Unknown2006-02-01 08:51:01
QUOTE(Narsrim @ Feb 1 2006, 08:45 AM)
We call them Independents. And yes, there is some conflict of interest, but it is feasible for the person involved to manipulate that into a very small conflict. When I entered Hajamin's Order, I did so with one request, which was that nothing would ever be asked or expected of me that would challenge my loyalties to the Moondancers and Serenwilde. He agreed and so it went from there.
252517
Fair enough.
But I thought Independents had their own platform? In your analogy, they could equate to the rest of the Orders.
How many people are actually members of both the Republican party and Democrat party?
Narsrim2006-02-01 08:53:36
QUOTE(daganev @ Feb 1 2006, 04:48 AM)
Lets just hope that the Serenwilde never asks you to hurt your precious city.
252519
Serenwilde can ask anything it wants of me. However, I have the right to refuse and given I am a guild champion, no one outranks me so far as something like combat orders go.
If Celest were to attack/harm the Fae, I definately would respond aggressively to that. However that aside, I really can't see Celest doing anything else that would warrant some sort of Seren war. We need enchantments. They need alchemy. It is totally in our best interests to keep each other neutral at the very least.
Narsrim2006-02-01 08:55:11
QUOTE(Avaer @ Feb 1 2006, 04:51 AM)
Fair enough.
But I thought Independents had their own platform? In your analogy, they could equate to the rest of the Orders.
How many people are actually members of both the Republican party and Democrat party?
But I thought Independents had their own platform? In your analogy, they could equate to the rest of the Orders.
How many people are actually members of both the Republican party and Democrat party?
252522
Indepdents do have their own platform as it doesn't totally side with Democrats and it doesn't totally side with Republicans. And to answer your question, there are two answers. While technically no one can registered as either, their are conservative democrats and very left-wing Republicans who essentially pick-and-choose what points/opinions/stands they will support.
Daganev2006-02-01 08:56:42
QUOTE(Serrin @ Feb 1 2006, 12:50 AM)
Your RP for being in the Serenwilde definately makes some sort of logical sense (right?)... or at least the reasons for why the Serenwilde hasn't kicked you out for being a City supporter danger to Commune. Or is it because the lines between the Serenwilde and Celest are blurring and there really is no need for you to switch?
252520
loyalty to serenwilde has never been an issue for them. They only seem to care about an absense of action. I.E. They only tell you what you can't do but could care less what you do do. (Atleast thats my perception from the outside)
Daganev2006-02-01 08:57:50
heh, look, Narsrim beat me too it.
Narsrim2006-02-01 09:00:20
QUOTE(daganev @ Feb 1 2006, 04:56 AM)
loyalty to serenwilde has never been an issue for them. They only seem to care about an absense of action. I.E. They only tell you what you can't do but could care less what you do do. (Atleast thats my perception from the outside)
252526
If that was true, we wouldn't be dominating as we are at the moment.
EDIT:
Although perhaps the amount of freedom provided is attractive. For example, instead of saying "You must worship Lisaera or Auseklis or Elcyrion," we list people that cannot be worshiped (Raezon, Fain, Shikari, and Viravain). In sum, there is more freedom to individual members by declaring what they cannot do versus what they must do.
Daganev2006-02-01 09:02:54
How does having twice the population of any other ogranzition affect caring about loyalties to Serenwilde?
You just said you could refuse an order if you wanted to...
You just said you could refuse an order if you wanted to...
Unknown2006-02-01 09:03:48
QUOTE(daganev @ Feb 1 2006, 08:56 AM)
loyalty to serenwilde has never been an issue for them. They only seem to care about an absense of action. I.E. They only tell you what you can't do but could care less what you do do. (Atleast thats my perception from the outside)
252526
Unfortunately, this is a skewed perspective. Ask Kalodan whether Serenwilde cares what you do.
The problem is, we just don't really have any compelling reasons not to get along with Celest at the moment.
Daganev2006-02-01 09:07:34
Thats funny, because there was plenty of reason just a few months/weeks (who can keep track of time these days) ago.
I'm pretty sure the only reason there is such a strong alliance between the two communities is because all your fighters are/were connected to Hajamin's order.
I thought Veradian(sp?) was a Seren title for quite a long time.
I'm pretty sure the only reason there is such a strong alliance between the two communities is because all your fighters are/were connected to Hajamin's order.
I thought Veradian(sp?) was a Seren title for quite a long time.
Unknown2006-02-01 09:08:27
QUOTE(daganev @ Feb 1 2006, 09:07 AM)
Thats funny, because there was plenty of reason just a few months/weeks (who can keep track of time these days) ago.
252537
There was? What are you referring to?
Narsrim2006-02-01 09:09:29
Diamante, Munsia, and Narsrim are all Veradins. Lord Hajamin was an attractive force to non-Tainted combatants
Hajamin was a very political God. Would it shock you that we all received instructions on helping keeping Serenwilde/Celest in good relations because Celest was in pretty bad shape at one point?
Hajamin was a very political God. Would it shock you that we all received instructions on helping keeping Serenwilde/Celest in good relations because Celest was in pretty bad shape at one point?
Daganev2006-02-01 09:11:41
QUOTE(Avaer @ Feb 1 2006, 01:08 AM)
There was? What are you referring to?
252539
I only saw deathsight, I don't really care about things outside glomdoring anymore.
Just seems odd to me for a member of a commune to be so protective of a city.
Narsrim2006-02-01 09:13:48
QUOTE(daganev @ Feb 1 2006, 05:11 AM)
I only saw deathsight, I don't really care about things outside glomdoring anymore.
Just seems odd to me for a member of a commune to be so protective of a city.
Just seems odd to me for a member of a commune to be so protective of a city.
252542
It is odd. Odd, however, doesn't necessarily equate to bad.
Unknown2006-02-01 09:13:49
QUOTE(daganev @ Feb 1 2006, 09:11 AM)
I only saw deathsight, I don't really care about things outside glomdoring anymore.
252542
I've never been able to find compelling reasons for Serenwilde as a whole to start distancing itself from Celest. Not since the game opened.
Narsrim2006-02-01 09:14:41
I feel bad for Celest sometimes too. They get overwhelmed pretty easy and lack decent leadership to really flip combat situations. Thus, I volunteer my services to smite Magnagora. I find it very win-win for both of us.
EDIT:
There are some people who do a good job leading, but I find that they for some reason are usually not that active.
EDIT:
There are some people who do a good job leading, but I find that they for some reason are usually not that active.
Daganev2006-02-01 09:14:44
QUOTE(Narsrim @ Feb 1 2006, 01:09 AM)
Diamante, Munsia, and Narsrim are all Veradins. Lord Hajamin was an attractive force to non-Tainted combatants
Hajamin was a very political God. Would it shock you that we all received instructions on helping keeping Serenwilde/Celest in good relations because Celest was in pretty bad shape at one point?
Hajamin was a very political God. Would it shock you that we all received instructions on helping keeping Serenwilde/Celest in good relations because Celest was in pretty bad shape at one point?
252540
Yes, I'm very surprised the the rest of Serenwilde did not know that, and/or were ok with it. I think it was blatantly obvious that thats what you guys were/are doing.
That was the whole plan for Fain taking over Glomdoring, its not all that creative or original.
Aiakon2006-02-01 09:15:38
Hmm.
People do leave when griefed. I can't give you names because I can't remember them, but with your steel-trap mind, Narsrim, I'm sure you can remember a few on the Light hand side of things. There may not be as many as Nymerya implies, but we know it happens. We all know it happens, on both sides, from the actions of all of us.
Leaving the game is merely an extreme effect of the game being made not-fun. No doubt what players consider to be not-fun depends on who the player is. But... to keep Lusternia fun, we need to keep the 'not-fun' to a minimum. We can do that by showing OOC consideration, whatever our RP. Lusternia, as has been observed elsewhere, is -full- of conflict. I love that, it stops me getting bored.. but it does get tiring, especially when you don't actually want to be playing but you feel bound to out of consideration for other players on your side. Anyway, I'm not sure what I'm getting at.
People do leave when griefed. I can't give you names because I can't remember them, but with your steel-trap mind, Narsrim, I'm sure you can remember a few on the Light hand side of things. There may not be as many as Nymerya implies, but we know it happens. We all know it happens, on both sides, from the actions of all of us.
Leaving the game is merely an extreme effect of the game being made not-fun. No doubt what players consider to be not-fun depends on who the player is. But... to keep Lusternia fun, we need to keep the 'not-fun' to a minimum. We can do that by showing OOC consideration, whatever our RP. Lusternia, as has been observed elsewhere, is -full- of conflict. I love that, it stops me getting bored.. but it does get tiring, especially when you don't actually want to be playing but you feel bound to out of consideration for other players on your side. Anyway, I'm not sure what I'm getting at.
Unknown2006-02-01 09:16:17
QUOTE(Narsrim @ Feb 1 2006, 09:14 AM)
I feel bad for Celest sometimes too. They get overwhelmed pretty easy and lack decent leadership to real flip combat situations. Thus, I volunteer my services to smite Magnagora. I find it very win-win for both of us.
252548
Me too, that's why I often try to help if they're getting slaughtered in a raid.
But its quite flimsy reasoning from my RP perspective.
Narsrim2006-02-01 09:18:42
QUOTE(Aiakon @ Feb 1 2006, 05:15 AM)
Hmm.
People do leave when griefed. I can't give you names because I can't remember them, but with your steel-trap mind, Narsrim, I'm sure you can remember a few on the Light hand side of things. There may not be as many as Nymerya implies, but we know it happens. We all know it happens, on both sides, from the actions of all of us.
Leaving the game is merely an extreme effect of the game being made not-fun. No doubt what players consider to be not-fun depends on who the player is. But... to keep Lusternia fun, we need to keep the 'not-fun' to a minimum. We can do that by showing OOC consideration, whatever our RP. Lusternia, as has been observed elsewhere, is -full- of conflict. I love that, it stops me getting bored.. but it does get tiring, especially when you don't actually want to be playing but you feel bound to out of consideration for other players on your side. Anyway, I'm not sure what I'm getting at.
People do leave when griefed. I can't give you names because I can't remember them, but with your steel-trap mind, Narsrim, I'm sure you can remember a few on the Light hand side of things. There may not be as many as Nymerya implies, but we know it happens. We all know it happens, on both sides, from the actions of all of us.
Leaving the game is merely an extreme effect of the game being made not-fun. No doubt what players consider to be not-fun depends on who the player is. But... to keep Lusternia fun, we need to keep the 'not-fun' to a minimum. We can do that by showing OOC consideration, whatever our RP. Lusternia, as has been observed elsewhere, is -full- of conflict. I love that, it stops me getting bored.. but it does get tiring, especially when you don't actually want to be playing but you feel bound to out of consideration for other players on your side. Anyway, I'm not sure what I'm getting at.
252550
I agree, I do; however, one thing I think that people miss is that for Lusternia to truly be enjoyable, a person has to make it enjoyable. As I've said countlessly with combat situations, no one is forced to sacrifice themselves if the odds are terrible. There are times when I will say to myself, I have no chance so the best I can do is secure what turf I have and ride this out... and yet, some people just blindly rush to their death over-and-over. That does have to suck. It probably isn't very fun... but at least in part (I was argue a large part), these people dig their own graves.
While I realize not everyone fits into the model I mentioned above, I find that people who just get so fed up they leave tend to.
Narsrim2006-02-01 09:20:07
QUOTE(Avaer @ Feb 1 2006, 05:16 AM)
Me too, that's why I often try to help if they're getting slaughtered in a raid.
But its quite flimsy reasoning from my RP perspective.
But its quite flimsy reasoning from my RP perspective.
252551
But it isn't from my perspective as a Veradin hence my "Narsrim to the rescue" campaign.