'Help Laws '

by Kahazul

Back to Ideas.

Kahazul2005-08-25 23:14:55
Every city/commune has differing laws and different penalties for breaking them, but non-members won't have any idea what they actually are until they get an enemy status and a fine slapped on them.

I propose that each city/commune get a 'Help Laws' file, on the same vein as the 'Help Guildnovices' files. They could basically copy and paste the laws and regulations within their chelps and projects into a publically viewable document.
Shamarah2005-08-25 23:16:46
That's a good idea. I remember Aetolia had this.
Unknown2005-08-26 01:32:14
What kind of obscure laws have been broken that would warrent something like this?
Shorlen2005-08-26 03:28:57
QUOTE(Kahazul @ Aug 25 2005, 07:14 PM)
Every city/commune has differing laws and different penalties for breaking them, but non-members won't have any idea what they actually are until they get an enemy status and a fine slapped on them.

I propose that each city/commune get a 'Help Laws' file, on the same vein as the 'Help Guildnovices' files. They could basically copy and paste the laws and regulations within their chelps and projects into a publically viewable document.
172752




You could always come to the Serenwilde and read the Sacred Leaves of the Serenwilde which are written on the leaves of a giant tree somewhere in the commune...
Morik2005-08-26 03:29:55
QUOTE(Shorlen @ Aug 26 2005, 11:28 AM)
You could always come to the Serenwilde and read the Sacred Leaves of the Serenwilde which are written on the leaves of a giant tree somewhere in the commune...
172927



Hard to do when you're enemied.

Place them outside the commune, say on the road or something.
Stangmar2005-08-26 03:29:57
Not if you're enemied.

EDIT: ninja.gif 'd
Shorlen2005-08-26 03:35:18
QUOTE(morik @ Aug 25 2005, 11:29 PM)
Hard to do when you're enemied.

Place them outside the commune, say on the road or something.
172928



Oh, well, isn't it too late if you're enemied? ^^;

And it's hard to grow giant trees in the middle of the road >_>
Morik2005-08-26 03:40:07
QUOTE(Shorlen @ Aug 26 2005, 11:35 AM)
Oh, well, isn't it too late if you're enemied? ^^;

And it's hard to grow giant trees in the middle of the road >_>
172930



The same way I erect a statue that has magical properties - you just do it. Or, specifically, its Woven to let you. Heck, you could have the rules on a number of signs on the alabaster road. tongue.gif

This isn't real life you know. If it were we'd have permanent death, and whoa would that be amusing.
Stangmar2005-08-26 03:55:48
yeah, cause the game would be full of noobs cause they couldn't survive long enough to get strong.
Unknown2005-08-26 04:37:00
QUOTE(Quidgyboo @ Aug 26 2005, 01:32 AM)
What kind of obscure laws have been broken that would warrent something like this?
172883



Heh, once one of my old alts got enemied to Celest for 5 years for crossing through the city with his imp. I didn't know they had a law against a demon being in the city, and I'm sure a novice wouldn't know.
Tsuki2005-08-26 04:45:39
Doesn't have to be an "obscure" law persay, just an unknown one to land you in trouble.

Shorlen, didn't you get a letter awhile about about a former novice of ours who'd left us and then went on to be immediatley killed/(enemied?) for influencing the denizens in Magnagoran-held Estelbar, which (according to the letter) was against some unknown law?
Eyod2005-08-27 15:52:48
I think this would solve a lot of problems.