Xavius2008-02-13 03:42:15
QUOTE(Bianca @ Feb 12 2008, 09:37 PM) 486028
Generally Xavius flames Krin. It seems to be a "Krin is an idiot...unless he agrees with me" situation.
Every man is occasionally blessed by luck.
Revan2008-02-13 03:54:11
I'd like to note that only druids can meld over saplings... so druid vs. druid, saplings are fine. Mages however, canot do this, so it quickly bcomes a painstakingly difficult task for a mage to break any well-made druid demesne.
Unknown2008-02-13 04:04:02
Thats when you move a room away demesne and summon?
Forren2008-02-13 04:04:38
QUOTE(krin1 @ Feb 12 2008, 11:04 PM) 486053
Thats when you move a room away demesne and summon?
Demesne summon is long gone.
Unknown2008-02-13 04:06:39
QUOTE(Xenthos @ Feb 12 2008, 09:39 PM) 486033

I'm are to lazy to spellcheck sumtimes.
Xenthos2008-02-13 04:08:10
QUOTE(Bianca @ Feb 12 2008, 11:06 PM) 486056
I'm are to lazy to spellcheck sumtimes.
Spellcheck wouldn't have caught that.
Forren2008-02-15 22:11:16
CODE
ANNOUNCE NEWS #1022
Date: 2/15/2008 at 21:38
From: Estarra, the Eternal
To  : Everyone
Subj: Change to Campaign and Miscellaneous Updates
Campaigning for Sanctuary and Crusade during village revolts has been
changed. It is now on a timer, and the campaign will disappear on its
own after five minutes. The campaign will also disappear if the player
leaves the room. For five seconds after the campaign is gone, both the
player and room will be unable to start campaigns of any kind. Please
see CAMPAIGN for the new syntax, as it has changed.
- The Faerie Fire/Illumination affliction was not being removed properly
on its own. It has been corrected, and will be cured after two minutes.
- You will no longer be able to demesne center between different
aetherbubbles.
- Being peaced, pacified, or having the lovers affliction will no longer
prevent you from using targetted SAYs and EMOTEs.
- You will once again be able to die (with dignity!) after throwing up
your innards due to vomiting.
- There is a new message for when Drink(Night) ticks and cures your
afflictions and health.
- You can scry into manses once more.
- Previously, people would be left in the dark if a freezetag game was
initialized. Rest assured, you'll always be informed now if an arena has
started this fun event.
- The ablaze affliction will now be persistent if given by a mob. Sorry,
those hot flames aren't putting out themselves!
- People watching the recovered victim from a Bubble(Aquamancy) were
curiously left in the dark as to who, in fact, came out of the bubble.
This has been corrected.
- You'll once again correctly be able to FAMILY RELATION your great
grand niece/nephew and your half-siblings.
- You will not lose willpower if you try and influence a target not in
the room.
- Flux will no longer push you into a Nexus on the Elemental Plane.
- Herbalists will no longer be able to plant herbs outside of their
proper environments.
- Evade(Stealth) will not bypass Barrier(Telekinesis).
- Certain skills were triggering damage from powerspikes, even while
unusable by means of being off balance. This has been fixed.
Date: 2/15/2008 at 21:38
From: Estarra, the Eternal
To  : Everyone
Subj: Change to Campaign and Miscellaneous Updates
Campaigning for Sanctuary and Crusade during village revolts has been
changed. It is now on a timer, and the campaign will disappear on its
own after five minutes. The campaign will also disappear if the player
leaves the room. For five seconds after the campaign is gone, both the
player and room will be unable to start campaigns of any kind. Please
see CAMPAIGN for the new syntax, as it has changed.
- The Faerie Fire/Illumination affliction was not being removed properly
on its own. It has been corrected, and will be cured after two minutes.
- You will no longer be able to demesne center between different
aetherbubbles.
- Being peaced, pacified, or having the lovers affliction will no longer
prevent you from using targetted SAYs and EMOTEs.
- You will once again be able to die (with dignity!) after throwing up
your innards due to vomiting.
- There is a new message for when Drink(Night) ticks and cures your
afflictions and health.
- You can scry into manses once more.
- Previously, people would be left in the dark if a freezetag game was
initialized. Rest assured, you'll always be informed now if an arena has
started this fun event.
- The ablaze affliction will now be persistent if given by a mob. Sorry,
those hot flames aren't putting out themselves!
- People watching the recovered victim from a Bubble(Aquamancy) were
curiously left in the dark as to who, in fact, came out of the bubble.
This has been corrected.
- You'll once again correctly be able to FAMILY RELATION your great
grand niece/nephew and your half-siblings.
- You will not lose willpower if you try and influence a target not in
the room.
- Flux will no longer push you into a Nexus on the Elemental Plane.
- Herbalists will no longer be able to plant herbs outside of their
proper environments.
- Evade(Stealth) will not bypass Barrier(Telekinesis).
- Certain skills were triggering damage from powerspikes, even while
unusable by means of being off balance. This has been fixed.
Hyrtakos2008-02-15 22:25:18
No more unbreakable demesnes 

Ilyarin2008-02-15 22:25:30
Very impressed by this fast bugfixing. Two of those are things I only bugged in the last two days.
Forren2008-02-15 22:30:41
Yay all-around.
Guess I need triggers for gorgog ablaze now.
Guess I need triggers for gorgog ablaze now.
Ildaudid2008-02-25 03:19:19
QUOTE
ANNOUNCE NEWS #1028
Date: 2/25/2008 at 3:15
From: Morgfyre, the Legion
To : Everyone
Subj: January Envoy Report
- Contagion clouds will now last longer
- Tripleflash is no longer 100% avoidance - instead it greatly increases
your chance to dodge an attack by an additional 50% chance
- Various abilities which allowed moving yourself out of PerfectFifth
will no longer work
- Druidry Sap can again only be cast from the trees elevation
- Bonecrusher Burstorgans and Blademaster Disembowel will now take about
60% as long as they formerly did to kill you
- Music Blanknote will not go through prismatic barriers
- Ninjakari Yank will go through shields
- A failed Guardian beckon will now consume equilibrium

- Chopping saplings will be slightly more effective
- Sacraments Benediction will no longer try to give you defenses you
already have
- Casting Aquamancy Deluge will now reset the deluge timer on all the
rooms in your demense
- Casting Stag Medicinebag will reset your bag's charges, if you have
one
- You can probe a medicinebag (if it belongs to you) to see how many
more times you can touch it
- Nexus Inspire will now affect the entire Plane in the case of the
Elemental Planes
- Starhymn Eversea will now block springling salt around someone who is
listening to the song
- It is now possible to inscribe multiple Tarot cards and Runes at once:
INSCRIBE
Enjoy!
So happy for the beckon change, quite a good thing.
Now hopefully next report the pipe thing goes through. Prod Callia and Sojiro

edit- although tripleflash being cut in half should have had a power reduction IMO, ahh well
Unknown2008-02-25 03:30:37
QUOTE(Ildaudid @ Feb 24 2008, 09:19 PM) 489113
So happy for the beckon change, quite a good thing.
Now hopefully next report the pipe thing goes through. Prod Callia and Sojiro
edit- although tripleflash being cut in half should have had a power reduction IMO, ahh well
Now hopefully next report the pipe thing goes through. Prod Callia and Sojiro

edit- although tripleflash being cut in half should have had a power reduction IMO, ahh well
The contagion change is awesome.
Tripleflash is worthless to anyone with serpent. 50% not including telepathy. Not so great. The Bard Jihad continues. Tripleflash needed a change, just not cutting it's effect in half.
Yay for the sapling, and the Tarot/Runes change will be a huge help. I remember inscribing.

The bonecrusher thing is annoying. I'm not sure if it's terribly viable, but Bonecrushers do not need buffs. Focus on archetypes that need it!
Forren2008-02-25 03:32:02
QUOTE(Bianca @ Feb 24 2008, 10:30 PM) 489115
Tripleflash is worthless to anyone with serpent.
Tripleflash doesn't drop on offense.
Unknown2008-02-25 03:34:38
Well, that marks the end of the massive druid-led killing sprees.
Shiri2008-02-25 03:36:19
QUOTE
- Ninjakari Yank will go through shields
This one caused a lot of freaking out, until we figured out what was meant...
Morgfyre2008-02-25 04:06:26
QUOTE(Shiri @ Feb 24 2008, 09:36 PM) 489118
This one caused a lot of freaking out, until we figured out what was meant...

Rakor2008-02-25 04:12:48
oh good tripleflash has been nerfed
thank god
thank god
Acrune2008-02-25 04:28:43
QUOTE(Shiri @ Feb 24 2008, 10:36 PM) 489118
This one caused a lot of freaking out, until we figured out what was meant...
Whats does it mean? O_O
And yeah, bards totally weren't sucky enough before. I thought tripleflash was envoyed to work vs mobs as well to compensate for the change. Oh well.
Xenthos2008-02-25 04:30:35
QUOTE(Acrune @ Feb 24 2008, 11:28 PM) 489137
Whats does it mean? O_O
And yeah, bards totally weren't sucky enough before. I thought tripleflash was envoyed to work vs mobs as well to compensate for the change. Oh well.
And yeah, bards totally weren't sucky enough before. I thought tripleflash was envoyed to work vs mobs as well to compensate for the change. Oh well.
If they have you ninshi'd and you shield, they can yank (which gives you a rupture, but frees up their weapon). Otherwise, they're just stuck there.
Shiri2008-02-25 04:43:10
But everyone thought it was chaindrag, i.e Achaea yank. Ouch!