Tsakar2005-11-08 13:59:37
We all know we should never have anything that would be to the betterment of the average person because they can be helped from being jumped and having the jumper have the posibility of dying from someone defending the weaker person because 'some' people would decide to abuse something, especially since with defend it could basically be done immediately as is, and all it would be doing is making it easier for the weaker person being killed to be defended after the rescue.
Narsrim2005-11-08 14:04:12
QUOTE(tsakar @ Nov 8 2005, 09:59 AM)
We all know we should never have anything that would be to the betterment of the average person because they can be helped from being jumped and having the jumper have the posibility of dying from someone defending the weaker person because 'some' people would decide to abuse something, especially since with defend it could basically be done immediately as is, and all it would be doing is making it easier for the weaker person being killed to be defended after the rescue.
219518
Cut the drama. The average person who does not raid is likely to not get jumped. I'm soooo sick of people flying off the handle about how all these novices, noncombatants, etc. are being slain when it usually ends up being the person or person's buddy who likes to raid in a big-safe-group, but gets terribly upset when targeted later by someone who was formerly harmed.
If your goal is to save them, then it doesn't matter if you can kill the attacker or not. The point is simply that you instantly removed them from harm's way. While it may make one feel "special" if you killed the attacker, that's irrelevant.
And as I said, this isn't a problem. Use defend. When I was guild champion, I defended people I rescued all the time because they were smart enough to keep me allied. This isn't asking too much, truly. Write a post that says: Hey guild, ally me if you want me to slay your attackers after I rescue...
Tsakar2005-11-08 14:10:14
Hardly, there are many posts around the forums of people being jumped by whatever organization (in fact from all of them often enough) just because they happen to be an enemy to said organization, no matter where they are, or what might have caused it in the past, and some of the silly reasons people were enemied for, such as the rage/terror covens going after random enemies that happen to be about now and then, but regardless, such as you said, since its such a 'simple' thing to do, why would you have be so opposed to a simple thing that would make it easier on the victim?
Narsrim2005-11-08 14:19:04
QUOTE(tsakar @ Nov 8 2005, 10:10 AM)
Hardly, there are many posts around the forums of people being jumped by whatever organization (in fact from all of them often enough) just because they happen to be an enemy to said organization, no matter where they are, or what might have caused it in the past, and some of the silly reasons people were enemied for, such as the rage/terror covens going after random enemies that happen to be about now and then, but regardless, such as you said, since its such a 'simple' thing to do, why would you have be so opposed to a simple thing that would make it easier on the victim?
219521
There are a lot of posts where people claim to be victims. It is very trending to come to forums and receive both attention and consolation for your losses. However, I find that most of the time, said person did some connection that was not stated that provides at least some light on why he or she was slain.
There are a few exceptions to this where someone completely innocent got caught up in something for being at the wrong place at the wrong time; however, I don't feel this suggestion addresses that all. That's a highly specific situation that is in no stated way "improved" with this suggestion. The rescue itself will tend to clear up confusion because once the heat-of-the-moment is removed, the aggressors will either say: I had a reason -or- oops, my bad. A change of declarations doesn't fix the problem.
There is nothing provided that situplates at to why a change of declaration would make things easier. The ability is called "Rescue" for a reason, the point is to pluck someone out of harm's way. It is not "Switch and Destroy."
Thorgal2005-11-08 14:29:50
Actually, your Coven did admit that they Rage kill random people across the world for the sole reason of them being enemied.. without any situation going on at that time. They said being enemied is enough reason to be killed at will.
Tsakar2005-11-08 14:30:09
Well I'd agree to that, though I do personally feel that rp or no rp aside its a champions duty to not only rescue but defend against the one that would cause hostilities and attempted death upon a guildmate, and can be done with making sure guildmates know about allying and defend beforehand
Malicia2005-11-08 14:30:19
Tsakar, your heart is in the right place, but the idea of making pk even more complicated sickens me. I just hope to see this newest pk change scrapped in favour of our current and already complicated pk system of Avenger and good old karma. Novices have a horror of a time keeping up with all of the new stuff that's dropped on us. I think they'd prefer having their weevil buyer killed as opposed to hearing me try to explain this crap to them.
With how we whine on forums, I don't see why Lusternia doesn't institute an issuing system so that they can listen to complaints on a case by case basis and rule accordingly and spare us these massive changes that upset everyone.
With how we whine on forums, I don't see why Lusternia doesn't institute an issuing system so that they can listen to complaints on a case by case basis and rule accordingly and spare us these massive changes that upset everyone.
Narsrim2005-11-08 14:46:01
QUOTE(Thorgal @ Nov 8 2005, 10:29 AM)
Actually, your Coven did admit that they Rage kill random people across the world for the sole reason of them being enemied.. without any situation going on at that time. They said being enemied is enough reason to be killed at will.
219523
Who was randomly killed? I'd like some names as well as something to validate that statement. Furthermore, I think we need to revisit what the word random means. If someone is an enemy and is slain for being an enemy, it was not a "random" act. It may not be a good excuse, but it almost isn't "random" either.
*typical scenario*
Person A: I was randomly slain by a Rage/Terror Coven! It was terrible
Person B: Eh? What? Were you enemied?
Person A: Well, I did raid Faethorn for 3 hours yesterday... but that doesn't count. I also like killed some people in a group, but this is Tuesday that was Monday
Person B: Oh, ok. It was sooo random.
I dislike how works like "random" and "novice" get tossed around in an attempt to argue in any direction when both are often not the case. The attempt to add some extra justification by making the situation worse than it was is so overdone here.
Thorgal2005-11-08 14:51:30
I see you've a very short memory.
Aiakon was bashing Gorgogs, and suddenly got killed for no apparent reason, he made a thread and asked why, and got told because he was an enemy of Serenwilde. He got killed randomly because of roleplay.
Hence, Serenwilde kills random people with Rage for the sole reason of being enemied to Serenwilde, they admitted to this, you can't deny.
You can pile your posts full of nonsense to try and hide your intentions, but you cannot deny, that Serenwilde Rage kills random people that are merely bashing, for the sole reason of being enemied, and they call it Arr Pee.
QUOTE
Enemies of the Alliance of Serenwilde:
Aiakon
Total: 1
And they may not have known you were in the Gorgog Caves. Nor that you were bashing.
Got news for you.. killing enemies.. is RP. People keep trying to cry and say it isn't but guess what... keep crying, cause it is.
Aiakon
Total: 1
And they may not have known you were in the Gorgog Caves. Nor that you were bashing.
Got news for you.. killing enemies.. is RP. People keep trying to cry and say it isn't but guess what... keep crying, cause it is.
Aiakon was bashing Gorgogs, and suddenly got killed for no apparent reason, he made a thread and asked why, and got told because he was an enemy of Serenwilde. He got killed randomly because of roleplay.
Hence, Serenwilde kills random people with Rage for the sole reason of being enemied to Serenwilde, they admitted to this, you can't deny.
You can pile your posts full of nonsense to try and hide your intentions, but you cannot deny, that Serenwilde Rage kills random people that are merely bashing, for the sole reason of being enemied, and they call it Arr Pee.
Narsrim2005-11-08 14:55:16
QUOTE(Thorgal @ Nov 8 2005, 10:51 AM)
I see you've a very short memory.
Aiakon was bashing Gorgogs, and suddenly got killed for no apparent reason, he made a thread and asked why, and got told because he was an enemy of Serenwilde. He got killed randomly because of roleplay.
Aiakon was bashing Gorgogs, and suddenly got killed for no apparent reason, he made a thread and asked why, and got told because he was an enemy of Serenwilde. He got killed randomly because of roleplay.
219540
As per my short memory, you will note that it isn't listed in the Serenwilde logs for the last six days so forgive me. I apparently am incapable of remembering when people are enemied when I am *not* online a week ago.
Anyhoo, I can say this:
(Serenwilde): You say, "Does anyone know why Aiakon was enemied?"
(Serenwilde): Elryn says, "He was cutting down trees in the Northern Serenwilde."
So much for random, no?
Narsrim2005-11-08 14:56:15
I would also like to point out that the entire Gorgog area is indoor caves. Rage can't even hit you there
Thorgal2005-11-08 14:56:48
Everyone enemied to Serenwilde has performed some act to become enemied, isn't that obvious?
edit: You can FLY in the Gorgog caves, hence it's coded as outdoors, next argument to void?
Your Coven randomly kills people only for being enemied to Serenwilde, while they are not performing any aggressive act towards you, why are you trying to deny this?
edit: You can FLY in the Gorgog caves, hence it's coded as outdoors, next argument to void?
Your Coven randomly kills people only for being enemied to Serenwilde, while they are not performing any aggressive act towards you, why are you trying to deny this?
Narsrim2005-11-08 14:59:07
QUOTE(Thorgal @ Nov 8 2005, 10:56 AM)
Everyone enemied to Serenwilde has performed some act to become enemied, isn't that obvious?
219544
Yes. If he was enemied for attacking the Commune and defiling our forest, I don't see how becoming the victim of a Rage Coven qualifies as "random." What do you call "random"?
In my opinion, anything with a reason behind it isn't "random." If someone is enemied for doing X-action and is slain for X-action, there is no randomness to the kill. There is a defined reason.
Thorgal2005-11-08 15:00:36
Not random, would mean killing someone that is defiling, or raiding, or attacking a commune mate. Killing someone when he is bashing, is random.
Malicia2005-11-08 15:01:02
These days, having a reason isn't good enough. Everyone's a griefer. All of this talk of confining pk to the outer realms doesn't make sense either, because I could point out a few threads with people whining about getting killed on Astral, but hey...it doesn't matter.
So if Bob kills Sue and goes bashing later and is assaulted for his earlier deed, it's a random slaughter? Dear god.
QUOTE
Not random, would mean killing someone that is defiling, or raiding, or attacking a commune mate. Killing someone when he is bashing, is random.
So if Bob kills Sue and goes bashing later and is assaulted for his earlier deed, it's a random slaughter? Dear god.
Thorgal2005-11-08 15:03:33
WHAT IS THE DAMN POINT, in killing someone while he is fricking bashing? I change my mind, I am so glad with the 5 suspect threshold untill vengeance, even though it means I can't hunt down the team that killed me, anymore.
Xavius2005-11-08 15:03:36
Can we just have champions always count as allied for the purposes of DEFEND? That's all you really need to protect the champ. Rescue, defend, attack. Avechna stop you? Teleport nexus.
Narsrim2005-11-08 15:06:30
QUOTE(Thorgal @ Nov 8 2005, 10:56 AM)
edit: You can FLY in the Gorgog caves, hence it's coded as outdoors, next argument to void?
219544
Dripping passage in the caves.
Superimposed over this location, an ethereal forest reaches up to the sky.
Crafted of fluid mud which flows up from the ground into its muscular contours,
an enormous gorgog stands here with fists clenched.
You see exits leading north, south, and southwest.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
gen
No worries. You're not a selfish bastard as is.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
drop broom
You drop a wiccan broom.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
You climb up on a wiccan broom.
3900h, 5250m, 4356e, 10p, 25150w ekdb-
(Moondancers): Suzari says, "She's in the winter Triumvirate now."
3900h, 5250m, 4356e, 10p, 25150w ekdb-
You cannot reach the skies since you are indoors.
=====================================================
Straight caves passage.
The shadowy outline of a twisted forest casts a dark gloom here.
You see exits leading southeast and northwest.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
You cannot reach the skies since you are indoors.
=====================================================
Blindingly bright cave dead end.
The shadowy outline of a twisted forest casts a dark gloom here. The eerie sound
of a melodious whistle fills the air here as softly churning mists surround a
disk of floating smoky quartz, bathing the environment in a soft luminescence.
You see a single exit leading northeast.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
You cannot reach the skies since you are indoors.
=====================================================
Cavernous intersection.
The shadowy outline of a twisted forest casts a dark gloom here. Crafted of
fluid mud which flows up from the ground into its muscular contours, an enormous
gorgog stands here with fists clenched.
You see exits leading northeast, southeast, and southwest.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
You cannot reach the skies since you are indoors.
=====================================================
Sudden drop down in the caves.
The shadowy outline of a twisted forest casts a dark gloom here. Crafted of
fluid mud which flows up from the ground into its muscular contours, an enormous
gorgog stands here with fists clenched.
You see exits leading northwest and down.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
Roaring a harsh, grating warcry, an enormous gorgog strides out to the
northwest, seeking prey.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
You cannot reach the skies since you are indoors.
=====================================================
Wallowing in a mud pit.
Superimposed over this location, an ethereal forest reaches up to the sky.
Gognigin, a small gorgog, stands here, his eyes glinting with crude cunning.
You see a single exit leading north.
3900h, 5250m, 4356e, 10p, 25150w exkdb-
You cannot reach the skies since you are indoors.
=====================================================
You cannot Rage in the Caves nor can you Fly. Sorry. Void this
Malicia2005-11-08 15:07:27
Thorgal, stop getting so goddamned pissed off. I just can't believe you and this holier than thou attitude. Everyone's an innocent? So while bashing, everyone should be off limits? That doesn't make sense. You go and commit a crime and no one should bother you because you're bashing. Sometimes, that's the only time a person might leave the protection of his/her city or commune.
Narsrim2005-11-08 15:08:33
If it matters, scan also doesn't work in the Gorgog caves. The caves count as indoors
No one was Raged in there. Sorry. The story is debunked.
No one was Raged in there. Sorry. The story is debunked.