,go up tree and try for sap, plenty.
Saran2005-08-24 05:21:19
i don't get why everyones complaining, i can barely survive a few minutes against druids in their demesne, thats with a full entourage of fae (minus one because there's one that seem to counter another), circle nearly fifteen defs (oh how i love maiden), dark moon, moon shine, and drawdown up.
so i don't see the problem, perhaps this is designed to get mages/druids(ok not geos) into confronting enemies rather then relying on their demesne. i battled someone at below half my might and realistically it was us avoiding the others summon because i knew that he would've had a his demesne ready and waiting. we went again straight into it. i survived up until he tainted the room then it was me being spammed by a hundred messages until he chasm'ed me.
so i don't see the problem, perhaps this is designed to get mages/druids(ok not geos) into confronting enemies rather then relying on their demesne. i battled someone at below half my might and realistically it was us avoiding the others summon because i knew that he would've had a his demesne ready and waiting. we went again straight into it. i survived up until he tainted the room then it was me being spammed by a hundred messages until he chasm'ed me.
Narsrim2005-08-24 05:21:44
QUOTE(Murphy @ Aug 24 2005, 01:20 AM)
Your ability to control a HUGE area, as well as allow people to wisp coupled with your effects hitting everything in the local area, this is a nice little balance to demesnes I believe.
you can come in a team, or walk in ALONE, then dissolve me and run, its a short eq I believe. you can then web,hinder,go up tree and try for sap, plenty.
you can come in a team, or walk in ALONE, then dissolve me and run, its a short eq I believe. you can then web,hinder,go up tree and try for sap, plenty.
171584
Combat is not balanced for groups (ie. willowisp from a moondancer).
Sylphas2005-08-24 05:22:54
All the while my demense is not hitting anyone but you. The purpose of demesnes is to control an area. Obviously, no one likes this, so my demesne is now basically just for watch and wisping (not even my own god damn skill). I'm not even sure I should bother anymore, and just wait until they scrap demesnes entirely or give us something to work with.
Murphy2005-08-24 05:24:29
narsrim is that's true, then I assume you have no problem with wisp being made to work in true forest only (not forced forest from a druid)
Narsrim2005-08-24 05:27:13
QUOTE(Murphy @ Aug 24 2005, 01:24 AM)
narsrim is that's true, then I assume you have no problem with wisp being made to work in true forest only (not forced forest from a druid)
171592
I swear, your grasp on combat has went to poo since you went to Achaea. Don't do that again.
My point was that you cannot argue that Hartstone have combat prowess because someone can wisp in their demesne. They cannot wisp, thus it is not fair to expect them to basically have another person to be up to par with mages, for example. Furthermore, the scroll of protection does not stop every single hindering ability in Aquamancy or Geomancy. It does (minus briar walls) in Druid demesnes.
That has nothing to do with Moondancers - nothing, specifically, willowisp.
Saran2005-08-24 05:30:13
meh someones has to say this. nerf demesnes take them back to the days of groves then sit back and watch them complain (and no i am not serious)
Shorlen2005-08-24 05:34:46
QUOTE(Narsrim @ Aug 24 2005, 01:27 AM)
Furthermore, the scroll of protection does not stop every single hindering ability in Aquamancy or Geomancy. It does (minus briar walls) in Druid demesnes.
171598
I just really, really don't get why it stops stun in Aquamancer demesnes and not in Geomancer. That's the part that really baffles me.
And to clarify Narsrim's point, I can now walk through Blacktalon demesnes without worrying or having to sanctuary and heal up. I have no curing system and SUCK at curing anything. Before, I had trouble in druid demesnes because of this, having to stop and look up lists of cures every time bacause I'm just that bad. Now I can just walk through and not care. Geomancer demesnes? I die. Fast. Even with protection up.
Murphy2005-08-24 05:40:35
then change protection to hurt geomancer demesne too. I like the idea of protectoin forcing a mage to come to you.
Druids, you are getting a new skill soon i hear so don't complain too much, hopefully it will be a skillset of active abilities so you don't have to reliy on demesnes.
I've always said MAGES (not droods) can fight outside their demesne effectively if they know what they are doing.
Druids will soon be able to mirror this, being able to fight ok with no demesne. Sure a demesne will be a big advantage, but you'll be able to do it out of demesne as well without too much trouble.
to argue another point, there are no guardians who aren't incredibly tanky who can come to fight me one on one and not die, so why should mages be able to hit me with their demesne without coming into my room first? As far as i'm concerned, protection scrolls force them to come to ME and dissolve, then they can run away, or stay and fight.
The problem lies in you all not being able to tank me. I only do like 1k a combo nowadays to most targets, so its not like I'm doing overpowered damage or anything of the sort
Druids, you are getting a new skill soon i hear so don't complain too much, hopefully it will be a skillset of active abilities so you don't have to reliy on demesnes.
I've always said MAGES (not droods) can fight outside their demesne effectively if they know what they are doing.
Druids will soon be able to mirror this, being able to fight ok with no demesne. Sure a demesne will be a big advantage, but you'll be able to do it out of demesne as well without too much trouble.
to argue another point, there are no guardians who aren't incredibly tanky who can come to fight me one on one and not die, so why should mages be able to hit me with their demesne without coming into my room first? As far as i'm concerned, protection scrolls force them to come to ME and dissolve, then they can run away, or stay and fight.
The problem lies in you all not being able to tank me. I only do like 1k a combo nowadays to most targets, so its not like I'm doing overpowered damage or anything of the sort
Unknown2005-08-24 05:47:31
Any new skill will be optional. It is irrelevant to issues of balance amongst the current skills. Sorry.
If you must take this new skill to be at all equal to other archetypes, then it shouldn't be optional.
I still want my scroll of confusion.
If you must take this new skill to be at all equal to other archetypes, then it shouldn't be optional.
I still want my scroll of confusion.
Sylphas2005-08-24 05:47:43
Um, no. If I run away again, you put protection back up. I think you're missing the entire point of demesnes. Why should we be able to meld 200 rooms, if we have to stay in yours to fight you? Either get rid of demesnes, or make them worth something.
Saran2005-08-24 05:55:20
again groves would be more fun, then the trick is not only to get someone into your demesne but to keep them in that specific room.
though portability would need to be lower (eww i could never fight in an arena)
though portability would need to be lower (eww i could never fight in an arena)
Unknown2005-08-24 06:01:05
QUOTE(Saran @ Aug 24 2005, 05:55 AM)
again groves would be more fun
171635
Yes, they would.
Murphy2005-08-24 06:07:08
QUOTE(Sylphas @ Aug 24 2005, 03:47 PM)
Um, no. If I run away again, you put protection back up. I think you're missing the entire point of demesnes. Why should we be able to meld 200 rooms, if we have to stay in yours to fight you? Either get rid of demesnes, or make them worth something.
171631
You can meld 200 rooms because you can run all the way through it, not to mention it works in a tactical sense in teams. It may not be balanced around teams, but there is some thought it regards to teams when making this skill.
Otherwise you'd have your effects like achaean vibes, which just follow you around