Saran2005-09-01 07:08:24
hmm remember that the only reason why the ic decks are limited is because they are the only ones with powers, that doesn't mean the others don't exist.
also it might work better if it were just a string of emotes where you actually have the cards (physically or in a program) and just emote what your doing. that or have it so you draw them out into one of the various patterns.
also it might work better if it were just a string of emotes where you actually have the cards (physically or in a program) and just emote what your doing. that or have it so you draw them out into one of the various patterns.
Tenebrae2005-09-01 07:53:12
This can be done with astrology if you want...
Gwylifar2005-09-01 14:09:59
QUOTE(Shorlen @ Aug 31 2005, 03:14 PM)
There are 78 cards in a Tarot deck. There are what, ten in the Lusternian tarot deck? It would be rather hard to create a descent metaphorical system with only ten cards =\\
176673
You'd have to use broader meanings based on more fundamental archetypes and then work more with combinations. For instance, if you wanted to make a very rigorous system, consider this: a reading is done with four pairs of cards, and after each pair, you shuffle the two back into the deck. Each pair can thus have 90 different possibilities (45 if you ignore the order). It'd be quite feasible to make a set of 90 possible conceptual units which can each be expressed as a combination of two more fundamental concepts in a particular sequence.
Another possibility would be to allow cards to fall in different orientations. If each card can point north, south, east, and west, you have forty conceptual units. If you add top and bottom (to reflect where runes go on statues in Lusternia), you're up to 60.
It'd certainly be more challenging to make a conceptual framework like this which covers the same domain, with every required concept covered and with the combinations making sense, but I'm confident it'd be possible. You could start by taking the 78 real-world Tarot cards, possibly adjusting them to account for differences between realspace and Lusternia, and then sort them out into ten groups, one for each of the prime Lusternian tarot cards.
Then take each group and see how the concepts that fell into that group fit together and also how they differ from one another. In essence, forming a taxonomical hierarchy of concepts. Then develop this additional layer of conceptual differentiation in such a way as to highlight the differences between concepts within the same group.
If I had nothing better to do today, I'd do it just to prove it could be done.
Tenebrae2005-09-01 18:06:36
What is the closest irl language, dead or modern, that would befit it? Latin? Spanish? French? Celtic?
Shorlen2005-09-01 18:22:41
QUOTE(Gwylifar @ Sep 1 2005, 10:09 AM)
You'd have to use broader meanings based on more fundamental archetypes and then work more with combinations. For instance, if you wanted to make a very rigorous system, consider this: a reading is done with four pairs of cards, and after each pair, you shuffle the two back into the deck. Each pair can thus have 90 different possibilities (45 if you ignore the order). It'd be quite feasible to make a set of 90 possible conceptual units which can each be expressed as a combination of two more fundamental concepts in a particular sequence.
Another possibility would be to allow cards to fall in different orientations. If each card can point north, south, east, and west, you have forty conceptual units. If you add top and bottom (to reflect where runes go on statues in Lusternia), you're up to 60.
It'd certainly be more challenging to make a conceptual framework like this which covers the same domain, with every required concept covered and with the combinations making sense, but I'm confident it'd be possible. You could start by taking the 78 real-world Tarot cards, possibly adjusting them to account for differences between realspace and Lusternia, and then sort them out into ten groups, one for each of the prime Lusternian tarot cards.
Then take each group and see how the concepts that fell into that group fit together and also how they differ from one another. In essence, forming a taxonomical hierarchy of concepts. Then develop this additional layer of conceptual differentiation in such a way as to highlight the differences between concepts within the same group.
If I had nothing better to do today, I'd do it just to prove it could be done.
Another possibility would be to allow cards to fall in different orientations. If each card can point north, south, east, and west, you have forty conceptual units. If you add top and bottom (to reflect where runes go on statues in Lusternia), you're up to 60.
It'd certainly be more challenging to make a conceptual framework like this which covers the same domain, with every required concept covered and with the combinations making sense, but I'm confident it'd be possible. You could start by taking the 78 real-world Tarot cards, possibly adjusting them to account for differences between realspace and Lusternia, and then sort them out into ten groups, one for each of the prime Lusternian tarot cards.
Then take each group and see how the concepts that fell into that group fit together and also how they differ from one another. In essence, forming a taxonomical hierarchy of concepts. Then develop this additional layer of conceptual differentiation in such a way as to highlight the differences between concepts within the same group.
If I had nothing better to do today, I'd do it just to prove it could be done.
177224
I'm working on a system right now, based on Astrology instead of IC Tarot, since I don't know a thing about IC Tarot, and it isn't flexible enough. Astrology is.
Gwylifar2005-09-01 20:33:41
QUOTE(Tenebrae @ Sep 1 2005, 02:06 PM)
What is the closest irl language, dead or modern, that would befit it? Latin? Spanish? French? Celtic?
177343
What language are the Tarot cards in? Let's see... Starleaper, Empress, Hermit... I think English is the language you're reaching for here.
Tenebrae2005-09-03 07:47:25
meh...
Devil= Le' Fain
Moon= Le' Madre de la Lun
Tower= Le' old Celest
Justice= Le' Hajamin
...
any ideas?
Devil= Le' Fain
Moon= Le' Madre de la Lun
Tower= Le' old Celest
Justice= Le' Hajamin
...
any ideas?
Tenebrae2005-09-03 07:49:41
Also if several people are interested, can they try to create designs for this?
Shorlen2005-09-03 07:50:51
QUOTE(Tenebrae @ Sep 3 2005, 03:47 AM)
meh...
Devil= Le' Fain
Moon= Le' Madre de la Lun
Tower= Le' old Celest
Justice= Le' Hajamin
...
any ideas?
Devil= Le' Fain
Moon= Le' Madre de la Lun
Tower= Le' old Celest
Justice= Le' Hajamin
...
any ideas?
178625
Those are terrible ones.
Use the Astrological signs for the Major Arcana, and the Astrological Bodies, as well as the Portal of Fate and Lusternia. That's 21. The 22nd should be... Hmm, dunno, actually I was working out a mapping and slight alteration, but I am distracted by other things.
Tenebrae2005-09-03 09:01:22
The world
Gwylifar2005-09-03 14:52:33
Well, obviously, there's lots of ways you could do this. I just prefer ones that are uniquely Lusternian, that look like they grew up there, rather than being something from somewhere else with a new paint job. Of course, what say do I have if I don't do it? And I'm not going to as my creative efforts are being put somewhere where they're more useful and appreciated these days. So make them in Latin if you want. (At least Latin is already used in Highmagic and Rituals, and one item in Moon.)
Tenebrae2005-09-03 17:58:42
The emperor's picture, if you don't mind, could be of magnagora, the female pope someone of serenwilde, the magician can be any normal mage, the male pope, someone of Glomdoring... can others help?
Shorlen2005-09-04 03:02:26
QUOTE(Tenebrae @ Sep 3 2005, 01:58 PM)
The emperor's picture, if you don't mind, could be of magnagora, the female pope someone of serenwilde, the magician can be any normal mage, the male pope, someone of Glomdoring... can others help?
178931
No offense, but are you listening?