RPing

by Unknown

Back to Common Grounds.

Xinael2006-03-21 22:50:32
QUOTE(Gabreil @ Mar 21 2006, 03:33 AM) 271723

I use to be into muds like hardcore. I use to play Achaea and Aetolia for hours on hours without even noticing the time fly. Shoot...I even spent 2 days on Achaea without sleeping...yeah I know it's sad. it seems like since then it's gotten more and more like work and less like fun. Why? What is making it feel like work? Any ideas? Cause I haven't been able to figure this out in months...and yeah I know I'm slow.

I can empathise - I played Imperian absolutely religiously for about a two years. I'd play 14-hour days at the weekends and then play 7-11 or 12pm each weeknight (working 9am-6pm each weekday too). I was a guildmaster for about seven months of that, too.
I eventually got bored because I stopped focusing on what was fun about the game. Logging on seemed a chore, partly because I'd have a lot of "running the guild" stuff to do (to emulate for a new character, guild-requirements stuff. That's why we love the 24-hour novicehood! Means you don't have to do that boring crap the guild sets you happy.gif) which took away time from what I liked doing in the game (teaching novices, generally meeting people, killing stuff with my family and so on), and partly because I knew I'd get a load of... er... excrement from the small band of haters that wanted me booted out of the leadership for whatever imagined slight I'd made that week.

I'm getting to the point, trust me tongue.gif
While you're playing this game, it's important to keep doing what you find fun. IRE muds are different to most in this respect - the bashing element isn't used to force people together, the social groups (orders, guilds, cities and communes, and so on) are. I'd started to lose track of the fact that the people I met made the game fun. I quit the leadership to free up my time, snubbed the few haters who still liked to harass me, and got on with what I was about.

Admittedly that didn't work permanently. I've started playing WoW instead - the fact that I can just go there to kill stuff and relax with friends I've made is refreshing after the stress-filled Imperian times. Maybe it's just time for you to move on to something new as well. Polo, perhaps?

Wow, that was long. Liberating, but long.
Narses2006-03-22 12:12:37
I can't say I am a great example for all things RP related but I do take some pride in how I take RP into account when playing.
Basicly, before starting a new person, I think of a concept. Personality comes prior to anything else but really, I cannot base an entire alternate only upon personality traits. Therefore, I first decide what guild I would like to be in.

The guild -can- dictate many things, the most obvious one being that your charecter chose the said guild for a reason. Nihilists and Celestines would be very reigious and most of their actions will be derived from their faiths. Ebonguard however will have utter loyalty to the forest in which they reside, not neccesserily having anything to do with religion. Darker personalities would fit Glomdoring and Magnagora while "good" ones would feel more at home in Serenwilde or Celest.

From then on...allow the experiences your alt undergoes to shape him, the way he reacts, responds and the like. The peak of this, I feel, is when you argue with yourself which action your alt is more likely to take.
All in all, I think alot depends on the begining- if you create an alt by pure whim without thinking of a concept, vague as you wish- but still in existence. I feel the chances for you to create one -while- playing is less likely.

Gosh I blab alot,
cheers. sleep.gif
Unknown2006-03-22 19:45:22
QUOTE(Narses @ Mar 22 2006, 04:12 AM) 272233

I can't say I am a great example for all things RP related but I do take some pride in how I take RP into account when playing.
Basicly, before starting a new person, I think of a concept. Personality comes prior to anything else but really, I cannot base an entire alternate only upon personality traits. Therefore, I first decide what guild I would like to be in.

The guild -can- dictate many things, the most obvious one being that your charecter chose the said guild for a reason. Nihilists and Celestines would be very reigious and most of their actions will be derived from their faiths. Ebonguard however will have utter loyalty to the forest in which they reside, not neccesserily having anything to do with religion. Darker personalities would fit Glomdoring and Magnagora while "good" ones would feel more at home in Serenwilde or Celest.

From then on...allow the experiences your alt undergoes to shape him, the way he reacts, responds and the like. The peak of this, I feel, is when you argue with yourself which action your alt is more likely to take.
All in all, I think alot depends on the begining- if you create an alt by pure whim without thinking of a concept, vague as you wish- but still in existence. I feel the chances for you to create one -while- playing is less likely.

Gosh I blab alot,
cheers. sleep.gif


Thanks for the help. I know in my mind the way I want my char to be when I create it. I just have a problem sticking with it though I think I found a way to fix that. I'm not looking at it as a job anymore like I use to look at it. I didn't start playing lusternia just to be a top fighter and a titan. I started to make friends, chill, and just have fun. If I achieve my goals ok. If I don't then fine. But I know I can't do it over night and I need to stop trying. So far...it's been working. I'm enjoying Lusternia again. Thanks all for the help and stuff. It really did make a difference.
Xenthos2006-03-22 19:47:24
I have to admit that I've noticed quite a change in the way you're playing, and it is nice to see. Keep it up. smile.gif
Unknown2006-03-22 20:47:50
Thank you Xenthos. That means a lot. I'm glad my playing has improved. And life isn't so stressful anymore. God I'm loving Lusternia again.
Narses2006-03-22 23:42:41
taking projects and responsibilities is great, but sometimes you have to know when to... as you put... "chill" and enjoy the ride.
Glad I could be of some help.
cheers.
Unknown2006-03-22 23:59:48
Glomdoring is evil, kthxbai.

Don't you dare say otherwise.

*Runs away sobbing hysterically*
Unknown2006-03-23 04:25:49
um..We're not evil.

Unknown2006-03-23 05:38:53
We are not evil. Some of us just like to act evil. That's all tongue.gif
Daganev2006-03-23 07:04:46
I'm still waiting to hear about that non evil org in lusternia... there doesn't seem to be any.
Iridiel2006-03-23 12:01:44
QUOTE(daganev @ Mar 23 2006, 08:04 AM) 272571

I'm still waiting to hear about that non evil org in lusternia... there doesn't seem to be any.


Maybe richters manse?
It has not an opposite to call it evil.
Daganev2006-03-23 17:23:17
Ahh Richter's manse indeed... but that nothing to do with not have an opposite, and everything to do with how Richter treats the people who go there.. although its questionable if Richter purposefully rips people off or not. I know its in the charachter to do so, but people are willing to pay and are rarely preasured or harrased into doing so.