scale and melding

by Dysolis

Back to Common Grounds.

Daganev2006-04-13 19:41:39
You could do whatever you want, but the only justification I can see for demenses not having the ability to pull you out of scaling a mountain is the fact that you have no defense up there is your knocked down.
ferlas2006-04-13 20:08:40
QUOTE(daganev @ Apr 13 2006, 08:31 PM) 278928


Then what would be the point of scaling?


Whats the point of flying or climbing the trees or burrowing? To get to a different levitation, only all of these can be countered pulling the target back to base level, mountain climbing and diving cant. And considering you can use them to avoid demensce Its kind of silly that the bigest advantage of the earth and water plane is taken away by the actual mountains and the water.
Narsrim2006-04-13 20:17:34
Boohoo, demesnes shouldn't have everything. However, I think Aquamancers should innately be able to dive and Geomancers should be able to climb mountains... but really, we don't need anything else to make demesnes more powerful.
Xenthos2006-04-13 20:19:55
So: way to bypass a demesne easily is a good thing. Hmm... well, anything to give you an edge when raiding, eh?
ferlas2006-04-13 20:21:40
QUOTE(Narsrim @ Apr 13 2006, 09:17 PM) 278957

Boohoo, demesnes shouldn't have everything. However, I think Aquamancers should innately be able to dive and Geomancers should be able to climb mountains... but really, we don't need anything else to make demesnes more powerful.


Dont you find it odd that the inate advantage of the elemental planes is taken away by a common skill?
Narsrim2006-04-13 20:30:10
QUOTE(ferlas @ Apr 13 2006, 04:21 PM) 278961

Dont you find it odd that the inate advantage of the elemental planes is taken away by a common skill?


How is taken away? They can create a meld that cannot be broken. That's is the advantage. Only half of Water and half of Earth is ocean/mountains also.
Anisu2006-04-13 20:31:06
QUOTE(ferlas @ Apr 13 2006, 10:21 PM) 278961

Dont you find it odd that the inate advantage of the elemental planes is taken away by a common skill?

I don't think you can call on the argument 'it's a common skill'. Because mythical and trans common skills have the same cost as guild skills and are often the last type of skills being taken (not counting planar since planar is probably the best first trans), especially environment.

Also please no multi elevation melding. Find another solution, like geyser.
Acrune2006-04-13 20:32:40
QUOTE(Narsrim @ Apr 13 2006, 04:17 PM) 278957

Boohoo, demesnes shouldn't have everything. However, I think Aquamancers should innately be able to dive and Geomancers should be able to climb mountains... but really, we don't need anything else to make demesnes more powerful.


Aquas can dive. *point and laugh geos*
Anisu2006-04-13 20:34:25
QUOTE(Acrune @ Apr 13 2006, 10:32 PM) 278967

Aquas can dive. *point and laugh geos*

erm you serious or are you confusing Merians and Mugwumpi with Aquas?
Shamarah2006-04-13 20:36:28
Waterbreathe gives the ability to dive.
Anisu2006-04-13 20:38:21
huh.gif wow, I wish I knew that when I was an aquamancer.

wait another stupid question waterbreathe? which is enchantable, or that first aquamancer skill that allows you to never take damage in water (waterborne?)
Diamante2006-04-13 21:37:11
QUOTE(daganev @ Apr 13 2006, 12:34 PM) 278935

It shouldn't, because the message is along the lines of "You lose your grip and fall head over heals, your head bashing into the side of the mountain", the higher up the mountain you are, the more you get beat against the rocks when you fall.
oh and envoys, you should make the ROCK totem give you scaling.


Oh hell no, I have totems and thats just retarded, totems itself is plenty, I don't want to see another novice skillset completely negate the environment skillset. While were at it lest just have groundhog give tumble as well
Vix2006-04-13 22:29:06
QUOTE(Anisu @ Apr 13 2006, 03:38 PM) 278974

huh.gif wow, I wish I knew that when I was an aquamancer.

wait another stupid question waterbreathe? which is enchantable, or that first aquamancer skill that allows you to never take damage in water (waterborne?)

Waterborne I think? Trout Totem gives the equivalent of waterbreathe and I couldn't dive last I checked.
Shamarah2006-04-13 22:37:38
Yeah, I meant waterbourne.
Hazar2006-04-14 00:43:18
QUOTE(Diamante @ Apr 13 2006, 04:37 PM) 278985

Oh hell no, I have totems and thats just retarded, totems itself is plenty, I don't want to see another novice skillset completely negate the environment skillset. While were at it lest just have groundhog give tumble as well


No. Skunk should have tumble. biggrin.gif
ferlas2006-04-14 01:02:48
QUOTE(Narsrim @ Apr 13 2006, 09:30 PM) 278964

How is taken away? They can create a meld that cannot be broken. That's is the advantage. Only half of Water and half of Earth is ocean/mountains also.


The advantage of the home planes is the fact that they can get a unbreakable demensce going giving them huge combat advantage. Diving and mounting pretty much negates the additional power that an unbreakable demensce gives. We dont get uncounterable ways to avoid demensces on ether glom and seren why should there be uncounterable ways to avoid demensces on the elemental planes.

QUOTE(Anisu @ Apr 13 2006, 09:31 PM) 278965

I don't think you can call on the argument 'it's a common skill'. Because mythical and trans common skills have the same cost as guild skills and are often the last type of skills being taken (not counting planar since planar is probably the best first trans), especially environment.

Also please no multi elevation melding. Find another solution, like geyser.


It is in common skill set, everyone can get it.

But yup no multi elevation melding druids have already proven how good that is, a perfect soultion would be a counter to it like geyser or a demensce pull down effect.
Unknown2006-04-14 01:20:24
Flying is no problem because hailstones, stonerain, and treelife all make is fairly useless, and I know druid and geo demesnes knock you from the trees. Clinging and shielding is only viable if you don't intend to move around at all.

I'd like to see mountains counted like trees when it comes to geomancer demesne shaking people off of them, and I don't see why the trees wouldn't be able to pluck them down. Burrowing is tough, though. Only thing I know of that hits burrowed people is geomancer's demesne-wide poison, and that does insanely little damage.
Shorlen2006-04-15 16:09:12
QUOTE(daganev @ Apr 13 2006, 03:34 PM) 278935

oh and envoys, you should make the ROCK totem give you scaling.


Only if TROUT totem gives diving. Scaling and diving seem to me to be equivilents of each other, and the communes get neither, which is perfectly okay.

However, I do think a race should get racial scaling, like races get racial diving - Igasho or dwarves, maybe?
Unknown2006-04-15 16:22:36
I suggested ages ago that Igasho get scaling, to no avail.