Unknown2006-03-02 00:58:38
QUOTE(Brad @ Mar 1 2006, 09:55 PM) 263935
I'm up to epilepsy in dreamweaving and it is close to impossible for me to do any real damage in dreamform, why? Because you can't puncture in dreamform, everyone has insomnia, and no one sleeps outside of a guildhouse. Nerfing dreamweaving in any way really makes it kind of pointless, of course I can see where your coming from but do you know how many weavers have deepsleep? Not a whole lot. Also how much damage does nightmare actually do?
I've never said one-on-one dreamweaving is anywhere near imbalanced, only that it shouldn't suffer any knockbacks.
However, do consider what it would be like to train four or five near-trans dreamweavers. -That- is where I could see a problem.
Mirk2006-03-02 22:36:23
QUOTE(Avaer @ Mar 1 2006, 06:58 PM) 263999
I've never said one-on-one dreamweaving is anywhere near imbalanced, only that it shouldn't suffer any knockbacks.
However, do consider what it would be like to train four or five near-trans dreamweavers. -That- is where I could see a problem.
So in other words, we should find a way to make 1 vs 1 somewhat possible, while killing all chances of four or five vs one. Anything you do to increase the 1 vs 1 aspect also increases the efficiancy of groups, most things I can think of to limit it in 5 vs 1 would make 1 vs 1 completly pointless...
I don't think all of them would have to be trans, you have two people that put the person to sleep (two so the person doesn't have time to use insomnia, three would probably work best...), another uses drowse on the person, the two keep on keeping the person asleep while the third either channels the mana away until eternal sleep (or whatever it's called), or just out and out kills them with nightmares or something like that.
In this scenario, you need one at (or near?) trans, and two who have put a minimal amout of lessons into the skill.
Shamarah2006-03-02 22:47:45
Why is this even being debated? Obviously 5 dreamweavers >>> 1 dreamweaver, just as 5 people in normal combat >>> 1 person in normal combat...
Unknown2006-03-03 02:31:56
QUOTE(Shamarah @ Mar 2 2006, 10:47 PM) 264461
Why is this even being debated? Obviously 5 dreamweavers >>> 1 dreamweaver, just as 5 people in normal combat >>> 1 person in normal combat...
QUOTE(Avaer @ Feb 28 2006, 06:23 AM) 263343
Now, like all things, teams are meant to be powerful. However, the distinction here is that dreamweaving teams can attack anyone who is standing outside their guildhall, even in home territory. This is particularly a problem in the Ethereal plane. They also cannot effectively be harmed even while raiding, and unlike a single dreamweaver, in this case their ability to kill is significant.
A group of 5 warriors is devastating as well, probably more so, but they can't waltz right up to your nexus and take you out.
Narsrim2006-03-03 04:39:23
QUOTE(Avaer @ Mar 2 2006, 09:31 PM) 264637
A group of 5 warriors is devastating as well, probably more so, but they can't waltz right up to your nexus and take you out.
Who cares if they do? You conglute for less than 1% experience loss and get suspect on all of them... the only thing would be like mass robbing.
Mirk2006-03-03 05:02:14
QUOTE(Narsrim @ Mar 2 2006, 10:39 PM) 264710
Who cares if they do? You conglute for less than 1% experience loss and get suspect on all of them... the only thing would be like mass robbing.
It can be done ANYWHERE a dreamweaver can go, so if someone wanted to, they could do it somewhere other than the nexus, where the person is alone (which obviously would better for the dreamweavers, due to violet/kether and more people at a nexus having it...) and the fact that there is practically NOTHING you can do once it starts, and no warning signs that you will get attacked. This is compared a group of normal people can walk up and kill you, but (provided they don't summon you) you can escape by means of running away because you know they are trying to kill you...
Simimi2006-03-03 05:40:32
I agree with Shamarah, you started the thread by saying 'we don;t have this problem yet but we could...'
How is that any different tan having 5 celestines and 5 all use web/hangedman/aeon and one goes for heretic and infidel or 1 or 2 web hangedman/aeon and all the others got for amissio and absolve? Imagie the horror of Thoros Amaru and another well trained highskill level trans Celestine all fighting as a group, that would be horrible...
But no one is saying to nerf hangedman and web....or amissio...or absolve...
Any two things working together are going to be better as a sum than the single parts hun...I am not understanding why it is an issue, especially since no one faction has 5 trans dreamweavers yet..
love-mimi
How is that any different tan having 5 celestines and 5 all use web/hangedman/aeon and one goes for heretic and infidel or 1 or 2 web hangedman/aeon and all the others got for amissio and absolve? Imagie the horror of Thoros Amaru and another well trained highskill level trans Celestine all fighting as a group, that would be horrible...
But no one is saying to nerf hangedman and web....or amissio...or absolve...
Any two things working together are going to be better as a sum than the single parts hun...I am not understanding why it is an issue, especially since no one faction has 5 trans dreamweavers yet..
love-mimi
Unknown2006-03-03 06:55:36
QUOTE(Simimi @ Mar 3 2006, 05:40 AM) 264724
I agree with Shamarah, you started the thread by saying 'we don;t have this problem yet but we could...'
How is that any different tan having 5 celestines and 5 all use web/hangedman/aeon and one goes for heretic and infidel or 1 or 2 web hangedman/aeon and all the others got for amissio and absolve? Imagie the horror of Thoros Amaru and another well trained highskill level trans Celestine all fighting as a group, that would be horrible...
But no one is saying to nerf hangedman and web....or amissio...or absolve...
Any two things working together are going to be better as a sum than the single parts hun...I am not understanding why it is an issue, especially since no one faction has 5 trans dreamweavers yet..
love-mimi
Scroll up.
Anyway, maybe it won't be a problem. I just wanted to hear what people thought.
Simimi2006-03-03 07:02:54
If by 'Scroll Up' you mean your comment on they can't stroll up to your nexus and take you out...well..
Who sleeps at their Nexus? And...umm..Yes they can, People can and have walked right up to our nexus and taken people out...
Maybe I'm just missing a point...but It is an intrigguing idea though, glad you asked... I say we get a bunch of dreamweavers together and try it out!
love-mimi
Who sleeps at their Nexus? And...umm..Yes they can, People can and have walked right up to our nexus and taken people out...
Maybe I'm just missing a point...but It is an intrigguing idea though, glad you asked... I say we get a bunch of dreamweavers together and try it out!
love-mimi
ferlas2006-03-03 09:53:28
What he is saying simmi is that your standing at your nexus, 5 dream weavers walk in the can effectivly just attack you once each and bam your falling to sleep, then with 5 draining you your going to die pretty dam fast. No way to prevent it was his problem wasnt it?
Thaemorn2006-03-03 11:56:48
I still don't understand why dreamweavers are so few and far between. It's such a cool concept.
3 dreamweavers with a clue could make for some pretty sweet ninja kills
3 dreamweavers with a clue could make for some pretty sweet ninja kills
Ashteru2006-03-03 12:03:48
QUOTE(Thaemorn @ Mar 3 2006, 12:56 PM) 264784
I still don't understand why dreamweavers are so few and far between. It's such a cool concept.
3 dreamweavers with a clue could make for some pretty sweet ninja kills
Who cares about being ninja if you can be Rambo with motes?
Shorlen2006-03-03 12:05:43
QUOTE(Thaemorn @ Mar 3 2006, 06:56 AM) 264784
I still don't understand why dreamweavers are so few and far between. It's such a cool concept.
3 dreamweavers with a clue could make for some pretty sweet ninja kills
Because, on their own, psionics and ecology are just better for mages/druids. That and transmigrate >>> all.
Unknown2006-03-03 12:19:23
QUOTE(Shorlen @ Mar 3 2006, 12:05 PM) 264786
Because, on their own, psionics and ecology are just better for mages/druids. That and transmigrate >>> all.
So true.
Unknown2006-03-03 12:30:21
QUOTE(Arix @ Mar 1 2006, 06:01 PM) 263962
ZOMG NERF DREAMWEAVING!!!!!
We were talking about dreamweaving, right?
Actually Elryn was trying to come up with a way to keep dreamweaving completely viable as it is now, without the possibility that 5 dreamweavers could enter a room, and insta-kill anyone they wanted, even a demigod in a matter of seconds.
Oh, I've got an idea that hurts dreaming teams, but not individual dreamers, and also has a nice bit of RP in there as well.
Make kaether/violet attack all dreamweavers in the room which are enemyed to you, who have been exposed by indigo(or it's highmagic equivilant) in the last 30 minutes.
Shiri2006-03-03 13:06:49
QUOTE(Wesmin @ Mar 3 2006, 12:30 PM) 264794
Make kaether/violet attack all dreamweavers in the room which are enemyed to you, who have been exposed by indigo(or it's highmagic equivilant) in the last 30 minutes.
Did you mean 30 seconds? Or, like, 5 minutes?
Unknown2006-03-03 15:45:08
QUOTE(Shiri @ Mar 3 2006, 08:06 AM) 264801
Did you mean 30 seconds? Or, like, 5 minutes?
Actually I just threw it in there at the end. After I realized that this new what would make attacking dreamweavers easyer, and indigo more useless then it is at present. It shouldn't be a bit thing, but you should have to know that your in fact being attacked by -these- dreamweavers, verses violeting at a single person you think is there.
Might be best to have it both ways, still targetable singally, which would work as-is, and targetting as a room attack against all dreamweavers, if you've "pegged" those dreamweavers, so to speak, with indigo.
Edit:Unless the admin want team dreamweaving to be viable. in which case I'll need to resist the temptation to go furry and then become a hartstone furrikin dreamer.
Mirk2006-03-03 21:36:34
QUOTE(Simimi @ Mar 2 2006, 11:40 PM) 264724
I agree with Shamarah, you started the thread by saying 'we don;t have this problem yet but we could...'
How is that any different tan having 5 celestines and 5 all use web/hangedman/aeon and one goes for heretic and infidel or 1 or 2 web hangedman/aeon and all the others got for amissio and absolve? Imagie the horror of Thoros Amaru and another well trained highskill level trans Celestine all fighting as a group, that would be horrible...
But no one is saying to nerf hangedman and web....or amissio...or absolve...
Any two things working together are going to be better as a sum than the single parts hun...I am not understanding why it is an issue, especially since no one faction has 5 trans dreamweavers yet..
love-mimi
If someone knows there is a chance of a major problem, for example at a nuclear plant, does that person just sit around and hope the problem, for this example a meltdown, or do they fix the problem out and out so it will never happen?
and with the other possible scenario I gave above, you only need one trans dreamweaver. In that case, Peeka, Elryn, and I could just randomly go up to someone and kill them, provided we felt like doing it and we were all on at the same time.
edit: altough, I don't know how viable that scenario is...