Pipes

by Unknown

Back to Ideas.

Unknown2005-10-07 13:12:55
CODE

You take a long drag off your pipe.

Could it be possibly changed so we actually see what pipe are we smoking?

CODE

You take a long drag off a serpentine pipe.

It seems like a leftover from other games where pipes don't work on herbs balance.

Besides, it really makes sense that I know which pipe I'm smoking, just like I can see what vial I'm drinking from.
Soll2005-10-07 14:04:16
Yes!
Terenas2005-10-07 15:17:10
Asked for that in my Envoy report. Still waiting. biggrin.gif
Unknown2005-10-07 15:23:08
QUOTE(terenas @ Oct 7 2005, 05:17 PM)
Asked for that in my Envoy report. Still waiting.  biggrin.gif
200714


spoton.gif
Hope it goes through at some point.
Geb2005-10-07 16:49:38
While we are at it, I am still hoping Waterbourne in Aquamancy and some skill in environment will allow people to smoke pipes while underwater.
Narsrim2005-10-07 17:58:04
QUOTE(geb @ Oct 7 2005, 12:49 PM)
While we are at it, I am still hoping Waterbourne in Aquamancy and some skill in environment will allow people to smoke pipes while underwater.
200739



Or perhaps... those artie pipes we have that don't require to be lit could work!
Melanchthon2005-10-07 19:57:32
QUOTE(Narsrim @ Oct 7 2005, 05:58 PM)
Or perhaps... those artie pipes we have that don't require to be lit could work!

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Shiri2005-10-08 01:30:21
Having SMOKE COLTSFOOT/SMOKE PIPE WITH COLTSFOOT/WHATEVER work would be darn nice too.
Unknown2005-10-08 01:45:55
make alias.
s'what I do to smoke stuff *shrug*
Shiri2005-10-08 01:46:48
QUOTE(BranwynSunfire @ Oct 8 2005, 02:45 AM)
make alias.
s'what I do to smoke stuff *shrug*
201010



Uh, me too, but you can't force smoking pipes that way. And it's easier. tongue.gif You can do it with vials!
Unknown2005-10-08 05:49:58
QUOTE(Shiri @ Oct 7 2005, 09:30 PM)
Having SMOKE COLTSFOOT/SMOKE PIPE WITH COLTSFOOT/WHATEVER work would be darn nice too.
201000


I think they did this in Imperian. Would be great.
Gregori2005-10-08 05:52:20
I would love to see what pipe I smoke!

What I would also like to see is a 75 credit pipe that gave you 20 puffs instead of 10.
tsaephai2005-10-08 14:12:51
QUOTE(Gregori @ Oct 8 2005, 01:52 AM)
I would love to see what pipe I smoke!

What I would also like to see is a 75 credit pipe that gave you 20 puffs instead of 10.
201208


would herbalists get 40 puffs?

and i think you should be able to smoke sparkleberry or some new herb and regain some health by it.


or perhaps some new skills in herbs that allow you to combine some different herbs in a pipe to get different affect, like
put 2 myrtle in pipe
put 1 sargassum in pipe

and it would have the normal amount of puffs, but it would heal some, like health, except not as much healing.

so kindof like smoking herb alchemy? or maybe alchemists would have to do it? although i think it would be better for herblorists to do it because they get the bonus for the pipe stuffing and such.
Unknown2005-10-08 14:57:36
Many good ideas. smile.gif

QUOTE(tsaephai @ Oct 8 2005, 04:12 PM)
would herbalists get 40 puffs?
201480


No, why would they?
They would just buy those cheaper pipes.
Xenthos2005-10-08 22:05:49
QUOTE(Kashim @ Oct 8 2005, 10:57 AM)
Many good ideas. smile.gif
No, why would they?
They would just buy those cheaper pipes.
201520



The skill specifically states "Double the number of puffs." So, yeah, they'd get 40. happy.gif
Unknown2005-10-08 22:45:17
QUOTE(Xenthos @ Oct 9 2005, 12:05 AM)
The skill specifically states "Double the number of puffs."  So, yeah, they'd get 40.  happy.gif
201707


Meh, it would be changed to specifically say 20 then. rolleyes.gif
Vix2005-10-10 16:52:10
Want SMOKE MYRTLE!!!

I hate having to look up the numbers for my pipes.