Astral nodes

by Raguel

Back to Common Grounds.

Ceres2005-08-24 19:11:10
QUOTE(Amaru @ Aug 24 2005, 07:08 PM)
I agree with that, Anumi. I think that people would be willing to become Titan if we allowed them things like..

- customised shouts
- customised attacks
- customised entrances

Without giving them stupid powers like thunderclap.

What do you think, Kharvik? Would you have bothered getting Titan for the above?
171929


Thunderclap is just the same as Pollute/Maelstrom/Fury, but can only be used once a day.

I don't get why these aren't complained about at all.
Amaru2005-08-24 19:12:44
It isn't just thunderclap, it's things like Melanchthon's insane attacks, doing more than Ixion. I just don't think it's good for the game.
Ceres2005-08-24 19:13:16
It's not, but such is life.

You can go get Titan as well.
Soll2005-08-24 19:14:00
Ok... But Melanchthon can't really be used as an example with Titans, since... He's not one. huh.gif That's just a warrior thing. I'm very possibly missing your point, though.
Amaru2005-08-24 19:15:29
Alright, new complaint. Evolution is bullsh doh.gif t.

The way to reward bashers is to make them have more critical hits or something bash-related, NOT to give them stupid stats.
Soll2005-08-24 19:17:26
He'd probably have the same/more strength as a Viscanti, though, at my guess. It's not like all evolution points are piled on Strength, or something.

hijack.gif

Astral nodes.
Kharvik2005-08-24 19:57:00
QUOTE(Amaru @ Aug 24 2005, 02:08 PM)
I agree with that, Anumi. I think that people would be willing to become Titan if we allowed them things like..

- customised shouts
- customised attacks
- customised entrances

Without giving them stupid powers like thunderclap.

What do you think, Kharvik? Would you have bothered getting Titan for the above?
171929



Yeah I would have. To be able to thunder into a room like the dragons on Achaea do I think would be really cool. Small thing but cool all the same. I also agree that Thunderlcap is ridiculusly overpowered even though it can only be used once a day. Imagine when Kaervas gets Titan, if I ever join on a raid with him, two simultaneous thunderclaps. No one would survive it and it shouldnt be able to happen, I think. The +2 to all stats though should stay. Hell, as a mugwump titan with a TF and a quest life/mana blessing I barely have 5k health. Need the +2 stats.
Soll2005-08-24 20:01:57
whut.gif You can get 6.8k health as a Mugwump Titan, with TF/Tosha/Life. chin.gif You've got a base of 4.3k health, without any buffs, I swear.
Ashteru2005-08-24 20:02:55
QUOTE(Soll @ Aug 24 2005, 08:01 PM)
whut.gif You can get 6.8k health as a Mugwump Titan, with TF/Tosha/Life.  chin.gif
171974


Believe me, I saw it. The above speaking guy is insane healthwise... ninja.gif
Narsrim2005-08-24 20:05:06
I've had over 6k healt has a Mugwump with two truefavours; tosha; life; fete; etc.
Kharvik2005-08-24 20:13:38
Yeah but see I am enemied to Tosha and I think a war+knowledge blessing is probably more useful than life+knowledge blessing.
Soll2005-08-24 21:24:51
So... Do War/Knowledge/Life? happy.gif
Devris2005-08-24 21:53:20
I favoured several systems for dragon in Achaea over the "everyone can get it" approach that exists now. You all speak of Titans like they are going to add to the richness of Lusternia, but dragons added NOTHING to Achaea. Instead, they served to drive away a part of the playerbase who thought it was stupid they could do whatever they want. Many dragons raid now just to be an annoyance, and that only results in pissing people off till they leave.

A proposal I liked from Ache:

1. Make it like old school D&D druids. You have a set number (lets say for the number of seals), and it is possible to get status after that but you must challenge and kill one of the current ones. Lets say you had 8 titans linked to 8 different gods...and I wanted to challenge Bob. I would issue the challenge to Bob's patron and he/she would put us into combat/non-combat(debating) in non-titan mode. The winner emerges as the Titan who can then choose to serve that God or find another patron more fitting of them. It provides a system for people to still achieve titan, but also limits the number to a small amount. There is a limit to how often you can challenge as so they are not defending everyday. It has flaws, yes, but that was one I liked from back in the day in Ache.

Terenas2005-08-24 23:23:11
QUOTE(Amaru @ Aug 24 2005, 07:12 PM)
It isn't just thunderclap, it's things like Melanchthon's insane attacks, doing more than Ixion. I just don't think it's good for the game.
171935


laugh.gif

We had been saying the same thing about Trueheal giving balance and eq back instantly. I don't think it's good for the game as well, why don't you suggest a change to it?
Raguel2005-08-24 23:48:08
Ok ENOUGH.

This is not a session to bitch about titans and demigods. Titans are not overpowered compared to normal dragons whereas demigods sort of are. If you don't like titans Amaru then don't bash, or pk them down to normal people again.

Not liking the fact that people better at bashing than you who dedicate years of time to killing monsters does not mean you have to vent your petty strops at a common resource. Have you forgotten how HARD it is to become a titan or a demigod - with or without the astral plane.

Bitch about titans on some other thread, not liking overachieving bashers is a CRAP reason to go and drain astral.

I like the concept of instantly recharging nodes (even though it will leave people to drain them and say "oh they'll be back") It might need refining and tweaking. Over all perhaps the astral system of regrowth needs to be looked at since the admins are unwilling to step in. This is sort of what they were created for - to stop people abusing the system and ruining it for the rest of us.

(When fishing was invented in achaea and ALL the shops ran out of bait, the gods didn't go "sort it out for yourselves" - It rained fish! Send us a metaphorical rain of fish)
Melanchthon2005-08-25 00:35:58
QUOTE(Amaru @ Aug 24 2005, 07:12 PM)
It isn't just thunderclap, it's things like Melanchthon's insane attacks, doing more than Ixion. I just don't think it's good for the game.

Actually, my brother has higher strength than me, and our weapons are equivalent. We have different elemental rune combinations, though, which is probably all you're seeing. Anyway, I didn't think I killed you the one time I engaged you.

Relating to the thread, I'd be fine with just RP customization at the higher levels, but you'd really need to balance that out in xp lost from death. Right now, if I have to pray out, I literally lose 20 hours of hunting. 20 hours. I'm a full-time student and I work, just like a lot of other people here, and that is very hard to replace. That loss, I think, is the real balance to the PK-useful powers gained at Titan and Demi...if you get into PK situations, you are going to die. With losses like the above associated with it, PK is less viable at those levels in many situations it otherwise would be for someone else. This breaks down, of course, if you have enough Powers to make you relatively invulnerable, but the majority of those come as an Avatar to a Divine...there, it is RP that confines rather than game mechanics, even for Avatars of the more aggressive Divinities. But, like I said, beat Titan/Demi with the nerf stick, it's all good so long as checks and balances are rechecked and balanced.
Tsakar2005-08-25 04:09:43
QUOTE(Ceres @ Aug 24 2005, 12:11 PM)
Thunderclap is just the same as Pollute/Maelstrom/Fury, but can only be used once a day.

I don't get why these aren't complained about at all.
171934



To start off I'd like to say I'm not advocating to 'nerf' titans or demigods, thats a discussion for others as I personally don't have an opinion on it, but saying thunderclap is just like the above mentioned trans skills is hardly accurate. In terms of pollute at least, have to be at full mana to use it, drains all mana, you lose your staff which means you can't use it to attack or other abilities related to it, any demesne effects that were up keeping the other person off balance are canceled, and it does at most around 2000-3000 damage, and that is rare. Also I believe it's also health scaled, as I've tested it on people who've had at most 1900 health and they still had 200-700 health afterwards.

Having no mana (thus if the other survives which is fairly likely) perfect position to be killed by those who can kill with half or less mana or simply killed while having little to no mana for attacking, no demesne effects and thus in good bit easier position to be killed and off equilibrium, can hardly be compared to an ability to do around at least 2500+ against anyone for 1000 mana and eq recovery (assuming its eq), without all those downsides. But again I'm not saying it should be 'nerfed' or anything of the like, just that comparing the two as the same is hardly accurate.

And though I seem to do it overly much I am sorry for hijacking yet again, back to the astral discussion