Shiri2005-09-10 14:49:20
QUOTE(Saran @ Sep 10 2005, 03:17 PM)
I've never been able to do village influencing in any way (gah can't even resurge people).
what would be nice is that when the other cities and commune are released if we could get a few more villages (trying to keep the current ratio villages:cities/communes)
i was thinking about this when i was at "work". it would be cool if they were linked to a hidden section of ethereal and not actually linked to the basin in anyother way thus calling gate weaves/distortions in to play.
what would be nice is that when the other cities and commune are released if we could get a few more villages (trying to keep the current ratio villages:cities/communes)
i was thinking about this when i was at "work". it would be cool if they were linked to a hidden section of ethereal and not actually linked to the basin in anyother way thus calling gate weaves/distortions in to play.
183265
Except gateweaves take 15 minutes of complete inaction to do. And...we can do that in Seren/Gloom villages.
Shorlen2005-09-10 16:05:33
QUOTE(Gregori @ Sep 10 2005, 06:58 AM)
I actually like it too. One of the things that made me wish I had other plans that night was logging in to find a village revolted... again. I like the fact it isn't happening every week and there has been a serious downtime.
183231
So, in other words, because you'd rather do something else than play Lusternia, noone else should be able to play Lusternia?
*confused*
What stops you from just NOT helping? That's like saying, "I hate how if there's a raid going on, and I have plans, I need to go and fight back the attackers. So I think we should take raiding out of the game, so I can do other things OOC that night."
wtf?
Athana2005-09-10 16:10:42
I think he means he hates logging on to see that he missed a village revolt. Not sure though.
Rauros2005-09-10 16:14:14
I agree with the changes, but it just makes living in Celest that much harder, since we're having to go so long without a single village. But it's our own fault, of course. We just have to live with our inability to beat Magnagora/Glomdoring in the influencing game. When we finally do get a village, at least we will have it for that much longer.
I think everything is fine just the way it is right now.
I think everything is fine just the way it is right now.
Shorlen2005-09-10 16:16:17
QUOTE(Rauros @ Sep 10 2005, 12:14 PM)
I agree with the changes, but it just makes living in Celest that much harder, since we're having to go so long without a single village. But it's our own fault, of course. We just have to live with our inability to beat Magnagora/Glomdoring in the influencing game. When we finally do get a village, at least we will have it for that much longer.Â
I think everything is fine just the way it is right now.
I think everything is fine just the way it is right now.
183309
I'd agree with the changes if they were making village revolts random, rather than making village revolts happen less than half as often. And randomly. All the strategy we used to put into preparing is gone, and I loved that. But I'd be willing to part with that if others didn't like strategy. But this is just not liking playing the game at all =\\
Alger2005-09-10 16:21:18
I also, prefer it like this as opposed to perpetually being on stand-by for a revolt.
Alger2005-09-10 16:24:25
And I believe Gregori meant he was beginning to wish he had something else to do because logging on to influence yet again was becoming such a drag. Influencing is a feature its not the whole game.
Shorlen2005-09-10 16:25:34
QUOTE(Alger @ Sep 10 2005, 12:21 PM)
I also, prefer it like this as opposed to perpetually being on stand-by for a revolt.
183319
How is this better though? We have NO idea when the revolts are coming now, rather than being able to sit down and predict when they're about to come. Villages used to revolt every 20-30 days based on a variety of factors. You could trivially predict them down to within 1-2 days of the revolt if you took the time to examine the data. So, that means you need to be on standby 5% of the time if you wanted to be prepared. Now, we have no idea when a village will revolt. "Sometime after 25 days have passed" is the best we can do. So, for about 15-30 days of every 60ish, we need to be on stand-by if we want to be prepared for the revolt. That's 25-50% of the time.
I say again, how is this better?
Shorlen2005-09-10 16:27:20
QUOTE(Alger @ Sep 10 2005, 12:24 PM)
And I believe Gregori meant he was beginning to wish he had something else to do because logging on to influence yet again was becoming such a drag. Influencing is a feature its not the whole game.
183322
Best darn feature I've ever seen in an IRE mud, and the reason I came back after quitting the game =\\ Well, I guess I'm the only person who enjoys these so much, so whatever.
Alger2005-09-10 16:31:36
because then after the next village is waiting for another village then another village then another etc. We had no lengthy downtime.
Now we actually do and as far as I know a lot of people find it better this way.
For the randomness I rather it be more predictable. Though the trend of change seems to be the opposite.
Now we actually do and as far as I know a lot of people find it better this way.
For the randomness I rather it be more predictable. Though the trend of change seems to be the opposite.
Gregori2005-09-10 16:38:50
QUOTE(Shorlen @ Sep 10 2005, 10:05 AM)
So, in other words, because you'd rather do something else than play Lusternia, noone else should be able to play Lusternia?
*confused*
What stops you from just NOT helping? That's like saying, "I hate how if there's a raid going on, and I have plans, I need to go and fight back the attackers. So I think we should take raiding out of the game, so I can do other things OOC that night."
wtf?
*confused*
What stops you from just NOT helping? That's like saying, "I hate how if there's a raid going on, and I have plans, I need to go and fight back the attackers. So I think we should take raiding out of the game, so I can do other things OOC that night."
wtf?
183302
Wow talk about totally misunderstanding a statement. Where did I say take anything out, so I could do other things?
I said that logging in constantly to find a village revolted made me wish I had made plans that night so I would have gone out instead of coming in to another 8 hours of influencing for the third day in a row. Trust me, if I did have plans and I logged in I wouldn't be staying for any reason.
As for playing Lusternia, I play Lusternia. There is alot more to Lusternia than influencing a vilage, and if you think that is the only part of the game worth being around for, you should find something else to do.
So once again. I like the changes, because it isn't a constant burnout, it enables people to actually play Lusternia instead of just play constant influence villages. Next time try and read what is said, instead of what you think is said.
Shorlen2005-09-10 16:55:00
QUOTE(Gregori @ Sep 10 2005, 12:38 PM)
Wow talk about totally misunderstanding a statement. Where did I say take anything out, so I could do other things?
I said that logging in constantly to find a village revolted made me wish I had made plans that night so I would have gone out instead of coming in to another 8 hours of influencing for the third day in a row. Trust me, if I did have plans and I logged in I wouldn't be staying for any reason.
As for playing Lusternia, I play Lusternia. There is alot more to Lusternia than influencing a vilage, and if you think that is the only part of the game worth being around for, you should find something else to do.
So once again. I like the changes, because it isn't a constant burnout, it enables people to actually play Lusternia instead of just play constant influence villages. Next time try and read what is said, instead of what you think is said.
I said that logging in constantly to find a village revolted made me wish I had made plans that night so I would have gone out instead of coming in to another 8 hours of influencing for the third day in a row. Trust me, if I did have plans and I logged in I wouldn't be staying for any reason.
As for playing Lusternia, I play Lusternia. There is alot more to Lusternia than influencing a vilage, and if you think that is the only part of the game worth being around for, you should find something else to do.
So once again. I like the changes, because it isn't a constant burnout, it enables people to actually play Lusternia instead of just play constant influence villages. Next time try and read what is said, instead of what you think is said.
183329
Oooh, sorry, misunderstood. I shouldn't post the moment I wake up - I tend to be a bit cranky in the morning Yeah, I understand and I guess I agree. I just wish a single revolt happened like, say, once a week hardcoded, random which village revolted, or something. It's been like, almost a month since the last revolt (that wasn't Acknor ) =\\
Richter2005-09-10 18:46:21
Gregori: *debate shorlen with passion*
Shorlen: *mindset noargumentwhatsoever*
The change was good. As he said, there's so much more to Lusternia.
Shorlen: *mindset noargumentwhatsoever*
The change was good. As he said, there's so much more to Lusternia.
Unknown2005-09-10 18:59:30
I do miss influencing, though. I'm tired of not being able to quest, because Glom and Mag hold all but 3 villages.
Tsakar2005-09-10 20:50:21
QUOTE(Shorlen @ Sep 10 2005, 09:55 AM)
Oooh, sorry, misunderstood. I shouldn't post the moment I wake up - I tend to be a bit cranky in the morning Yeah, I understand and I guess I agree. I just wish a single revolt happened like, say, once a week hardcoded, random which village revolted, or something. It's been like, almost a month since the last revolt (that wasn't Acknor ) =\\
183339
Your not the only one. And making it so the revolts are not as frequent sure, but going two rl weeks to a month to maybe be able to see one if your lucky enough to be around at the time is a little much in my personal opinion, but *shrug*, personally I think at least one village a rl week would be great
Melanchthon2005-09-11 00:58:28
It seems to me that peaced village revolts and a slower revolting pace both seek to do the same thing and end up going too far. It feels like it leaves people who enjoy the fighting out in the cold.
I'd really just like to see two things with revolts...
1. All existing demesnes dissolved as soon as the village revolts.
2. One non-peaced village revolt per week on average.
I don't really care either way how many peaced revolts there are.
I'd really just like to see two things with revolts...
1. All existing demesnes dissolved as soon as the village revolts.
2. One non-peaced village revolt per week on average.
I don't really care either way how many peaced revolts there are.
Bau2005-09-11 02:14:09
Y'all got a revolt now, stop whining.
I prefer the slower revolts. It makes much more sense, and -does- stop you being on the edge of your nerves all the time. What you really should be doing, rather than worrying about when it'll happen and how to be prepared, is knowing that it will come, make sure you have the bromides/defs all the time, and STOP WORRYING. It'll happen when it happens.
And I also prefer RP to constantly influencing. I just logged off Bau cause I didn't WANT to influence for Mag, and the lag means it'll just drive me insane anyway.
I prefer the slower revolts. It makes much more sense, and -does- stop you being on the edge of your nerves all the time. What you really should be doing, rather than worrying about when it'll happen and how to be prepared, is knowing that it will come, make sure you have the bromides/defs all the time, and STOP WORRYING. It'll happen when it happens.
And I also prefer RP to constantly influencing. I just logged off Bau cause I didn't WANT to influence for Mag, and the lag means it'll just drive me insane anyway.
Shorlen2005-09-11 08:22:02
QUOTE(Bau @ Sep 10 2005, 10:14 PM)
Y'all got a revolt now, stop whining.
183571
Meh, while I was at a mini-Con =\\ Ah well, I had a blast today, so I'm not complaining
Bau2005-09-11 08:26:00
It lasted long enough
Shorlen2005-09-11 09:16:56
QUOTE(Bau @ Sep 11 2005, 04:26 AM)
It lasted long enough
183842
Well, I'm glad Celest won Looks like you all fought like heck for it. *Almost* wish I was there instead of what I was doing at the time, but what I was doing at that time was playing a homebrew game that combined "Kobolds Ate My Baby" with "X-Com, UFO Defence." *having a good weekend*