ferlas2006-03-24 14:15:41
QUOTE(Narsrim @ Mar 24 2006, 02:07 PM) 273029
So realistically, you can reduce the 3-kill combo into a 4-5 kill combo. Whoo.
You can have critical wounds and murphy wont get a head kill on me if he dosnt have the power to knock you down.
Narsrim2006-03-24 14:16:53
Here's food for thought:
+ Two double crushes from Murphy take me 4 health applications to heal
+ He combos at around 2.8-3.0 seconds
+ Salve balance is 5.0 seconds
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2 crushes = 20 seconds of healing to cure
2 crushes *wait 3.0 seconds* 2 crushes *wait 3.0 seconds* crush/smite down = ~12 health applications
12 applications x 5.0 seconds per application = 60 seconds
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In ~7-8 seconds, it is possible to do 55-60 seconds worth of wounding damage assuming you aren't hit with brainbash. That's retarded.
You basically start off and always stay far ahead of what it is possible to heal.
+ Two double crushes from Murphy take me 4 health applications to heal
+ He combos at around 2.8-3.0 seconds
+ Salve balance is 5.0 seconds
=====================================================================
2 crushes = 20 seconds of healing to cure
2 crushes *wait 3.0 seconds* 2 crushes *wait 3.0 seconds* crush/smite down = ~12 health applications
12 applications x 5.0 seconds per application = 60 seconds
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In ~7-8 seconds, it is possible to do 55-60 seconds worth of wounding damage assuming you aren't hit with brainbash. That's retarded.
You basically start off and always stay far ahead of what it is possible to heal.
ferlas2006-03-24 14:18:43
QUOTE(Ekard @ Mar 24 2006, 02:08 PM) 273030
And remond me how much power poka cost??
It dosnt cost anything, its even on its own balance so its quite handy for tricks like that.
Some power things should definatly not be forceable anyway truesheild is probally one of them among others
Murphy does about 1700 wounds per crush right?
Narsrim2006-03-24 14:22:10
QUOTE(ferlas @ Mar 24 2006, 09:15 AM) 273037
You can have critical wounds and murphy wont get a head kill on me if he dosnt have the power to knock you down.
It doesn't require power to knock down.
ferlas2006-03-24 14:22:13
QUOTE(Narsrim @ Mar 24 2006, 02:16 PM) 273038
You basically start off and always stay far ahead of what it is possible to heal.
Erm I thought that was the basic idea of warrior combat they do more damage and wounds than is possiable to technically cure over time? You have to run or hinder to stop them killing you or am getting the wrong idea about warrior combat completly?
Ekard2006-03-24 14:22:30
QUOTE(ferlas @ Mar 24 2006, 05:18 PM) 273039
It dosnt cost anything, its even on its own balance so its quite handy for tricks like that.
Yes. I was aware of that those were retorical questions.
ferlas2006-03-24 14:22:51
It does require power if your trans combat and stancing
Narsrim2006-03-24 14:27:11
QUOTE(ferlas @ Mar 24 2006, 09:22 AM) 273041
Erm I thought that was the basic idea of warrior combat they do more damage and wounds than is possiable to technically cure over time? You have to run or hinder to stop them killing you or am getting the wrong idea about warrior combat completly?
Are you attempting to justify that someone should be able to be slain in 3 combos? Do keep in mind, every one of the 3 combos can stun. In fact, a common characteristic I notice is that I die because in either the 1st or 2nd combo, I'm hit with facture skull (33% command failure), dulak (stupidity, 33% command failure), break nose (stun) at once - often on the first combo.
You basically have to keep rebounding up and attempt to cure in 1-1.5 seconds before the next combo hits in a 66% command failing state.
Can you beat Murphy hindering? I would love to see a log where you just casually disregard his wounding and hinder here and there and everything is just dandy.
QUOTE(ferlas @ Mar 24 2006, 09:22 AM) 273043
It does require power if your trans combat and stancing
No it doesn't. Knockdown isn't void just because you are stancing. It just has a chance not to hit. It will still hit over 50% of the time.
ferlas2006-03-24 14:29:34
Yup not trying to justify 3 combo kills just saying it isnt as simple as your making it out to be, murphy admitted it was to powered cant you admit that forcing people to use all their power so that they cant cure is to powerfull?
Narsrim2006-03-24 14:42:03
QUOTE(ferlas @ Mar 24 2006, 09:29 AM) 273045
Yup not trying to justify 3 combo kills just saying it isnt as simple as your making it out to be, murphy admitted it was to powered cant you admit that forcing people to use all their power so that they cant cure is to powerfull?
I'd like to see a log of you against Murphy. It isn't simple, obviously. The sheer fact it is possible, however, is alarming. I find the idea that someone can gain a 55-60 second lead on you in 7-8 seconds is equally alarming. While yes, warriors were meant to be tough head-to-head, it isn't possible to effectively perma-hinder anyone. At best, web (for example) is going to buy you one health application. That will still leave you 2 health applications in the hole. Furthermore while trying to hinder, you are gaining not real advantage yourself other than seconds to heal.
As for the power feat forcing, I agree there are times when they can be nasty; however, there are also easy ways to stop them. After testing with Murphy, my sitting suggestion works nicely and stops me from doing what I did entirely. A simple, easy solution totally negates the cheap-factor. While yes, it requires a bit of creativity, once you know how to defend against it - you won't suffer to it again ever.
However, there is no simple solution when someone can gain such a huge advantage. Imagine if I had a nasty affliction that had a 8 second equilibrium base and took 10p. It had a chance to kill you, and even if it didn't, it would take you 60 seconds to heal it, during which time you are pretty messed up. That's really what this is like.
ferlas2006-03-24 14:52:41
Theres a simply defence to both sure sit to avoid the force and always be off balance and under power. Defence against taking 1700 from the crushes so 3500 which is about 4 or 6 applications of health is running away and curing, there you go two simple yet pointless ways to avoid two things that should be getting fixed.
Murphy has given suggestions to improve and balance his class, whats wrong with making power moves unforceable to balance the pooka?
Murphy has given suggestions to improve and balance his class, whats wrong with making power moves unforceable to balance the pooka?
Unknown2006-03-24 14:58:07
QUOTE(Murphy @ Mar 24 2006, 07:58 AM) 273005
so why can you force celestines and paladins to trueheal?
Also pooka does this
You feel your will manipulated by a pooka.
Focusing on his right leg, you strike at Narsrim with a brutal war hammer, but your thrust hits his powerful aura and rebounds back into you. You are hit on the right thigh for a minor bruise.
REBOUNDING-YOU-WANKER
Notice his lack of rebounding being gone from ordering pooka
I can answer that.
The aggresive action is "Order pooka kill murphy".
Meaning even if I'm no where near my enemy and order my entourage to attack them I'll lose shield/rebounding. But if I'm in the room, and they do things on their own without my involvement I won't.
It would also be silly if Moondancers lost shield/rebounding every single time a fae attacks, they attack once every 12 seconds, and we'll have 5 openly attacking, with another 7 sitting around most of the time. If we lost rebounding every time one of those 12 did anything it wouldn't even be applicable for us to ever use rebounding/shielding in battle.
Unknown2006-03-24 15:08:46
QUOTE(Ekard @ Mar 24 2006, 09:08 AM) 273030
And remond me how much power poka cost??
The Pooka alone isn't very effective, and a Moondancer needs to summon 12-14p worth to get a full entourage, which they lose if they do anything other then walking or using the teleport/tesseract skill.
Sure, everyone else is ok with levitate, but we lose more balance faecalling then we would have from the fall/curing breaks.
It is incredibly easy to kill them off individually. Munsia KICKED one of my fae once, and scored a crushing critical hit. God I was so mad at her.
ferlas2006-03-24 15:10:44
Yea the power we have to spend to def up is kinda to much but thats a different matter,
Unknown2006-03-24 15:27:23
One thing I have yet to do is test forcing this cannibalize ability. If it works the way people have told me it might it seems a bit odd that it is able to be forced. However I need to try it out a few ways before I'm sure it works this way.
Oh, and everyone should realize that it isn't really possible to know what everyone’s skills are, so it's best to just trigger something with the pooka you know they have, like ordering them to focus body, or sit, or even ordering them to go to sleep. Though of course you’ll know the 400% of your might people are going to be tri-trans, if not omni-trans. Obviously Narsrim knows those he is fighting against well, so it counteracts this downside.
But all in all it's a bit odd the way it works, as it is a skill that works better on better opponents with more skills, and worse on lesser opponents with lesser skills, just like how only one pooka can have control at once. Personally I'd rather have a second Banshee then the Pooka.
Oh, and everyone should realize that it isn't really possible to know what everyone’s skills are, so it's best to just trigger something with the pooka you know they have, like ordering them to focus body, or sit, or even ordering them to go to sleep. Though of course you’ll know the 400% of your might people are going to be tri-trans, if not omni-trans. Obviously Narsrim knows those he is fighting against well, so it counteracts this downside.
But all in all it's a bit odd the way it works, as it is a skill that works better on better opponents with more skills, and worse on lesser opponents with lesser skills, just like how only one pooka can have control at once. Personally I'd rather have a second Banshee then the Pooka.
ferlas2006-03-24 15:43:14
Not knowing if someone has a skill or not isnt really a defence to being able to force people to waste their power easily.
Narsrim2006-03-24 15:53:51
QUOTE(ferlas @ Mar 24 2006, 09:52 AM) 273056
Theres a simply defence to both sure sit to avoid the force and always be off balance and under power. Defence against taking 1700 from the crushes so 3500 which is about 4 or 6 applications of health is running away and curing, there you go two simple yet pointless ways to avoid two things that should be getting fixed.
Murphy has given suggestions to improve and balance his class, whats wrong with making power moves unforceable to balance the pooka?
You are trying to compare apples and oranges and argue they are the same.
My sit trick 100% nullfies the pooka thing. It also doesn't require any sacrifice whatsoever and is easy to do.
However, running away from excessive wounding isn't so easy against BCs. Consider that the first combo can deal stun + fracture skull + stupidity. You then have literally 1.0-1.5 seconds before the next stun to move, with a 66% command failure (and chances are your commands going to be trying to heal it). After the next wave of stun, you are likely going to have fracture skull. You then have 1.0-1.5 seconds before the knockdown hits and a potential brainbash on smitedown.
It is not even remotely comparable. While yes, the wound afflictions above do carry with them some luck, you can't just walk out of the room at any random time. You are getting knocked prone, stupid, stunned, and fractured skulled in 2 rounds before death. I have gotten out of it a couple times, but eventually, commands will fail enough times in a row to where you just sit there and die.
ferlas2006-03-24 16:36:13
QUOTE(Narsrim @ Mar 24 2006, 03:53 PM) 273078
You are trying to compare apples and oranges and argue they are the same.
Well they both are fruit and they two both should be changed, Murphys suggested bonecrusher changes im sure, he even expects a bit of a nerf. Your sit tatic dosnt 100% stop forcing people to perform power actions you can time it between actions, the running away tatic tatic dosnt 100% stop wounding they can try to stop me running. Seriously it isnt as if we don't have methods of killing people without resorting to things like canablise, forcing focus or power moves, you wont really miss it at all.
Aiakon2006-03-24 16:52:10
QUOTE(ferlas @ Mar 24 2006, 04:36 PM) 273085
Well they both are fruit
And that wins my award for come back of the month.
Narsrim2006-03-24 17:16:47
QUOTE(ferlas @ Mar 24 2006, 11:36 AM) 273085
Well they both are fruit and they two both should be changed, Murphys suggested bonecrusher changes im sure, he even expects a bit of a nerf. Your sit tatic dosnt 100% stop forcing people to perform power actions you can time it between actions, the running away tatic tatic dosnt 100% stop wounding they can try to stop me running. Seriously it isnt as if we don't have methods of killing people without resorting to things like canablise, forcing focus or power moves, you wont really miss it at all.
Murphy didn't suggest BC changes. He isn't the envoy. Daevos is. Likewise, I know Murphy damn well. He has already threatened to quit playing Lusternia if X-nerfs happen and play his soon-to-be Snake there. Again, let's stop with the silly assumptions.
How do you time a power move in between actions? I mean seriously, that's absurd. Even more so with knights, because you have to somehow time both arms on balance.
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And just to be technical: black and white are both colours. Does that negate the fact they are opposites?