Morik2006-01-04 02:06:48
http://www.cacheboy.net/lusternia/f85-morik-gero-nodebug.txt
I had him pinned down and I didn't win. What the hell am I doing wrong?
I had him pinned down and I didn't win. What the hell am I doing wrong?
Unknown2006-01-04 02:42:07
You had him pinned down but you really wasnt thinking of the right tactic to finish him. You repeatedly did swing attacks to his chest and gut which you should of been able to take advantage of by just jabbing his chest to get HeartPierce which i thought i saw you get a couple of times. Jabbing his gut a couple times for a impale rend would of also helped since you know you saw disembowel hit, i think.
Your getting alot better you just need better use of your skills seeing you had him the best situation in which he couldnt cure everything.
Your getting alot better you just need better use of your skills seeing you had him the best situation in which he couldnt cure everything.
Morik2006-01-04 08:27:39
QUOTE(Crynus @ Jan 4 2006, 10:42 AM)
You had him pinned down but you really wasnt thinking of the right tactic to finish him. You repeatedly did swing attacks to his chest and gut which you should of been able to take advantage of by just jabbing his chest to get HeartPierce which i thought i saw you get a couple of times. Jabbing his gut a couple times for a impale rend would of also helped since you know you saw disembowel hit, i think.
Your getting alot better you just need better use of your skills seeing you had him the best situation in which he couldnt cure everything.
Your getting alot better you just need better use of your skills seeing you had him the best situation in which he couldnt cure everything.
242676
I've never killed with Heartpierce. Ever. I see it, but it never kills anyone.
I've managed to kill with behead /once/, in a spar with Letho. I think it took ten combos of him being prone before I beheaded. Thats twenty hits.
Meh. I'll invest in a pair of scimitars, but I doubt they'll improve anything. I'll wound more, but slower.
Murphy2006-01-04 11:14:32
by only reading a small amount of the log (the end bit) I saw you doing a lot of lunge lleg +rleg in the same combo. That rarely ever works, if you have someone prone or at least messed up, you should be looking where they aren't parrying and nail them there. If you are going to hit legs, then concentrate on one of them till they parry it, then go gut, ater that go chest and maybe the other leg, then re-assess.
Last i saw, gero parried on last hits, so you could lune lunge lunge lunge his gut, and then strike out once at his legs to move his parry then strike his gut more for some impaling action.
When you get an impale, wait 1.5-2 seconds for them to start a writhe, then rend it. That will bring you maximum hinderance with the bleeding to go with it. If you can get 1 or better yet 2 legs and gut down to heavy, then he's yours for the kill.
You want to be hitting their gut and legs for the impale/rend bleed kill. If you can encorporate it, get a good old scalping in there too.
Also, don't use mactans, its good for druids but not good for you. You should stick to paralysis, stupidity, blindness (but only to slow them down if they are hurting you) and charybdon. In your case i'd reccomend opening with 10 hits of chary on each blade, follow up by stupidity and paralysis for the win.
At the end of the day, its about picking how their parry works (i think just about everyone's parry can be picked out, except for those of us who obsess about it and have 3 seperate modes which chop and change on random variables and wounding stats and last hits like me, but its probably possible to pick where mine is going to be as well) and also how their stance works. Notice my FFA log with airees, you'll see a couple of places there i've parried elsewhere, and let his combo hit my stance where he misses a few times.
Once you pick their parry, then lay on the hurt affliction wise, and bleed them out. If you can get their legs low enough, then get both their leg tendons cut so they are prone, then lay it on their head for a slitlock+scalp and bleed, or hit them up on a behead. You can do a 'sneaky' behead, where you make it look like you're hitting gut and legs hard, and just every 3 or 4 hits, drop in a lunge to the head, or even a strike, once you get a good 8 or so of those head hits in and they haven't cured it, go for haymaker envenom with slickness. if you don't get a behead you should get a slitlock and scalp if you are lucky enough, which allows you to end them quickly.
One last tactic, is to get them bleeding with impale/rends to different parts of the body, get their bleeding up and use paralysis. Once you get 4 or 5 impale and rends, start to amissio them. This will be unexpected, keeping them off balance mentally, and also it will hopefully kill their surge bringing their mana to 0. Once you've done this, then you can switch it up to damage weapons, or better yet just keep on impaling wounding rending the bejeezus out of them, until they run out of mana or just bleed out. I've seen non-champions and unartifacted players bleed people for up to 2.5k without getting a scalp, with a scalp its much easier to stack that kind of bleeding.
hopefully this helps a bit.
Last i saw, gero parried on last hits, so you could lune lunge lunge lunge his gut, and then strike out once at his legs to move his parry then strike his gut more for some impaling action.
When you get an impale, wait 1.5-2 seconds for them to start a writhe, then rend it. That will bring you maximum hinderance with the bleeding to go with it. If you can get 1 or better yet 2 legs and gut down to heavy, then he's yours for the kill.
You want to be hitting their gut and legs for the impale/rend bleed kill. If you can encorporate it, get a good old scalping in there too.
Also, don't use mactans, its good for druids but not good for you. You should stick to paralysis, stupidity, blindness (but only to slow them down if they are hurting you) and charybdon. In your case i'd reccomend opening with 10 hits of chary on each blade, follow up by stupidity and paralysis for the win.
At the end of the day, its about picking how their parry works (i think just about everyone's parry can be picked out, except for those of us who obsess about it and have 3 seperate modes which chop and change on random variables and wounding stats and last hits like me, but its probably possible to pick where mine is going to be as well) and also how their stance works. Notice my FFA log with airees, you'll see a couple of places there i've parried elsewhere, and let his combo hit my stance where he misses a few times.
Once you pick their parry, then lay on the hurt affliction wise, and bleed them out. If you can get their legs low enough, then get both their leg tendons cut so they are prone, then lay it on their head for a slitlock+scalp and bleed, or hit them up on a behead. You can do a 'sneaky' behead, where you make it look like you're hitting gut and legs hard, and just every 3 or 4 hits, drop in a lunge to the head, or even a strike, once you get a good 8 or so of those head hits in and they haven't cured it, go for haymaker envenom with slickness. if you don't get a behead you should get a slitlock and scalp if you are lucky enough, which allows you to end them quickly.
One last tactic, is to get them bleeding with impale/rends to different parts of the body, get their bleeding up and use paralysis. Once you get 4 or 5 impale and rends, start to amissio them. This will be unexpected, keeping them off balance mentally, and also it will hopefully kill their surge bringing their mana to 0. Once you've done this, then you can switch it up to damage weapons, or better yet just keep on impaling wounding rending the bejeezus out of them, until they run out of mana or just bleed out. I've seen non-champions and unartifacted players bleed people for up to 2.5k without getting a scalp, with a scalp its much easier to stack that kind of bleeding.
hopefully this helps a bit.
Ekard2006-01-04 11:34:17
I cant say more then Murphy said.
Morik2006-01-04 11:35:32
I've done the amissio trick before. But I've had knights tank rend after rend after rend even if I spam amissio. Its crazy.
But I'll try it all out. thanks.
But I'll try it all out. thanks.
Murphy2006-01-04 11:49:58
if they are tanking rend after rend, it means they aren't clotting. Keep plugging away at rends eventually they will bleed out
Thorgal2006-01-05 18:47:59
Use Alger's trick, keep whittling down the head and one leg with strikes, then when the head's low enough, you haymaker the head with lots of senso right after you cut a leg tendon.