Unknown2008-07-10 00:50:28
QUOTE(Morgfyre @ Jul 9 2008, 07:35 PM) 530697
I think novices will just have to rough it (or ask for help) if those constructs are disabled or destroyed.
They already do. The difference is that the professors are going to be a lot more willing to help when they just need to teleport night/moon. The professors trying to get a aethership going, anyone putting together a aethership, just so they can take a novice out is just not going to happen. The sad truth is that most professors are not going to bend over backwards for a novice. The handful that do quickly stop as it gets draining.
Unknown2008-07-10 07:13:45
QUOTE(Morgfyre @ Jul 9 2008, 04:35 PM) 530697
I think novices will just have to rough it (or ask for help) if those constructs are disabled or destroyed.
I'd like to go ahead and quote this in a different context than the rest of the quoters..
This is a pretty absurd statement, and I'm shocked you'd make it.
The whole point was to make the newbie experience more friendly.
Your statement works completely contrary to that desire and frankly doesn't make any sense. "rough it"? C'mon, man
Unknown2008-07-10 07:17:44
Another option of course is that we players could agree to not destroy those constructs. I have no clue if they would normally be prime targets for raids or not though. As it still looks to take a large degree of organization to destroy one it seems that if the main players chose not to, they would remain safe.
Not the best option clearly, but it is within our power.
Not the best option clearly, but it is within our power.
Shiri2008-07-10 07:20:17
QUOTE(Enthralled @ Jul 10 2008, 08:17 AM) 530911
Another option of course is that we players could agree to not destroy those constructs. I have no clue if they would normally be prime targets for raids or not though. As it still looks to take a large degree of organization to destroy one it seems that if the main players chose not to, they would remain safe.
Not the best option clearly, but it is within our power.
Not the best option clearly, but it is within our power.
They are absolutely prime targets for raids and expecting other sides not to destroy them when they give far more benefits than "novices can actually do novice quests" is unrealistic. I just wish we could get the Seren one not so closely intertwined with its rezz skill.

EDIT: P.S as mentioned novices already have to ask for help since for some reason there's a mana req on the moon altar. We've never cared before because spending about 30 seconds to take a kid up and down is not a major complaint. The aetherspace thing most certainly is as it needs either an entire crew or a trans commander with a pre-flashpointed ship and 10p each time. And a couple minutes out while you wait for the power to regen so you can flash back (or an even longer time as you fly both ways.) It is basically not happening.
Unknown2008-07-10 07:26:24
QUOTE(Shiri @ Jul 10 2008, 12:20 AM) 530914
They are absolutely prime targets for raids and expecting other sides not to destroy them when they give far more benefits than "novices can actually do novice quests" is unrealistic. I just wish we could get the Seren one not so closely intertwined with its rezz skill. 

Ah ok I was thinking they were more like the ones that allow celest to go to water or whatever. Nice to have but not the prime target. The teleport affect is given by your "font/altar" equivalent?
Shiri2008-07-10 07:30:13
QUOTE(Enthralled @ Jul 10 2008, 08:26 AM) 530917
Ah ok I was thinking they were more like the ones that allow celest to go to water or whatever. Nice to have but not the prime target. The teleport affect is given by your "font/altar" equivalent?
Correct.
Xiel2008-07-10 07:46:43
Hooray. That just made me realize that the Serenwilde is hosed for a month if the Moon Altar dies cause it's the only construct which rezz's are still dependent on. Folk can already spread lich and make eggs and sacrifice still, I think, cause none of those are tied into a construct. Unless, of course, I'm incorrect and the only way people can spread the lichseed is with the Crypt being up or being able to Sacrifice for someone without Sacraments with the Angelfont up.
Nydekion2008-07-10 08:09:44
Huh? If novices are the issue, why not just add one other place that novices can travel to that is worth the same amount of points as the bubbles are?
Shiri2008-07-10 08:12:39
QUOTE(Nydekion @ Jul 10 2008, 09:09 AM) 530930
Huh? If novices are the issue, why not just add one other place that novices can travel to that is worth the same amount of points as the bubbles are?
That would be nice, but what places are there that they can get to?
Saran2008-07-10 09:03:51
Not sure but I think Shiris power calc is off
If you are heading to moon with the changes to flashpoints you can't flashpoint to moon directly, you need to travel/flash to the ethereal dock then travel/flash to moon and back.
Or leave ships on ethereal, whichever.
If you are heading to moon with the changes to flashpoints you can't flashpoint to moon directly, you need to travel/flash to the ethereal dock then travel/flash to moon and back.
Or leave ships on ethereal, whichever.
Shiri2008-07-10 09:08:27
QUOTE(Saran @ Jul 10 2008, 10:03 AM) 530937
Not sure but I think Shiris power calc is off
If you are heading to moon with the changes to flashpoints you can't flashpoint to moon directly, you need to travel/flash to the ethereal dock then travel/flash to moon and back.
Or leave ships on ethereal, whichever.
If you are heading to moon with the changes to flashpoints you can't flashpoint to moon directly, you need to travel/flash to the ethereal dock then travel/flash to moon and back.
Or leave ships on ethereal, whichever.
I think we can allow "leaving a ship on Ethereal" as a reasonable measure if the rest was (which it isn't). So it's not that important if I got that detail wrong.
Lendren2008-07-10 13:50:51
QUOTE(Nydekion @ Jul 10 2008, 04:09 AM) 530930
Huh? If novices are the issue, why not just add one other place that novices can travel to that is worth the same amount of points as the bubbles are?
There aren't really any suitable candidates, but if the points for Celestia and Nil were each doubled (so you could do either/or instead of both) it would be possible (but still less desireable than Moon/Night) for someone to help them finish the quest. (While it has to be both, there are too few teachers who can get to both safely enough.) It's not a great solution, but it sure beats the "buy an aethership parked on Ethereal with a flashpoint and trans commander teachers and 10p" approach.
Karnagan2008-07-10 14:07:24
Want a good solution? Just offer another portal room, with links to Earth, Water, Nil, Celestia, Faethorn, and Ethereal Serenwilde/Glomdoring. That way novices can just portal out if they get lost, and portal into these areas to quickly complete their College quests, if there are no other people around to help them and no Constructs to utilize.
That said, planar travel is hard for anyone! The smartest thing to do is tell novices to get used to navigating Prime first, then show them how to go to different planes when they are ready.
That said, planar travel is hard for anyone! The smartest thing to do is tell novices to get used to navigating Prime first, then show them how to go to different planes when they are ready.
Lendren2008-07-10 14:09:52
That would kind of defeat the purpose though of making them have to learn how to travel the planes.
Karnagan2008-07-10 14:15:48
Well, if they want another option, Glomdoring novices have the option of asking Magnagora for help in getting up to the planes, while Serenwilders can ask for help from Celestia. Fundamentally, though, both communes are better off in terms of this than the cities are: any commune member that's serious about using maps and travelling to the planes can make their way to Faethorn, then Earth/Water. Then they can use the rifts (if they aren't distorted) to get to Celestia/Nil. By contrast, only guardians/mages can get past Prime in the cities, if the constructs are disabled/destroyed and they aren't sure where to find the permanent rifts.
Vesar2008-07-10 14:56:32
People have become too dependant on Constructs, sounds like.
Xenthos2008-07-10 15:02:04
QUOTE(Karnagan @ Jul 10 2008, 10:15 AM) 530969
Well, if they want another option, Glomdoring novices have the option of asking Magnagora for help in getting up to the planes, while Serenwilders can ask for help from Celestia. Fundamentally, though, both communes are better off in terms of this than the cities are: any commune member that's serious about using maps and travelling to the planes can make their way to Faethorn, then Earth/Water. Then they can use the rifts (if they aren't distorted) to get to Celestia/Nil. By contrast, only guardians/mages can get past Prime in the cities, if the constructs are disabled/destroyed and they aren't sure where to find the permanent rifts.
The quests are, indeed, specifically designed so that the novices have to ask for help. It is just a significantly different level of help required between planar travel, and aetherbubble-flight.
And, to Vesar: If teleport Night/teleport Moon is the most-argued about thing on the constructs, I'd say that pretty well counters your observation. It's like teleport Nexus, but to a single aetherbubble. Woo. How overpowered. It is, however, pretty required for a specific collegium quest that asks Forestal novices to visit an aetherbubble (and apparently not city-novices, since they can hit both Ethereal Glomdoring and Ethereal Serenwilde).
Karnagan2008-07-10 15:04:58
Well, what I'm saying, Xenthos, is that you don't even need the constructs right now, or Aetherbubbles, in order to make your way to Astral. Given the nature of the permanent rifts, it's entirely possible for an experienced character to take a newbie to Astral themselves, from any organization. They just have to know where to look. Even a non-trans Planar undersecretary with enough motivation can do it, if they know where to look.
Unknown2008-07-10 17:22:39
QUOTE(Xiel @ Jul 10 2008, 07:46 AM) 530922
Hooray. That just made me realize that the Serenwilde is hosed for a month if the Moon Altar dies cause it's the only construct which rezz's are still dependent on. Folk can already spread lich and make eggs and sacrifice still, I think, cause none of those are tied into a construct. Unless, of course, I'm incorrect and the only way people can spread the lichseed is with the Crypt being up or being able to Sacrifice for someone without Sacraments with the Angelfont up.
Yeah, and Serenwilde is also the only city/commune without some sort of corpse-killing ability (the burial thing, eating, whatever). Boo. Boo all around! A little equity here please.
QUOTE(Vesar @ Jul 10 2008, 02:56 PM) 530984
People have become too dependant on Constructs, sounds like.
Only to the extent that without one, (assuming Xiel is correct) Serenwilde is denied what the other cities and communes have inherently. Which doesn't really seem dependent in the sense you're using it.
Xavius2008-07-11 02:32:12
QUOTE(Xiel @ Jul 10 2008, 02:46 AM) 530922
Hooray. That just made me realize that the Serenwilde is hosed for a month if the Moon Altar dies cause it's the only construct which rezz's are still dependent on. Folk can already spread lich and make eggs and sacrifice still, I think, cause none of those are tied into a construct. Unless, of course, I'm incorrect and the only way people can spread the lichseed is with the Crypt being up or being able to Sacrifice for someone without Sacraments with the Angelfont up.
Didn't they change it to just take power for people who didn't fit one of the default categories? I might be mis-remembering, but I think I saw an announce to that effect.