Xavius2006-03-26 03:21:28
Why does it have to be a Celestine with healing? I'm not sure how much better a wiccan with healing is. Now, bring in Achaea-style affliction healing (with coordinating mana costs), give bedevil a power cost and make it work through paralysis and entanglement, and we might be getting somewhere.
ferlas2006-03-26 11:05:20
QUOTE(Xavius @ Mar 26 2006, 04:21 AM) 273583
Why does it have to be a Celestine with healing? I'm not sure how much better a wiccan with healing is. Now, bring in Achaea-style affliction healing (with coordinating mana costs), give bedevil a power cost and make it work through paralysis and entanglement, and we might be getting somewhere.
A shadowdancer with healing seems the worst over celestines or moondancers, our moves pretty much boil down to we can blind people, nightkiss people, succumb people and web people if we take healing. It was the same when I had astrology on the bad days you just had nothing to use against some people at all and sometimes it seemed like I used enchantments more than my actual night skills, celestines have a semi decent ammout of other skills and moondancers still have the curse and aeon, still its not a great skill set for anyone to take.
Narsrim2006-03-26 11:07:42
QUOTE(ferlas @ Mar 26 2006, 06:05 AM) 273659
A shadowdancer with healing seems the worst over celestines or moondancers, our moves pretty much boil down to we can blind people, nightkiss people, succumb people and web people if we take healing. It was the same when I had astrology on the bad days you just had nothing to use against some people at all and sometimes it seemed like I used enchantments more than my actual night skills, celestines have a semi decent ammout of other skills and moondancers still have the curse and aeon, still its not a great skill set for anyone to take.
However, a Mugwump with succumb can outpace most people healing mana if they lack trans magic by just using succumb three-four times in a row. Celestines can't really do that.
ferlas2006-03-26 11:19:50
QUOTE(Narsrim @ Mar 26 2006, 12:07 PM) 273662
However, a Mugwump with succumb can outpace most people healing mana if they lack trans magic by just using succumb three-four times in a row. Celestines can't really do that.
By that account anyone who cant deal with straight up succumb will die even easier to inquisition combos.
Narsrim2006-03-26 11:24:59
QUOTE(ferlas @ Mar 26 2006, 06:19 AM) 273671
By that account anyone who cant deal with straight up succumb will die even easier to inquisition combos.
Have you sparred Thoros? He cures better than I do. Aranya was able to just succumb him 4-5 times in a row (he doesn't have trans magic) even with him hindering with hanged man and the angel on her. She still toad curse him. His mana was literally going to half or below in a single succumb (when it would hit twice before being cured). After 4 in a row, he was at like 800 mana.
Note he also has stigmata, which is a passive mana regen ability (about half of what sprite is).
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Plus, lets say you get Inquisition off and you have Healing. The only way you can kill the target is damage. As a Mugwump with a level 3 fire weakness, I was able to tank long enough to heal/shield after Inquisition ended against Thoros.
Ashteru2006-03-26 11:27:25
Shayle succumbed me ~4 times in the arena yesterday. It either never hit or drained like ~700, which isn't terribly much.
ferlas2006-03-26 11:40:03
QUOTE(Narsrim @ Mar 26 2006, 12:24 PM) 273675
Have you sparred Thoros? He cures better than I do. Aranya was able to just succumb him 4-5 times in a row (he doesn't have trans magic) even with him hindering with hanged man and the angel on her. She still toad curse him. His mana was literally going to half or below in a single succumb (when it would hit twice before being cured). After 4 in a row, he was at like 800 mana.
Note he also has stigmata, which is a passive mana regen ability (about half of what sprite is).
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Plus, lets say you get Inquisition off and you have Healing. The only way you can kill the target is damage. As a Mugwump with a level 3 fire weakness, I was able to tank long enough to heal/shield after Inquisition ended against Thoros.
Yea remember I dueled him his curing isnt that good he has to run away constantly to keep up with the healing and I got killed with just inquisition and soulless which is fair enough only time ive ever seen it, I tried web whoring to prevent it hitting me but that dosn't work at all but I think ive got an idea to avoid it better now. As I said anyone who is dieing to just succumb would have no chance at all against inquisition.
Narsrim2006-03-26 11:44:45
Without trans magic, 3 succumbs put be below 50% mana. Given it can hit twice before it cures, that means 2 succumbs could feasily knock you below half rather quickly.
Yea remember I dueled him his curing isnt that good he has to run away constantly to keep up with the healing and I got killed with just inquisition and soulless which is fair enough only time ive ever seen it, I tried web whoring to prevent it hitting me but that dosn't work at all but I think ive got an idea to avoid it better now. As I said anyone who is dieing to just succumb would have no chance at all against inquisition.
Dryad tree, climb up, shield. If he hexagrams, just climb back up.
QUOTE(ferlas @ Mar 26 2006, 06:40 AM) 273680
Yea remember I dueled him his curing isnt that good he has to run away constantly to keep up with the healing and I got killed with just inquisition and soulless which is fair enough only time ive ever seen it, I tried web whoring to prevent it hitting me but that dosn't work at all but I think ive got an idea to avoid it better now. As I said anyone who is dieing to just succumb would have no chance at all against inquisition.
Dryad tree, climb up, shield. If he hexagrams, just climb back up.
ferlas2006-03-26 11:48:39
QUOTE(Narsrim @ Mar 26 2006, 12:44 PM) 273681
Without trans magic, 3 succumbs put be below 50% mana. Given it can hit twice before it cures, that means 2 succumbs could feasily knock you below half rather quickly.
Dryad tree, climb up, shield. If he hexagrams, just climb back up.
It takes me 4 succumbs with inept magic to go below 50% mana, During that time I can generally sip and sparkle at least once or twice. And don't even make me look up your quot saying how to easily counter dryad.
Narsrim2006-03-26 11:49:54
QUOTE(ferlas @ Mar 26 2006, 06:48 AM) 273684
It takes me 4 succumbs with inept magic to go below 50% mana, During that time I can generally sip and sparkle at least once or twice. And don't even make me look up your quot saying how to easily counter dryad.
Dear, that's what I do to avoid Inquisition. It works well.
ferlas2006-03-26 11:53:59
QUOTE(Narsrim @ Feb 15 2006, 06:11 PM) 258500
Everyone can learn to climb trees and everyone can learn to cling (which blocks sylph). Do you have either Murphy? No... so be quiet about it.
Narsrim2006-03-26 12:11:17
Ferlas, if they climb up and cling - they can't exactly continue to Inquisition you, can they? It has a very narrow timeframe.
Yrael2006-03-26 12:42:01
2571h, 1136m, 2980e, 10p ek-
The shadows weigh on your thoughts, draining your mental energies.
2571h, 178m, 2980e, 10p ek-
ferlas2006-03-26 12:45:14
QUOTE(Narsrim @ Mar 26 2006, 01:11 PM) 273691
Ferlas, if they climb up and cling - they can't exactly continue to Inquisition you, can they? It has a very narrow timeframe.
You can glow twice theres enough time
Unknown2006-03-26 16:18:55
QUOTE(Yrael @ Mar 26 2006, 07:42 AM) 273693
2571h, 1136m, 2980e, 10p ek-
The shadows weigh on your thoughts, draining your mental energies.
2571h, 178m, 2980e, 10p ek-
I got succobed, and the battle was over, so I sat at Ethereal Mother for a bit before curing it, looking at it.
The less mana you have, the less succob drains, the more mana you have, the more succob drains, I was down at 57mana and it was only taking like 15 mana from me, but up at full it was taking a good 1200+ mana from me. I've got around 4800 mana normally, so 2 hits bring me very close to halfway, if I'm doing anything else, that's using mana, 2 hits will take me down past half.
Of course it was Chron who succobed me, and it's not like he can toadcurse. succob+warrior bleeding is still nasty, but it's not going to kill even me unless I'm locked. On the other hand, it looks like pooka canabilize + toadcurse would kill any warrior in about 4 seconds max.
The problem isn't the pooka, it's what the pooka can force.
The admins should set a max power/mana limit on what the pooka can make you do. Anything that makes you use over X amount of power or Y amount of mana can not be forceable.
ferlas2006-03-26 16:27:58
QUOTE(Wesmin @ Mar 26 2006, 05:18 PM) 273712
The problem isn't the pooka, it's what the pooka can force.
The admins should set a max power/mana limit on what the pooka can make you do. Anything that makes you use over X amount of power or Y amount of mana can not be forceable.
That just seems complicated again, just make it so you cant force certain skills, thats really easy to do and already happens.
Unknown2006-03-26 16:28:54
That limit being 100 mana, 1 power?
Edit: Pooka does require and consume equilibrium when ordering a force command, right?
Edit: Pooka does require and consume equilibrium when ordering a force command, right?
ferlas2006-03-26 16:34:51
QUOTE(Avaer @ Mar 26 2006, 05:28 PM) 273716
That limit being 100 mana, 1 power?
Edit: Pooka does require and consume equilibrium when ordering a force command, right?
No, its has its own balance, I can order the pooka to order someone as long as I have equi and balance but it dosnt take it away from me, it takes away the pookas balance which dosnt effect me at all.
100 mana and 1 power sounds pretty good to me, I'd like it if you couldnt force people to empty vials either, I just figured that a limit like mana or power would be harder to code than just adding a few more skills to the unforceable list.
Unknown2006-03-26 16:36:30
100 mana and 1 power, cheap commands removed... so what would dominate be useful for? You wouldn't even be able to force focus body.
ferlas2006-03-26 16:38:22
Why shouldnt we remove the really cheap commands that can be forced kashim? It makes combat more interesting and fun if you cant pull exceptionaly boring and easy kills.