Vix2005-09-25 21:02:06
Maybe up the experience loss for conglutinating in enemy territory? What is the rate now?
Ashteru2005-09-25 21:07:20
QUOTE(Narsrim @ Sep 25 2005, 09:01 PM)
In any case, I've already said that people would still raid and be successful. Amongst those people would likely not be you because as we have established, Ashteru's role is to try and sneak in a hit before getting killed - how amazing.
However, I have killed Demon Lords in the past. I've killed them solo. I've killed them in teams. I know how it works. And I avidly support any measure that makes the raiding part at a disadvantage. First, it makes it more fun. When you do something risky and succeed, it means something. Being able to rape the Supernals and lose nothing even if the entire raid is botched is just lame.
However, I have killed Demon Lords in the past. I've killed them solo. I've killed them in teams. I know how it works. And I avidly support any measure that makes the raiding part at a disadvantage. First, it makes it more fun. When you do something risky and succeed, it means something. Being able to rape the Supernals and lose nothing even if the entire raid is botched is just lame.
192369
Woah....was that just a storm of hot air or did you let loose a bit of your ego again?
Hrm....no, actually I don't care.
Ashterus role is to sit on prime and laugh about the deaths and maybe the egoinflated shouts that come after the raids. Ashteru is quite happy with his role, and he wouldn't give it up for a live of always trying to be the best at something.
Oh. And I am not part of the raiders and avidly support any measure to not make the raiding part a disadvantage.
Why? There are already supposed drawbacks for raiders. They just aren't used. As I said, let the players do it. Let them have a demesne up there. But obviously you don't think Celest is able to have that.
Weird...I always see some Aquamancers around...
Narsrim2005-09-25 21:10:10
You can instantly break a meld in the Supernal room (you can actually break a meld in any part of the supernal area because its a circle). Furthermore, you cannot even reconnect the meld back from the Supernal area to the Pool. For the love of God, stfu. You act as if you have some insight into combat or the situation. You don't.
My plan of action wouldn't favor Celest. It wouldn't favor Magnagora. It would help balance out the raiding/defending issue that is present. If I raid Angkrag, I pray if I die. If Daevos dies, he conglutinates in Angkrag. It is the same damn principle.
My plan of action wouldn't favor Celest. It wouldn't favor Magnagora. It would help balance out the raiding/defending issue that is present. If I raid Angkrag, I pray if I die. If Daevos dies, he conglutinates in Angkrag. It is the same damn principle.
Ashteru2005-09-25 21:13:32
QUOTE(Narsrim @ Sep 25 2005, 09:10 PM)
You can instantly break a meld in the Supernal room. Furthermore, you cannot even reconnect the meld back from the Supernal area to the Pool. For the love of God, stfu. You act as if you have some insight into combat or the situation. You don't.
192382
WTF? Do you even KNOW a -TINY- bit of demesnes? Obviously you don't. Supernal rooms are easy to demesne, you'd just have to leave out two rooms. If you put up icewalls and the like, it's even easier to hold them in the demesne a bit. It would take someone dedicated to defense, true. But I mean...Celest is full of Fanatics, isn't it not?
And I don't act so. I had -enough- demesne combat to know at least about that. have you ever been druid, Narsrim? Or Mage? No?
Narsrim2005-09-25 21:17:14
QUOTE(Ashteru @ Sep 25 2005, 05:13 PM)
WTF? Do you even KNOW a -TINY- bit of demesnes? Obviously you don't. Supernal rooms are easy to demesne, you'd just have to leave out two rooms. If you put up icewalls and the like, it's even easier to hold them in the demesne a bit. It would take someone dedicated to defense, true. But I mean...Celest is full of Fanatics, isn't it not?
And I don't act so. I had -enough- demesne combat to know at least about that. have you ever been druid, Narsrim? Or Mage? No?
And I don't act so. I had -enough- demesne combat to know at least about that. have you ever been druid, Narsrim? Or Mage? No?
192386
I'm not going to argue with someone who is an incompetent fighter. I've seen it done from a defending an offensive perspective. Icewalls aren't too effective when everyone has an ignite enchantment. Furthermore, when you factor in other strategies like erecting a shrine and casting worldburn, it is impossible to hold a demesne as it will hit every room around the supernal.
However, it is completely irrelevant. This is in no way establishes a negative for the raiders and a positive for the defender. Either party can demesne. Plus, the Aquamancer demesne is just easier to handle with protection scrolls than the Geomancer.
The area around the Supernal is shaped like this:
...1...
2....3
...4...
If you want to hold a meld at room 1, you can meld 2 and 3 but not 4. However, it is impossible to hinder then in room 1 because they can always enter pillar and poof back out of the demesne. All it takes is one person to ignite and the mage to move with the group either SE or SW to break. That's it.
Ashteru2005-09-25 21:22:21
QUOTE(Narsrim @ Sep 25 2005, 09:17 PM)
I'm not going to argue with someone who is an incompetent fighter. I've seen it done from a defending an offensive perspective. Icewalls aren't too effective when everyone has an ignite enchantment. Furthermore, when you factor in other strategies like erecting a shrine and casting worldburn, it is impossible to hold a demesne as it will hit every room around the supernal.
However, it is completely irrelevant. This is in no way establishes a negative for the raiders and a positive for the defender. Either party can demesne. Plus, the Aquamancer demesne is just easier to handle with protection scrolls than the Geomancer.
However, it is completely irrelevant. This is in no way establishes a negative for the raiders and a positive for the defender. Either party can demesne. Plus, the Aquamancer demesne is just easier to handle with protection scrolls than the Geomancer.
192387
Yaah...I know that I can't fight. But I know about demesnes. My Faethorn one wasn't that bad. Sorry, but you can't argue that, Mr. Moondancer. And Icewalls aren't the only chance. Put an illusion up, put icewalls up, put motes there. Then erect a shrine to Hajamin at ever entrance. As soon as they enter
tell Shamarah Keel them
Shamarah uses Worldburn
Daevos was keeled
Kaervas was keeled
Mell was keeled
(*replace Shamarah with however can Worldburn in Hajamins order)
And so on, you get the idea. Furthermore, if you just demesne the whole thing, not the room of each supernal, you'll know when they enter with Cubix. Just icewall up every room of each supernal, and use motes or something like that at the cubix room. That should give you -at least- enough time to get some defenders up who can catch them -in- the demesne. And even if Aquamancer demesnes aren't as good as geo ones, they can still stun and do some other nasty things.
Oh, and another thing: Protection Scrolls are the bane of each Druids and Mages existence....
Ashteru2005-09-25 21:24:21
QUOTE(Narsrim @ Sep 25 2005, 09:17 PM)
The area around the Supernal is shaped like this:
...1...
2....3
...4...
If you want to hold a meld at room 1, you can meld 2 and 3 but not 4. However, it is impossible to hinder then in room 1 because they can always enter pillar and poof back out of the demesne. All it takes is one person to ignite and the mage to move with the group either SE or SW to break. That's it.
192387
Aye, you see what I mean. Put icewalls at 2 ne and 3 nw and put a mote or something at 1. Plus an illusion. As soon as you see them enter, Worldburn or call defenders.
Rinse, repeat.
You could get a second mage to hold 4 and the supernals room, making it a bit safer too. There are so many skills in Lusternia, you can always try to use creative tactics. Use your fantasy, man.
Narsrim2005-09-25 21:26:06
QUOTE(Ashteru @ Sep 25 2005, 05:22 PM)
Yaah...I know that I can't fight. But I know about demesnes. My Faethorn one wasn't that bad. Sorry, but you can't argue that, Mr. Moondancer. And Icewalls aren't the only chance. Put an illusion up, put icewalls up, put motes there. Then erect a shrine to Hajamin at ever entrance. As soon as they enter
tell Shamarah Keel them
Shamarah uses Worldburn
Daevos was keeled
Kaervas was keeled
Mell was keeled
(*replace Shamarah with however can Worldburn in Hajamins order)
And so on, you get the idea. Furthermore, if you just demesne the whole thing, not the room of each supernal, you'll know when they enter with Cubix. Just icewall up every room of each supernal, and use motes or something like that at the cubix room. That should give you -at least- enough time to get some defenders up who can catch them -in- the demesne. And even if Aquamancer demesnes aren't as good as geo ones, they can still stun and do some other nasty things.
Oh, and another thing: Protection Scrolls are the bane of each Druids and Mages existence....
tell Shamarah Keel them
Shamarah uses Worldburn
Daevos was keeled
Kaervas was keeled
Mell was keeled
(*replace Shamarah with however can Worldburn in Hajamins order)
And so on, you get the idea. Furthermore, if you just demesne the whole thing, not the room of each supernal, you'll know when they enter with Cubix. Just icewall up every room of each supernal, and use motes or something like that at the cubix room. That should give you -at least- enough time to get some defenders up who can catch them -in- the demesne. And even if Aquamancer demesnes aren't as good as geo ones, they can still stun and do some other nasty things.
Oh, and another thing: Protection Scrolls are the bane of each Druids and Mages existence....
192391
Why are you still trying? Do you think they would have worldburned if it was an option? The Hajamin shrine was immediately defiled with gold because they attacked before there was any notice. They then immediately erected a Fain shrine.
I thought it was fairly obvious that when they attack, they wait till no one is on Celestia and pop in there. You seemed to have neglected to consider the reality of the situation in favor of your hypothetical "I've never done it, but if I did and it went perfect" scenarios.
And FYI: Protection scrolls stop Aquamancer stun.
Narsrim2005-09-25 21:27:03
Isn't it obvious that everytime Magnagora raids the Supernals, Celest is not sitting up there with a shrine and a big group waiting?
Ashteru2005-09-25 21:30:55
QUOTE(Narsrim @ Sep 25 2005, 09:26 PM)
Why are you still trying? Do you think they would have worldburned if it was an option? The Hajamin shrine was immediately defiled with gold because they attacked or before there was any notice. They then immediately erected a Fain shrine.
I thought it was fairly obvious that when they attack, they wait till no one is on Celestia and pop in there. You seemed to have neglected to consider the reality of the situation in favor of your hypothetical "I've never done it, but if I did and it went perfect" scenarios.
And FYI: Protection scrolls stop Aquamancer stun.
I thought it was fairly obvious that when they attack, they wait till no one is on Celestia and pop in there. You seemed to have neglected to consider the reality of the situation in favor of your hypothetical "I've never done it, but if I did and it went perfect" scenarios.
And FYI: Protection scrolls stop Aquamancer stun.
192395
....hrrrm....sorry that I sound weird or something, but I am trying because you want to make a trans skill useless.
Oh and...sorry that I thought Celest was anywhere like Serenwilde or Magnagora. Really, sorry. I mean, Serenwilde has Zenji often up on Ethereal, and several Druids who meld it regularly. Magnagora has Mell, Odjin, Borca and some others. *shrug*
I guess I put too much faith in Celest on this one.
And TYFYI.
Good night anway, I am tired, it's half past eleven and I have school tomorrow. *doffs his imaginary, but still really cool looking hat*
Always a pleasure to argue a bit with you, although I prefer not to. But sometimes I am so pissed of that I can't restrain myself, sorry. No harm done from my side. ^^
Ashteru2005-09-25 21:31:27
QUOTE(Narsrim @ Sep 25 2005, 09:27 PM)
Isn't it obvious that everytime Magnagora raids the Supernals, Celest is not sitting up there with a shrine and a big group waiting?
192396
Shrine is easy to maintain, and a single person would be enough. So much you have to admit.
Narsrim2005-09-25 21:32:33
As we have already established in former threads, Ethereal Serenwilde and Ethereal Glomdoring are well fortified with guards and totems. There is no such advantage on Celestia and Nil. As a result, I think it would be *gasp* fair for them to have something special.
Furthermore, conglutination wouldn't be worthless. It would still be awesome. It just wouldn't be the end-all solution to cosmic raiding if a city was willing to invest 1,000p to stop a raid for a mere hour.
Furthermore, conglutination wouldn't be worthless. It would still be awesome. It just wouldn't be the end-all solution to cosmic raiding if a city was willing to invest 1,000p to stop a raid for a mere hour.
Narsrim2005-09-25 21:33:25
QUOTE(Ashteru @ Sep 25 2005, 05:31 PM)
Shrine is easy to maintain, and a single person would be enough. So much you have to admit.
192400
You can blow a shrine in 15-20 seconds with a few people if you are using gold. I've done it before and then instantly erected a new shrine, 15 seconds later it was full and ready for me to burn.
Ashteru2005-09-25 21:37:18
QUOTE(Narsrim @ Sep 25 2005, 09:32 PM)
As we have already established in former threads, Ethereal Serenwilde and Ethereal Glomdoring are well fortified with guards and totems. There is no such advantage on Celestia and Nil. As a result, I think it would be *gasp* fair for them to have something special.
Furthermore, conglutination wouldn't be worthless. It would still be awesome. It just wouldn't be the end-all solution to cosmic raiding if a city was willing to invest 1,000p to stop a raid for a mere hour.
Furthermore, conglutination wouldn't be worthless. It would still be awesome. It just wouldn't be the end-all solution to cosmic raiding if a city was willing to invest 1,000p to stop a raid for a mere hour.
192402
Do I get something special because you own as a Mugwump and I don't? Nopel.
The more it is important to keep a guard up there, even if that would rotate every quarter of an hour or something.
But imagine the lameness you could do with that skill. Do you conglutinate after Worldburn? Not sure, the only time I was worldburned on another plane was before I had planar and I had to pray anyway. Well, if you do, that skill would just be lamezor...maybe make a skill that gives you damage each tick, like if you wouldn't have that cosmic skill in planar with which you can survive up there. I am sure that would be a lot fairer than that anti conglutinate thing, since it wouldn't destroy a whole day or more of hunting for high level people, and it would still be very annoying to low level people.
Shamarah2005-09-25 21:38:40
Ever realized that guard duty isn't particularly fun or interesting? And that people would get quite angry if it was forced on them?
Ashteru2005-09-25 21:39:20
QUOTE(Narsrim @ Sep 25 2005, 09:33 PM)
You can blow a shrine in 15-20 seconds with a few people if you are using gold. I've done it before and then instantly erected a new shrine, 15 seconds later it was full and ready for me to burn.
192405
Yeah, yeah...but and I defiled a shrine in 15-20 seconds too, only that you know.
But it would be the matter of getting there.
You watch. You see Daevos, Marsu, Kaervas et entourage at the cubix room. You call for help. You run and put up icewalls at key points. You see your friends come. You activate worldburn at an important shrine like at the pillar and up of the pillar.
You eat the roasted mags.
Ashteru2005-09-25 21:39:33
QUOTE(Shamarah @ Sep 25 2005, 09:38 PM)
Ever realized that guard duty isn't particularly fun or interesting? And that people would get quite angry if it was forced on them?
192410
15 Minutes?
if you can't muster people for 15 minutes, or if they don't do it out of their one, why do you even protect the Supernals? Just let 'em die! No one seems to care about 'em anyway.
Narsrim2005-09-25 21:39:59
QUOTE(Ashteru @ Sep 25 2005, 05:37 PM)
Do I get something special because you own as a Mugwump and I don't? Nopel.
The more it is important to keep a guard up there, even if that would rotate every quarter of an hour or something.
But imagine the lameness you could do with that skill. Do you conglutinate after Worldburn? Not sure, the only time I was worldburned on another plane was before I had planar and I had to pray anyway. Well, if you do, that skill would just be lamezor...maybe make a skill that gives you damage each tick, like if you wouldn't have that cosmic skill in planar with which you can survive up there. I am sure that would be a lot fairer than that anti conglutinate thing, since it wouldn't destroy a whole day or more of hunting for high level people, and it would still be very annoying to low level people.
The more it is important to keep a guard up there, even if that would rotate every quarter of an hour or something.
But imagine the lameness you could do with that skill. Do you conglutinate after Worldburn? Not sure, the only time I was worldburned on another plane was before I had planar and I had to pray anyway. Well, if you do, that skill would just be lamezor...maybe make a skill that gives you damage each tick, like if you wouldn't have that cosmic skill in planar with which you can survive up there. I am sure that would be a lot fairer than that anti conglutinate thing, since it wouldn't destroy a whole day or more of hunting for high level people, and it would still be very annoying to low level people.
192409
For the love of... that's already there buddy and it blows.
Ashteru2005-09-25 21:40:54
QUOTE(Narsrim @ Sep 25 2005, 09:39 PM)
For the love of... that's already there buddy and it blows.
192415
I meant a bit -more- damage? Like 500 each tick? So that they...you know...go in, OUCH! and go out again?
It should -SUPPORT-, not take over the work.
Narsrim2005-09-25 21:43:06
QUOTE(Ashteru @ Sep 25 2005, 05:39 PM)
Yeah, yeah...but and I defiled a shrine in 15-20 seconds too, only that you know.
But it would be the matter of getting there.
You watch. You see Daevos, Marsu, Kaervas et entourage at the cubix room. You call for help. You run and put up icewalls at key points. You see your friends come. You activate worldburn at an important shrine like at the pillar and up of the pillar.
You eat the roasted mags.
But it would be the matter of getting there.
You watch. You see Daevos, Marsu, Kaervas et entourage at the cubix room. You call for help. You run and put up icewalls at key points. You see your friends come. You activate worldburn at an important shrine like at the pillar and up of the pillar.
You eat the roasted mags.
192412
There is no hope for you. None. You've never done it.
You remind me of those Holiday Inn commericals.
"My name is Ashteru and I just killed a Demon Lord because I slept at a Holiday Inn last night." We can sit around and make theories about how under perfect conditions, it would be easy to defend against a raiding party; however, that's rarely if ever the case. You can read in a book how to perform open heart surgery... does that mean you can do it?