Guild Admins

by Xenthos

Back to Ideas.

Xenthos2005-09-07 01:53:41
What's the problem with "saving" a newbie from a bad situation? The champion artifact already does that (though sends the champion into danger). A guild administrator thing that requires the administrator to go to a certain place to use isn't all that much different (doesn't put the admin in the same trouble, but other restrictions, such as working on level five and under, make up for that).

Edit: If they're doing something bad enough that they get enemied for it, they're still gonna die to guards before they're saved... they just don't have the health.
Dritex2005-09-07 07:58:55
Just wondering, but has anyone ever tried to use the chamion rescue ablity to pul a newbie out of newton? Trade spots with them, and then get carried out yourself?
Anisu2005-09-07 10:03:14
QUOTE(Nortimus @ Sep 7 2005, 02:54 AM)
Maybe something that would let you summon a newbie to a specific room in the guildhall, that had some kind of barrier that let only non-newbies pass through, and another command to send them back where they got summoned from. So if you need to talk to a newbie, you could summon them to you, but you couldn't use it to save them from being attacked in an enemy city or something, since they would be sent right back where they were.
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what low life would attack a freshman novice?