Moonbeam

by Xenthos

Back to Ideas.

Xenthos2006-04-11 21:40:44
QUOTE(Vix @ Apr 11 2006, 05:38 PM) 278373

Well, let's assume someone made a moondancer alt and learned up to beam while still a low level. What're the chances he/she will survive against a fully established character in his or her shop? The thief may grab a few items, the gold first of course, but it shouldn't take too long for the shopowner to incapacitate the thief in some way, even without defs.

And if the shopowner kills the thief... the thief prays *with all the stolen items still on their body*. Maybe if they all fell back to the ground that argument would make more sense, but if you have a trigger that automatically puts gold in your pack when you pick it up... you're not dropping anything that you snag.
Mirk2006-04-11 21:49:34
QUOTE(Vix @ Apr 11 2006, 04:38 PM) 278373

I can see Narsrim's point about theft. Yrael had his share of fun with it (may still be having his share of fun...) and no one condemned him. And there are other ways to rob a shop. First example that comes to mind was Ethelon as a Dreamweaving Druid. He possessed... Jadryga(?) and took off with the loot though I'm not sure exactly how. Any dreamweaver could possibly do the same if conditions are right just like how moon users can rob shops if the conditions are right.

Well, if a dreamweaver was linked to a shopowner, they could envelop all of the stuff they want and just bodysnap back (provided it's working correctly), or they could link, wait untill the person leaves, coalesce, steal all of the stuff, forest the room, have someone else go to a forested room in the same area, and flow out.

In the case of mages, can't they disenchant monolith sigils, so they could teleport out afterwards?

Or if they're feeling lucky and like taking a risk, just wait for the shopowner to come back, and run like hell...
Unknown2006-04-12 00:39:45
Eye sigils prevent enveloping and coalescing.
Mirk2006-04-12 02:42:26
QUOTE(Avaer @ Apr 11 2006, 07:39 PM) 278411

Eye sigils prevent enveloping and coalescing.

oh, I knew it prevented enveloping, but I didn't know coalescing...
ferlas2006-04-12 19:19:07
QUOTE(Narsrim @ Apr 11 2006, 06:30 PM) 278311


If the idea is that "stealing" is so god awful, I think that should be the issue.


Well thats my issue I just dont like it at all, its far to harmful against someone.

QUOTE(Vix @ Apr 11 2006, 10:38 PM) 278373

The thief may grab a few items, the gold first of course, but it shouldn't take too long for the shopowner to incapacitate the thief in some way, even without defs.



First of all a lot of shop owners havnt a clue and dont want to have a clue about combat. Secondly a thief with a steal macro and trigger can pick up everything thats in the stock room in a few seconds.
Narsrim2006-04-12 19:21:51
I certainly have no objection to moonbeam being blocked by stockrooms - as I said, I suggested this at one point; however, stockrooms are not a valid reason to nerf the ability in other situations. They are treated as their own entity for other abilities (such as Unite) so if Beam truly is a problem, it should be the same.

This topic was created because beam was used by Folken to reach me so Malicia could sacrifice. In that example, there was no problem with it and attempting to instigate there is because of some unrelated tangent is a bit silly if not misleading.
Xenthos2006-04-12 19:26:37
QUOTE(Narsrim @ Apr 12 2006, 03:21 PM) 278584

This topic was created because beam was used by Folken to reach me so Malicia could sacrifice. In that example, there was no problem with it and attempting to instigate there is because of some unrelated tangent is a bit silly if not misleading.

This topic was created for that reason, yes. I've had it noted in my random notes for the next Envoy report for a number of weeks, however. Ever since about... a week after I submitted the last one. As I did already have it noted down as something to think about, I decided to make a post about it, due to the next envoy report being a *long* ways away.

I'm sorry that you don't agree with it, but it doesn't mean that my opinion is invalid.
Vix2006-04-12 23:36:16
QUOTE(ferlas @ Apr 12 2006, 02:19 PM) 278582
First of all a lot of shop owners havnt a clue and dont want to have a clue about combat. Secondly a thief with a steal macro and trigger can pick up everything thats in the stock room in a few seconds.

Doesn't mean they won't be able to at least incapacitate a near-novice. To own or have access to a shop, one must have money. When one has money, one tends to have relatively high guild skills. When one has relatively high guild skills, one probably knows how to use them.

But that's true about the trigger. It would probably take a while (relatively speaking) to fire since stockrooms are often packed, so the best I can think of would be for the shopkeeper to have a countertrigger for when they are in their stockroom to web/aeon the thief. Hopefully the effect will hit before the mass of GET commands kick in and the thief will end up spamming himself.

Moonbeam has a 12 second wait if there's a monolith. It really isn't that hard to notice anyways.
ferlas2006-04-13 10:05:56
QUOTE(Vix @ Apr 13 2006, 12:36 AM) 278692

Doesn't mean they won't be able to at least incapacitate a near-novice. To own or have access to a shop, one must have money. When one has money, one tends to have relatively high guild skills. When one has relatively high guild skills, one probably knows how to use them.


Thats not true, just because you have the skills dosnt mean you have any idea how to use them, you do realise that there are some omni trans people with no idea or intrest in combat at all dont you? You wouldn't need to beable to cure well at all to be a good thief you just need to pick up one of the junky free systems floating around and your now easily able to stand against most shop keepers for more than enough time to empty their shop.

We all ready know how long moonbeam takes, and a lot of suggestions have been said to make it easier to get into the stock room, and there are more ideas about using it than have not been posted. You cant seriously tell me someone webbing will be able to stop a thief in his tracks?
Vix2006-04-13 22:41:03
...How hard is it to POINT AT ?

And name -one- omnitrans person who knows absolutely nothing about his/her skills. The only reason people become omnitrans is for combat anyways. And yes, I -am- telling you that webbing will stop a newbie thief in his tracks.
ferlas2006-04-14 00:55:12
erm is it hard to realise that you can writhe faster than they can web and you know you can like also pick up stuff and it dosnt take balance? Ill tell you what let me get moon beam, go into a into a stock room with you, and you web me and try to stop me trying to pick up your stuff.

And no the only reason people omni trans is not for combat. And no the only reason people buy a ton of credits is not only for combat, and yes I could go on.
Xenthos2006-04-14 01:28:38
I'd like to point out that some omnitrans people include: Richter and Daganev. Neither of whom are really expressed as great combatants, nor do I think that either of them generally carry web enchantments (though I could be wrong).