Can someone tell me why?

by Unknown

Back to Common Grounds.

Xenthos2005-10-02 23:40:05
The knights would be loyal to Night spirit- we wouldn't be able to kill 'em.

Edit: Unless you mean Serenwilde. ninja.gif
tsaephai2005-10-03 00:25:17
i've been into ethereal serenwilde. of course, that's because i came from serenwilde tongue.gif was part of the serenwilde ethereal guard and had to wait there allot.
Unknown2005-10-03 04:32:51
At the moment Faethorn is like some sort of bad twisted worthless Village as far as the technical side of the game goes.

It takes TO MUCH EFFORT over EXTENDED TIME to even TRY to claim it.

To my charactor, that's fine, that's what he's all about, working towards fruitless goals. To me it's getting annoying, now that it's been seemingly reset again.

could you imagine if villages were like this? meh, ok so there isn't constant fighting that's good, there isn't much fighting at all, just little raids from time to time, and mostly not even when the fae are out. from an RP standpoint it's a entrenched warfair with a queen who likes being neutral

2 terms and then MANY years of neutrality... it's just... wrong. *sigh*

I just want to know that this isn't going to happen again, I spend the next 2 months building up, making sure the other side doesn't get any, and they go poof... well then why am i even doing it if it's actually truely impossible. pullhair.gif
Shiri2005-10-03 04:35:13
I like this setup. I don't really gain about winning Faethorn, since it doesn't really gain us anything. We already RP guarding it as neutral anyway, so it doesnt' really matter.

Villages, now those I'd like to see upped in activity.
Unknown2005-10-03 04:46:03
ok, if the power is the same, we'd gain 10 from each fae twice a weave, hopefully, but ya it's mainly about hearing their screams to protect them, and RP. As we can't collect wilde fae anymore, which pretty much screwed us power-wise.


Ya, nothing -we- do would change if it every again follows Moon, the thing is at this rate it will -never- again be anything -but- neutral.
Shiri2005-10-03 04:51:54
QUOTE(Wesmin @ Oct 3 2005, 05:46 AM)
ok, if the power is the same, we'd gain 10 from each fae twice a weave, hopefully, but ya it's mainly about hearing their screams to protect them, and RP.  As we can't collect wilde fae anymore, which pretty much screwed us power-wise.
Ya, nothing -we- do would change if it every again follows Moon, the thing is at this rate it will -never- again be anything -but- neutral.
197796



That's just fine. We don't have to have this stupid vulnerable thing which we have to go protect in neutral territory all the time against ridiculous odds. I really think our power loss in comparison is due to like, everyone else being despotic and us not. It's leaving us in the dust.
Unknown2005-10-03 04:58:25
I hated the changes when they were made. I hate them now. This latest thing is absolutely ridiculous. A battle ends in a draw with 14 vs 2? That's crap. The whole holding Glomdoring's hand is lame. Why even bother with letting us work for 2 months towards something that'll be reset, taken away, or whatever. Just have a cute event and give it to Glomdoring already since that's obviously the goal.

Not to mention: The slow progress on it, 5 day turn-around thing hurts both communes power-wise as far as individuals bringing in power. Estarra had posted in a thread about the elemental planes some months ago that Ethereal was the commune's answer to the elemental planes. Experience, gold, karma, and power could be gained from it, now nothing. You all wanted peace, now you got it. At the cost of all those things for people in your communes. Yay. angry.gif
Unknown2005-10-03 05:08:59
Ah, I've heard people talk of how it would be wonderful if faethorn acted more like a village when allied to one or the other, with death loss % based on friendly territory and the defenders congul'ing

Meh, more changes = bad, then again faethorn has already been changed into practical uselessness
Unknown2005-10-03 05:11:12
I was one who wanted conflict lessened a bit there, but a soon as these changes came in I was a bit, ah, upset. It wasn't what I had hoped for at all.

But, we shot ourselves in the foot I guess.
Unknown2005-10-03 05:12:31
Be careful what you wish for...

See, Xenthos, no one listened to us.
Xenthos2005-10-03 05:13:53
QUOTE(rhayni @ Oct 3 2005, 01:12 AM)
Be careful what you wish for...

See, Xenthos, no one listened to us.
197809



'Tis understandable.

I don't listen to myself much either.

And I usually regret when I do.
Unknown2005-10-03 05:25:58
Note: For anyone that wants to flame -me- personally for my complaint here and state that Serenwilde whined about defending Faethorn constantly, remember this. I personally didn't complain, nor want changes made. I have a right to complain -now-.
Xenthos2005-10-03 05:28:24
QUOTE(rhayni @ Oct 3 2005, 01:25 AM)
Note: For anyone that wants to flame -me- personally for my complaint here and state that Serenwilde whined about defending Faethorn constantly, remember this. I personally didn't complain, nor want changes made. I have a right to complain -now-.
197817



:denied: should be a smiley. You just KNOW somebody's going to bring it up. tongue.gif
Eyod2005-10-03 09:26:48
the change was too extreme.
Gregori2005-10-03 11:41:52
Welcome to Lusternia, where the only thing left to do is kill or be killed.
Shorlen2005-10-03 11:48:14
With the current state of Faethorn, it is mathematically impossible for the blessing of EITHER Moon or Night to be bestowed. I'm not joking - it just isn't possible. Here is the situation as it currently stands.

One side needs 20 champions to get the blessing.
If there is EVER a tie, all champions die.
When there are 20 champions, all champions die on that side.
It takes 10 fae to summon each champion.
So, 200 fae need to be returned for the blessing.
27 fae can be returned every 6 RL days.
Assuming the other side never takes any Fae, that means it takes 48 OOC days to summon 20 champions.
This assumes also that none are killed in raids.

The Blessing, if we get it, lasts 2 IC years, or 24 OOC days, after which time we have to start all over again, by the way. That's a lot of work for such a short benefit =\\


30 days in, all our champions vanished from a misweave as far as we can tell :sob: Sure, tell us to suck it up, or that it's our fault, I don't care - that's still farking lame.
Shorlen2005-10-03 13:01:32
QUOTE(Shorlen @ Oct 3 2005, 07:48 AM)
With the current state of Faethorn, it is mathematically impossible for the blessing of EITHER Moon or Night to be bestowed. I'm not joking - it just isn't possible. Here is the situation as it currently stands.

One side needs 20 champions to get the blessing.
If there is EVER a tie, all champions die.
When there are 20 champions, all champions die on that side.
It takes 10 fae to summon each champion.
So, 200 fae need to be returned for the blessing.
27 fae can be returned every 6 RL days.
Assuming the other side never takes any Fae, that means it takes 48 OOC days to summon 20 champions.
This assumes also that none are killed in raids.

The Blessing, if we get it, lasts 2 IC years, or 24 OOC days, after which time we have to start all over again, by the way. That's a lot of work for such a short benefit =\\
30 days in, all our champions vanished from a misweave as far as we can tell :sob: Sure, tell us to suck it up, or that it's our fault, I don't care - that's still farking lame.
197950




Oh, Ibby just pointed something out to me - the blessing doesn't last 2 years, it lasts a couple months. The time is random.
Unknown2005-10-03 13:35:17
Really, attempting to have Night or Moon bless Faethorn is just a waste of time. Bring fae to the Avatars for rp, power, or whatever, but don't even look at the longterm goal because it's impossible. No one will admit that a 14-2 draw in which all 14 Champions are killed is a bug, so hey, maybe that's just the way it is. Personally, I'm not going to concern myself with it anymore. Ethereal, in my opinion, has been nerfed into uselessness. It was my 'bashing' ground so to speak (although influencing) and bringing in the fae. That aspect of the game has been killed for me now. But hey, we've got peace.
Shayle2005-10-03 14:57:55
When the changes went in, Glomdoring knew right away that the conflict on Faethorn wasn't lessened, but over. It was crystal clear from the moment it happened, we wouldn't be seeing any fae at all.

Truth is, it's hard to understand what Serenwilde has to complain about with this new system. Aside from RP, which has been destroyed on BOTH sides, Serenwilde still gains the extra power, and still maintains control (even if not "official, from-the-mouth-of-Maeve" control). The one or two times we actually managed to lure a few fae over to Ethereal Glomdoring, they were quickly -killed- (!!! unsure.gif ) by raiding Seren (to hell with the "special" honeycakes, aye?).

Handholding? Sorry to disappoint, but Glomdoring gained....well....nothing.
Shiri2005-10-03 15:04:22
QUOTE(Shayle @ Oct 3 2005, 03:57 PM)
they were quickly -killed- (!!!  unsure.gif ) by raiding Seren (to hell with the "special" honeycakes, aye?).
197984



This is in fact the case, but only because the honeycakes were bugged at the time. Believe me, several attempts over the course of about 4 RL days had been made to get those Fae the peaceful way, if only because you wouldn't've been able to find out about it, but it didn't work.

And then Dairuchi got attacked, so whatever, may as well take out what we can in return, eh? Stewartsville guard clots were providing undue resistance, so...