tsaephai2005-09-29 22:54:18
hahaha! i think i'm the only lawful neutral!
Shamarah2005-09-29 23:50:53
It seems Shamarah is a...
Lawful Good Elf Mage Cleric
Follower Of Mystra
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.
Makes sense.
Lawful Good Elf Mage Cleric
Follower Of Mystra
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.
Makes sense.
Akraasiel2005-10-03 16:22:43
chaotic neutral human mage Who woulda guessed?
Unknown2005-10-03 16:58:59
For Kalo:
Chaotic Good Elf Bard Mage
Follower Of Hanali Cenanil
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.
Iunno, fairly accurate.
Chaotic Good Elf Bard Mage
Follower Of Hanali Cenanil
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.
Iunno, fairly accurate.
Hajamin2005-10-03 17:15:44
100% honestly taken as Hajamin:
You Are A:
Lawful Good Human Paladin Fighter
Follower Of Tyr
Ofcourse, that should be:
You are A:
Lawful Good Divine Paladin Fighter
Hajamin
You Are A:
Lawful Good Human Paladin Fighter
Follower Of Tyr
Ofcourse, that should be:
You are A:
Lawful Good Divine Paladin Fighter
Hajamin
Unknown2005-10-03 17:22:44
QUOTE(Hajamin @ Oct 3 2005, 06:15 PM)
100% honestly taken as Hajamin:
You Are A:
Lawful Good Human Paladin Fighter
Follower Of Tyr
Ofcourse, that should be:
You are A:
Lawful Good Divine Paladin Fighter
Hajamin
You Are A:
Lawful Good Human Paladin Fighter
Follower Of Tyr
Ofcourse, that should be:
You are A:
Lawful Good Divine Paladin Fighter
Hajamin
198016
That's forged
Tsuki2005-10-03 17:58:23
Eep. My alignment's changed ... although actually, it makes sense if I think about it.
Me, back in mid-March
Me, today
Tsuki, today
Me, back in mid-March
QUOTE
Lawful Good Elf Bard Ranger
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.
--------------------------------------------------------------------------------
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXX (8)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- XXXXX (5)
True Neutral ---- XXX (3)
Chaotic Neutral - (0)
Lawful Evil ----- XXXX (4)
Neutral Evil ---- XXX (3)
Chaotic Evil ---- (-2)
Race:
Human ---- (-5)
Half-Elf - XXXXXXXX (8)
Elf ------ XXXXXXXXXXX (11)
Halfling - (0)
Dwarf ---- (-9)
Half-Orc - (-2)
Gnome ---- XXXXX (5)
Class:
Fighter - (-6)
Ranger -- XXXXXXX (7)
Paladin - X (1)
Cleric -- X (1)
Mage ---- XXXXXX (6)
Druid --- XXXX (4)
Thief --- (-1)
Bard ---- XXXXXXXX (8)
Monk ---- XXX (3)
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.
--------------------------------------------------------------------------------
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXXX (8)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXX (5)
Lawful Neutral -- XXXXX (5)
True Neutral ---- XXX (3)
Chaotic Neutral - (0)
Lawful Evil ----- XXXX (4)
Neutral Evil ---- XXX (3)
Chaotic Evil ---- (-2)
Race:
Human ---- (-5)
Half-Elf - XXXXXXXX (8)
Elf ------ XXXXXXXXXXX (11)
Halfling - (0)
Dwarf ---- (-9)
Half-Orc - (-2)
Gnome ---- XXXXX (5)
Class:
Fighter - (-6)
Ranger -- XXXXXXX (7)
Paladin - X (1)
Cleric -- X (1)
Mage ---- XXXXXX (6)
Druid --- XXXX (4)
Thief --- (-1)
Bard ---- XXXXXXXX (8)
Monk ---- XXX (3)
Me, today
QUOTE
Lawful Neutral Half-Elf Ranger Monk
Follower Of Silvanus
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.
Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
--------------------------------------------------------------------------------
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XX (2)
Lawful Neutral -- XXXXXXXXX (9)
True Neutral ---- XXXXXX (6)
Chaotic Neutral - X (1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- X (1)
Chaotic Evil ---- (-4)
Race:
Human ---- (-5)
Half-Elf - XXXXXXXXX (9)
Elf ------ XXXXXXX (7)
Halfling - XXXXX (5)
Dwarf ---- (-6)
Half-Orc - (-5)
Gnome ---- XXXXX (5)
Class:
Fighter - (-10)
Ranger -- XXXXXXXXXX (10)
Paladin - (0)
Cleric -- XX (2)
Mage ---- (0)
Druid --- XXXXXXX (7)
Thief --- XXXXX (5)
Bard ---- XXXXXXX (7)
Monk ---- XXXXXXXXX (9)
Follower Of Silvanus
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.
Deity:
Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.
--------------------------------------------------------------------------------
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XX (2)
Lawful Neutral -- XXXXXXXXX (9)
True Neutral ---- XXXXXX (6)
Chaotic Neutral - X (1)
Lawful Evil ----- XXX (3)
Neutral Evil ---- X (1)
Chaotic Evil ---- (-4)
Race:
Human ---- (-5)
Half-Elf - XXXXXXXXX (9)
Elf ------ XXXXXXX (7)
Halfling - XXXXX (5)
Dwarf ---- (-6)
Half-Orc - (-5)
Gnome ---- XXXXX (5)
Class:
Fighter - (-10)
Ranger -- XXXXXXXXXX (10)
Paladin - (0)
Cleric -- XX (2)
Mage ---- (0)
Druid --- XXXXXXX (7)
Thief --- XXXXX (5)
Bard ---- XXXXXXX (7)
Monk ---- XXXXXXXXX (9)
Tsuki, today
QUOTE
Lawful Neutral Elf Bard Ranger
Follower Of Helm
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Helm is the Lawful Neutral god of guardians and protectors. His followers believe in vigilance and preparedness, and are always ready for whatever confronts them. They wear plate mail, sometimes with gold embossing, with an open eye set into the breastplate, and an open-faced helmet. Helm's symbol is an open eye in a gauntlet.
--------------------------------------------------------------------------------
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXX (4)
Lawful Neutral -- XXXXXXXX (8)
True Neutral ---- XXXXXX (6)
Chaotic Neutral - (0)
Lawful Evil ----- XXX (3)
Neutral Evil ---- X (1)
Chaotic Evil ---- (-4)
Race:
Human ---- (-10)
Half-Elf - XXXX (4)
Elf ------ XXXXXXXXX (9)
Halfling - XX (2)
Dwarf ---- (-2)
Half-Orc - (-6)
Gnome ---- XXXXXXX (7)
Class:
Fighter - (-12)
Ranger -- XXXXXXX (7)
Paladin - (-3)
Cleric -- (0)
Mage ---- XX (2)
Druid --- XXXXXX (6)
Thief --- XX (2)
Bard ---- XXXXXXXX (8)
Monk ---- XXXXX (5)
Follower Of Helm
Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.
Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Deity:
Helm is the Lawful Neutral god of guardians and protectors. His followers believe in vigilance and preparedness, and are always ready for whatever confronts them. They wear plate mail, sometimes with gold embossing, with an open eye set into the breastplate, and an open-faced helmet. Helm's symbol is an open eye in a gauntlet.
--------------------------------------------------------------------------------
Detailed Results:
Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXX (4)
Lawful Neutral -- XXXXXXXX (8)
True Neutral ---- XXXXXX (6)
Chaotic Neutral - (0)
Lawful Evil ----- XXX (3)
Neutral Evil ---- X (1)
Chaotic Evil ---- (-4)
Race:
Human ---- (-10)
Half-Elf - XXXX (4)
Elf ------ XXXXXXXXX (9)
Halfling - XX (2)
Dwarf ---- (-2)
Half-Orc - (-6)
Gnome ---- XXXXXXX (7)
Class:
Fighter - (-12)
Ranger -- XXXXXXX (7)
Paladin - (-3)
Cleric -- (0)
Mage ---- XX (2)
Druid --- XXXXXX (6)
Thief --- XX (2)
Bard ---- XXXXXXXX (8)
Monk ---- XXXXX (5)
Nayl2005-10-03 18:30:31
I am Lawful Neutral Elf Ranger Monk, Follower Of Silvanus.
Checking Nayl now.
EDIT:
For Nayl... how fitting.
Checking Nayl now.
EDIT:
QUOTE
Neutral Evil Elf Mage Cleric
Follower Of Velsharoon
Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
Follower Of Velsharoon
Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
For Nayl... how fitting.
Nayl2005-10-03 18:40:19
QUOTE(shadow @ Sep 25 2005, 06:34 AM)
And there I ended up being the Avatar to a 'good' Divine IG.. someone tell me how that happened.Â
191744
....bad luck?
Lisaera2005-10-03 18:41:54
These are quite accurate, Lisaera came out as a Lawful Good Elf Druid Ranger.
Narsrim2005-10-03 18:59:14
QUOTE(Lisaera @ Oct 3 2005, 02:41 PM)
These are quite accurate, Lisaera came out as a Lawful Good Elf Druid Ranger.
198045
I'm the only lawful evil person in Serenwilde, I bet *sniffle*
Nokraenom2005-10-04 02:13:52
Nokraenom:
Chaotic Evil Human Mage Thief
Follower Of Velsharoon
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.
Chaotic Evil Human Mage Thief
Follower Of Velsharoon
Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity:
Velsharoon is the Neutral Evil god of necromancy, liches, and undeath. He is also known as the Vaunted, the Archmage of Necromancy, and the Lord of the Forgotten Crypt. His followers practice the necromantic arts, and raise the dead to do their bidding. His symbol is a crowned skull.