Dark Nest

by Unknown

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Unknown2006-03-29 15:16:20
QUOTE(Narsrim @ Mar 30 2006, 12:21 AM) 274446

FYI:

There is nothing super special in the Nest either.

You use the Nest as a means to enter the Ethereal Glomdoring.
Unknown2006-03-29 15:27:15
QUOTE(ferlas @ Mar 29 2006, 06:47 AM) 274418

Problem with placing guards at the other side is glomdoring would need to place more than serenwilde needs to because they cant call for help.

I tested this about a week and a half ago.
Guards responding to an official "call for help" or a call for help from other guards, do NOT, I repeat do NOT go through the monolith stone. In that aspect both places are the same, so your point is not only not valid, it is completely wrong and misleading.

Don't assume anything in Lusternia, test it out many ways to be sure about it. I discovered something extremely exciting that no one else ever has just today in fact.
Narsrim2006-03-29 15:38:49
I'm going to call this for what it is: Glomdoring is upset it doesn't have the ability to defend itself so it wants more mechanical advantages than it already has.

Ethereal Glomdoring and Ethereal Serenwilde are without a doubt the single hardest places in Lusternia to raid. It isn't possible enemies to construct a demesne, thus wisp and flow are truly unblockable. On top of that, guards can be placed in any room. Totems can be erected in any room and bonded to hit enemies.

There is no reason to give more advantages. The same techniques used to raid Ethereal Glomdoring could be used to raid Ethereal Serenwilde; however, Glomdoring is just lazy. Furthermore, I think the point of all the defenses to have some minor counters is intentional: raiding isn't supposed to be easy, but it isn't supposed to be impossible either.

==============================================

As for me using the Nest to enter Ethereal Glomdoring, that's a just not true. I typically walk in the archway, cure the totem, climb into trees, and bolt off into the forest. If I get a lot of guards chasing me, I often do jump into the nest. The only reason this is viable is because there are no guards in the nest.

==============================================

Celestians raid Nil. Magnagorans raid Celestia. Serens raid Ethereal Glomdoring. Why exactly can't Glomdoring put up the effort to raid Ethereal Serenwilde?

I'm sure there are more than one correct answers. It may be that Glomdoring lacks the motivated persons to attempt it. It may be that Glomdoring's roleplay has some factor. It may be multiple factors. However, none of these are reasons to mechanically alter environments to benefit Glomdoring.

I think the only reason the guards haven't been placed is that Glomdoring can't spare the power. Well, that's the disadvantage to having no villages: you can't have as many guards. That doesn't mean you can't have guards in the nest - it means you can have 60 guards in Ethereal Glomdoring, 20 guards in the Nest, and guards all over the Commune on Prime.

Magnagora is currently suffering through this same realization. I've heard Magnagora is considering stricter power rations and basically cutting down on their excessive guards because they are losing power over it. Why should they (or anything else) be forced to adhere to bad situations, but X should changed so Glomdoring doens't have to?

ferlas2006-03-29 15:42:49
QUOTE(Wesmin @ Mar 29 2006, 04:27 PM) 274456

I tested this about a week and a half ago.
Guards responding to an official "call for help" or a call for help from other guards, do NOT, I repeat do NOT go through the monolith stone. In that aspect both places are the same, so your point is not only not valid, it is completely wrong and misleading.

Don't assume anything in Lusternia, test it out many ways to be sure about it. I discovered something extremely exciting that no one else ever has just today in fact.


I thought that was what I'd said? Serenwilde can guard their stone better because its on the ground in ethereal meaning you can put guards there and thoese guards will be supported by all the other guards in ethereal seren. Glomdoring's only method of protecting the feather is protecting the exit which isnt supported by all the other guards in ethereal just the ones in the nest, sorry if I wasnt being clear.




QUOTE(Narsrim @ Mar 29 2006, 04:38 PM) 274458


Celestians raid Nil. Magnagorans raid Celestia. Serens raid Ethereal Glomdoring. Why exactly can't Glomdoring put up the effort to raid Ethereal Serenwilde?

I'm sure there are more than one correct answers. It may be that Glomdoring lacks the motivated persons to attempt it. It may be that Glomdoring's roleplay has some factor. It may be multiple factors. However, none of these are reasons to mechanically alter environments to benefit Glomdoring.




Well one reason is that glomdoring has like no point to raiding serenwilde, they are against the killing of fae so other than trying to kill guards there is no point for glomdoring to go to ether seren.
Narsrim2006-03-29 15:45:59
QUOTE(ferlas @ Mar 29 2006, 10:42 AM) 274459

Well one reason is that glomdoring has like no point to raiding serenwilde, they are against the killing of fae so other than trying to kill guards there is no point for glomdoring to go to ether seren.


I find it would be akin to Celest saying don't kill demons, but we should get upgrades on Celestia because its easier to make an unbreakable demesne on Celest than Nil.

The two have no connection whatsoever.
ferlas2006-03-29 15:49:46
QUOTE(Narsrim @ Mar 29 2006, 04:45 PM) 274462

I find it would be akin to Celest saying don't kill demons, but we should get upgrades on Celestia because its easier to make an unblock demesne on Celest than Nil.

The two have no connection whatsoever.


K ive no idea what your talking about now, I replied as to why glomdoring has no motivation to raid seren which is what you asked, and I said why because there was no point, what on earth does that have to do with actual mechnical advantages of the seren stone to the glomdorings feather?
Narsrim2006-03-29 16:00:54
QUOTE(ferlas @ Mar 29 2006, 10:49 AM) 274463

K ive no idea what your talking about now, I replied as to why glomdoring has no motivation to raid seren which is what you asked, and I said why because there was no point, what on earth does that have to do with actual mechnical advantages if the seren stone to the glomdorings feather?


My comments were in connection to the thread as a whole, which is what I assumed was a foundation for your comments.

The reason is because Serenwilde/Glomdoring are different. There is no reason to change that feather for Glomdoring without changing other things that Glomdoring has over Serenwilde. As I said, we have to constantly forest our own Commune. We have 2 forests to guard instead of 1 forest. Furthermore, it is easy for people to raid certain parts of Serenwilde because its above ground and they can just fly, whereas the bulk of Glomdoring's shopping stuff is all underground.
Aiakon2006-03-29 16:08:22
Dark Nest by which once more I stand
Here in the wide unlovely plane.
Flaws! Now the Glomd'ring must complain,
And whimper, waiting for a hand..
ferlas2006-03-29 16:11:25
QUOTE(Narsrim @ Mar 29 2006, 05:00 PM) 274467

My comments were in connection to the thread as a whole, which is what I assumed was a foundation for your comments.

Nah I was just just replying below to bit I quoted from your post sweety, just that nothing else really.

QUOTE(Narsrim @ Mar 29 2006, 05:00 PM) 274467

The reason is because Serenwilde/Glomdoring are different. There is no reason to change that feather for Glomdoring without changing other things that Glomdoring has over Serenwilde. As I said, we have to constantly forest our own Commune. We have 2 forests to guard instead of 1 forest. Furthermore, it is easy for people to raid certain parts of Serenwilde because its above ground and they can just fly, whereas the bulk of Glomdoring's shopping stuff is all underground.


Its easy to raid underground due to the lack of totems. You cant seriously say glomdoring got it better off because some of its stuff is underground, thats as much a weakness as a strength. So the only difference is glomdoring has a big weakness on ethereal and seren has a larger area to cover on prime.
Tsuki2006-03-29 16:21:02
QUOTE(ferlas @ Mar 29 2006, 10:42 AM) 274459

QUOTE(Wesmin @ Mar 29 2006, 10:27 AM) 274456

I tested this about a week and a half ago.
Guards responding to an official "call for help" or a call for help from other guards, do NOT, I repeat do NOT go through the monolith stone. In that aspect both places are the same, so your point is not only not valid, it is completely wrong and misleading.

I thought that was what I'd said? Serenwilde can guard their stone better because its on the ground in ethereal meaning you can put guards there and thoese guards will be supported by all the other guards in ethereal seren. Glomdoring's only method of protecting the feather is protecting the exit which isnt supported by all the other guards in ethereal just the ones in the nest, sorry if I wasnt being clear.
Well one reason is that glomdoring has like no point to raiding serenwilde, they are against the killing of fae so other than trying to kill guards there is no point for glomdoring to go to ether seren.


huh.gif Woah, wait. He just said the exact oppposite of what you said in his quote.

Here's the quote again, bolded, even:

QUOTE(Wesmin @ Mar 29 2006, 10:27 AM) 274456

Guards responding to an official "call for help" or a call for help from other guards, do NOT, I repeat do NOT go through the monolith stone.


Neither area is supported by guards outside it. Guards can be set up inside both areas.
ferlas2006-03-29 16:30:14
Hold on I think were misunderstanding each other what I said was seren can put guards at their stone right?

Glomdoring cant because its in the trees.

So the only way for glomdoring to defend the stone is to put guards in the nest right?

The guards seren puts at the stone in ether serenwilde will be supported by other guards in ether serenwilde.

The guards glomdoring put in the nest wont be supported by other guards in ethereal as guards dont enter the stone or the feather?

Is that right or am I missing something?

Narsrim2006-03-29 16:35:11
FYI: Last time I checked there WERE guards in trees at the nest.
Tsuki2006-03-29 16:36:01
Ah, alright ... I was looking at "you can put guards there and thoese guards will be supported by all the other guards in ethereal seren" and seeing that as referring to the inside. You clarified better there, which is good.

Still, inside either area both sides have only what's in that area, and they can set them up similiarly.
Unknown2006-03-29 16:37:45
I think there is a bit of misunderstanding here. To clear this up, I’ll use "Outside" to talk about the non-crow/hart aspect area, and "Inside" to talk about the crow/hart aspect area.

Outside the crow area: Guards can be placed(it requires a bit of know-how but can be done.) A totem can’t support them, since it is in the trees. All the other guards (60 some) will eventually respond, and no one can stand up to that.

Inside the crow area: Can be supported by guards and a totem, and guards placed inside this little area will respond, no guards from outside will respond.(a mirror image of inside the hart area)

Outside the hart area: Guards can be placed. A totem can support them, since it is not in the trees. All the other guards (60 some) will eventually respond, and no one can stand up to that.

Inside the hart area: Can be supported by guards and a totem, and guards placed inside this little area will respond, no guards from outside will respond.(a mirror image of inside the crow area)
ferlas2006-03-29 16:41:25
QUOTE(Narsrim @ Mar 29 2006, 05:35 PM) 274476

FYI: Last time I checked there WERE guards in trees at the nest.


Shouldn't be, we have 5 guards who got bugged and are stuck in the trees at the moment wont come down even for calls for help.

Oh yes tuski seren and glom are equal when it comes to guards and totems inside their respective nests but the defence of the feather/stone enterance is whats different, serens is defended glomdorings cant be defended.

QUOTE(Wesmin @ Mar 29 2006, 05:37 PM) 274478

b]Outside the crow area: Guards can be placed(it requires a bit of know-how but can be done.) A totem can’t support them, since it is in the trees. All the other guards (60 some) will eventually respond, and no one can stand up to that.


How go you get guards into the trees?
Unknown2006-03-29 16:41:31
QUOTE(ferlas @ Mar 29 2006, 11:40 AM) 274479

Shouldn't be, we have 5 guards who got bugged and are stuck in the trees at the moment wont come down even for calls for help.

That's how all guards currentally work.

ferlas2006-03-29 16:47:57
QUOTE(Wesmin @ Mar 29 2006, 05:41 PM) 274480

That's how all guards currentally work.


Hu? Shouldn't they after going up the trees to chase someone return to their posisitions instead of staying in the trees? Or at least come down when the enemy is on the floor?
Narsrim2006-03-29 17:06:28
QUOTE(ferlas @ Mar 29 2006, 11:47 AM) 274481

Hu? Shouldn't they after going up the trees to chase someone return to their posisitions instead of staying in the trees? Or at least come down when the enemy is on the floor?


All guards work like this:

If they chase a target into trees, they will remain in trees. If the target is on the ground or they retarget a new enemy, they will move down to get him or her. So technically, there is no real disadvantage. They will just climb back down when an enemy is there next time or get him or her in trees.
Xenthos2006-03-29 17:20:57
QUOTE(Wesmin @ Mar 29 2006, 11:37 AM) 274478

Outside the crow area: Guards can be placed(it requires a bit of know-how but can be done.) A totem can’t support them, since it is in the trees. All the other guards (60 some) will eventually respond, and no one can stand up to that.


Which is the problem. You can immediately "enter feather" (heck, even have a trigger that enters it for you the moment you get into the room), and the guards won't attack. You can't do that with Seren's monolith, because it has a totem which will keep you there for a couple of seconds while you cure it.

Same reason why guards in the tunnels generally aren't of all that much use. Sprinting around them, if you don't have a way to make them stay still, the guards won't ever swing.
ferlas2006-03-29 17:23:24
QUOTE(Narsrim @ Mar 29 2006, 06:06 PM) 274484

All guards work like this:

If they chase a target into trees, they will remain in trees. If the target is on the ground or they retarget a new enemy, they will move down to get him or her. So technically, there is no real disadvantage. They will just climb back down when an enemy is there next time or get him or her in trees.


They refused to come back to the ground in responce to calls for help, they entered the room that the person was shouting for help, in the trees but did not come down from the trees ever. I figured they were ment to come down to attack the enemy and respon to calls for help not stay up in the trees?