Newbie Questions?

by Unknown

Back to Common Grounds.

Unknown2005-09-13 21:03:24
Looking around these forums I've yet to find a stickied newbie thread. Seems like something of an oversight, so perhaps I can at least partially correct that.

I am, personally, a newbie to this world. While I played Achaea for around three months as a Warlock of some small esteem (and I mean that, not many knew me), and even enjoyed it, there were a few small flaws with just how complex the game was to play that somewhat hurt my enjoyment of it. Combat was ridiculous against other players due to the basic necessity of needing so many triggers, macros, and whatnot. I can handle tactical stuffs, I'll never complain about getting my arse handed to me on a tactical level, but client limitations shouldn't kill me so easily.

So...questions? Just a few. For the record, I've gone over the site a little bit, though by no means thoroughly. Races and Archetypes were about the only things I looked over to start.

1) How's combat? Same as Achaea?
2) About the Archetypes...I've been thinking I'd like to play an offensive holy spellcaster, but I just can't tell if that's possible here in Lusternia or not. Can it be done? How?
3) Customization? Just how customizable are things? Player, world, organizations, etc?
4) Client? Is the java client worth using? Should I be using something else instead? I was running ZMUD at one point, but I don't believe that'll be a possibility any longer (I'll have to look into it).

Many apologies if I'm asking stoopid noob questions, but the noob population can only go so far on their own motivation. biggrin.gif

Thanks all!
Manjanaia2005-09-13 21:04:55
Don't like client systems? You won't like Lusternia.

EDIT: Well you won't like the combat anyway, but there's a lot more on offer smile.gif
Unknown2005-09-13 21:13:37
It's not that I don't like client systems. It's that I suck at programming and loathe it with a passion. People provide the stuff I need to compete and I'll be just fine. Tell me 'Figure it out or die' and I just take my PvP elsewhere.

Thank you for editing your post at least. Kinda felt like you were saying 'We don't like new people here. Go away.' Don't feel quite so...offended now. Thanks for the response either way. That's another reason to make a thread like this...to get a feel for the community here. If the community sucks, why bother with the game hey? If the community rocks, they can cover for the flaws of a game. I'd know, I've been there. tongue.gif
Richter2005-09-13 21:15:37
QUOTE(EDekar @ Sep 13 2005, 01:03 PM)
Looking around these forums I've yet to find a stickied newbie thread.  Seems like something of an oversight, so perhaps I can at least partially correct that.

Not an oversight, people come here, ask questions, and then move onto other issues. There's a newbie channel in game, and you're welcome to post any other questions on the forums. The general section is good for that.

I am, personally, a newbie to this world.  While I played Achaea for around three months as a Warlock of some small esteem (and I mean that, not many knew me), and even enjoyed it, there were a few small flaws with just how complex the game was to play that somewhat hurt my enjoyment of it.  Combat was ridiculous against other players due to the basic necessity of needing so many triggers, macros, and whatnot.  I can handle tactical stuffs, I'll never complain about getting my arse handed to me on a tactical level, but client limitations shouldn't kill me so easily.

Want to have fun at combat? That's definately possible. Want to be good at combat? You're going to have to learn how to at least make basic triggers/aliases and the like. Buy a cheap system or make one, the free nexus client is nice and easy to use as well.

So...questions?  Just a few.  For the record, I've gone over the site a little bit, though by no means thoroughly.  Races and Archetypes were about the only things I looked over to start.

1) How's combat?  Same as Achaea? Better, but the same style
2) About the Archetypes...I've been thinking I'd like to play an offensive holy spellcaster, but I just can't tell if that's possible here in Lusternia or not.  Can it be done?  How? Celestine perhaps?
3) Customization?  Just how customizable are things?  Player, world, organizations, etc? Everything, amazingly so.
4) Client?  Is the java client worth using?  Should I be using something else instead?  I was running ZMUD at one point, but I don't believe that'll be a possibility any longer (I'll have to look into it). I love nexus, but use Zmud.

Many apologies if I'm asking stoopid noob questions, but the noob population can only go so far on their own motivation.  biggrin.gif

Thanks all!
185505


Nyla2005-09-13 21:18:22
I think the closest thing you will come to a 'holy spellcaster' is a Celestine
which is a guardian archtype. Celestines deal mostly with angelic beaing,(achangels, cherubs, devas)

Celestine is more akin to a priest in achaea save that you can choose either healing, tarot or astrology
Goyel2005-09-13 21:18:47
QUOTE(EDekar @ Sep 13 2005, 04:03 PM)
1) How's combat?  Same as Achaea?
2) About the Archetypes...I've been thinking I'd like to play an offensive holy spellcaster, but I just can't tell if that's possible here in Lusternia or not.  Can it be done?  How?
3) Customization?  Just how customizable are things?  Player, world, organizations, etc?
4) Client?  Is the java client worth using?  Should I be using something else instead?  I was running ZMUD at one point, but I don't believe that'll be a possibility any longer (I'll have to look into it).

Many apologies if I'm asking stoopid noob questions, but the noob population can only go so far on their own motivation.  biggrin.gif
185505




1) Combat is same as Achaea, in style. However, we have different skills here, in many circumstances, and different placement of similar skills. So, in short, yes.
2)Thats entirely possible. The "Holy" guilds are the Celestines, and the Paladins. Celestines are spellcasters.... just look at Amaru for a fighting Celesting laugh.gif .
3) Things are very customizable, to some. With lots of things, it just costs a TON to customize it - for example, you can build on guildhalls, or make arenas, but it will cost millions of gold. You can found your own organization (albeit not a guild, but a clan) but that too costs money. Very customizable, if you have the resources.
4) Use zmud if you can. Nexus is OK, but not great IMHO.

Psh, no questions are stupid.

EDIT: Rather, these ones arent.
Manjanaia2005-09-13 21:25:45
QUOTE(EDekar @ Sep 13 2005, 09:13 PM)
It's not that I don't like client systems.  It's that I suck at programming and loathe it with a passion.  People provide the stuff I need to compete and I'll be just fine.  Tell me 'Figure it out or die' and I just take my PvP elsewhere.

Thank you for editing your post at least.  Kinda felt like you were saying 'We don't like new people here.  Go away.'  Don't feel quite so...offended now.  Thanks for the response either way.  That's another reason to make a thread like this...to get a feel for the community here.  If the community sucks, why bother with the game hey?  If the community rocks, they can cover for the flaws of a game.  I'd know, I've been there.  tongue.gif
185509



Yeah sorry man I'm tired and when I read my post I realised how arseholish it was so I edited it smile.gif
Galatae2005-09-13 21:42:42
Mushclient's a pretty good client to use as well, if you'd want to use a free one.
Jairdan2005-09-13 21:47:44
1) How's combat? Same as Achaea?
Its actually a bit more complex here, but in a better way.. trust me, i'm not a huge combatant, with no system, and even i was able to enjoy it and kill people on my own tongue.gif

2) About the Archetypes...I've been thinking I'd like to play an offensive holy spellcaster, but I just can't tell if that's possible here in Lusternia or not. Can it be done? How?
As they all said - Celestine.. but Celest itself is debatable tongue.gif

3) Customization? Just how customizable are things? Player, world, organizations, etc?
That is the biggest part of Lusternia, really. Unlike in Achaea, your Guild will have options for the guildskills you can pick - as a Celestine you'll get Cosmic(which turns into Celestialism), Rituals(Which turns into Sacraments) and then they have a choice between Healing, Tarot, and Astrology.

Then you also have the cartels for trade skills (Which you get for free here. Everyone gets 1 tradeskill) and cartels are where you submit designs and such. Also, there are ALOT of tradeskills here - faaar surpassing Achaea.


4) Client? Is the java client worth using? Should I be using something else instead? I was running ZMUD at one point, but I don't believe that'll be a possibility any longer (I'll have to look into it)
When it comes to clients, I would recommend MUSHclient. It is free (*puts up an anti-Gwylifar field around the thread*) to use with all the capabilities of ZMud (some say its better), and Ethelon (a top tier fighter) offers a free combat system for it, which, while it won't make you top tier, it will allow you to do a WHOLE lot better.
Unknown2005-09-13 21:53:57
Okay, thanks for the replies everyone! Appreciate the help thus far.

So it looks like I want to roll up a Celestine. Sounds about right after looking over the class, though I still kind of wonder if I'll be typecast into the 'R U a healr? lol' garbage. Now, I was aware that for Magi back in Achaea, I wanted Intelligence and lots of it (so I rolled an elf. Didn't wanta be a frog). What do Celestines use? Spirit? Any suggestions along those lines?
Goyel2005-09-13 21:57:55
Mugwump will be fast, which is GREAT for spellcasters.

Merians are also good, statwise, cause they get special stats for being in a celest guild (Specialize, so they have more of the stats they need).

Those are the two obvious choices.
Ekard2005-09-13 22:16:27
It depends on what you want to do.
Merian arent best for combat.
Mugwump will be anly a bit better.
If you will be able to buy ooc credits and trans few skills i would say Loboshigaru, if you wont, then take Lucidian, good int and tanky.
Aslarans are good if you take tarot, swinging a tarot cards take balance.
Evry other Celestine abbilities takes equilibrium, but remeber that 10 constitution isn't much for mugwump and merian.
Jairdan2005-09-13 22:20:15
Well, Merian is probably a good bet. They get 19 Int naturally once you specialize, along with slightly faster equilibrium from the get-go.

And no, being a Celestine has not been characterized as the Healer sort.. that is more often assumed of the Moondancers tongue.gif In Celestines, you're basically the ones who go out and smash skulls, while Paladins are considered the defenders. At least, that is how its ended up being with folks like Amaru and Ceres running around as Celestines.
Unknown2005-09-13 22:22:15
Pick your race based on how you want to roleplay. GHRUGH. I'd rather see a few well-played Igasho Nihilists than just a million carbon copy Mugwumps.

Anyway, if you don't feel like putting together your own system, download MUSHclient and Ethelon's Free System (Located in the 'Mechanic's Corner').
Unknown2005-09-13 22:23:53
QUOTE(Jairdan @ Sep 13 2005, 10:20 PM)
Well, Merian is probably a good bet. They get 19 Int naturally once you specialize, along with slightly faster equilibrium from the get-go.

And no, being a Celestine has not been characterized as the Healer sort.. that is more often assumed of the Moondancers tongue.gif In Celestines, you're basically the ones who go out and smash skulls, while Paladins are considered the defenders. At least, that is how its ended up being with folks like Amaru and Ceres running around as Celestines.
185535



1. No, they get 18 int as Imperial Merian. wink.gif
2. Celestines can take the healing skillset. So shush.
3. The paladins have -never- done anything noteworthy. Do not join them.
Ekard2005-09-13 22:26:31
QUOTE(Jairdan @ Sep 14 2005, 12:20 AM)
Well, Merian is probably a good bet. They get 19 Int naturally once you specialize, along with slightly faster equilibrium from the get-go.

And no, being a Celestine has not been characterized as the Healer sort.. that is more often assumed of the Moondancers tongue.gif In Celestines, you're basically the ones who go out and smash skulls, while Paladins are considered the defenders. At least, that is how its ended up being with folks like Amaru and Ceres running around as Celestines.
185535



Imeprian Merian have only 18 int. With Knowledge blessing it is 20! if you add some astrological spheres or favour its realy nice, but you haev to look out on your health.
Damn why when i was Celestine there wasnt astrology and karma blessings. I propably could tank lobstrosity without flying and healing after 2 hits.
And no i didnt go on Astral as level 45, it was level 70+. Merians cant take much damage sad.gif
Jairdan2005-09-13 22:26:31
Er..I meant 18 and yes, Celestines CAN take Healing, but they aren't characterized as the fluffy healer sorts, which is what he asked. Stop being a troll, Guido.
Shamarah2005-09-13 22:34:58
Merian really isn't the best for guardian, because guardians, Celestines in particular, don't generally rely on damage to kill people. I'd try something tanky or an intelligence/tanky blend. Loboshigaru or Lucidian are good choices, as Ekard said.
Unknown2005-09-13 22:48:29
Hmmm...going over races again, I'm thinking that Aslaran and Dracnari look the most interesting to me for what I intend. Whadya think? Am I unnecessarily gimping myself?

I do create characters for RP, and gods know I've plenty of experience in the field. I've yet to work out a character for the game quite yet, but we'll see what happens over the development process.

Once I get everything finalized I'll let y'all know, so thanks again for the input!
Terenas2005-09-13 22:56:20
Aslarans rock. wub.gif