Kegs and Cubes

by Soll

Back to Common Grounds.

Unknown2005-10-17 15:01:27
QUOTE(Thaemorn @ Oct 17 2005, 04:53 PM)
Charge heaps for the cubes.

And people will still need one piece of jewelery for each enchantment.

I have like 4 brooches, 2 necklaces, 5 wands, 2 bracelets, and a circlet. And I'm not doubling up on any enchantment.

With cubes, I'll still need those items. It just means finding an enchanter won't be such a pain.
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I can't, there's such thing as free market and competition and people do cubes for 750 gold + comms I heard. If I charge heaps, I don't sell. Get real!

And with a cube in your inv, what stops you from just getting several rings or bracelets instead of wands and crowns if you can recharge anytime you want. It doesn't even take time, you recharge to full in one command.

You basically only need something with more enchantments for cleanse since you don't want to run out in the middle of the fight.

See, like right now I have 3 crowns with regen enchantments. I keep them in pack and get from pack, wear, rub, remove, put in pack. If I have a cube, why should I bother? I'll make rings for that.
Unknown2005-10-17 15:05:45
Why am I suddenly thinking of the jewelers as record companies and retailers complaining about the iPod and iTunes and DVR and all that fun stuff.

Heh, we truly have a mini-economy here.
Terenas2005-10-17 15:10:28
I've gotten 750 gold + comms for a cube because I bought 5 at once, so it's not like the jeweler didn't make a profit. Considering it takes 2 seconds to craft something, 3750 gold for 10 seconds worth of work seems pretty balanced to me. I could forge for 5 minutes for a masterweapon and I can't charge more than 5k for forging because the comms were rediculously expensive to start out with.

I don't see how this is hurting Jewelers since jeweleries decay over time anyway, which means you will still have to get new ones. Also, since anyone that's remotely intelligence will just carry around a bunch of brooches or necklaces and wands, they really have no need of having more than one piece of jewelery for each enchantment.

Lastly, let's not forget it costs 10 powerstones to charge per cube, if you're charging 500 gold per powerstone, that's 5k in powerstone profit right there. You are not getting hurt at all.

Forgers make virtually no profit whatsoever, at least Jewelers make money off gems, powerstones, and now cubes. Really, stop your complaining, try being a Forger for a day and see if you can even make any profit at all. rolleyes.gif
Eyod2005-10-17 15:18:50
well just have to see how this plays out.
it might turn into a never ending hamburger situation (you only ever have to buy one).

or it might be as Roark says and help sell enchantmetns/refills when someones offline.

mmm never ending moudly hamburger.

Unknown2005-10-17 15:25:52
QUOTE(terenas @ Oct 17 2005, 05:10 PM)
I've gotten 750 gold + comms for a cube because I bought 5 at once, so it's not like the jeweler didn't make a profit.  Considering it takes 2 seconds to craft something, 3750 gold for 10 seconds worth of work seems pretty balanced to me. I could forge for 5 minutes for a masterweapon and I can't charge more than 5k for forging because the comms were rediculously expensive to start out with.

I don't see how this is hurting Jewelers since jeweleries decay over time anyway, which means you will still have to get new ones. Also, since anyone that's remotely intelligence will just carry around a bunch of brooches or necklaces and wands, they really have no need of having more than one piece of jewelery for each enchantment.

Lastly, let's not forget it costs 10 powerstones to charge per cube, if you're charging 500 gold per powerstone, that's 5k in powerstone profit right there. You are not getting hurt at all.

Forgers make virtually no profit whatsoever, at least Jewelers make money off gems, powerstones, and now cubes. Really, stop your complaining, try being a Forger for a day and see if you can even make any profit at all.  rolleyes.gif
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It doesn't change the fact jeweler just can't charge heaps for a cube like Thaemorn suggested.

Jewelry always decayed. What does that have to do with a matter at hand? You can replace your wands, crowns and heirloom with rings nonetheless.

And about powerstones - that would be true if I could cut them on demand. But I can't. For 500 raw gems (55k) I get about 25 on average. I still have to seel almost all of gems I got to cut again and get more. And now, when bashers don't need 50 or 100 vials for health anymore, gems won't sell that well. Vials are the best way of getting rid of (for marginal profit) unpopular gems.

All what happens is shortage of powerstones. Also, the powerstones rush is only temporarily, huge amounts go into cubes now, but at the end, there's just as many enchantments people need as before.

Forging: I know someone who got over 200cr for his work already, while still selling normal stuff with profits. And he didn't have to buy an artifact too.

Not to mention forging is fun, both for designing and actual forging.
Kayde2005-10-17 16:08:17
Well vials will still be needed for poisons, so you still have that route to sell your gems for vials. It doesn't TOTALLY negate the need for vials, and unless people start massively buying artifact vials (which with these kegs are more apealing since you'd need less vials), you'll still sell vials when they decay on people.

Just get together with your cartels and charge more for making the cubes or raise your price on powerstones. They use to be sold at $1k and people still bought em like wildfire, it wouldn't be hard to go back to that.

As for people only buying rings now, I think that still goes back to their personal preference and what type of jewelry they have currently. The cubes might actually make people buy jewelry for LOOK now instead of for how many charges it holds. So you might actually be able to sell more of those mid-charge items that people never bought because they wanted more charges.

Start advertising sets of jewerly and such. Like craft some sets of matching rings/necklace/bracelets, etc. I'm sure people that have WANTED to look aestetically pleasing will go for this now that they can carry around a cube and not have to worry about how many charges the items hold.

Basically, you jewelers are just gonna have to change up your selling strategies a little bit to focus less on charges and more on the beauty and uniqueness of the pieces your Cartels sell.

On a side note, perhaps as a compromise on kegs in inv, make it where you can only hold 2 full kegs in your inv at a time, so if you wanted one for every type of elixer, you'd have to store them somewhere, be it manse, guildhall, shop, under a rock.. whatever.

This way people could still carry their kegs of health/mana (whatnot) but have to have a place to store their excess kegs, or do like what someone mentioned earlier and create wagons or carts that hitch to mounts for carrying things.
Richter2005-10-17 16:21:26
It's just silly that people can carry several kegs on them. I'd like to see some kind of a weight limit imposed for all items.

Don't hurt me.
Rashidat2005-10-17 17:23:40
There is a key factor called Suspension of Disbelief. There are such things as Bandeleros. It is not inconceivable to carry 100 vials at once. It is beyond insanity to carry more than 1 keg at a time. It is beyond the capacity for any reasonable person to suspend their disbelief on this.

I say bring on a cart, or a wagon, or let a pack animal carry a few kegs.
Richter2005-10-17 17:37:06
I understand the concept. However, I'm going to use something like Morrowind as an example. I have this rough and tough Argonian there (think skinny dracnari) who can carry, say, 200 pounds. While this is just silly, its also silly to have a crazy lizardman. So, I have a weight max, and if I wish to carry around 40 five pound weapons, I can do it.

I'm not asking to escape from realism, or impose it to the letter, I just think we should have SOME kind of a limit. After all, we do have pack animals, mounts, etc.
Rashidat2005-10-17 17:43:14
I agree. I am willing to accept things are not exact to the real world. That is part of the fantasy. I just have a hard time swallowing things that at face value are clearly preposterous.
Terenas2005-10-17 17:50:57
This would be extremely harsh on warriors since they have to wear fieldplate/fullplate for armor. With each weighing around 180 lbs, it would be incredibly absurd to try and implement a weigh system like this. How would you do it for bashing?
Unknown2005-10-17 18:28:47
Armor is somewhat different than other things that you carry around. Armor's weight is designed to be carried for long periods of time, through stressfull situations, while still allowing a reasonable degree of movement and flexibility (to an extent). A keg is a big barrel with a spout in it. Its NOT built to be carried around and all that jazz. Its not so much a matter of weight, but proportions and bulk. If you wanted to carry a keg around, put some straps on it and wear it like a pack! But...no mortal back is broad enough to carry 15 kegs, even if they could easily carry the 5000 pounds or whatever.
Narsrim2005-10-17 18:39:06
QUOTE(Kashim @ Oct 17 2005, 11:01 AM)
I can't, there's such thing as free market and competition and people do cubes for 750 gold + comms I heard. If I charge heaps, I don't sell. Get real!

And with a cube in your inv, what stops you from just getting several rings or bracelets instead of wands and crowns if you can recharge anytime you want. It doesn't even take time, you recharge to full in one command.

You basically only need something with more enchantments for cleanse since you don't want to run out in the middle of the fight.

See, like right now I have 3 crowns with regen enchantments. I keep them in pack and get from pack, wear, rub, remove, put in pack. If I have a cube, why should I bother? I'll make rings for that.
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This isn't a good argument. First, you assume that crowns cost more than bracelets, broochs, etc. That may have been the case initially, however, there are now such things as wooden rings (I've paid 300 gold each), wooden bracelets (400 gold each), and wooden crowns (2000 gold each).

I've seen bracelets that cost over 2000 gold... so it was feasible before to have *all* crowns and still pay less in the end that if you got rings or bracelets from someone else.

It is all about who you know... and that's not going to change.
Narsrim2005-10-17 18:42:37
QUOTE(Nortimus @ Oct 17 2005, 02:28 PM)
Armor is somewhat different than other things that you carry around. Armor's weight is designed to be carried for long periods of time, through stressfull situations, while still allowing a reasonable degree of movement and flexibility (to an extent). A keg is a big barrel with a spout in it. Its NOT built to be carried around and all that jazz. Its not so much a matter of weight, but proportions and bulk. If you wanted to carry a keg around, put some straps on it and wear it like a pack! But...no mortal back is broad enough to carry 15 kegs, even if they could easily carry the  5000 pounds or whatever.
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Most knights couldn't walk short distances let alone all the freaking time in full plate. I don't care if it was designed to be worn, it weighs almost 200 pounds. Furthermore, how does a Faeling wear full plate?
Unknown2005-10-17 18:49:21
Thats where you add in the suspension of disbelief part. Like Rasidat said, there is a point where the disbelief is too strong to be suspended. Wearing armour and fighting can be; its necessary for the betterment of the game and the continuance of the experience. Carrying around 15 kegs full of juicy goodness is a bit too much to be reasonably expected to be disbelieved. Like I said, its not just weight, its distribution of weight and bulk moreso. And, realistically, not all full plate armour should weigh 180 pounds. Some would be less, some would be more, depending on the style of construction, degree of ornimentation, and the capacity of the one wearing it. No, a Faeling couldn't be reasonably expected to wear a suit of plate armour made for an Igasho or Tae'dae. But, if they had a lightweight design crafted which used magic and special combinations of metals, they could have a suit that was equally as protective yet allowed them to carry it with ease. Unless there are kegs that have magic floaty-balls attached to the top, it would be pretty tuff to lug them around.
Narsrim2005-10-17 18:57:24
QUOTE(Nortimus @ Oct 17 2005, 02:49 PM)
Thats where you add in the suspension of disbelief part. Like Rasidat said, there is a point where the disbelief is too strong to be suspended. Wearing armour and fighting can be; its necessary for the betterment of the game and the continuance of the experience. Carrying around 15 kegs full of juicy goodness is a bit too much to be reasonably expected to be disbelieved. Like I said, its not just weight, its distribution of weight and bulk moreso. And, realistically, not all full plate armour should weigh 180 pounds. Some would be less, some would be more, depending on the style of construction, degree of ornimentation, and the capacity of the one wearing it. No, a Faeling couldn't be reasonably expected to wear a suit of plate armour made for an Igasho or Tae'dae. But, if they had a lightweight design crafted which used magic and special combinations of metals, they could have a suit that was equally as protective yet allowed them to carry it with ease. Unless there are kegs that have magic floaty-balls attached to the top, it would be pretty tuff to lug them around.
207317



What you consider a keg IRL may not be a keg in Lusternia.


QUOTE
A 10 dram vial (1.25 ounces) X 100 = 125 ounces = 3.70 liters (one keg in Lusternia)

By definition,  1 keg (in real life) = 56.781177 liters


I don't see why it is realistic for someone to carry around full plate period versus 3.70 liters.
Unknown2005-10-17 19:11:47
Hmm. If kegs are actually smaller than the kegs that Ive seen in real life then perhaps there isn't so much a problem carrying a few of them. Not sure about a full compliment of 15 (which maybe hasn't been done yet anyway, so who cares really...) but 4 or so might not be so bad. Not sure why wearing armour would make less sense though; its been done in real life, it just takes training. I know I can at least carry and walk around with 200 pounds on me. No, not fight with it, but lift it and move, yes. A warrior, trained in combat, in peak physical condition, and used to wearing it regularly would do much better, Im sure.
Narsrim2005-10-17 19:12:06
It is worth noting that 1 liter of water has a mass of approximately 1 kilogram. In the above example then:

3.70 liters = 3.70 kg = ~8.1 pounds

full plate = 180 pounds
Unknown2005-10-17 19:16:17
QUOTE(Ialie @ Oct 17 2005, 01:06 AM)
I think it was a player idea from way back. Gregori's possibly.
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Mine happy.gif

http://lusternia.ire-community.com/index.php?showtopic=1857
Ekard2005-10-17 19:42:54
QUOTE(blastron @ Oct 17 2005, 09:16 PM)


Good job! thumup.gif