ENVOY REPORTS

by Ashteru

Back to Common Grounds.

ferlas2006-05-15 21:50:36
QUOTE(Acrune @ May 15 2006, 10:37 PM) 288377

See, the weird thing is, I have a lot more trouble with keeping up with curing and healing against warriors then any other class. Maybe I'm just strange. unsure.gif


Weird thing is telraths taking the same damage as me as a mage, and Im able to sit and tank the most damaging warrior in the game without much effort. I think warriors need upgrades, they've got the achaean monk syndrome : P
Ixion2006-05-15 22:02:51
Quote:
Acrune's comments

Mages can't afflict two times on top of that damage. (You sure can) Nor do most of us break 5000 health. And your armor is better. And our attack is stopped easier. Sorry, but knights can't have the best of every world

roflmao.gif roflmao.gif
Mages have such incredible tanking potential. I have the best armour in the game, and many many people take a good deal less damage than I do. Psionic mages and wiccans in particular. You really have no clue about how good you have it, or are vastly overestimating the effect of fullplate/greathelms. Your attacks are stopped easier? Did you really say that? That's just hilarious. You have demesne, stopped by love/shield. You have psionics, NOT stopped by shield. On the other hand, one web or one hindering stops 100% of warrior offence. It's just that simple.


In a very active fight, rebounding hardly ever does anything from what I've seen. I'd guess its mostly for the people who would be forced to stay on the defensive the whole time (ie the ones without stance/parry)

It's not too difficult to time rebounding to pop up just after each of your attacks.

1-3 vessels, for an average of two. If it were less then that, the trans telekinesis skill would take 5 minutes of constant bursting to set up. Its kind of comparable to me wondering why you do tons of wounds when I can only heal a third of that - if I chose not to sip health instead.

I thought it was 1-3 as well, but telekinetics like Telrath said that 4 was possible, on a very rare chance. Either way, it's ridiculous. 'nuff said.
Geb2006-05-15 22:36:57
QUOTE(ferlas @ May 15 2006, 10:50 PM) 288378

they've got the achaean monk syndrome : P


I played a monk in Achaea. They never needed a damage upgrade. An accuracy upgrade yes, but damage no. Besides accuracy, I only felt they needed Telepathy worked with a bit. The changes to mindlock made many of the abilities in Telepathy a lot less useful than what they use to be.

So, I would not say warriors have the Achaean monk syndrome, since Achaean monks had other options open to them. I would say the main problem warriors have in Lust is the randomness of their attacks. There is no real certainty on what the outcome a particular attack will have if successful. I do not think they need a damage upgrade, but I do think they need better affliction attacks (not insta-kill like ones though) and less randomness in determining the outcomes of their attacks.
ferlas2006-05-15 22:53:29
Well I wasnt talking about the new upgrade I was talking about the old old downgrade they got. Just a joke though.

I agree with you on your upgrades though.
Acrune2006-05-15 23:00:36
QUOTE(Ixion @ May 15 2006, 06:02 PM) 288382

Mages have such incredible tanking potential. I have the best armour in the game, and many many people take a good deal less damage than I do.


Yet you keep forgetting that in order to be that tanky, you have to sacrifice a skillset, and thusly the majority of a mage's offense. So maybe we can take damage like knights can (I've never tested), but if we can, its not like we're going to be doing much killing of our own either.
Ixion2006-05-15 23:05:15
QUOTE(Acrune @ May 15 2006, 07:00 PM) 288421

Yet you keep forgetting that in order to be that tanky, you have to sacrifice a skillset, and thusly the majority of a mage's offense. So maybe we can take damage like knights can (I've never tested), but if we can, its not like we're going to be doing much killing of our own either.


I've forgotten nothing.

Psiarmour stops another 9-11% damage, you don't need it up in pvp combat. Without it certain mages still take a good deal less damage than I.
Acrune2006-05-15 23:11:14
QUOTE(Ixion @ May 15 2006, 07:05 PM) 288426

I've forgotten nothing.

Psiarmour stops another 9-11% damage, you don't need it up in pvp combat. Without it certain mages still take a good deal less damage than I.


huh.gif Do they have 2k health? tongue.gif
Hazar2006-05-15 23:21:03
You're missing the point. They don't need it.
Shorlen2006-05-15 23:45:04
Maybe I was just a noob, but I always died due to damage vs warriors in seconds if I didn't keep them entangled or keep shieldwhoring. I was a wiccan with drawdown and 70/66 splendor robes. I could deal with damage from other classes just fine. My deepwound curing sucked, but I nearly always died to damage before dying to behead/bashbrain/etc.
Daganev2006-05-16 00:03:26
Did you use sparkleberry? most peole forget to use sparkleberry and thats a big deal.
Revan2006-05-16 00:08:28
the thing is that warriors are basing the "mages tanking damage" on titans and stuff tongue.gif

I take 1100 damage from ONE SWING of Daevos' sword (note: not COMBO)... and that's WITH psiarmour, stoneskin, bioelec and biofire... bascally all my damage reducing skills. Then again... maybe mugwumps just suck like that sad.gif
Unknown2006-05-16 00:09:43
QUOTE(Revan @ May 15 2006, 05:08 PM) 288461

the thing is that warriors are basing the "mages tanking damage" on titans and stuff tongue.gif

I take 1100 damage from ONE SWING of Daevos' sword (note: not COMBO)... and that's WITH psiarmour, stoneskin, bioelec and biofire... bascally all my damage reducing skills. Then again... maybe mugwumps just suck like that sad.gif


That's the price you pay for speed, I'm afraid.
ferlas2006-05-16 00:10:00
Was that now shorlen or some time ago?
Daganev2006-05-16 00:11:26
Daevos only has one swing per combo... doesn't he?
ferlas2006-05-16 00:11:47
Correct
Vix2006-05-16 00:12:31
QUOTE(Revan @ May 15 2006, 07:08 PM) 288461
I take 1100 damage from ONE SWING of Daevos' sword (note: not COMBO)

Isn't Daevos a Pureblade? If so, one swing would be a "combo" as equivalent to two-handers. (And isn't he a Titan/Demigod ? tongue.gif)

EDIT: Sorta ninjaed.
Ixion2006-05-16 00:15:33
QUOTE(Revan @ May 15 2006, 08:08 PM) 288461

the thing is that warriors are basing the "mages tanking damage" on titans and stuff tongue.gif

I take 1100 damage from ONE SWING of Daevos' sword (note: not COMBO)... and that's WITH psiarmour, stoneskin, bioelec and biofire... bascally all my damage reducing skills. Then again... maybe mugwumps just suck like that sad.gif


You proved my point further, thanks.
Daganev2006-05-16 00:16:10
QUOTE(Revan @ May 15 2006, 05:08 PM) 288461

the thing is that warriors are basing the "mages tanking damage" on titans and stuff tongue.gif

I take 1100 damage from ONE SWING of Daevos' sword (note: not COMBO)... and that's WITH psiarmour, stoneskin, bioelec and biofire... bascally all my damage reducing skills. Then again... maybe mugwumps just suck like that sad.gif



I just realized... Warrior "overpoweredness" is based on titans and once in a lifetime weapons...
ferlas2006-05-16 00:21:49
And even the once in a life time weapons arnt really overpowered and are tankable.
Shryke2006-05-16 00:32:03
1100 damage is about as much as a mage should do, so quiet revan.