Geb2008-06-07 03:12:39
I know I remember some others and I pointing out that many of the upgrade requests were not needed, Inquisition being a prime example, because the racial changes only really affected a few races. Heck, Inquisition + Soulless skills have been pulled off by Celestines since back when most effective Celestines chose a tanky race over one with an EQ bonus. I agree that some bard things needed to be tweaked, so that they could effectively use their basic skills (Not upgrades to insta-kills though), but the upgrades Nihilist and Celestines desired to boost their actual kill methods did not seem to be needed based solely on the argument that Mugwump speed was nerfed.
Celina2008-06-07 04:30:51
Wow. Just...wow.
- Crow Regurgitate is now on regular balance again.
- Sacraments Inquisition lasts longer
It's nice to know the Admin are removing buffs from things that need it, and giving them to INQUISITION of all things. Really? Inquistion needed a buff? Out of all the things that need work in this game...you decided Inquisition just didn't work well enough? Tumble and writhing times have been centralized, which are both huge bonuses for Inquisition. Now, any race can pull off a flawless inquisition/soulless without sacrificing tankyness!
Why did you unweave the regurgitate change? I really want an answer to this.
Pardon if this sounds rude...but you couldn't have been playing that close attention to Lyco (no s), because Lyco hated Crucify. He made fun of me for using it. I remember this vividly. When I was a Nihilist and killed someone with crucify (Usually with sleep lock/aeon lock plus shield stun....never used sacrifice though, because if you can actually pull it off...they are going to die anyways) he would laugh every time and ask me why I wasted time on that "stupid skill." Crucify is in no way what so ever comparable to Inquisition. It does not afflict passively. It does not allow you to continually attack while you set it up. People writhe off crucify quite easily. People COULD surivive inquisition if they were lucky(and the inquisitioner wasn't a pre nerf muguwmp)...now it's instant win.
100% true.
Are the Admin part of Celenwilde now? It would explain this.
- Crow Regurgitate is now on regular balance again.
- Sacraments Inquisition lasts longer
It's nice to know the Admin are removing buffs from things that need it, and giving them to INQUISITION of all things. Really? Inquistion needed a buff? Out of all the things that need work in this game...you decided Inquisition just didn't work well enough? Tumble and writhing times have been centralized, which are both huge bonuses for Inquisition. Now, any race can pull off a flawless inquisition/soulless without sacrificing tankyness!
Why did you unweave the regurgitate change? I really want an answer to this.
QUOTE(Estarra @ Jun 6 2008, 08:46 PM) 518708
Like inquisition, crucify takes timing which admittedly is a challenge, but to say it is "impossible" to pull off is absurd. We note how extremely effective Lycos was with crucify.
Pardon if this sounds rude...but you couldn't have been playing that close attention to Lyco (no s), because Lyco hated Crucify. He made fun of me for using it. I remember this vividly. When I was a Nihilist and killed someone with crucify (Usually with sleep lock/aeon lock plus shield stun....never used sacrifice though, because if you can actually pull it off...they are going to die anyways) he would laugh every time and ask me why I wasted time on that "stupid skill." Crucify is in no way what so ever comparable to Inquisition. It does not afflict passively. It does not allow you to continually attack while you set it up. People writhe off crucify quite easily. People COULD surivive inquisition if they were lucky(and the inquisitioner wasn't a pre nerf muguwmp)...now it's instant win.
QUOTE(Ethelon @ Jun 6 2008, 09:13 PM) 518719
Inquisition does not require timing like Sacrifice does. Inqui only requires you to wait a few seconds till the next window opens for the next stage. With the way writhing has been leveled, if I don't immediately run when hit with heretic and allow them to recover, I will be webbed and before I writhe infidel will hit me. It is not hard at all to pull off inquisition if you can just slightly hold your target down. Hell, I've been inquisitioned by Narsrim just from failing to leave a carcered room repeatedly.
100% true.
Are the Admin part of Celenwilde now? It would explain this.

Eventru2008-06-07 04:37:31
Ask your envoys. The regurgitation change back was at their request, Celina.
Rika2008-06-07 04:41:17
QUOTE(Celina @ Jun 7 2008, 04:30 PM) 518745
Are the Admin part of Celenwilde now? It would explain this. 

It would explain things more if they were part of Magnadoring. See: Soulforge, Broadcasting Centre, Raziela, Aestra (please don't tell me this wasn't biased), Crazen (refer to Aestra), Asylum. I'm sure I missed a few too.
Shiri2008-06-07 04:42:10
Wait, the Asylum is Magnadoring-biased too? How? Does their half of the quest bother everyone else or something?
Rika2008-06-07 04:46:11
It's another event/quest which largely favours people who support the taint since they'd find more reason to do it.
Celina2008-06-07 04:49:31
QUOTE(Eventru @ Jun 6 2008, 11:37 PM) 518752
Ask your envoys. The regurgitation change back was at their request, Celina.
Xavius asked for this? He wanted the change in the first place! Man, my head is spinning.
Edit: @Rika: You realize that was a joke, right? I understand the Admin are on neither side...but you seem kind of serious. I have no idea what Aestra and Crazen are, I apparently wasn't involved in either of those. The Tainted broadcast center doesn't even do anything but mildly annoy you(Glomdoring included). Raziela was a freaking event that everyone got to participate it, so stop crying about it. Tha asylum wasn't biased. Stfu. It had a Magnagoran start to it, but it's open to everyone and everyone can have fun killing the crazy people.
Furien2008-06-07 04:49:59
The pro-Goodie quest in the Asylum can't be done without the help of another person who isn't an enemy to the asylum. Helping the water elemental in the Asylum requires you to kill off Asylum-loyal mobs, while having to turn in quest items to an Asylum-loyal denizen at the same time. The latter won't take anything if you're enemied.
Really unfortunate, considering how it's probably one of the best areas I've ever seen in Lusternia.
Really unfortunate, considering how it's probably one of the best areas I've ever seen in Lusternia.
Shiri2008-06-07 04:51:35
QUOTE(Furien @ Jun 7 2008, 05:49 AM) 518763
The pro-Goodie quest in the Asylum can't be done without the help of another person who isn't an enemy to the asylum. Helping the water elemental in the Asylum requires you to kill off Asylum-loyal mobs, while having to turn in quest items to an Asylum-loyal denizen at the same time. The latter won't take anything if you're enemied.

Diamondais2008-06-07 04:58:51
Asylum has something for both sides, but the bad side sends out a mutant mugwump army that kinda patrols and is aggressive.
Shiri2008-06-07 05:00:05
QUOTE(diamondais @ Jun 7 2008, 05:58 AM) 518767
Asylum has something for both sides, but the bad side sends out a mutant mugwump army that kinda patrols and is aggressive.



What does the bad side in Valik whatever do, if anything?
Rika2008-06-07 05:02:47
QUOTE(Shiri @ Jun 7 2008, 05:00 PM) 518768



What does the bad side in Valik whatever do, if anything?
I'm not sure what happens, but I was mostly referring to the fact that the admins actually helped the Mags get into the temple despite me succeeding in keeping them out twice.
Celina2008-06-07 05:10:02
QUOTE(rika @ Jun 7 2008, 12:02 AM) 518769
I'm not sure what happens, but I was mostly referring to the fact that the admins actually helped the Mags get into the temple despite me succeeding in keeping them out twice.
Stop being a pain in the butt? That's the message I'm getting from all this. Not that I believe you could single-handedly stop all of Magnagora from doing anything they really wanted to do.
Take that chip off your shoulder. The Admin aren't out to get you.
Shiri2008-06-07 05:15:08
QUOTE(rika @ Jun 7 2008, 06:02 AM) 518769
I'm not sure what happens, but I was mostly referring to the fact that the admins actually helped the Mags get into the temple despite me succeeding in keeping them out twice.
That one is annoying, but not really important in the scheme of things. I wish we'd gotten help a couple times in the past when Magnagoran interference with events for no reason screwed us up (apparently this actually happened for Caoimhe recently) but at least it doesn't have a long-lasting effect.
So many new areas with this same setup is getting really sad though. Needs more of the Arthar'rt model. Now THAT's a good area. Bashing which doesn't get you PKed for free, quest that doesn't harrass anyone for one side only, moral ambiguity - in fact, people from 3 of the orgs could technically do either side, with some amount of stretching of RP. And the side that's restricted to one side doesn't lose anything or have to reverse it.
Rika2008-06-07 05:16:07
QUOTE(Celina @ Jun 7 2008, 05:10 PM) 518772
Stop being a pain in the butt? That's the message I'm getting from all this. Not that I believe you could single-handedly stop all of Magnagora from doing anything they really wanted to do.
Take that chip off your shoulder. The Admin aren't out to get you.
Take that chip off your shoulder. The Admin aren't out to get you.
Umm... except I did pretty much stop single-handedly stop the entire Magnagoran force from doing what they wanted to do. I'm not saying the the admins are out to get me, but it would just have been nice if they didn't get involved as much as they did.
@Nejii: Agreed for all except for the bashing part. You get enemied if you kill lucidians.
Shiri2008-06-07 05:21:04
QUOTE(rika @ Jun 7 2008, 06:16 AM) 518777
@Nejii: Agreed for all except for the bashing part. You get enemied if you kill lucidians.
You can bash underneath it and not get enemied there though, so that's ok. At least that's -half- a bashing area that doesn't get you random-PKed.
Revan2008-06-07 05:21:59
I'm not going to say a word...
I'm just going to go cry
And try to find reasons why I should still play Lusternia.
I'm just going to go cry
And try to find reasons why I should still play Lusternia.
Celina2008-06-07 05:25:11
QUOTE(Shiri @ Jun 7 2008, 12:15 AM) 518775
That one is annoying, but not really important in the scheme of things. I wish we'd gotten help a couple times in the past when Magnagoran interference with events for no reason screwed us up (apparently this actually happened for Caoimhe recently) but at least it doesn't have a long-lasting effect.
So many new areas with this same setup is getting really sad though. Needs more of the Arthar'rt model. Now THAT's a good area. Bashing which doesn't get you PKed for free, quest that doesn't harrass anyone for one side only, moral ambiguity - in fact, people from 3 of the orgs could technically do either side, with some amount of stretching of RP. And the side that's restricted to one side doesn't lose anything or have to reverse it.
So many new areas with this same setup is getting really sad though. Needs more of the Arthar'rt model. Now THAT's a good area. Bashing which doesn't get you PKed for free, quest that doesn't harrass anyone for one side only, moral ambiguity - in fact, people from 3 of the orgs could technically do either side, with some amount of stretching of RP. And the side that's restricted to one side doesn't lose anything or have to reverse it.
Isn't that the observatory?
You are an enemy of: Serenwilde, Kelpies, Stewartsville, Celestia, Celest,
Hartstone, Aquamancers, Moondancers, Celestines, Terentia, Nomads, Tosha,
Shanthmark, Kyrian, Arthar'rt, Hhuhur, Zoaka, Waterlords, Cantors, Tolborolla,
Illithoid, Kephera, Lisaera, Shofangi, Hyfae.
I think so. Either way, you get enemy status and PK'd for free even in the caves under it. It's happened to me.
@rika: Rika. If you were really preventing much of anything, they would have killed you and moved on with their lives. Unless you count ninja killing some mob, which is just stupid. The Admin don't get involed nearly enough, IMO.
Shiri2008-06-07 05:26:50
QUOTE(Celina @ Jun 7 2008, 06:25 AM) 518785
Isn't that the observatory?
You are an enemy of: Serenwilde, Kelpies, Stewartsville, Celestia, Celest,
Hartstone, Aquamancers, Moondancers, Celestines, Terentia, Nomads, Tosha,
Shanthmark, Kyrian, Arthar'rt, Hhuhur, Zoaka, Waterlords, Cantors, Tolborolla,
Illithoid, Kephera, Lisaera, Shofangi, Hyfae.
I think so. Either way, you get enemy status and PK'd for free even in the caves under it. It's happened to me.
You are an enemy of: Serenwilde, Kelpies, Stewartsville, Celestia, Celest,
Hartstone, Aquamancers, Moondancers, Celestines, Terentia, Nomads, Tosha,
Shanthmark, Kyrian, Arthar'rt, Hhuhur, Zoaka, Waterlords, Cantors, Tolborolla,
Illithoid, Kephera, Lisaera, Shofangi, Hyfae.
I think so. Either way, you get enemy status and PK'd for free even in the caves under it. It's happened to me.
If you attack the freaks, spiders and algae only, and not the lucidians, you don't get enemied. Or at least you didn't when I last bashed there (I sided with the lucidians.)
Xiel2008-06-07 05:42:47

Whoa on the quest-type argument of "this favours x org" and "no, it favours y org" debate! And as for that Regurgitation thing, they mentioned it earlier already that it was asked by our Crow-using envoys to change it back to what it once was.