ferlas2006-03-24 15:00:19
Communes get a far better power income than cites even considering they have fewer exits and can statue more than communes can totem.
Veonira2006-03-24 15:02:13
QUOTE(Narsrim @ Mar 24 2006, 06:31 AM) 272981
I hate to be crude, but you need to grow up. If you don't like messing with Ladantine then don't mess with him. I see no reason you are *forced* to do it. If you want to bash, then bash gorgogs or merian or krokani, etc.
I find it disgusting that people are now trying to influence Lusternia on forums with yet another wave of: Estarra! Change this or I might commit suicide. The emotional stress is too much bear *holds knife over wrists*
Jesus christ, Lusternia is a game. Show some self control.
If you had read my disclaimer, I was ticked off at the time.
I hate to burst your bubble, but what do you think I did all day while Marilynth was alive? I bashed, got my level, made some gold, and basically ignored any requests on Legion for help fishing. So there you go.
Suppose I should have a point to this other than responding to you attacking me in your post. My point being, I DID ignore it. Then when I do feel like hey, maybe I should help out my city for once today, I'm immediately reminded of -why- I was ignoring it. It's so easy to sit here and write all you want about how I'm not forced to do anything, however my own conscience and personality only allows me to ignore for so long before I feel compelled to help. My empty threats were just some stylistic emphasis on how frustrated I was, not an attempt to influence Estarra with a suicide threat.
ferlas2006-03-24 15:04:05
I was only asking anyway wesmin said cities could gain more power than communes but effectivly communes can gain more than cities. Just a question really.
Xenthos2006-03-24 15:17:57
QUOTE(ferlas @ Mar 24 2006, 10:04 AM) 273064
I was only asking anyway wesmin said cities could gain more power than communes but effectivly communes can gain more than cities. Just a question really.
On a day-to-day basis, Communes will passively generate more than cities. However, cities have a much easier time at getting to the Elemental planes (not running through Faethorn, not being kicked out by the normal "owners" of the plance, and so on), which gives them the *possibility* of surpassing totem generation if they try and have a number of sands.
Add in the excess guards leeching off the totem power, and you have a much closer power gain than you might have expected. If the cities don't go essence harvesting, Communes will still generate a bit more. Otherwise, the cities will. The only real difference is the amount of effort we both have to put into it, and the Communes can counteract it somewhat by essence harvesting as well (though, as I said, the owners can and occasionally do shoo out Commune members).
Aiakon2006-03-24 15:28:54
QUOTE(Narsrim @ Mar 24 2006, 11:31 AM) 272981
I hate to be crude, but you need to grow up. If you don't like messing with Ladantine then don't mess with him. I see no reason you are *forced* to do it. If you want to bash, then bash gorgogs or merian or krokani, etc.
I find it disgusting that people are now trying to influence Lusternia on forums with yet another wave of: Estarra! Change this or I might commit suicide. The emotional stress is too much bear *holds knife over wrists*
Jesus christ, Lusternia is a game. Show some self control.
Oh don't be ridiculous Narsrim. Veonira was quite clearly exaggerating, and naturally this thread should be in idiots rather than in ideas. I had no idea it would take off so well, otherwise it would be.
With regards this: "I find it disgusting that people are now trying to influence Lusternia on forums with yet another wave of: Estarra! Change this or I might commit suicide. The emotional stress is too much bear *holds knife over wrists*" - If a game mecahnic isn't working to the satisfaction of the players, then I presume that the administration might actually like to know about it. If you're going to criticise us for doing that, then don't reduce it ad absurdum by your little rhetorical nastinesses. You're much more fun to argue with when you don't go for the throat in such an immature manner.
Anisu2006-03-24 15:30:15
QUOTE(Xenthos @ Mar 24 2006, 04:17 PM) 273070
On a day-to-day basis, Communes will passively generate more than cities. However, cities have a much easier time at getting to the Elemental planes (not running through Faethorn, not being kicked out by the normal "owners" of the plance, and so on), which gives them the *possibility* of surpassing totem generation if they try and have a number of sands.
Add in the excess guards leeching off the totem power, and you have a much closer power gain than you might have expected. If the cities don't go essence harvesting, Communes will still generate a bit more. Otherwise, the cities will. The only real difference is the amount of effort we both have to put into it, and the Communes can counteract it somewhat by essence harvesting as well (though, as I said, the owners can and occasionally do shoo out Commune members).
you forget Serenwilde does not have a difficulty reaching elemental planes. And I'm quite sure a lot of people in Celest and Magnagora would love being able to place guards anywhere on nil/celestia.
We can't shoo people 24/7, lusternia doesn't have a playerbase for that.
Communes on no account can complain about getting 2 quests that cut off their pixie/shadow flow and the enabling of the Hart/crow quests to harm the drums. As obviously they get enough power to sustain it.
ferlas2006-03-24 15:35:05
Thats a really slim chance for cities to overtake communes power xenthos, It pretty much relies on the communes not touching earth or water and the cities constantly bashing it out. And that just isnt going to happen really, half the time im earth theres the same ammout of gloms harvesting as mags, and ive seen plenty of serens on water. Sure its a possability but it would require them to effectivly lock down the elemental planes completly and that would just cost them even more power not to mention being really boring as well.
I dont really agree with you ansiu about adding in more annoying quests like the gorgogs or something, it just dosnt seem like anyone enjoys them now so why on earth would you want to add more to the game.
I dont really agree with you ansiu about adding in more annoying quests like the gorgogs or something, it just dosnt seem like anyone enjoys them now so why on earth would you want to add more to the game.
Narsrim2006-03-24 16:02:13
It is all politics, Ferlas.
If Celest wanted to put up a fight over Water, they could effectively keep the bulk of people who gather essence (which tend to be lower leveled persons) fairly easily. The idea that if you go there, you might get attacked alone carries great power with it. For this reason, you won't find too many Serens on Earth... even when no one else is there.
However, Celest doesn't. That's a decision by Celest. Obviously, there are political matters that factor into all of it, but those have nothing to do with mechanics and nor should mechanics be a factor.
If Celest wanted to put up a fight over Water, they could effectively keep the bulk of people who gather essence (which tend to be lower leveled persons) fairly easily. The idea that if you go there, you might get attacked alone carries great power with it. For this reason, you won't find too many Serens on Earth... even when no one else is there.
However, Celest doesn't. That's a decision by Celest. Obviously, there are political matters that factor into all of it, but those have nothing to do with mechanics and nor should mechanics be a factor.
Unknown2006-03-24 16:23:11
QUOTE(ferlas @ Mar 24 2006, 08:06 AM) 273009
I was just asking what ways cities have of gaining power out strips that of the communes?
Sorry, I misspoke. I should have said the ways they have better and more vunerable, not that they have more ways and they are more vunerable.
QUOTE(Anisu @ Mar 24 2006, 08:25 AM) 273012
starlink - somewhat lesser equivelant is moondancer covens
If you have three Guadrians you can link around 4-5 times faster then three Wiccan's in a single Cone, so yes, it's a lesser equivelant. (edited do to my misstake)
QUOTE(Anisu @ Mar 24 2006, 09:03 AM) 273027
Nothing to do with lazy as more as impossible.
The Communes defend the Fae/Faethorn(for what very little gain we get from it), and put forth constant effort to do so. The Cities could do the same for the elemental planes, they choose not to.(Other then the random rogue Aquamancer flipping out and killing Serenwilders once in a blue moon.)
QUOTE(ferlas @ Mar 24 2006, 10:35 AM) 273074
Sure its a possability but it would require them to effectivly lock down the elemental planes completly and that would just cost them even more power not to mention being really boring as well.
And gaurding Faethorn isn't boring? Come on, I've seen you watching from the Etherglom from time to time when I'm watching from the Etherwilde, you know what I'm talking about.
They don't even need to lock it down to have an advantage. They already have a few.
No one else may demense there.
They get lvl 2-3 regen for their specilized races,
It's most easily accessable to them.
They have a safe haven on the Plane.
All of the advantages which apply to Faethorn (RP and technical) apply to the elemental planes as well. They are equal in that respect, but no where equal in power. They also both require constant effort to gain power this way.
I had a Level 21 Magnagoran throw-away character awhile back and was able to easily hunt out grubs/wyrms because of this. I doubt a level 21 Commune member would be able to do the same.
I think one of the main reasons The Moonhart Tree is bigger then the Megalith is power rationing. A CR6 Warden in Serenwilde has a smaller ration then a CR1 Serf in Magnagora. Similarly a CR6 in Mag has MORE then twice the power ration then the three Champions in Serenwilde.
QUOTE(Cwin @ Mar 24 2006, 09:54 AM) 273057
As for the whole Sea battle, Aiakon, NO you and the other people who've been doing it for a year shouldn't be the primary people doing it. Magnagora's too reliant on it's elders and top officials in any case. The top people should be Organizing the act and shaking up the younger people to do the job. Dang it, two level 30 Ur'Guards strait out of novicehood can do the quest as well as anyone can!
This is about the BEST point in this entire thread, and I thank you, Cwin, for making it. Delegate! Magnagora prides itself on it's hierarchy, so Aiakon, use that power you have and order some people around. "I am your Archmage, gaurd stuff, collect stuff, hop to it!"
Aiakon2006-03-24 16:50:08
QUOTE(Wesmin @ Mar 24 2006, 04:23 PM) 273083
This is about the BEST point in this entire thread, and I thank you, Cwin, for making it. Delegate! Magnagora prides itself on it's hierarchy, so Aiakon, use that power you have and order some people around. "I am your Archmage, gaurd stuff, collect stuff, hop to it!"
heh. Yes, I will. And your advice earlier, Wesmin, was well made.
However, back when this thread was made, we were talking really empty Magnagora. So.. a few near-novices, Telrath and myself. There wasn't anyone to delegate to.
ferlas2006-03-24 16:50:24
QUOTE(Narsrim @ Mar 24 2006, 04:02 PM) 273079
It is all politics, Ferlas.
If Celest wanted to put up a fight over Water, they could effectively keep the bulk of people who gather essence (which tend to be lower leveled persons) fairly easily. The idea that if you go there, you might get attacked alone carries great power with it. For this reason, you won't find too many Serens on Earth... even when no one else is there.
However, Celest doesn't. That's a decision by Celest. Obviously, there are political matters that factor into all of it, but those have nothing to do with mechanics and nor should mechanics be a factor.
I dont think they could effectivily do that, look at the faethron example seren vastly outnumbers glomdoring in terms of average and better fighters and glomdoring manages to get fae from you, Celest no way dominates with numbers the same way seren does they would have no chance of stopping people from taking essence at all, magnagora may be able to pull it off but still it would be insanely boring and a such a time drain.
QUOTE(Wesmin @ Mar 24 2006, 04:23 PM) 273083
And gaurding Faethorn isn't boring? Come on, I've seen you watching from the Etherglom from time to time when I'm watching from the Etherwilde, you know what I'm talking about.
Its a completly different story you dont have to guard faethorn at all really, I personally just do it when im a bit bored. You dont have to guard faethorn to insure that you are getting your power supply and even when you do guard it you just sit somewhere comfortable and relax, mag and celest would actually have to constatntly guard and grind the grubs, gargoyls etc every time they repoped to insure they got their power quota something which the communes dont have to do.
The cities seem to have slighty worse methods of power gain than the communes and the cities power gain is also much more vunerable to attack than the communes.
Aiakon2006-03-24 16:54:19
QUOTE(ferlas @ Mar 24 2006, 04:50 PM) 273089
The cities seem to have slighty worse methods of power gain than the communes and the cities power gain is also much more vunerable to attack than the communes.
Except Culture. Culture is the way forward. If only we could poach Ialie. Or kidnap her and imprison her in that padded room beneath the Necromentate.
ferlas2006-03-24 16:55:25
Isn't culture kinda equal for cities and communes anyway?
Anisu2006-03-24 16:59:49
QUOTE(Wesmin @ Mar 24 2006, 05:23 PM) 273083
Sorry, I misspoke. I should have said the ways they have better and more vunerable, not that they have more ways and they are more vunerable.
Xenthos pointed this out, but I think I'll further clarify if, from my experience watching various organizations gather from the two wild nodes on Prime.
The Celestine/Nihilism link skill is a not a lesser equivelant, it is surprisingly much faster and only requires 1 person.
If you have three Guadrians you can link around 4-5 times faster then three Wiccan's in a single Cone.
3 Wiccans=1 cone of power raised.
3 Guardians=3 faster links
standard grammar 101 saying " starlink - somewhat lesser equivelant IS moondancer covens" is not saying the same as " Starlink - the lesser equivelant of moondancer covens"
QUOTE
The Communes defend the Fae/Faethorn(for what very little gain we get from it), and put forth constant effort to do so. The Cities could do the same for the elemental planes, they choose not to.(Other then the random rogue Aquamancer flipping out and killing Serenwilders once in a blue moon.)
And gaurding Faethorn isn't boring? Come on, I've seen you watching from the Etherglom from time to time when I'm watching from the Etherwilde, you know what I'm talking about.
They don't even need to lock it down to have an advantage. They already have a few.
No one else may demense there.
They get lvl 2-3 regen for their specilized races,
It's most easily accessable to them.
They have a safe haven on the Plane.
All of the advantages which apply to Faethorn (RP and technical) apply to the elemental planes as well. They are equal in that respect, but no where equal in power. They also both require constant effort to gain power this way.
I have never seen a safe haven on the water plane since at the pool of stars we can ONLY place water elementals, and they drop like flies. Now Serenwilde has a safehaven since they can enter an archway, be unbeckonable, unstaffable, etc behind their archway with 30+ decent guards.
Serenwilde isn't doing a good job on defending Faethorn, I have seen more Celestians going to purge that plane these last OOC months.
Only when we tell a novice to leave the elemental plane we are 'griefing' even in Serenwilde's eyes.
QUOTE
I had a Level 21 Magnagoran throw-away character awhile back and was able to easily hunt out grubs/wyrms because of this. I doubt a level 21 Commune member would be able to do the same.
I did with a Seren alt, It is very easy.
QUOTE
I think one of the main reasons The Moonhart Tree is bigger then the Megalith is power rationing. A CR6 Warden in Serenwilde has a smaller ration then a CR1 Serf in Magnagora. Similarly a CR6 in Mag has MORE then twice the power ration then the three Champions in Serenwilde.
This is about the BEST point in this entire thread, and I thank you, Cwin, for making it. Delegate! Magnagora prides itself on it's hierarchy, so Aiakon, use that power you have and order some people around. "I am your Archmage, gaurd stuff, collect stuff, hop to it!"
Celest has very strict power laws, and we make a negative total because of guards.
ferlas2006-03-24 17:04:16
Celest is on negative? Youve got a villiage and about the same power rules as glomdoring and were making about 1k a weave, celest has a bigger population than glomdoring maby?
Anisu2006-03-24 17:06:48
QUOTE(ferlas @ Mar 24 2006, 06:04 PM) 273099
Celest is on negative? Youve got a villiage and about the same power rules as glomdoring and were making about 1k a weave, celest has a bigger population than glomdoring maby?
No Celest has to many guards. 4k+ on guards (villages only bring in 440 power each). Only a few people doing essence gathering, a few people having unlimited supply, I hope our new powerminister is going to be a s strict as I want her to be.
Narsrim2006-03-24 17:11:06
QUOTE(ferlas @ Mar 24 2006, 11:50 AM) 273089
I dont think they could effectivily do that, look at the faethron example seren vastly outnumbers glomdoring in terms of average and better fighters and glomdoring manages to get fae from you, Celest no way dominates with numbers the same way seren does they would have no chance of stopping people from taking essence at all, magnagora may be able to pull it off but still it would be insanely boring and a such a time drain.
I don't mean to be rude, but I'm starting to hate arguing with you because you no sense of reality. Everything is black and white. This annoys me
Look at Faethorn. Glomdoring manages to smuggle out some Fae now and then. However, 95% of the Fae ALWAYS go to Serenwilde and the Fae that do go to Glomdoring get taken and go back to Serenwilde.
Furthermore, Serewilde is NOT going to go to war over Water. Quite honestly, most of Serenwilde would be pissed off, but really, that's about it. Serenwilde could feasibly put up a fight with Magnagora over Earth, but it doesn't - for a reason.
And finally back to my main point, the focus is the big picture. If one person gets essence now and then, the impact would be minimal. Most people (and believe it or not as one of three raiders in Serenwilde I can say this) wouldn't want the hassle.
ferlas2006-03-24 17:15:43
Fine ignore everything I have to say because im obviously crazy, thank you very much
Narsrim2006-03-24 17:22:44
QUOTE(ferlas @ Mar 24 2006, 12:15 PM) 273107
Fine ignore everything I have to say because im obviously crazy, thank you very much
You aren't crazy. You are just way too theoretical. You always assume worst case scenarios (which is good and often necessary in some instances), but those outliers cannot be used to assume trends or actualities.
Unknown2006-03-24 18:55:42
QUOTE(Anisu @ Mar 24 2006, 11:59 AM) 273095
standard grammar 101 saying " starlink - somewhat lesser equivelant IS moondancer covens" is not saying the same as " Starlink - the lesser equivelant of moondancer covens"
I have never seen a safe haven on the water plane since at the pool of stars we can ONLY place water elementals, and they drop like flies.
My misstake on two counts then, I've seen Plague lords on earth, so I thought you guys could have Archons on water, and just did not choose to, since the source of the mystic river is at a sort of odd spot. (And I've edited my earlyer post to correct my gramatical error, but, in my defence, Xenthos read it the same way I did)