tsaephai2006-02-13 23:49:10
ignore this post, i just realised the post i quoted was way back at the begining of the arguement and wasn't being talked about anymore.
Unknown2006-02-14 01:11:24
QUOTE(daganev @ Feb 13 2006, 11:23 PM) 257912
Actually, Serenwilde was working very well with Magnagora against Celest for quite some time, untill Merloch decided that the forest didn't like undead things.
Incorrect.
I know how you like to hold a grudge, but Merloch was told by admin-controlled spirits about the undead thing. It wasn't his decision, and it isn't fair for you to make false statements like that now that he has left and can't defend himself.
Now, Elryn on the other hand, he's been pushing recently to ban undead things. Totally his own decision. If you'd like to blame someone for ruining Serenwilde's RP by saying necromancy is bad, blame me! (Not that anything seems likely to happen, heh.)
----
As for the original point of this thread, come on. Everyone knows that Ankgrad is a free village for Magnagora, at the moment even Glomdoring could likely only take it with their help.
Xenthos2006-02-14 01:13:38
QUOTE(Avaer @ Feb 13 2006, 08:11 PM) 257938
Now, Elryn on the other hand, he's been pushing recently to ban undead things. Totally his own decision. If you'd like to blame someone for ruining Serenwilde's RP by saying necromancy is bad, blame me!
Burn all undead things! Burn them I say!
Xavius2006-02-14 01:17:37
Except Rowena and Brennan. The rest can go. Even your skeleton.
Diamondais2006-02-14 01:18:33
Okay, so...we get to kill most of Magnagora, Rowena, Brennen(Why of all days can I not remember the spelling of this?), all the dead council members, most of Ankrag, the random zombies in Glomdoring, etc.? Fun
edit: The Ebonguard would survive
edit: The Ebonguard would survive
Xenthos2006-02-14 01:20:04
Brennan gets a pass because he's tied to Crow, and Rowena had to earn the right to survive by spawning Shadow Faelings (and she's really trying my patience these days). The rest? Burn!
Edit: Especially those blasted zombies!
Edit: Especially those blasted zombies!
Diamondais2006-02-14 01:22:20
Would certainly solve the Ankrag problem.
Unknown2006-02-14 01:31:13
QUOTE(Xenthos @ Feb 14 2006, 01:20 AM) 257942
Brennan gets a pass because he's tied to Crow, and Rowena had to earn the right to survive by spawning Shadow Faelings (and she's really trying my patience these days). The rest? Burn!
Edit: Especially those blasted zombies!
Awww. I like that Glomdoring is tied to undead things, it fits perfectly.
I've really come around to Glom's RP outlook on things, it really is quite beautiful, and I think I was just judging it by the wrong people in the past. If I didn't love Serenwilde's RP so much as well, I'd take Elryn there and have some fun.
Xavius2006-02-14 01:39:17
QUOTE(Avaer @ Feb 13 2006, 07:31 PM) 257945
Awww. I like that Glomdoring is tied to undead things, it fits perfectly.
I've really come around to Glom's RP outlook on things, it really is quite beautiful, and I think I was just judging it by the wrong people in the past. If I didn't love Serenwilde's RP so much as well, I'd take Elryn there and have some fun.
In the words of the (in)famous Nietzsche, he who fights monsters should take care not to become a monster himself. When you gaze long into the abyss, the abyss gazes back at you.
...so, when's Narsrim going to start a peaceful campaign to convert Glomdoring?
Unknown2006-02-14 01:56:36
How about we create a village of innocent fauns, satyrs and centaurs, who aside from a few bad apples, won't listen to anyone who has the skills of Crow, Night, Necromancy, Nihilism or Geomancy (they have a personal dislike to anything that messes with what they perceive is the natural order of things - taint and wyrd). However, they will overlook this fact if the person is able to complete a very short quest involving receiving a certain item from Tokota in Serenwilde. That gives Serenwilde almost a free village.
Then you just need to create two more villages, one for Celest and one for Glomdoring.
How about, a village of malicious elfen who worship in a spider cult, obsessed with necromancy and sacrifices. They will ignore anyone who doesn't wear a cloak of Crow (as his teachings are all about sacrifice, and holy to this village), or who have not been marked with spider's blood (which you can do by killing spiders in glomdoring).
And I don't know about Celest.
...so, when's Narsrim going to start a peaceful campaign to convert Glomdoring?
It's not allowed.
Then you just need to create two more villages, one for Celest and one for Glomdoring.
How about, a village of malicious elfen who worship in a spider cult, obsessed with necromancy and sacrifices. They will ignore anyone who doesn't wear a cloak of Crow (as his teachings are all about sacrifice, and holy to this village), or who have not been marked with spider's blood (which you can do by killing spiders in glomdoring).
And I don't know about Celest.
QUOTE(Xavius @ Feb 14 2006, 01:39 AM) 257947
...so, when's Narsrim going to start a peaceful campaign to convert Glomdoring?
It's not allowed.
Diamondais2006-02-14 01:56:37
Water lovers? Despise anything they feel is 'unclean'
Vix2006-02-14 02:02:23
QUOTE(diamondais @ Feb 13 2006, 07:56 PM) 257952
Water lovers? Despise anything they feel is 'unclean'
A village of OCD Trill?
Diamondais2006-02-14 02:10:38
Trill village..long live the Trill and their preening abilities! They could still be water lovers..
Iridiel2006-02-14 12:31:33
QUOTE(daganev @ Feb 14 2006, 12:19 AM) 257903
And Kaervas, I think if someone from a city followed Viravain or Lisarea would mean more than someone following Shikari or Elcyrion, although Shikari did hunt Half-formed for fun.
Followed Lisaera for quite a while publically while I was in New Celest as Guild Administrator.
She was more anti-taint than, let's say, Terentia, and way more agressive than Isune and the compassion crew who never got around actually killing tainted. Also, she was pretty much more anti-taint than Lacostian.
At no moment did she say "burn the cities to the ground" or stuff like that, or I wouldn't be in that order.
Though, she's not so anti-taint as Viravain who doesn't ever acknowledge it
Regarding the cloaks and stealing from novices... That would just mean that novices wouldn't be allowed to own cloaks until they were of a certain level or rank in the commune, and also a good lot of novices leaving the game. I doubt that would be a nice solution.
Unknown2006-02-14 23:44:42
Just to throw it out there, why not just accept that its part of the checks and balances?
You know, Magnagora has the worste influencing specialization. However (despite what some people might say) that doesnt mean that everyone else should be brought down to that level, or that they should be raised to everyone elses level of charisma.
Everyone has different advantages - this is a large and blaring one, but its just part of the big picture that the admins are putting together.
Its like the redsox (only without all the years of wait) - keep the faith alive.
You know, Magnagora has the worste influencing specialization. However (despite what some people might say) that doesnt mean that everyone else should be brought down to that level, or that they should be raised to everyone elses level of charisma.
Everyone has different advantages - this is a large and blaring one, but its just part of the big picture that the admins are putting together.
Its like the redsox (only without all the years of wait) - keep the faith alive.
Vix2006-02-14 23:47:05
QUOTE(Dyr @ Feb 14 2006, 05:44 PM) 258270
Just to throw it out there, why not just accept that its part of the checks and balances?
If that were so, Celest and Glomdoring would have their own villages. It's really the players who determine how villages result. Only exception is in Ankrag where no amount of player intervention (well, maybe a very very LARGE amount) can change the outcome.
Unknown2006-02-14 23:56:29
QUOTE(Iridiel @ Feb 14 2006, 07:31 AM) 258114
Regarding the cloaks and stealing from novices... That would just mean that novices wouldn't be allowed to own cloaks until they were of a certain level or rank in the commune, and also a good lot of novices leaving the game. I doubt that would be a nice solution.
Its part of crow, which means novices can't have them.
QUOTE(Vix @ Feb 14 2006, 06:47 PM) 258271
If that were so, Celest and Glomdoring would have their own villages. It's really the players who determine how villages result. Only exception is in Ankrag where no amount of player intervention (well, maybe a very very LARGE amount) can change the outcome.
Nonono! Thats my point!
Celest, serenwilde and Glom don't have chasm? However, people don't scream UNFAIR, because they have other advantages that Geomancers don't have. This is the same idea - while it seems like magnagora has a large and obvious advantage, other organizatinos have other ones. Glom can't influence without a cloak, but it can market its cloaks for money too, which in turn can turn into jewelry or credits to fuel influence.
Edit: BAH MISSED IT.
Vix2006-02-15 00:00:58
We want equality but not sameness. Magnagora certainly doesn't need coded advantages. Remember that time when they had every single village (or near every single one)? It's been players that make the differences.
EDIT: And I think we've pretty much established the fact that Glomdorings will not make any mass profits from crow cloaks.
EDIT: And I think we've pretty much established the fact that Glomdorings will not make any mass profits from crow cloaks.
Shorlen2006-02-15 01:11:02
Mag doesn't need coded advantages, they need more charisma. It really just isn't fair
Xavius2006-02-15 01:15:14
And we do cry unfair when we're talking about geomancers.