Unknown2006-02-13 07:06:16
QUOTE(Narsrim @ Feb 13 2006, 07:02 AM) 257555
I would switch it to this:
I think this is more balanced.
That would alleviate what I didn't like about pairing polar opposite villages as well.
Unknown2006-02-13 08:12:43
How is there any justification IC about having Dairuchi and Estelbar revolt at the same time, i mean, Angkrag and Dairuchi have the silk trade in common, seeing as before Angkrag, Dairuchi had the monopoly, and the same with, why would Angkrag and Acknor be against eachother, and wont the same problem still be there, Magnagora and Glom go for Acknor, while they leave Angkrag until they've finished?
I just thought i'd add in, having this would be more viable.
Stewartsville and Delport.
Acknor and Estelbar.
Shanthmark and Paavik.
Rockholm, Southguard and Angkrag.
And leaving Dairuchi by itself for a free for all.
I just thought i'd add in, having this would be more viable.
Stewartsville and Delport.
Acknor and Estelbar.
Shanthmark and Paavik.
Rockholm, Southguard and Angkrag.
And leaving Dairuchi by itself for a free for all.
Narsrim2006-02-13 08:31:54
game balance > all.
Plus, I think if necessary, we could just create a reason through a series of events.
Plus, I think if necessary, we could just create a reason through a series of events.
Unknown2006-02-13 08:37:20
Well, if it was SG, RH and Angkrag going up at once, i would probably suggest having a few more alive orc mobs in more influential positions, or having a quest which allows one org to speak with the spirits or dead, which would allow non magnagoran/crow users to influence Angkrag.
Totally having pairs wouldn't be the best, i mean, having a blood bath for influence is sometimes fun, well then again, you could have Dairuchi be 50/50 on Eroee and blood bath.
Totally having pairs wouldn't be the best, i mean, having a blood bath for influence is sometimes fun, well then again, you could have Dairuchi be 50/50 on Eroee and blood bath.
Unknown2006-02-13 09:27:57
QUOTE(tenqual @ Feb 13 2006, 08:12 AM) 257582
How is there any justification IC about having Dairuchi and Estelbar revolt at the same time, i mean, Angkrag and Dairuchi have the silk trade in common, seeing as before Angkrag, Dairuchi had the monopoly, and the same with, why would Angkrag and Acknor be against eachother, and wont the same problem still be there, Magnagora and Glom go for Acknor, while they leave Angkrag until they've finished?
Is everything about the villages commercial though?
I must admit until this thread, I never even considered they would be casting off control of an organization for economic reasons. Even though helping a local economy might make them feel better about an empire of which they are a part, I'm not sure if having a revolution need always be about the sale price of eggs and sugar.
Unknown2006-02-13 09:46:39
Well if Dairuchi was always the ones to go for, for silk before Angkrag, wouldn't there be a rather large hate maybe for Angkrag since they basically stole the market, and well, Angkrag is mainly Viscanti and they just hate everyone that's not Viscanti.
Southguard and Rockholm basically dislike eachother, not hate, but strong dislike, but they both hate Angkrag for stealing corpses, so those three would make sense to go into revolt together, and making Angkrag available to anyone through a quest or such for the affect of maybe a month, would make all three viable. Though Serenwilde and Celest would have no reason to try to take Angkrag considering all of what they do.
It's just more balancing, ohhh, and probably having village revolts alot more randomer, rather then most people being able to basically predict down to the month when a revolt will happen, raiding said village will make it revolt a bit faster, while feeding it comms will make it revolt slower, holding it's opponent should also make both revolt faster as they would work in pairs.
Southguard and Rockholm basically dislike eachother, not hate, but strong dislike, but they both hate Angkrag for stealing corpses, so those three would make sense to go into revolt together, and making Angkrag available to anyone through a quest or such for the affect of maybe a month, would make all three viable. Though Serenwilde and Celest would have no reason to try to take Angkrag considering all of what they do.
It's just more balancing, ohhh, and probably having village revolts alot more randomer, rather then most people being able to basically predict down to the month when a revolt will happen, raiding said village will make it revolt a bit faster, while feeding it comms will make it revolt slower, holding it's opponent should also make both revolt faster as they would work in pairs.
Aiakon2006-02-13 09:49:41
QUOTE(Narsrim @ Feb 13 2006, 08:31 AM) 257591
game balance > all.
Plus, I think if necessary, we could just create a reason through a series of events.
I disagree. I would much prefer to endure a game disbalance than see Lusternia's concept besmirched by some poorly cobbled together RP.
Unknown2006-02-13 09:54:22
I'm sure they wouldn't just make a change like this without roleplay, even if it were slight. Something that involves the villages in such a manner would probably involve every village leader in some sort of series of mini-events to flesh out the changes and make them more apparent than any announce would.
Aiakon2006-02-13 10:35:20
QUOTE(KidHendrix @ Feb 13 2006, 09:54 AM) 257610
I'm sure they wouldn't just make a change like this without roleplay, even if it were slight. Something that involves the villages in such a manner would probably involve every village leader in some sort of series of mini-events to flesh out the changes and make them more apparent than any announce would.
No, absolutely.. I'm very sure you're right. Nor did I intend to imply to the contrary.
Narsrim2006-02-13 10:39:32
QUOTE(Aiakon @ Feb 13 2006, 04:49 AM) 257609
I disagree. I would much prefer to endure a game disbalance than see Lusternia's concept besmirched by some poorly cobbled together RP.
You also fail to recognize the flexibility of roleplay versus game balance. One beauty of roleplay is that to some extent, a reason can be found. While yes, there would be situations where this could be better than others, but that's irrelevant to the point at hand.
Game balance, however, is far less flexible. In a roleplay sense, it would be legit for Magnagora to brainwash Southgard into accepting it also has control of Angkrag. However, game balance trumps as it is borderline impossible for Serenwilde or Celest to ever influence Angkrag. End result: it isn't possible to influence rockholm/southgard if an organization controls angkrag.
Aiakon2006-02-13 10:51:55
QUOTE(Narsrim @ Feb 13 2006, 10:39 AM) 257613
You also fail to recognize the flexibility of roleplay versus game balance. One beauty of roleplay is that to some extent, a reason can be found. While yes, there would be situations where this could be better than others, but that's irrelevant to the point at hand.
Game balance, however, is far less flexible. In a roleplay sense, it would be legit for Magnagora to brainwash Southgard into accepting it also has control of Angkrag. However, game balance trumps as it is borderline impossible for Serenwilde or Celest to ever influence Angkrag. End result: it isn't possible to influence rockholm/southgard if an organization controls angkrag.
I accept that. But I think the key phrase is 'to some extent'. Everything that is changed needs to continue to be congruent with what has gone before... and I think that very much narrows the imaginative-problem-solving field. Furthermore, I think there are areas of the game where RP does in fact > game balance. For instance, Ladantine/Marilynth bumph*, and I believe it to be appropriate. Anyway. I'm leading you on a merry dance off topic.
*this is a subjective opinion belonging to me. I expect Celestians to disagree, and I can of course only speak from the Magnagoran perspective of things since I do not have a Celestian alt. From my position(however misguided) this seems to be the case.
Unknown2006-02-13 10:54:43
Not sure if this is related but, if Magnagora left Angkrag un-influenced, and got Southguard and or Rockholm, would they then be able to influence Angkrag and hold all three, or would Rockholm and Southguard automatically revolt then?
Narsrim2006-02-13 10:59:30
QUOTE(Aiakon @ Feb 13 2006, 05:51 AM) 257614
I accept that. But I think the key phrase is 'to some extent'. Everything that is changed needs to continue to be congruent with what has gone before... and I think that very much narrows the imaginative-problem-solving field. Furthermore, I think there are areas of the game where RP does in fact > game balance. For instance, Ladantine/Marilynth bumph*, and I believe it to be appropriate. Anyway. I'm leading you on a merry dance off topic.
*this is a subjective opinion belonging to me. I expect Celestians to disagree, and I can of course only speak from the Magnagoran perspective of things since I do not have a Celestian alt. From my position(however misguided) this seems to be the case.
I'm neither a Celestian or Magnagoran, but I have helped do both. There are pros and cons to both quests, but they are hardly in heavy favor of either side.
QUOTE(tenqual @ Feb 13 2006, 05:54 AM) 257615
Not sure if this is related but, if Magnagora left Angkrag un-influenced, and got Southguard and or Rockholm, would they then be able to influence Angkrag and hold all three, or would Rockholm and Southguard automatically revolt then?
It goes both ways. If you have possession of Rockholm or Southgard, you also cannot influence Angkrag.
Estarra2006-02-13 17:34:25
QUOTE(tenqual @ Feb 13 2006, 12:37 AM) 257593
Well, if it was SG, RH and Angkrag going up at once, i would probably suggest having a few more alive orc mobs in more influential positions, or having a quest which allows one org to speak with the spirits or dead, which would allow non magnagoran/crow users to influence Angkrag.
FYI, those with the Crow specialty can make anyone able to influence undead. If you really want to speak with the undead, you can obtain the ability (even if it has to be gotten through the (no pun intended) black market).
Note we are also interested in IC/RP reasons why certain villages would revolt together.
There's been a lot of interesting ideas so far and we are reading them all. Please continue discussing!
Shamarah2006-02-13 18:11:23
QUOTE(Estarra @ Feb 13 2006, 12:34 PM) 257685
FYI, those with the Crow specialty can make anyone able to influence undead. If you really want to speak with the undead, you can obtain the ability (even if it has to be gotten through the (no pun intended) black market).
This argument is brought up again and again... but really, it's highly impractical for all the influencers of an entire city to get and maintain crow cloaks. Not to mention the problems with finding someone to make the cloaks in the first place, we'd have to deal with getting them in bulk, being discovered, re-attaining them because of decay times, etc, whereas Glomdoring can simply make cloaks for themselves on their own whims and Magnagorans don't even need cloaks at all. It really is imbalanced that Mag and Glom have an inherent advantage with Angkrag (and to a lesser extent, Paavik); while this advantage can be overcome, it is very very difficult to do so.
Narsrim2006-02-13 18:11:24
QUOTE(Estarra @ Feb 13 2006, 12:34 PM) 257685
FYI, those with the Crow specialty can make anyone able to influence undead. If you really want to speak with the undead, you can obtain the ability (even if it has to be gotten through the (no pun intended) black market).
Note we are also interested in IC/RP reasons why certain villages would revolt together.
There's been a lot of interesting ideas so far and we are reading them all. Please continue discussing!
I think this raises additional roleplay concerns. First, why would anyone who is opposed to Crow or the taint/wyrd wear an item symbolic of him to talk with the undead? Second, why would anyone opposed to the taint/wyrd in general associate with undead period? Angkrag is filled with liches that enslave dwarves.
The ability to speak with these liches is obtained through tainted sources. The liches themselves are tainted. Angkrag is tainted. Thus, why would any organization that is opposed to the taint even consider it?
Shamarah2006-02-13 18:14:43
Oh yeah, as for the actual topic... I really can't say I like the idea of having villages revolt in pairs, besides the fact that it seems unrealistic and a bit of a stretch RP-wise, it'd turn the influencing into a more vanilla situation with less chaotic many-sided battles and much less heated competition... which is what is, inherently, fun about village influencing.
I don't know... I'm just tired of the way the game seems to be going down in favor of vanilla all-around equality regardless of skill. (And I'm saying this despite the fact that it'd be helpful for pulling lesser orgs out of the ditch... I mean, I'm in Celest.)
I don't know... I'm just tired of the way the game seems to be going down in favor of vanilla all-around equality regardless of skill. (And I'm saying this despite the fact that it'd be helpful for pulling lesser orgs out of the ditch... I mean, I'm in Celest.)
Aiakon2006-02-13 18:17:46
QUOTE(Narsrim @ Feb 13 2006, 06:11 PM) 257688
Thus, why would any organization that is opposed to the taint even consider it?
I'm sure some would.. if the ends would justify the means. Not everyone is as ideological as you, Nars. And yes.. like Shamarah I like the frenetic fun of many-org village influencing. I'm just not so keen when there's pk (unless I'm on the winning side*).. and I -really- don't like it when it lasts hours and hours.
*(at least I'm honest)
Shamarah2006-02-13 18:24:39
QUOTE(Aiakon @ Feb 13 2006, 01:17 PM) 257693
I'm sure some would.. if the ends would justify the means.
There'd at least have to be some justification, though. When Celest took Acknor we did it so we could end the slavery (which we did). But Angkrag? Not really happening.
Narsrim2006-02-13 18:29:04
QUOTE(Aiakon @ Feb 13 2006, 01:17 PM) 257693
I'm sure some would.. if the ends would justify the means. Not everyone is as ideological as you, Nars. And yes.. like Shamarah I like the frenetic fun of many-org village influencing. I'm just not so keen when there's pk (unless I'm on the winning side*).. and I -really- don't like it when it lasts hours and hours.
*(at least I'm honest)
Well, they wouldn't be staying in Serenwilde very long as Serenwilde (and even Celest) are both highly ideological organizations. There are plenty of people who disagree; however, they are a minority, and dabbling in the taint is a reason to be removed from the Moondancers and Serenwilde.
Furthermore, I could just see Lisaera descending into Serenwilde like a storm the first time someone dares to suggest we use Crow cloaks. You want to talk ideological - get on Lisaera's bad side... you learn or die quickly.