Ixion2005-08-26 05:17:08
CODE
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him with a light wound.
You have scored an ANNIHILATINGLY POWERFUL CRITICAL hit!
6713h, 1738m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
6713h, 1738m, 4114e, 10p exk-
Opening its maw horrifically, a spectral garwight lets forth a piercing scream,
the noise reverberating around in your mind painfully.
6089h, 1738m, 4114e, 10p exk-
You have recovered balance on your right arm.
You have recovered balance on your left arm.
6490h, 1813m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
6650h, 1858m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
6650h, 1858m, 4114e, 10p exk-
A spectral garwight mutters and traces a cobalt blue pentagram in the air that
remains hovering before him.
6650h, 1834m, 4114e, 10p exk-
You have recovered balance on your right arm.
You have recovered balance on your left arm.
6650h, 1834m, 4114e, 10p exk-
A spectral garwight shimmers out of existence repeatedly, reappearing each time
to strike you rapidly, throwing you off balance.
6079h, 1811m, 4114e, 10p ek-
You bleed 22 health.
6057h, 1811m, 4114e, 10p ek-
You have recovered balance on all limbs.
6057h, 1751m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
The blade shears through a spectral garwight's body, coming clean through the
other side with a strangely quiet swish. He appears momentarily surprised,
before his eyes glaze over in death and he collapses to the ground.
You have slain a spectral garwight.
A large pile of sovereigns spill from the corpse.
You suddenly scoop up the corpse of a spectral garwight.
Simply crazy. I suppose it makes up for our tankiness, but it's still nuts. Take garshades for example, Pretty much any mage and other class can kill one with a normal hit and then an oblit critical. It takes me THREE oblits to kill one. (Garshades are those nasty life draining buggers). Pah.
Edit: that = 20 normal hits, or 10 TEN TEN rounds of swings
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him with a light wound.
You have scored an ANNIHILATINGLY POWERFUL CRITICAL hit!
6713h, 1738m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
6713h, 1738m, 4114e, 10p exk-
Opening its maw horrifically, a spectral garwight lets forth a piercing scream,
the noise reverberating around in your mind painfully.
6089h, 1738m, 4114e, 10p exk-
You have recovered balance on your right arm.
You have recovered balance on your left arm.
6490h, 1813m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
6650h, 1858m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
6650h, 1858m, 4114e, 10p exk-
A spectral garwight mutters and traces a cobalt blue pentagram in the air that
remains hovering before him.
6650h, 1834m, 4114e, 10p exk-
You have recovered balance on your right arm.
You have recovered balance on your left arm.
6650h, 1834m, 4114e, 10p exk-
A spectral garwight shimmers out of existence repeatedly, reappearing each time
to strike you rapidly, throwing you off balance.
6079h, 1811m, 4114e, 10p ek-
You bleed 22 health.
6057h, 1811m, 4114e, 10p ek-
You have recovered balance on all limbs.
6057h, 1751m, 4114e, 10p exk-
You swing a exquisitely crafted draconic broadsword at a spectral garwight. You
cut him, opening up deep lacerations.
The blade shears through a spectral garwight's body, coming clean through the
other side with a strangely quiet swish. He appears momentarily surprised,
before his eyes glaze over in death and he collapses to the ground.
You have slain a spectral garwight.
A large pile of sovereigns spill from the corpse.
You suddenly scoop up the corpse of a spectral garwight.
Simply crazy. I suppose it makes up for our tankiness, but it's still nuts. Take garshades for example, Pretty much any mage and other class can kill one with a normal hit and then an oblit critical. It takes me THREE oblits to kill one. (Garshades are those nasty life draining buggers). Pah.
Edit: that = 20 normal hits, or 10 TEN TEN rounds of swings
Unknown2005-08-26 05:21:55
It may take you awhile to kill things...
But you're pretty damn hard to kill yourself, eh?
QUOTE
6713h, 1738m, 4114e, 10p exk-
But you're pretty damn hard to kill yourself, eh?
Ixion2005-08-26 05:24:43
QUOTE(Temporary_Guido @ Aug 26 2005, 12:21 AM)
It may take you awhile to kill things...
But you're pretty damn hard to kill yourself, eh?
But you're pretty damn hard to kill yourself, eh?
172978
You forget the 1.7k mana. Leech/amissio Leech/amissio absolve dead. Yep.
At that time-
Code
Health : 8503/8503
Ceres and I were talking about hunting for mages, so I started gauging the pros and cons more pointedly. Still.. save for supernals/demon lords, an Anni crit should leave a puddle of blood let alone 20 hits.
Unknown2005-08-26 05:28:58
QUOTE(Ixion @ Aug 26 2005, 05:24 AM)
You forget the 1.7k mana. Leech Leech absolve dead. Yep.
172980
Well, last I checked there weren't a lot of denizens that used absolve.
Acrune2005-08-26 05:29:38
Meh, you have nearly 3 times my health. I want nearly three times your damage. Not to mention you probably take half the damage I do.
Ixion2005-08-26 05:30:44
Um yeah. I had 3 karma blessings and health and mana blessings from quests, a L2 torc, then surged. No whining.
Kharvik2005-08-26 06:00:13
With no blessings I kill a garshade in an oblit, garwights in an oblit sometimes one more. I also die if theres 3 or so garshades which as a knight you could tank, same with garwights if theres 2 I almost have to hit and run which I bet you dont have to do. Like you said, it evens out.
Ixion2005-08-26 06:02:15
Some of it evens out. I run almost as fast as Amaru (first person to come to mind heh) against three Garshades or 3 garwights. If I try to tank them, it takes usually 10p and tons of sparkles.
Yrael2005-08-26 06:18:41
QUOTE(Temporary_Guido @ Aug 26 2005, 04:28 PM)
Well, last I checked there weren't a lot of denizens that used absolve.
172984
I've been called a denizen; if you run into me and die, you're a retard. I use wrack, so does that count?
Tenebrae2005-08-26 11:10:05
If our abilities do things to denzins, we could then be far better off against them. Think about it, beheading an oncoming gorgog, or haymaker/pulp/decapitate a dwarf....
Soll2005-08-26 11:35:58
QUOTE
The reason for this requires some understanding of how player vs. player combat works, but for now suffice it to say that creating an artificial intelligence that allowed denizens to effectively deal with the hundreds of things a player can do to another player would be prohibitively complicated.
Not gonna happen.
Thorgal2005-08-26 11:46:31
I dunno, with my lightning proofed cloak, trans resilience, 115 cutting fullplate and nightkiss, you hit me for 2450 damage, plus 2-4 afflictions, and wounds, through shield, rebounding, parry and stances, every 4 seconds.
And most people that could tank a garshade at level 80+, can't kill it, because they simply don't do enough damage with their moonburst, cosmicfire or nightkiss. If you can bash them en route regularly, I don't think there's much room to complain. You'd have to be a mugwump to be fast enough, and unless they're called Narsrim, frogs can't really tank that stuff.
And most people that could tank a garshade at level 80+, can't kill it, because they simply don't do enough damage with their moonburst, cosmicfire or nightkiss. If you can bash them en route regularly, I don't think there's much room to complain. You'd have to be a mugwump to be fast enough, and unless they're called Narsrim, frogs can't really tank that stuff.
Amaru2005-08-26 12:03:10
I won't be shedding any tears for the plea of Knights bashing, personally...
Gwylifar2005-08-26 14:04:38
You can't quite compare numbers of crits because you should get twice as many, that are half as effective, anyway.
Even so, if it's really a 3-to-1 ratio like you said, that's something wrong.
Even so, if it's really a 3-to-1 ratio like you said, that's something wrong.
Narsrim2005-08-26 14:27:23
QUOTE(Ixion @ Aug 26 2005, 01:24 AM)
You forget the 1.7k mana. Leech/amissio Leech/amissio absolve dead. Yep.
At that time-
Code
Health : 8503/8503
Ceres and I were talking about hunting for mages, so I started gauging the pros and cons more pointedly. Still.. save for supernals/demon lords, an Anni crit should leave a puddle of blood let alone 20 hits.
At that time-
Code
Health : 8503/8503
Ceres and I were talking about hunting for mages, so I started gauging the pros and cons more pointedly. Still.. save for supernals/demon lords, an Anni crit should leave a puddle of blood let alone 20 hits.
172980
I remember the last time I was absolved by a garshade bashing, I was so upset.
Daevos2005-08-26 16:24:55
Two handers do not get twice as many chances for criticals.
Sylphas2005-08-26 16:27:03
They do about twice the damage.
Daevos2005-08-26 16:46:26
As a swing of a blade or mace, yes. But still significantly weak in bashing.
Melanchthon2005-08-26 17:08:47
Ixion is right that as knights, we deal decreased overall damage to creatures compensated by increased overall resilience to them. Our strength in hunting is damage over time rather than burst damage, which yields our weak but more frequent criticals as a result. This generally works to our advantage, though garshades--which are strong against DPS but weak to high burst damage--are a glaring exception.
Regarding the issue of two-handed weapons employed for hunting, this seriously needs to be looked at. They do not do twice the damage againt creatures as is commonly assumed. Two-handers are flatly the most ineffective hunters in the Basin.
Pressed, I would say that knights are still the strongest hunting class at the top end, with Serenguard at the clear fore then followed by the ur'Guard and finally the Ebonguard, despite the many claims to the contrary chiefly centering around Psionicist mages.
Regarding the issue of two-handed weapons employed for hunting, this seriously needs to be looked at. They do not do twice the damage againt creatures as is commonly assumed. Two-handers are flatly the most ineffective hunters in the Basin.
Pressed, I would say that knights are still the strongest hunting class at the top end, with Serenguard at the clear fore then followed by the ur'Guard and finally the Ebonguard, despite the many claims to the contrary chiefly centering around Psionicist mages.
Ekard2005-08-26 21:21:01
All warriors that posted here are right.
Let me compare. I with 20 str and swords 211, 212 damage and aggressive combat style and on top of that war blessing. I have to swing gorgog at least 14 (realy rare) to 18 times. So its from 7-9 rounds if all my attacks hit. And missing is on level 10% if you dont have race with specialization in your weaponamstery.
And now lets tell me how much cosmicfires/blasts... you need to kill gorgog.
And dont compare loboshigaru cosmicfire. Show me merian or other high int race attack.
Let me compare. I with 20 str and swords 211, 212 damage and aggressive combat style and on top of that war blessing. I have to swing gorgog at least 14 (realy rare) to 18 times. So its from 7-9 rounds if all my attacks hit. And missing is on level 10% if you dont have race with specialization in your weaponamstery.
And now lets tell me how much cosmicfires/blasts... you need to kill gorgog.
And dont compare loboshigaru cosmicfire. Show me merian or other high int race attack.