Ceres2005-09-03 16:32:46
You can start decapitate on someone who isn't in the room, I think.
Unknown2005-09-03 16:48:57
Are we all done complaining finally?
I'm with haj on this, perhaps we should just stop upgrading and lapse into an environment which never adds anything new, like aetolia or something.
I'm with haj on this, perhaps we should just stop upgrading and lapse into an environment which never adds anything new, like aetolia or something.
Unknown2005-09-03 16:58:15
Please don't listen to them. They're idiots who scream about mechanical balance, and are somehow trying to argue about RP balance. Don't let them stop you.
I think Ecology and Hunting rock. I'm sorry if they disagree, but they're idiots.
I think Ecology and Hunting rock. I'm sorry if they disagree, but they're idiots.
Unknown2005-09-03 17:42:54
They do rock. Just like the new image of mundane, tribal, badass warrior. It's great.
But I also agree that it hit some guilds' rp development pretty bad. They need to make some heavy adjustments now to justify the new warriors, who are not connected to spirits or are not striving to be undead, to advance in the guild. Gwylifar and Xenthos and others are right in that aspect.
But you just deal with it. Daevos did by now I bet, judging from his posts, even though he wasn't particularly happy about having Ur'Guard without necromancy yesterday.
I also don't see how it could be avoided except for Divine giving hints in which direction not to go when guilds were building their lore.
But I also agree that it hit some guilds' rp development pretty bad. They need to make some heavy adjustments now to justify the new warriors, who are not connected to spirits or are not striving to be undead, to advance in the guild. Gwylifar and Xenthos and others are right in that aspect.
But you just deal with it. Daevos did by now I bet, judging from his posts, even though he wasn't particularly happy about having Ur'Guard without necromancy yesterday.
I also don't see how it could be avoided except for Divine giving hints in which direction not to go when guilds were building their lore.
Daevos2005-09-03 17:52:39
I dealt with it, because nothing matters but Pureblade. So I don't care about anything code related until Pureblade is fixed.
Singollo2005-09-03 17:53:00
Neat skill, however, I think certain divines need to establish it in what you guys considered it to be, because right now its running amock, at least in one guild.
Icarus2005-09-03 18:24:24
QUOTE(Daevos @ Sep 4 2005, 01:52 AM)
I dealt with it, because nothing matters but Pureblade. So I don't care about anything code related until Pureblade is fixed.
178927
Hey, Axelords too. But I have to agree that Hunting is cool and most of us do appreciate the hard work from the admin.
Terenas2005-09-03 18:31:31
QUOTE(Gwylifar @ Sep 3 2005, 04:15 PM)
If I were still there, I would try to deal with it by making hunters "second class citizens" in the Serenguard, allowed into the guildhall but not allowed to sit on the nice furniture. No vision quests for them. But that'd last five minutes before someone would drag modern-age sensibilities into the game and have a civil rights movement that would essentially render everything previously built just a footnote. Pity, too, because that kind of internal division could be cool, make this into an opportunity instead of a problem (as Xenthos seems to be doing). It'd screw my character still, but at least the guild could be saved. But I'm sure the guild would never allow that.
178881
Not to be mean, but I'm glad you're not the GM anymore if you're thinking this way. If you're going to be treating guild members who have proven themselves again and again like second-rate guards, then I don't think you'd be fit to run the guild. As for it saving the guild, who are you to say this would or wouldn't work, seriously, please stop thinking so damn highly of yourself, you're not the divine being given to the guards to actually make the guild worth anything. You abandoned the guild, you left, stop trying to influence how it is ran or tell us how to run it. If you want to do something about it, log on and actually try to do something about it.
Singollo2005-09-03 18:37:53
QUOTE
But that'd last five minutes before someone would drag modern-age sensibilities into the game and have a civil rights movement that would essentially render everything previously built just a footnote. Pity, too, because that kind of internal division could be cool, make this into an opportunity instead of a problem (as Xenthos seems to be doing).
The wisdom of Gwylifar speaks clearer than ever. Case in point: Terenas.
Terenas2005-09-03 19:28:52
Of course his wisdom speaks clearly to you since you've already made up your mind regarding the matter, as I had. Like other people have said, if you cannot make this fit into your RP, then you could just take leave, like Gwylifar have done so when the guild didn't conform to or follow his beliefs and vision.
Singollo2005-09-03 19:48:18
Which may happen, but you know, as long as my RP lives in the gray I can't do much to make up my mind. Other than argue with the entire guild
Xenthos2005-09-03 20:07:35
Singollo, what RP objections would you have if it replaced athletics instead?
Unknown2005-09-03 20:12:12
I think alot of people would be happier if it took Athletics place instead of the primary "distinguishing" skill (RP wise, yes I know) of each guild. I think that has been the biggest complaint all this time. It's a great skill..just what it forces one to get rid of has been the rub.
Singollo2005-09-03 20:12:13
I can't think of any, really, though I don't see it ever doing that.
Unknown2005-09-03 20:20:45
You're all just irritating me.
Estarra's done something that I, personally, disagree with. You now have three skillsets that allow you to basically be rogues. You can now get a group of 5-6 warriors with Tracking, and be your own league of warriors. No cities, no guilds. You're your own entity. This really does break away from the whole discouraging rogue thing.
If you don't like it, don't get it. Jesus.
Estarra's done something that I, personally, disagree with. You now have three skillsets that allow you to basically be rogues. You can now get a group of 5-6 warriors with Tracking, and be your own league of warriors. No cities, no guilds. You're your own entity. This really does break away from the whole discouraging rogue thing.
If you don't like it, don't get it. Jesus.
Xenthos2005-09-03 20:30:36
QUOTE(Ye of Little Faith @ Sep 3 2005, 04:20 PM)
You're all just irritating me.
Estarra's done something that I, personally, disagree with. You now have three skillsets that allow you to basically be rogues. You can now get a group of 5-6 warriors with Tracking, and be your own league of warriors. No cities, no guilds. You're your own entity. This really does break away from the whole discouraging rogue thing.
If you don't like it, don't get it. Jesus.
Estarra's done something that I, personally, disagree with. You now have three skillsets that allow you to basically be rogues. You can now get a group of 5-6 warriors with Tracking, and be your own league of warriors. No cities, no guilds. You're your own entity. This really does break away from the whole discouraging rogue thing.
If you don't like it, don't get it. Jesus.
179012
I haven't. Thanks for the tip.
Alger2005-09-03 20:32:14
honestly, nothing wrong with playing a second-class role. Some people will find it interesting.
Singollo2005-09-03 20:32:28
Here's the rub though. I have no qualms w/ the new skill, the lineup or anything that the skill did. I have a problem with the way it was presented to the Serenguard. You have no idea how many times I heard "We just forgot the skills of Moon/Stag" and refused to acknowledge anything regarding their departure from the Great Spirits having any implications in the big argument that insued.
Which is just stupid in my opinion, and don't see why the administration would want something to devolve like that.
Which is just stupid in my opinion, and don't see why the administration would want something to devolve like that.
Unknown2005-09-03 20:32:28
I'd love to see someone try that. Maybe Deepnight can have its own 'Aetherknights', or something.
Gwylifar2005-09-03 21:39:56
QUOTE(Gwylifar @ Sep 3 2005, 11:42 AM)
And the fact that anyone who raises this concern is branded by the administration, and half the other players, as being "ungrateful", is just part of the overall trend where "listening to the players" is becoming a reason not to listen to the players. Maybe it's not ingratitude, folks. Maybe there's an actual concern here. Maybe it'd be better to consider it instead of dismissing it as ingratitude without even listening first.
178856
QUOTE(Kidaen @ Sep 3 2005, 12:48 PM)
Are we all done complaining finally?
178904
Yes, Kidaen, we're all done complaining. Everything you do is always entirely right, in all aspects. There's no reason for anyone to ever raise a concern at all, nor even to provide any kind of input or any alternative perspectives. I suggest you close down the forums immediately. since clearly they serve no purpose, and there isn't any way of ensuring that people won't complain. I figure it takes you almost two seconds per pat dismissal. Who's got the time to waste on that?