Murphy2006-03-18 13:29:40
I can still pick it
the main mistake is to let someone like me really hit on your gut after getting your head low
Most really good fighters stance head 100 and parry legs after they see me crush their head 5 - 6 times, which leaves their gut open for the charybdon stacking tactic i like to employ. A lof of people will only put parry on their gut after I burstorgans, which leaves their head open. Ideally your parry should be weighted towards your most wounding limbs (obviously your deadly limbs like head) while still looking at where they are hitting and latting a parry land where they are really laying on the combos.
the main mistake is to let someone like me really hit on your gut after getting your head low
Most really good fighters stance head 100 and parry legs after they see me crush their head 5 - 6 times, which leaves their gut open for the charybdon stacking tactic i like to employ. A lof of people will only put parry on their gut after I burstorgans, which leaves their head open. Ideally your parry should be weighted towards your most wounding limbs (obviously your deadly limbs like head) while still looking at where they are hitting and latting a parry land where they are really laying on the combos.
Unknown2006-03-20 06:18:29
Well even after hearing all that, 'parry most damaged' still seems like the best automated option.
If you bypass it by working around all locations, then I'm slowing you down in getting any significant afflictions and its doing its job. If you can still kill me quickly doing that, then I never had a hope of winning in the first place.
If you can guess the system and hit another location, then you are not hitting the most damaged location, and that seems better than if I was using a different system, having you guess that, and then hitting me in the most damaged area.
Also, if things are going right, I should be healing up, as we go, thus the most damaged location should be changing as we progress (and not always according to where you're hitting).
So, yes, maybe not as good as manual... but to me its still seems like the best automated option.
Further thoughts?
Edit: Attempt to improve clarity
If you bypass it by working around all locations, then I'm slowing you down in getting any significant afflictions and its doing its job. If you can still kill me quickly doing that, then I never had a hope of winning in the first place.
If you can guess the system and hit another location, then you are not hitting the most damaged location, and that seems better than if I was using a different system, having you guess that, and then hitting me in the most damaged area.
Also, if things are going right, I should be healing up, as we go, thus the most damaged location should be changing as we progress (and not always according to where you're hitting).
So, yes, maybe not as good as manual... but to me its still seems like the best automated option.
Further thoughts?
Edit: Attempt to improve clarity
ferlas2006-03-20 13:06:58
Dont forget a warriors parrying should probalyl be a lot different to a casters.
Murphy2006-03-23 12:13:05
thing is if you parry most damaged location, i can work your parry to think your head is most damaged, then use knockdown to make you prone so you can't parry while you're down, then keep on your head.
Shryke2006-03-24 05:50:48
I cant...
Unknown2006-03-27 19:57:58
Stance vitals, parry legs and head equally.