Powerstones

by Narsrim

Back to Ideas.

Aiakon2006-03-21 00:15:45
QUOTE(Kashim @ Mar 20 2006, 11:08 PM) 271630

Enchanters should ask more just for filling the cube then.


Indeed. I would say an absolute minimum of 15k - 20k... so that in order to maintain a decent profit, jewelers have to keep their cube prices above 30.
Unknown2006-03-21 00:31:14
I've seen cubes at 30 charges each, and powerstones at 5k each, generally, since the gnomes. (Diamondais said 10k each? wow... could you imagine having to sell for 100 per charge just to break even?) Which means that enchanters can't make any sort of profit unless they sell their souls to jewelers and enchant cubes for them, or nearly DOUBLE the price for enchantments.
Unknown2006-03-21 00:42:27
I don't think 10k priced powerstone was even meant to be sold.
Acrune2006-03-21 00:48:37
I quit enchantment because of the powerstone shortage. When powerstones cost 2k each (assuming you actually find some), you'd have to enchant at about 35 a charge for it to even be worth your time just sitting there and enchanting. And as most cubes are under 30, you're not going to do good business.
Unknown2006-03-21 00:54:18
QUOTE(Acrune @ Mar 21 2006, 01:48 AM) 271670

I quit enchantment because of the powerstone shortage. When powerstones cost 2k each (assuming you actually find some), you'd have to enchant at about 35 a charge for it to even be worth your time just sitting there and enchanting. And as most cubes are under 30, you're not going to do good business.

And why are cubes under 30? Who fills them? Don't blame the jewelers for your own undercutters. tongue.gif
Diamondais2006-03-21 01:05:53
Im fairly certain I mentioned the 10k ones were the only ones I was able to find. And I did check Ialie's shops, notice the plural, as well as Kiarlea's which are the two main suppliers for Serenwilde as Ialie is a bloody amazing Jeweler and so is Kia as well as each has a shop they can place items in.
Cwin2006-03-21 03:42:44
Ok, I'm confused now:

Enchanters/alchemists are leaving because it costs too much to get powerstones.

However, they can't raise prices because cubes and kegs are selling so cheap.

However, they can't raise cube/keg prices because others are underbidding.

However, people, like me, can't find enchantments/refills of any type because no one enchants/refills, at any price.


I still say, just raise your price. Myself, I'm willing to pay 40 gold an enchantment, keg or otherwise, when there's no one else around, and usually there isn't anyone around.
Narsrim2006-03-21 05:37:04
QUOTE(Cwin @ Mar 20 2006, 10:42 PM) 271726

Ok, I'm confused now:

Enchanters/alchemists are leaving because it costs too much to get powerstones.

However, they can't raise prices because cubes and kegs are selling so cheap.

However, they can't raise cube/keg prices because others are underbidding.

However, people, like me, can't find enchantments/refills of any type because no one enchants/refills, at any price.
I still say, just raise your price. Myself, I'm willing to pay 40 gold an enchantment, keg or otherwise, when there's no one else around, and usually there isn't anyone around.


Why would ANYONE pay 40 gold per an enchantment when shopkeeper X (the jeweler) has charges for 25-30 gold each. Time alone says it all:

30 gold per, instant

40 gold per, lengthy/annoying wait

who picks the 40 gold option?
Acrune2006-03-21 05:38:55
People who don't know what cubes are, mostly. Woot for profiting from newbs happy.gif
Cwin2006-03-21 12:56:41
QUOTE(Narsrim @ Mar 21 2006, 12:37 AM) 271743

Why would ANYONE pay 40 gold per an enchantment when shopkeeper X (the jeweler) has charges for 25-30 gold each. Time alone says it all:

30 gold per, instant

40 gold per, lengthy/annoying wait

who picks the 40 gold option?


1. People will pay 40 gold for the enchantment when their jewlery decays and they need something new. Sidenote: NO enchanter should EVER enchant just ONCE.

2. If the jeweler is demanding 2k to sell a powerstone to an enchanter, why isn't the enchanter demanding 40k gold to charge the cube, then subtracting 2k for the powerstone (if the jeweler is providing the stone to them)? Even with the discount, it means the jeweler MUST charge 38 gold per charge to break even.

No using the 'they are friends/partners/in a deal' argument. If I had a friendly enchanter, I could torture Navaryn a bit and get cubes and jewelery for free. Partnerships always make buisness more painful for everyone else.
Narsrim2006-03-21 12:58:39
I guess the core issue is that enchanting just takes too much damn power without a powerstone. I recant.
Aiakon2006-03-21 13:06:14
I left being an enchanter because there weren't enough powerstones. As far as I was concerned, if you want something done, do it yourself. I now manufacture HUGE quantities of the little buggers.

Back when I -was- an enchanter, I didn't do an enormous amount of jewelry enchanting. Indeed, when I did, I'd enchant one charge, fill on my private cube and hand the item straight over. Where I made my money, was doing robes, doing the occasional cube (which would make me a very happy rich Aiakon for a while after), and doing the occasional figurine.

Robes were where the money was. At one point, I bought in a load of cheap robes, enchanted them all, and then sold every single one at a mark up of over 80%.. making about 4000 gold a time in clear profit. There's plenty of ways to make a living out there, chaps. Charge your governments for statue and painting enchanting.. that sort of thing.
Unknown2006-03-21 13:13:28
QUOTE(Narsrim @ Mar 21 2006, 12:37 AM) 271743

Why would ANYONE pay 40 gold per an enchantment when shopkeeper X (the jeweler) has charges for 25-30 gold each. Time alone says it all:

30 gold per, instant

40 gold per, lengthy/annoying wait

who picks the 40 gold option?


Actually I specifically try to find enchanters to support them (for instance Zenji sort of knows Collvan, so he seeks him out if he can when he is around), even though it's a lot of work, with them leaving the trade skill left and right.



blush.gif I can't believe I quoted myself instead of editing... well it's fixed now.
Ekard2006-03-21 15:34:24
I dont see a problem with powerstones.

I was enchanter back then when powerstones price was 500gp. I had like 500 stones in pack cose my buisness go so well. Charges back then were around 25-50gp.

As for cheap charges from cubes in shops.
1- how long are they there? Maybe they are enchanted from heap powerstones from before price rise.
2- did enchanter recharged them for free?

I have cubes in my shop from some time and when powerstones were for 1k i was selling charges for 20, now price of powerstones rised and im selling those charges for 30gp and they still are selling well.

And powerstones arent hard to find. Just look for them. I have 10 in my backpack for cube to recharge and few to sell in my shop for 3k each. I bought them for les but if im gona sell theme i want some profit from it.

If enchanter/alchemist is too lazy to seek for powerstones supply then he isnt good trader and he did well leaving his trade skill.
Sylphas2006-03-21 18:03:21
Why is alchemy even mentioned here? I've been brewing for months now without a powerstone, because I'm too lazy to get another. Maybe if people actually figured them into the price, I'd be able to make a profit.
Daganev2006-03-21 18:28:45
Odd, I log in for about 2 hours each day... Normally when as few people are around as possible so the hunting areas arn't filled with people.

I have no problem getting refills on my mercy/kingdom/perfection enchantments, and no problems getting refills on vials.. Herbs however become slightly more difficult.
Xavius2006-03-22 13:45:04
QUOTE(Sylphas @ Mar 21 2006, 12:03 PM) 271970

Why is alchemy even mentioned here? I've been brewing for months now without a powerstone, because I'm too lazy to get another. Maybe if people actually figured them into the price, I'd be able to make a profit.


I think you should figure the powerstone price on a full keg of health. Then, when you're done, divide by 100 for the price per fill. wink.gif

Shh, don't tell.
Anisu2006-03-22 14:31:40
It's a petty you can't easily find out about those undercutters when you are an enchanter, else we could kick them from the city and enemy them.
Cwin2006-03-22 16:20:36
The market will decide on undercutters. It's a simple matter of supply and demand.

If the true price on enchantments is 40 gold, the udnercutters will be unable to keep up with the demand and we'll have a shortage. The public will hunt for those 30 gold charges but will eventually give up and go to the 40 gold sellers. Many of the undercutters will realize that they CAN sell for 40 gold too and are just hurting themselves by selling so low. They raise their prices up in response. With fewer 30 gold undercutters, more people get used to 40 gold recharge and..well.. there you go.

In short, we need to stop trying to change the world to keep our old prices. Inflation works in a vitual world as well as the real world.
Unknown2006-04-06 21:54:43
Thought that may seem to be an effective way to handle the problem, the main issue for enchanters unable to do robes, like myself, is that there is a groos lack of demand for our merchandise. I get a customer maybe once a every OOC week, and even then, it's only a ring or bracelet that they need enchanted, coming up to a total of 800 gold maximum.


However, I recently made a deal with Sheia in order to afford some powerstones. We agreed that I would buy X number of uncut gems, no more than 50, with my own money.She would cut them all; once all of them had been cut, I would receive any powerstones resulting from the gems, and she would keep any jewels, sulfur, etc.
I do not know if this was another of Sheia's acts of random kindness, or whether it was a truly profitable transaction; but it made sense to me to do it that way. By doing this, both parties receive what they need in order to make profit, and the enchanter doesn't have to haggle prices with the jeweler