Verithrax2006-01-11 07:07:25
QUOTE(Avaer @ Jan 11 2006, 03:44 AM)
Well, if it was reversable and relatively minor in scope... it would be ok. But then, there already is that facility in demesnes.
245163
It should be as difficult to revert as it is difficult to do. Maybe make it that both Serenwilde and Glomdoring have both Wyrden and clean versions; a Wyrden druid can Wyrd the forest in a room, and if the demesne remains for long enough, it turns into the Wyrden version of things; it works the same way for clean druids and wyrden forest.. If 2/3 of the forest is taken, the government of one forest takes over the other.
Shryke2006-01-11 07:18:00
I dunno about the taking over thing, but perhaps if another org can keep a room demesned long enough for the Serenwilde/Glomdoring forest to whither it would have a constant drain on power from the respective organization. Could be a semi-solution to the cities being pissed that they can't hurt the communes.. If they implemented this it would be a cool RP way to do it.
Daganev2006-01-11 07:25:51
That would be interesting.. for every RL hour you have an enemy controlled territory demensed towards your org you drain 1 power from thier nexus.
So if glomdoring villages of Geomancer demense each rooms drains 1 power per hour. If Celest has a aquamancer demense in Magnagora, same thing. Could be very interesting...
So if glomdoring villages of Geomancer demense each rooms drains 1 power per hour. If Celest has a aquamancer demense in Magnagora, same thing. Could be very interesting...
Narsrim2006-01-11 08:34:09
QUOTE(daganev @ Jan 11 2006, 03:25 AM)
That would be interesting.. for every RL hour you have an enemy controlled territory demensed towards your org you drain 1 power from thier nexus.
So if glomdoring villages of Geomancer demense each rooms drains 1 power per hour. If Celest has a aquamancer demense in Magnagora, same thing. Could be very interesting...
So if glomdoring villages of Geomancer demense each rooms drains 1 power per hour. If Celest has a aquamancer demense in Magnagora, same thing. Could be very interesting...
245173
Yes, it'd be very interesting when I "distort serenwilde", beam to you with 75 guards, and you pray.
Cwin2006-01-11 10:24:02
We realy don't need any way for a nation to physicaly take over the Prime area of another nation. In truth, the conflict between everyone is more power/nexus based. You can do ALOT more damage to a nation by attacking a village or off-prime than you can raiding the actual nation itself. I like that aspect.
Besides, the whole "lose power" thing is still just another weapon. The argument isn't over what happens when someone is losing and has their nexus vulnerable; rather what happens when, say, Serenwilde kills Crow, the Avatars, stops the drums, and the ravenwood has just hit -1 power.
By how Bear said, the game mechanics and way gamers are can answer how the game will handle this situation (Glom goes dorment for a time until Serenwilde weakens, then Glom eventualy comes back when it's free). I wonder, though, if the players can handle such an event, especialy since it may take a few RL months before Glomdoring would be able to have a chance to come back to the fight.
Besides, the whole "lose power" thing is still just another weapon. The argument isn't over what happens when someone is losing and has their nexus vulnerable; rather what happens when, say, Serenwilde kills Crow, the Avatars, stops the drums, and the ravenwood has just hit -1 power.
By how Bear said, the game mechanics and way gamers are can answer how the game will handle this situation (Glom goes dorment for a time until Serenwilde weakens, then Glom eventualy comes back when it's free). I wonder, though, if the players can handle such an event, especialy since it may take a few RL months before Glomdoring would be able to have a chance to come back to the fight.
ferlas2006-01-11 10:38:02
What happened in aetolia as you said was ashtan was basically taken over the alliance had claimed all the land, it was bloodloch shallam and the forestals against ashtan, the gods said they would introduce a system that would allow you to actually destroy a city. But well that didnt happen and after a while people got bored of basically owning all of ashtans land, the 20 or so people left in ashtan had been slowly building up their guards placing them in a stock room so they couldnt be constantly killed. anyway everyone basically got bored and left ashtan and they repopulated it with guards once everyone had gone.
EDIT Eep ment to say lustys city/comune vs city/comune thing is way better than aetolias or achaeas from what ive seen, it isnt never ending and you get power out of it
EDIT Eep ment to say lustys city/comune vs city/comune thing is way better than aetolias or achaeas from what ive seen, it isnt never ending and you get power out of it
Morik2006-01-11 11:00:01
QUOTE(Cwin @ Jan 11 2006, 06:24 PM)
Besides, the whole "lose power" thing is still just another weapon. The argument isn't over what happens when someone is losing and has their nexus vulnerable; rather what happens when, say, Serenwilde kills Crow, the Avatars, stops the drums, and the ravenwood has just hit -1 power.
245212
I can tell you the basics:
* guards go poof!
* any villages you have at that point are released
* maybe defense statues too?
* you can't do any of the above until you raise it above 0 power.
Celest was there once, remember?
Iridiel2006-01-11 11:03:50
I do remember. And I do remmeber everybody happily immolating until we discovered it had a power cost.
Was fun
Was fun
Strakc2006-01-11 11:10:58
You know I always find it funny that cities are always going at each other, in almost all IRE games when i've played them. Why cant we just have some peace, or have Glomdoring take over the world and make it one big happy place? ^^;;
Raikas2006-01-11 11:27:23
Glomdoring take over and have one big happy place... ? Mm-hmm.
Strakc2006-01-11 11:28:34
Right happy, me walking up to you telling you to smile if you didn't beat you down and sell you like candy, happy huh? *duck*
Cwin2006-01-11 11:49:15
QUOTE(ferlas @ Jan 11 2006, 06:38 AM)
What happened in aetolia as you said was ashtan was basically taken over the alliance had claimed all the land, it was bloodloch shallam and the forestals against ashtan, the gods said they would introduce a system that would allow you to actually destroy a city. But well that didnt happen and after a while people got bored of basically owning all of ashtans land, the 20 or so people left in ashtan had been slowly building up their guards placing them in a stock room so they couldnt be constantly killed. anyway everyone basically got bored and left ashtan and they repopulated it with guards once everyone had gone.
245215
Bah. I was hoping that, instead of taking the place over, they can claim the city, with the winning leaders being both leaders of their city AND Ashtan. That's realy all you would need to do: they can go and enact whatever laws and setups they want, kick out the troublemakers for a time, and so on.
The contest system would remain in place working the same way so the winning city would have to migrate loyal citizens to Ashtan to keep the new leaders from losing control via contest. Meanwhile, it would still allow a combat if the loyal Ashtanites could get themselves in gear and organize a political takeover (though we're talking Aetolian Ashtan..blah. To those used to only Lusternia, Celest or Glomdoring are several times more organized, powered, and capable than this useless waste of a city. The gods flat out said "Guys, get your acts together or we'll destroy you" and they STILL didn't listen!).
Sidenote: NO what I said here would NOT work in Lusternia. Aetolia just offers more room for complete city annihilation.
Leonias2006-01-11 12:07:22
In response to the whole Shallam - Ashtan thing,
1. Fear the swordsaints.
2. Doubla' fear the Cardinalis family
But that was a loooong time ago.
1. Fear the swordsaints.
2. Doubla' fear the Cardinalis family
But that was a loooong time ago.
Narsrim2006-01-11 12:09:05
QUOTE(ferlas @ Jan 11 2006, 06:38 AM)
What happened in aetolia as you said was ashtan was basically taken over the alliance had claimed all the land, it was bloodloch shallam and the forestals against ashtan, the gods said they would introduce a system that would allow you to actually destroy a city. But well that didnt happen and after a while people got bored of basically owning all of ashtans land, the 20 or so people left in ashtan had been slowly building up their guards placing them in a stock room so they couldnt be constantly killed. anyway everyone basically got bored and left ashtan and they repopulated it with guards once everyone had gone.
EDIT Eep ment to say lustys city/comune vs city/comune thing is way better than aetolias or achaeas from what ive seen, it isnt never ending and you get power out of it
EDIT Eep ment to say lustys city/comune vs city/comune thing is way better than aetolias or achaeas from what ive seen, it isnt never ending and you get power out of it
245215
That isn't exactly true. As an Overlord in Bloodloch, we did have the means to destroy Ashtan. However, the requirements, which kept changing, were retarded. While it was *possible,* we basically had to hold control over the entire city and not lose any territory for an ic-year.
Eventually, it got to the point to where it was just pointless and Bloodloch was running low on supplies. We decided to send me in as an Archon, I robbed the city blind (which is funny because not a single person ever noticed that I totally raped their commodities), and back to Bloodloch with my stash + like 200k gold that was part of our official treaty.
Bloodloch won big in the end.
Cwin2006-01-11 12:36:30
QUOTE(Narsrim @ Jan 11 2006, 08:09 AM)
That isn't exactly true. As an Overlord in Bloodloch, we did have the means to destroy Ashtan. However, the requirements, which kept changing, were retarded. While it was *possible,* we basically had to hold control over the entire city and not lose any territory for an ic-year.
Eventually, it got to the point to where it was just pointless and Bloodloch was running low on supplies. We decided to send me in as an Archon, I robbed the city blind (which is funny because not a single person ever noticed that I totally raped their commodities), and back to Bloodloch with my stash + like 200k gold that was part of our official treaty.
Bloodloch won big in the end.
Eventually, it got to the point to where it was just pointless and Bloodloch was running low on supplies. We decided to send me in as an Archon, I robbed the city blind (which is funny because not a single person ever noticed that I totally raped their commodities), and back to Bloodloch with my stash + like 200k gold that was part of our official treaty.
Bloodloch won big in the end.
245234
Good to know: Bloodloch did have the biggest issue with Ashtan and, imo, deserved all that.
That's probably how it'll eventually turn out in Lusternia: One side's nexus goes BOOM and for a time the winners will 'hold' the nation hostage. Eventually, though, there just won't be a point to holding any longer and the losers will just be drained of everything that can be taken and left alone.
Unknown2006-01-11 12:52:29
A side note: Has anyone thought of how horrible it'd be to have to defend a territory that spans over such a large area with that many entrances etc? Forestals know what I'm talking about.
Cwin2006-01-11 15:53:18
QUOTE(David @ Jan 11 2006, 08:52 AM)
A side note: Has anyone thought of how horrible it'd be to have to defend a territory that spans over such a large area with that many entrances etc? Forestals know what I'm talking about.
245243
Very true there. Also fights that break out scare away the novices (the ones that love the conflict get their fill seeing raids and revolts). As such, the fact that there's realy few reasons to realy attack a nation directly is for the best (thus the raids you REALY need to watch for would be in the Etherwilde/glom and, thus, are much easier to defend.
ferlas2006-01-11 23:14:17
QUOTE(Narsrim @ Jan 11 2006, 01:09 PM)
That isn't exactly true. As an Overlord in Bloodloch, we did have the means to destroy Ashtan. However, the requirements, which kept changing, were retarded. While it was *possible,* we basically had to hold control over the entire city and not lose any territory for an ic-year.
Eventually, it got to the point to where it was just pointless and Bloodloch was running low on supplies. We decided to send me in as an Archon, I robbed the city blind (which is funny because not a single person ever noticed that I totally raped their commodities), and back to Bloodloch with my stash + like 200k gold that was part of our official treaty.
Bloodloch won big in the end.
Eventually, it got to the point to where it was just pointless and Bloodloch was running low on supplies. We decided to send me in as an Archon, I robbed the city blind (which is funny because not a single person ever noticed that I totally raped their commodities), and back to Bloodloch with my stash + like 200k gold that was part of our official treaty.
Bloodloch won big in the end.
245234
O they must have actually implement the destruction thing after I left, I remember the gods saying we had to hold 95% of it for a year and we did and nothing happened and after that everyone got bored, I think they actually said something was going to be implemented but like they didn’t think you'd take it over so fast or something so there was no way it was going to be implemented but they said that after the 95%+ for a year but they did kept adding in stuff as fast as they could to prevent it stalemating which it did in the end anyway but at least they tried.
The ashtani were pretty funny though, even found out the name of one of the occys from it afterwards, they did some pretty smart stuff (maybe technically exploitable stuff) to keep practically all the world back against just them though. That’s a shame though I would have liked to see something like a city get destroyed did it ever actually happen for you guys or?
Nah but no ones nexus is going to blow up here for ages hopefully cwin, ashtan only got kicked because it had no guilds, about 8 people in it and was up against bloodloch, shallam and most of the forestals and about 3+ gods orders etc, you can kind of compare that ashtan to achaeas mhaldor, its that one city vs most of the world but mhaldor wouldn’t get kicked like ashtan did because its got some good guilds in it to keep it alive and vibrant
Im still in love with the village infulencing at the moment so lusty looks great to me, just like give me a bazilion years to figure out what to do in them other than follow someone else hehe
Unknown2006-01-11 23:36:42
If you are low in the city/commune influencing skills just find farmers or miners or other unnamed denizens to work on.
Silvanus2006-01-11 23:49:27
QUOTE(Cwin @ Jan 10 2006, 04:39 PM)
Suddenly I'm wondering what happened in Aetolia after I left. When their war system came into being Ashtan was in a horrible state. The government was so corrupt and useless that eventually all of the guilds left it. When they got into a war with Bloodloch (twice at least actually) they were sitting ducks. Eventually, they were taken over in full (I think it was: Claim 3/4s of the city including the city hall and you claim the city). I'm not sure what happened there but I know Ashtan eventually was destroyed and a new city came in it's place. Given the way everything was going, there just wasn't a way around it.
244988
About Aetolia is that Bloodloch was always weaker then Enorian, but stronger then Ashtan. The result was, Enorian conquered Bloodloch. Enorian won. Even more people left Bloodloch and joined Ashtan/Spinesreach, while Enorian still had their best fighters, their huge income of gold, half the land, and the like. After 20 IC years of dedicated people and intelligent diplomacy of getting neutral guilds to fight alongside Loch, Loch won. Loch conquered Enorian. By this time, by the time Bloodloch had finally won, the Administration changed, the war system was disabled, Bloodloch is now back to how it was after Enorian conquered them. Dead, no talking, no gold donations.
The problem is, there are no neutral things to take advantage of in Lusternia.