Elemental runes

by Unknown

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Ekard2006-01-16 15:12:52
I know that elemental runes will be much better on broad but i'm just wondering.
If you could get wounding and elemntal rune on scimitar. It would be do insane wounding and decent damage in same time.
Murphy2006-01-16 15:15:40
i don't think it would be that much better. like i said you'd be better off having an awesome wounding weapon and a broadsword to back up with damage. It'd be a slight boost but money better spent elsewhere
Daganev2006-01-16 18:13:25
Don't mix weapon types.. its not good.

Better to get yourself some scabbards and swtich weapons with them.
Ekard2006-01-16 18:17:12
Why do not mix weapon types?
If both have similiar speed it could be really good combo.

I'm thinking about it right now. But i need good scimitar first before i will be able to test this combo.
Daganev2006-01-16 18:34:25
The two weapons boost eachother, you won't be as affective. I know this because I keep accidently only having one of each type in my hands untill I got my sheathe and draw triggers fixed.

Also, you can't pulp or haymaker with seperate weapons.
Murphy2006-01-17 01:26:06
Pulp and haymaker are a waste of time, altghough they look cool.

I only EVER use pulp if i know i've got my oppponent and he's a mess and can't possibly cure out, i'll wait for the power and pulp in style but i'll tell them how i'm going to kill them mid combat.

I think the only thing about mixing weapon types is the speed difference, and Daganev you can't say you've tried it effectively and honestly given it a good shot. Its a nice original idea that has potential
Unknown2006-01-17 04:13:04
I seem to be the odd Igasho out. My lunges suck, my all around wounding sucks, yet my haymakers are awesome. I guess I just can't speak for the majority here...
Daganev2006-01-17 06:09:35
hmm, hope I'm not giving away any secrets here, but Pulp does Brainbash and is garanteed to hit the head.... So thats why I find it usefull.

But I have tested multiple weapons. I thought it would be great to have one weapon high damage and one weapon high percision. So I fought with similar speed Flail and Morningstar, only to find out I wasn't really doing much of either.
Morik2006-01-17 09:01:30
Just out of curiousity: has anyone sat down and done the math for wounding and damage over time for various races and weapon combinations?

I should do it for my rapiers/broadswords/scimitars: I seem to have no chance to tank certain people (Murphy, Diamante are two examples, even Dia before the artie helm) and I'd love to compare my wounding/speed with others.
Murphy2006-01-17 11:45:34
its combination of wounding over time, the damage dealt to slow their healing down, and the hindering afflictions you are giving them.
Murphy2006-01-17 11:46:41
QUOTE(daganev @ Jan 17 2006, 04:09 PM)
hmm, hope I'm not giving away any secrets here, but Pulp does Brainbash and is garanteed to hit the head.... So thats why I find it usefull.

But I have tested multiple weapons.  I thought it would be great to have one weapon high damage and one weapon high percision. So I fought with similar speed Flail and Morningstar, only to find out I wasn't really doing much of either.
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Sorry dag, pulp is both parryable, stancable and reboundable. you are much more likely to get bashbrain if you go for the knockdown (as in crush rleg) and smitedown combos with your 8 power.
Unknown2006-01-17 14:33:27
QUOTE(morik @ Jan 17 2006, 09:01 AM)
Just out of curiousity: has anyone sat down and done the math for wounding and damage over time for various races and weapon combinations?

I should do it for my rapiers/broadswords/scimitars: I seem to have no chance to tank certain people (Murphy, Diamante are two examples, even Dia before the artie helm) and I'd love to compare my wounding/speed with others.
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Not different weapons, but my scimitars have very different speeds (Daganev can vouch for that), though this would seem bad it actually turns out to give me an interesting pattern of timing. I ended up being able to work out the same patterns fighting pureblades that Lyco uses on some opponents with his rapiers (pinleg, rend, pinleg directly after). I use the slower weapon as my razer/render. No exact calculations yet, but as soon as I get my hands on a good broadsword I'm going to switch that with my slower scimitar and tell ya'll what's up.


As for Haymaker, I'm gonna have to go with Murphy. Unless you're looking to finish a really crappy opponent who dosn't know what they're doing quickly, Haymaker is a p.o.s., if it at least went through rebounding/shielding, stopped when it hit a parry or cost a smidgeon less power I -might- think differently because of the ibululu combo possible. But since it dosn't, it's just too easy for a haymaker to get screwed over, it costs too much power, and dosn't do enough damage/wounding. Pulp may be a different story, but that's the lowdown on Haymaker.
Murphy2006-01-17 14:56:15
yeh, there's nothing worse than bringing on a pulp only to find you hit their rebounding due to a half second of lag.

Way to bashbrain yourself there murphy.
Marcalo2006-01-17 17:14:20
pulp is le suck, but its always cool to use if you know you got the win and just wanna end it with style.
Terenas2006-01-18 19:01:08
QUOTE(Murphy @ Jan 15 2006, 03:11 PM)
If the answer is the latter, then Aslaran, high precisious weapons + wounding runes are your best bet. Takes a lot more skill.
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roflmao.gif

Yes, it really does, take a look at the massive skills Ravlok posseses that lets him behead people in 2 sweeps, or Murphy being able to knock someone down to critical in 2 crushes. You slay me, Murphy. laugh.gif
Murphy2006-01-19 09:16:54
I don't mean to discredit you but really man, the MOST i do to someone in wounding in 2 crushes is about 2200 wounding, and thats to a greatrobes wearer. 2200 wounding is NOT critical, so you're wrong there.

I CAN get someone's head to critical at the cost of 8-10 power, but thats how wounding works you can nail someone down to low wounds with the cost of 10 power.

If you puissance omen and swing at people with 220 damage or so weapons you'll also nail them to nearly dead. Lets not also forget terenas, the last time we sparred (before the champ helms got upgraded) I killed you on a burstorgans. I can also kill people without the use of power, just by hitting them with normal strikes and avoiding their parry.

I'm not talking about Pb and Al here, i'm talking 2h weapons, Ravlok doesn't even play any more i do'nt think. I haven't seen him around in some time.

EDIT: Watch the personal attacks. ~Shiri~
Terenas2006-01-19 09:32:09
QUOTE(Murphy @ Jan 19 2006, 09:16 AM)
I don't mean to discredit you but really man, the MOST i do to someone in wounding in 2 crushes is about 2200 wounding, and thats to a greatrobes wearer. 2200 wounding is NOT critical, so you're wrong there.

I CAN get someone's head to critical at the cost of 8-10 power, but thats how wounding works you can nail someone down to low wounds with the cost of 10 power.

If you puissance omen and swing at people with 220 damage or so weapons you'll also nail them to nearly dead. Lets not also forget terenas, the last time we sparred (before the champ helms got upgraded) I killed you on a burstorgans. I can also kill people without the use of power, just by hitting them with normal strikes and avoiding their parry. Don't be a bitch terenas if you don't have anything constructive to say, bugger off out of this thread and go start our own thread where you can degenerate it into as much of a cesspit of person insults as you like....ignorant bastard.
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Actually, you got me with a bashbrain because I didn't heal my head properly. I'm just amused at you claiming it takes skills to fight with high precision weapons with the ways wounding are working right now. I wouldn't had even bothered to post if it wasn't for the logs Narsrim recently posted on Envoys board where you basically bashed his brains within what can't be no more than a minute.

Of course 2 crushes was an exaggeration, it's actually 3 crushes for you. The point stills remain, pre-nerfed weapons are still plainly overpowered, coupled with the champion helms. Both of which you are reluctant to give up for fear they will nullify your offense without thinking of how unbalanced they are.
Murphy2006-01-19 09:40:29
its actually 4 crushes, and you are talking out your ass again mate.

i've REPEATDLY said that its fine to be nerfed, go look at the thread again.

also narsrim's parry and stancing is pretty horrible.

EDIT: Right now i've finished my spars with diamante. You and Geb and Narsrim ALWAYS seem to misquote me or get things wrong just to further your own arguement. I've said many times the helm is overpowered, i've also said i don't feel i'll have a problem offensively if they do get nerfed either.

As for the arti weapons, if they say we have to conform to new weapons caps, then i'll gladly do that too. There, i've said it, same thing i've been saying all along. DONT make me out to being something i'm not that goes for all of you. The next person to misquote me is going to get such a beating i swear.

I don't see a problem with being nerfed a little bit, I know i've got the flexibility and experience as a bonecrusher to step up the skills, but i won't have people saying 'oh murph you just want to be overpowered' cause its just not true and i'll rip back on you every time.

Now, to go and take some medication i'm having a bad day
Terenas2006-01-19 09:59:10
It might be 3 or 4 crushes depending on your strength since the critical mark is somewhere between 3200-3300 so it matters little. The point is that you're able to get someone's head down to remarkably low stage in such a short period of time.

You might have wanted to downgrade the helms, but you are still heavily attached to your high-wounding potential. As you have pointed out in this thread
Athana vs Ravlok
where you defended wounding and suggested that a non-warrior should keep hindering just to stay alive. Great strategy for winning fights I'm sure.

Murphy2006-01-19 11:34:52
Very good sunshine, i AM attached to my offence potential.

As far as hindering goes, you DO need to hinder me when i've just finished crushing and i have your head low. You don't need to keep me hindered the whole fight you ONLY need to keep me hindered while you heal your head up, then go back to offence. A good offence hinders the person anyway.

EDIT: While i'm attached to my high wounding potential, i can handle if its toned down a bit. Its like a speed knight is attached to his high speed, its only natural to like things about your character, why else play one? I again point you to reread my post closely.