Wild nodes

by Asarnil

Back to Common Grounds.

Corr2005-10-23 22:46:22
Estarra shouted something along the lines of "The Nexuses are safe once again!"
Xenthos2005-10-23 22:46:23
QUOTE(Shamarah @ Oct 23 2005, 06:38 PM)
And I only got wisped /twice/.  You guys really need some decent Shadowdancers.

But even more importantly, you need some decent Blacktalon...
211064



The real problem was that the person who owned the demesne was lagged so badly that by the time he said someone had entered, they had been in for 30 seconds. tongue.gif Quite obvious since he had it triggered to announce when anyone entered, I could leave, do some stuff, and come back before it got announced.
Shayle2005-10-24 00:33:27
Final scores for those of us who missed it? (Man I wish I hadn't missed it sad.gif )
Xenthos2005-10-24 01:28:49
wildnodes status
wildnodes nodes

Minutes remaining: 1

Nation Scores:
-----------------
Serenwilde: 0
Glomdoring: 529
Celest: 173
Magnagora: 2368
-----------------
5553h, 1770m, 3783e, 10p, 17815en, 16596w elrxk-
Wild Node Locations:
-----------------
(Planted) Node 1 - Upon an iron cross.
(Planted) Node 2 - Along a jagged iron pipe.
(Planted) Node 3 - A metal junkyard.
(Planted) Node 4 - An ebon sting smashing through a chitinous heart.
(Planted) Node 5 - A pan of iron filings.
(Planted) Node 6 - A forest of rusted swords.
-----------------

Not QUITE the final score, but close.
Unknown2005-10-24 02:39:39
So thats 265 power a month for Glomdoring, 87 for Celest, and 1180 for Magnagora. Roughly, since there was a minute left, so Magnagora might have like, 1182 or something. And 10% less cost for guards and half power for discretionary powers for Magnagora, also. Pretty neat, overall.
Soll2005-11-13 21:48:13
Results:

Minutes remaining: 1

Nation Scores:
-----------------
Serenwilde: 1041
Glomdoring: 69
Celest: 0
Magnagora: 2036
-----------------

Serenwilde get 520 power monthly.
Glomdoring get 34 power monthly.
Celest get 0 power monothly.
Magnagora get 1018 power monthly, 1/10 guard costs, and 1/2 discretionary power costs.
Narsrim2005-11-13 21:50:13
Serenwilde has a strong come back from last game!
Munsia2005-11-13 21:50:39
Twas fun happy.gif
I almost didnt make it. I tried to stay up allllll night till 3pm.. couldnt do it. So i took a 2 hour nap and then logged on right before it started
Malicia2005-11-13 21:51:39
Hey, that's more than what any of our villages gives us. This was pretty fun. smile.gif
Soll2005-11-13 21:53:10
Then thank Estarra and the coders for bringing it into life.


And thank Shamarah. He told us about it early.
Xenthos2005-11-13 21:55:05
QUOTE(Soll @ Nov 13 2005, 05:53 PM)
Then thank Shamarah. He's created the idea.
Also thank Estarra and the coders for bringing it into life.
222632



Didn't they say that it was almost finished coding when Shamarah posted about it, and they were all wondering how he was reading their minds...? unsure.gif
Munsia2005-11-13 21:55:21
QUOTE(Soll @ Nov 13 2005, 05:53 PM)
Then thank Shamarah. He's created the idea.
Also thank Estarra and the coders for bringing it into life.
222632


They said they already had it planned before he posted that on the forums unsure.gif
Xenthos2005-11-13 21:56:25
QUOTE(munsia @ Nov 13 2005, 05:55 PM)
They said they already had it planned before he posted that on the forums  unsure.gif
222637



ninja.gif
Soll2005-11-13 21:56:42
Fine. tongue.gif Anyway, you all misread. Read my post again.
ninja.gif
Tsakar2005-11-13 22:10:13
QUOTE(Soll @ Nov 13 2005, 02:48 PM)
Serenwilde get 520 power monthly.
Glomdoring get 34 power monthly.
Celest get 0 power monothly.
Magnagora get 1018 power monthly, 1/10 guard costs, and 1/2 discretionary power costs.
222623



Assuming its working, as per my threat on the subject which none of the other communities have mentioned if its showing for them for past events
Niara2005-11-14 14:49:06
Two things I would like getting changed/added are...

1. During the event automatically remove grace when the graced person reaches the astral plane. That way it won't get abused anymore.

2. Allow 'wildnotes status' getting checked after the event is over. It's a bit annoying not to be able to see the final result.