Unknown2005-11-22 08:18:24
QUOTE(Hajamin @ Nov 22 2005, 02:33 AM)
That would imply only humans are capable of producing off spring with other races.
226527
i made a thread about this - Lisaera said otherwise, I believe.
Unknown2005-11-22 10:31:35
I've always been wondering about the history of Humans before they came to Lusternia, i mean where were they from and such.
Unknown2005-11-23 03:22:12
QUOTE(Ye of Little Faith @ Nov 22 2005, 04:18 AM)
i made a thread about this - Lisaera said otherwise, I believe.
226538
Elves + fae, for example.
Well, thats kinda different, but still.
Unknown2005-11-23 04:18:34
Maybe that implies that they are in a way like Estarra; you know, the whole created in God's image thing, just like all of the other races.
Unknown2005-11-23 04:25:14
I wonder about the humans as well. I mean, it's only been 133 years or so since they came, that means that there should be plenty of them whose parents told them about what it what like coming through with Estarra and what it was like in wherever they came from, assuming they even existed there and weren't just pulled out from the Nameless Son's essence.
Kaervas2005-11-23 11:29:00
Heh this reminds me of when a faeling and mugwump in Magnagora had a baby together and somehow a furrikin popped out.
Exarius2005-11-23 19:37:11
Frankly, I find the whole racial interbreeding thing absurd, and the reincarnation added to that just makes it a horrendous mess.
I liken the problem to the lack of perma-death. Nobody really dies in (insert MUD name here), and yet whenever we want a dramatic plotline we still pull out the spectre of death? We still find the world swarmed with undead? We still have everyone being fruitful and multiplying without the population swarming over the world like a plague of locusts? If we're not going to die, we should ACCEPT that we're not going to die, and explain the world in terms of why we don't, not go along tra-la-la, sitting on the fence and pretending we're not.
Likewise, trying to maintain distinct races with supposedly distinct lineage and histories while allowing rampant reincarnation and cross-breeding stretches the suspension of disbelief far beyond the reaches of sanity.
Now, if, instead of distinct races, we were playing in a MUD where characters selected mix-and-match sets of designer genes, and the backstory was that distinctive bloodlines were the odd exception -- say, appearing only among royal houses, where marrying someone outside the limited gene pool was enough to get one disowned -- then, yeah. I'd say interbreed to your hearts' content.
But the combination of racial physics and racial histories make large-scale player-character cross-breeds absurdist in the extreme, and I try my hardest to pretend they just don't exist.
I liken the problem to the lack of perma-death. Nobody really dies in (insert MUD name here), and yet whenever we want a dramatic plotline we still pull out the spectre of death? We still find the world swarmed with undead? We still have everyone being fruitful and multiplying without the population swarming over the world like a plague of locusts? If we're not going to die, we should ACCEPT that we're not going to die, and explain the world in terms of why we don't, not go along tra-la-la, sitting on the fence and pretending we're not.
Likewise, trying to maintain distinct races with supposedly distinct lineage and histories while allowing rampant reincarnation and cross-breeding stretches the suspension of disbelief far beyond the reaches of sanity.
Now, if, instead of distinct races, we were playing in a MUD where characters selected mix-and-match sets of designer genes, and the backstory was that distinctive bloodlines were the odd exception -- say, appearing only among royal houses, where marrying someone outside the limited gene pool was enough to get one disowned -- then, yeah. I'd say interbreed to your hearts' content.
But the combination of racial physics and racial histories make large-scale player-character cross-breeds absurdist in the extreme, and I try my hardest to pretend they just don't exist.
Unknown2005-11-24 04:34:10
I thought the whole point was that we are, in essence, all fated to be gods or demigods, and these are our lives and such in our quest for that perfection. Aren't we like superheroes, or main characters in books?
Narsrim2005-11-24 04:51:42
I'm a super hero.
Verithrax2005-11-24 11:55:34
QUOTE(Hajamin @ Nov 22 2005, 04:33 AM)
That would imply only humans are capable of producing off spring with other races.
226527
A race can produce offspring with any other indirectly through humans. So if a human mates with a viscanti, and their child (A human) mates with a Mugwump, you can get either a half-mugwump human or a Tainted mugwump. Which is why Austeris (My Glommy alt) is a black mugwump with red strips (Think poisonous frogs).
QUOTE(Exarius @ Nov 23 2005, 04:37 PM)
I liken the problem to the lack of perma-death. Nobody really dies in (insert MUD name here), and yet whenever we want a dramatic plotline we still pull out the spectre of death? We still find the world swarmed with undead? We still have everyone being fruitful and multiplying without the population swarming over the world like a plague of locusts? If we're not going to die, we should ACCEPT that we're not going to die, and explain the world in terms of why we don't, not go along tra-la-la, sitting on the fence and pretending we're not.
227080
Unlike other IRE muds, Lusternia provides a half-decent IC explanation of why we don't die: We're touched by the Portal of Fate, and so are all named denizens. We have a manifest destiny and so on. The unnamed denizens (cannon fodder) die permanently and get replaced by others of their species. Also, have you ever heard about suspension of disbelief?
Unknown2005-11-24 12:17:06
I also says that the Elvin breed with the Fae to make Faelings, and the undead and mutant races breed to form Viscanti long before the humans arrived.
Arix2005-11-26 23:23:53
Arix is Trill with Trill Stats and a few Elfen physical traits. I chalked it up to a botched reincarnation for RP purposes